Goblins Minesweepers - A Grave Situation (Turn 19)
- kida
- Gives Speeches
- Posts: 1166
Re: Goblins Minesweepers - A Grave Situation (Turn 10)
I've edited my actions
- Lee
- Pipes Up Sometimes
- Posts: 159
Re: Goblins Minesweepers - A Grave Situation (Turn 10)
Questions circles out
What does my return token do? It's a hero token, does it mean I can come back from circling out faster if someone needs help, any time I explode (back when there was a waiting line) or any old time I feel like circling out?
What does my return token do? It's a hero token, does it mean I can come back from circling out faster if someone needs help, any time I explode (back when there was a waiting line) or any old time I feel like circling out?
- BadgeAddict
- Saves-A-Hyena
- Posts: 9147
- Location: Ohio
Re: Goblins Minesweepers - A Grave Situation (Turn 10)
Refusing to be put off by a simple statue, Schnitzel gives it a big hug and whispers in its ear..I love you and you are remembered.
Assuming nothing happens, he moves to G7.
Assuming nothing happens, he moves to G7.
- LooksAndSmiles
- Game Master
- Posts: 1364
Re: Goblins Minesweepers - A Grave Situation (Turn 10)
The return token has yet to be figured out by you guys, I won't spoil it.Lee wrote:What does my return token do? It's a hero token, does it mean I can come back from circling out faster if someone needs help, any time I explode (back when there was a waiting line) or any old time I feel like circling out?

Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:


And my own dragons are here. The hatched ones like the clicks! 
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:





- I'mBob
- Game Master
- Posts: 2102
- Location: The Holy Land
Re: Goblins Minesweepers - A Grave Situation (Turn 10)
To F10.
► Show Spoiler
- Theis2
- Moderates Controversy!
- Posts: 7440
- LooksAndSmiles
- Game Master
- Posts: 1364
Re: Goblins Minesweepers - A Grave Situation (Turn 10)
Just a heads up, I have family program for the weekend, so I won't be able to make an update until monday. The revenant needs more of you to be defeated, so you'd better organize a strikeforce to get it down, else it will be shambling behind you all the time... 

Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:


And my own dragons are here. The hatched ones like the clicks! 
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:





-
- Whispers Softly
- Posts: 40
Re: Goblins Minesweepers - A Grave Situation (Turn 10)
Dies will dig. Assuming he's still alive he'll move south.
- GathersIngredients
- Discussion Moderator
- Posts: 5161
Re: Goblins Minesweepers - A Grave Situation (Turn 10)
Guys, I suppose Stumbles could equip the evil 'lure' skill (that's what I think it is) and spawn on B9, and try to lure the boss monster into the mine. Would you like him to do that? ATM it's not like he can loose any XP from dying, anyways.
Excited for the Dungeon Eyes, Ricki and Lara kissing!Krulle wrote:My bad memory allows me to enjoy positive news far more often!
► Show Spoiler
- LooksAndSmiles
- Game Master
- Posts: 1364
Goblins Minesweepers - A Grave Situation (Turn 11)
Turn 11 >>Next Turn
Tries-and-Dies flags G1.
Questions Everything begins to circle out.
Blitz Craig runs to F9, which he can do since Questions is about to leave.
Goska flees to E7.
White Metal spawns on B9 with his flute and sword. He can hold both of them but he won't likely be able to use both of them in the same turn.
Flags Fuses moves to F1, revealing a "2". +1XP
Stumbles around organizes his inventory, then spawns on H1, finding a "2". +1XP
Schnitzel gives a big hug to the statue, which trembles slightly as if it weren't too stable. He then continues to G7.
Explore-Randomly moves to F10, and explodes! That's a way too to get out of trouble...
Oh See That Shiny moves to E5.
Dies digs up a "2", then heads south, which might not be the best decision of the day. +1XP (+1bonus)
Dies feels weak. Goska resists the weakness.
Flags Mines circles out, so he cannot spawn for the turn.
The revenant turns towards Dies, and moves up a tile.

