Goblins Minesweepers - On Stranger Lands (Turn 18-Finished)

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Re: Goblins Minesweepers - On Stranger Lands (Turn 16)

Postby GathersIngredients » Wed Mar 27, 2013 12:31 am

Stumbles circles out. (Probably for good, considering the few unexplored spaces left - so that I don't get misunderstood: I'm meaning that, I don't expect to be on the "can spawn" list before the game ends, as it's not likely to happen, NOT that I don't have time to play atm. or that I want to be on the "wait" list until further notice.)
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Colonists Of The New World: Bjorn Cloudhammer - PC info sheet
The Island: Protects Her Kin - Obsidian portal page
GAL: Walks With The Wind
Lair of the Mountain King: Finds The Truth
Hunters of Letrua: Loki "Boarstrangler" - Obsidian portal page
Potential (group two): "Bobby" B.J.
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Re: Goblins Minesweepers - On Stranger Lands (Turn 16)

Postby LooksAndSmiles » Wed Mar 27, 2013 1:08 am

WearsHats wrote:Dang. K0 has already been claimed? I suppose I could pull rank (I'm on the board, so I get priority over someone spawning, right?) but... I'll be nice. I'll circle out. No flags for me this time, but at least I've gotten a good amount of XP.


Yes, if someone on the map wants to move to a reachable tile, that takes priority from spawners. This is to avoid wanton spawn-blocking as spawners generally have more locations to choose from than active players. (Aside from endgame, of course, but it has to end some day...)
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Re: Goblins Minesweepers - On Stranger Lands (Turn 16)

Postby CroverusRaven » Wed Mar 27, 2013 1:15 am

But there are only 6 undiscovered spots, and only 4 of them are safe to spawn on. I've been unable to get online for almost 2 weeks. I'd enjoy my final post being one that matters since this is the endgame.
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Re: Goblins Minesweepers - On Stranger Lands (Turn 16)

Postby Runsaround » Wed Mar 27, 2013 3:26 am

Dies circles out.
I have no idea what I'm doing, and IT IS GLORIOUS!
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Re: Goblins Minesweepers - On Stranger Lands (Turn 16)

Postby LooksAndSmiles » Wed Mar 27, 2013 6:10 am

With so many people circling out, See Four and Steps-and-boom can spawn.

Quick reminder:
If every "safe" tile has been uncovered, the round ends. [spoil]As Dave stated it correctly, this is now limited to I7, as all the other tiles are getting occupied. You may want to place some flags beforehand, as the opportunity will be lost.[/spoil]
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Re: Goblins Minesweepers - On Stranger Lands (Turn 16)

Postby gamecreator » Wed Mar 27, 2013 6:58 am

J9.

The game will last at most 3 turns from now. In this turn they will uncover everything except I7, next turn all mines will be flagged, next turn someone will spawn on I7 and end this round.
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Re: Goblins Minesweepers - On Stranger Lands (Turn 16)

Postby John » Wed Mar 27, 2013 7:07 am

See Four spawns on I1, flag at the ready to steal steal STEAL!!!
Games:
[spoil]Quickdeath as Distracted by Shiny Objects
Minesweepers as See Four
Festival of Fools as Kent
The Splitleaf Clan Brims-with-Energy[/spoil]
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Re: Goblins Minesweepers - On Stranger Lands (Turn 16)

Postby Davecom3 » Wed Mar 27, 2013 8:09 am

2 turns(This turn and the next) are all that are needed, so long as the person arriving on I7 waits for all mines to be marked.
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Goblins Minesweepers - On Stranger Lands (Turn 17)

Postby LooksAndSmiles » Wed Mar 27, 2013 5:32 pm

Turn 17>>Next Turn

Finds Mines moves to L8, exploring a "3". +1XP
Bouncing Burt spawns on K0, which is a "3", too. +1XP
No-Legs moves to I0.
Goska Bluey moves to G8, also getting a "3". DING!
Bada Boom moves to J2.
Tries-and-Dies turns back to J9.
See Four spawns on I1, will he be fast enough to snatch a flag spot?

Flags Mines decides he has taken enough XP already so he circles out.
Stumbles around also circles out.
Dies-to-a-Mine finds the map boring too, and follows the others.

Oh See That Shiny yawns, and decides that posting an action is not worth his efforts.

MAP:
Image

Goska Bluey can select an active skill token, and can also put away another one. He sees a green one with a leg over a curvy arrow, a red one which somehow disables an armor falling off, a golden one with an old school phone, and a blue one with an eye over a tile.