Skill Information
Combo Information
Achievements
Supreme High Lord Schnitzel: "Follows Footsteps", for walking 10 tiles that were already explored.
Character Sheets:
.[tabs:Blitz Craig]
Jibjib's Blitz Craig
Level 1, XP: 11. Deaths: 2
Active Skills 2/2: evil (use corpse),Run
Unused Skills 0/2:
Inventory: 10 / 10 flags, sword, jacket
Hammerspace: 6 coins
[tabs:DiesExplosively]
DiesasaYoungling's DiesExplosively
Level 0, XP: 6. Deaths: 0, weak
Active Skills 0/1:
Unused Skills 0/1:
Inventory: 8 / 10 flags
Hammerspace empty
[tabs: Explore-Randomly]
I'mBob's Explore-Randomly
Level 1, XP: 2. Deaths: 3
Active Skills 1/2: spelunky (dodge)
Unused Skills 1/2: Visions
Inventory: 10 / 10 flags
Hammerspace empty
[tabs:Flags Fuses]
Nerre's Flags Fuses
Level 1, XP: 7. Deaths: 2
Active Skills 2/2: Visions (available at turn 26), hero(return)
Unused Skills 0/2:
Inventory: 7 / 10 flags, Carved Figure of Hiccuping
Hammerspace: 8 coins[/tabs]
.[tabs:Flags Mines]
WearsHats' Flags Mines
Level 2, XP: 11. Deaths: 3
Active Skills 3/3: Call (level 2), Treasure, seer (resist)
Unused Skills 0/3:
Inventory: 9 / 10 flags
Hammerspace: 0 coins, detector
[tabs:*Goska Bluey*]
Davecom3's Goska Bluey
Level 3, XP: 4. Deaths: 2 , 1/5HP - Leader Level 1 (2 LP)
Marks: Sign of Goodwill*
Active Skills 4/4: Jump, Rescue, Push, Resist
Unused Skills 2/4: Visions (available at turn 26) , spelunky (dodge)
Inventory: 10 / 10 flags, whip, Y-shaped stick
Hammerspace: 0 coins, candle, harmonica
*Sign of Goodwill:
Heals an ally (including self) for 2 HP, in a radius of 3 movement range. The leader can't perform another main action this turn, and gains 1 XP upon successful heal if the target is someone else. Additionaly, healing someone will remove one negative status effect.
[tabs:Oh See That Shiny]
Theis2's Oh See That Shiny
Level 2, XP: 7. Deaths: 2, invigorated
Active Skills 3/3: Encourage (Available on Turn 18), evil(greed), Warning
Unused Skills 1/3: spelunky(dodge)
Inventory: 10 / 10 flags, sword, Y-stick, shield, jacket, candy, mouldy bread
Hammerspace: 0 coins
[tabs: Questions]
Lee's Questions Everything
Level 1, XP: 3. Deaths: 0
Active Skills 1/2: hero (return)
Unused Skills 1/2: spelunky(dodge)
Inventory: 9 / 10 flags
Hammerspace empty[/tabs]
.[tabs: Schnitzel]
BadgeAddict's Supreme High Lord Schnitzel
Level 1, XP: 0. Deaths: 0
Active Skills 1/2: seer (enchant)
Unused Skills 1/2: hero (punish)
Inventory: 10 / 10 flags
Hammerspace empty[tabs:Stumbles around]
GathersIngredients' Stumbles around
Level 3, XP: 1. Deaths: 2
Active Skills 3/4: Rescue, Jump, evil(greed), Resist
Unused Skills 1/4: Visions (available at turn 26), evil(lure)
Inventory: 13 / 13 flags, jacket, sword, 10ft pole
Hammerspace: 5 coins, , frying pan, pointy stick
[tabs:Tries-and-Dies]
gamecreator's Tries-and-Dies
Level 2 XP: 5. Deaths: 3
Active Skills 3/3: Call, Jump (level 2), Visions (available at turn 34)
Unused Skills 0/3:
Inventory: 8 / 13 flags
Hammerspace: 6 coins, pebble of teleportation, 10ft pole, jacket, trousers, boots, whip
[tabs:White Metal]
kida's White Metal (white)
Level 2, XP: 10. Deaths: 1
Active Skills 3 / 3: Run (Level 1), Run, Power Surge
Unused Skills 2 / 3: , hero(return), Warning
Inventory: 8 / 9 flags, trousers, sword, flute
Hammerspace: 5 coins[/tabs]
Tries-and-Dies flags G1.
Questions Everything begins to circle out.
Blitz Craig runs to F9, which he can do since Questions is about to leave.
Goska flees to E7.
White Metal spawns on B9 with his flute and sword. He can hold both of them but he won't likely be able to use both of them in the same turn.
Flags Fuses moves to F1, revealing a "2". +1XP
Stumbles around organizes his inventory, then spawns on H1, finding a "2". +1XP
Schnitzel gives a big hug to the statue, which trembles slightly as if it weren't too stable. He then continues to G7.
Explore-Randomly moves to F10, and explodes! That's a way too to get out of trouble...
Oh See That Shiny moves to E5.
Dies digs up a "2", then heads south, which might not be the best decision of the day. +1XP (+1bonus)
Dies feels weak. Goska resists the weakness.
Flags Mines circles out, so he cannot spawn for the turn.
The revenant turns towards Dies, and moves up a tile.