[tabs][tabs:Players on the Map (8/10)]
Tries-and-Dies
Bada Boom
Goska Bluey
No-Legs
Finds Mines
Oh See That Shiny
Bouncing Burt
See Four

[tabs:Players Who Can Spawn (2)]
Step-and-Boom (yellow)
Flags Mines

[tabs:Players Waiting (2/3)]
Stumbles around
Dies-to-a-Mine

Peg-leg Sue (Paused)[/tabs]

Achievements
[spoil]Goska Bluey: "Unheeds Warnings", for stepping on a tile flagged by someone else.
Goska Bluey: "Safe Walker", for making 5 steps in already explored tiles. +3XP bonus
Finds Mines: "A leveled voice", for being the first one to level up.
Group Achievement: "You Are Getting the Hang of It", because noone died this turn. (Round 0, Turn 7)
Oh See That Shiny: "Give Me Five!", for uncovering a tile with at least a "5" on it.
Bouncing Burt: "First Step Token...", for finding a Skill Token.
Tries-and-Dies: "Pirate Wannabe", for finding a hidden treasure!
Finds Mines: "Explorer", for finding an empty tile
Finds Mines: "Eager to Play" for posting an action first in 5 consecutive Turns.
Peg-leg Sue: "Gentle[s]man[/s]goblin", for voluntarily circling out.
Finds Mines: "Banner Bearer", for placing the first flag.
Finds Mines: "Small Step for a Goblin...", for being the first to step onto the map!
Bouncing Burt: "First Blood", for being the first to die.[/spoil]

Character Sheets:
[tabs][tabs:Bada Boom]
Bada Boom Level 0, XP: 7. Deaths: 1
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Bouncing Burt]
Bouncing Burt Level 0, XP: 5. Deaths: 2
Active Skills 1/1: Unaligned(+1tile)
Unused Skills 0/1:
Inventory: 8 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Dies-to-a-Mine]
Dies-to-a-Mine Level 0, XP: 5. Deaths: 2
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Finds Mines]
Finds Mines Level 1, XP: 3. Deaths: 0
Active Skills 2/2: hero(return), seer(warning)
Unused Skills 0/2:
Inventory: 9 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Flags Mines]
Flags Mines Level 1, XP: 3. Deaths: 1
Active Skills 1/2: hero(call)
Unused Skills 1/2: spelunky(treasure)
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment[/tabs]
[tabs][tabs:Goska Bluey]
Goska Bluey Level 1, XP: 0. Deaths: 1
Active Skills 0/2:
Unused Skills 0/2:
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:No-Legs]
No-Legs Level 0, XP: 9. Deaths: 1
Inventory: 7 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Oh See That Shiny]
Oh See That Shiny Level 0, XP: 5. Deaths: 1
Inventory: 9 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Peg-leg Sue]
Peg-leg Sue Level 0, XP: 2. Deaths: 0
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment[/tabs]
[tabs][tabs:See Four]
See Four Level 0, XP: 4. Deaths: 1
Inventory: 8 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Step-and-Boom]
Step-and-Boom (yellow) Level 0, XP: 7. Deaths: 2
Inventory: 8 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Stumbles around]
Stumbles around Level 0, XP: 7. Deaths: 2
Inventory: 6 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Tries-and-Dies]
Tries-and-Dies Level 0, XP: 6. Deaths: 2
Inventory: 7 / 13 flags
Hammerspace: 0 coins, no equipment[/tabs]
Last edited by LooksAndSmiles on Fri Mar 29, 2013 7:39 am, edited 1 time in total.
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Re: Goblins Minesweepers - On Stranger Lands (Turn 17)

Postby Arch Lich Burns » Wed Mar 27, 2013 5:38 pm

Flag K9!
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Re: Goblins Minesweepers - On Stranger Lands (Turn 17)

Postby gamecreator » Wed Mar 27, 2013 6:17 pm

Damn! I'm late!

J8 then.
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Re: Goblins Minesweepers - On Stranger Lands (Turn 17)

Postby Nolandking » Wed Mar 27, 2013 7:05 pm

Step-and-Boom wait know that this map is almost complete.
Haven't played this signature game in a long while but I'll try it out again.

Help these poor little guys hatch.
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Re: Goblins Minesweepers - On Stranger Lands (Turn 17)

Postby Theis2 » Wed Mar 27, 2013 8:18 pm

[spoil]Sorry life kinda took over so I sadly didn't even have a chance to notice the update :/[/spoil]
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The island as Shackled by many
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Re: Goblins Minesweepers - On Stranger Lands (Turn 17)

Postby Dusk9 » Wed Mar 27, 2013 10:11 pm

Bada Boom flags J1.
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Re: Goblins Minesweepers - On Stranger Lands (Turn 17)

Postby GathersIngredients » Thu Mar 28, 2013 2:02 am

If Stumbles can spawn (because people circle out or whatever), he'll do so on I7.
Don't call me GI. I'm not a government issue.



Krulle wrote:My bad memory allows me to enjoy positive news far more often!


Games and Chars
Colonists Of The New World: Bjorn Cloudhammer - PC info sheet
The Island: Protects Her Kin - Obsidian portal page
GAL: Walks With The Wind
Lair of the Mountain King: Finds The Truth
Hunters of Letrua: Loki "Boarstrangler" - Obsidian portal page
Potential (group two): "Bobby" B.J.
Fallout settlers: Jamie Knight
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Re: Goblins Minesweepers - On Stranger Lands (Turn 17)

Postby Davecom3 » Thu Mar 28, 2013 3:09 am

Goska will choose the Jump and Detect tokens.
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Re: Goblins Minesweepers - On Stranger Lands (Turn 17)

Postby John » Thu Mar 28, 2013 4:55 am

See Four Flags J0
Games:
[spoil]Quickdeath as Distracted by Shiny Objects
Minesweepers as See Four
Festival of Fools as Kent
The Splitleaf Clan Brims-with-Energy[/spoil]
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Re: Goblins Minesweepers - On Stranger Lands (Turn 17)

Postby Davecom3 » Thu Mar 28, 2013 5:41 am

Now that the spots are all marked. Goska will cycle out.
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Re: Goblins Minesweepers - On Stranger Lands (Turn 17)

Postby Zigit » Thu Mar 28, 2013 10:05 am

Image

I finally finished Peg-Leg Sue. Turquoise hair is really hard for some reason.. :)

I guess No-Legs will sit around and wait for the end of the map, see if we get an achievement...
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Re: Goblins Minesweepers - On Stranger Lands (Turn 17)

Postby gamecreator » Thu Mar 28, 2013 10:11 am

By the way, Burt's and No-Legs's flags look almost identical.
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Re: Goblins Minesweepers - On Stranger Lands (Turn 17)

Postby LooksAndSmiles » Thu Mar 28, 2013 10:51 am

Zigit wrote:Image

I finally finished Peg-Leg Sue. Turquoise hair is really hard for some reason.. :)

I guess No-Legs will sit around and wait for the end of the map, see if we get an achievement...

Thank you, the set is now complete! :)

gamecreator wrote:By the way, Burt's and No-Legs's flags look almost identical.

Yes, because they have very similar colors, although Burt's flag has a belly button. ;) I don't know the new characters yet, so can't make them special looking flags...

[hr]
I'm waiting for night to see whether flags or steps tries to hog the last spot from stumbles, else it's game over for this round. :)
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
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Re: Goblins Minesweepers - On Stranger Lands (Turn 17)

Postby John » Thu Mar 28, 2013 11:14 am

Backwards number 4 on my flags sil vous plait! If I could rename my name on the forum it would be See Four.
Games:
[spoil]Quickdeath as Distracted by Shiny Objects
Minesweepers as See Four
Festival of Fools as Kent
The Splitleaf Clan Brims-with-Energy[/spoil]
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Re: Goblins Minesweepers - On Stranger Lands (Turn 17)

Postby CroverusRaven » Thu Mar 28, 2013 1:18 pm

Burt will watch as See Four places a flag just before Burt does the. Dang.
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Re: Goblins Minesweepers - On Stranger Lands (Turn 17)

Postby John » Thu Mar 28, 2013 1:31 pm

Ninja Flag Striking Jutsu!
Games:
[spoil]Quickdeath as Distracted by Shiny Objects
Minesweepers as See Four
Festival of Fools as Kent
The Splitleaf Clan Brims-with-Energy[/spoil]
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Re: Goblins Minesweepers - On Stranger Lands (Turn 17)

Postby gamecreator » Thu Mar 28, 2013 3:33 pm

CroverusRaven wrote:Burt will watch as See Four places a flag just before Burt does the. Dang.
Well, he beat you by two hours after almost day after update. I would've been surprised if no one did. Burns beat me by only half an hour just after update. Compare disappointment.

:P
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