Skill Information
► Show Spoiler
► Show Spoiler
Supreme High Lord Schnitzel: "Follows Footsteps", for walking 10 tiles that were already explored.
► Show Spoiler
.[tabs:Blitz Craig]
Jibjib's Blitz Craig
Level 1, XP: 11. Deaths: 2
Active Skills 2/2: evil (use corpse),Run
Unused Skills 0/2:
Inventory: 10 / 10 flags, sword, jacket
Hammerspace: 6 coins
[tabs:DiesExplosively]
DiesasaYoungling's DiesExplosively
Level 0, XP: 6. Deaths: 0, weak
Active Skills 0/1:
Unused Skills 0/1:
Inventory: 8 / 10 flags
Hammerspace empty
[tabs: Explore-Randomly]
I'mBob's Explore-Randomly
Level 1, XP: 2. Deaths: 3
Active Skills 1/2: spelunky (dodge)
Unused Skills 1/2: Visions
Inventory: 10 / 10 flags
Hammerspace empty
[tabs:Flags Fuses]
Nerre's Flags Fuses
Level 1, XP: 7. Deaths: 2
Active Skills 2/2: Visions (available at turn 26), hero(return)
Unused Skills 0/2:
Inventory: 7 / 10 flags, Carved Figure of Hiccuping
Hammerspace: 8 coins[/tabs]
.[tabs:Flags Mines]
WearsHats' Flags Mines
Level 2, XP: 11. Deaths: 3
Active Skills 3/3: Call (level 2), Treasure, seer (resist)
Unused Skills 0/3:
Inventory: 9 / 10 flags
Hammerspace: 0 coins, detector
[tabs:*Goska Bluey*]
Davecom3's Goska Bluey
Level 3, XP: 4. Deaths: 2 , 1/5HP - Leader Level 1 (2 LP)
Marks: Sign of Goodwill*
Active Skills 4/4: Jump, Rescue, Push, Resist
Unused Skills 2/4: Visions (available at turn 26) , spelunky (dodge)
Inventory: 10 / 10 flags, whip, Y-shaped stick
Hammerspace: 0 coins, candle, harmonica
*Sign of Goodwill:
Heals an ally (including self) for 2 HP, in a radius of 3 movement range. The leader can't perform another main action this turn, and gains 1 XP upon successful heal if the target is someone else. Additionaly, healing someone will remove one negative status effect.
[tabs:Oh See That Shiny]
Theis2's Oh See That Shiny
Level 2, XP: 7. Deaths: 2, invigorated
Active Skills 3/3: Encourage (Available on Turn 18), evil(greed), Warning
Unused Skills 1/3: spelunky(dodge)
Inventory: 10 / 10 flags, sword, Y-stick, shield, jacket, candy, mouldy bread
Hammerspace: 0 coins
[tabs: Questions]
Lee's Questions Everything
Level 1, XP: 3. Deaths: 0
Active Skills 1/2: hero (return)
Unused Skills 1/2: spelunky(dodge)
Inventory: 9 / 10 flags
Hammerspace empty[/tabs]
.[tabs: Schnitzel]
BadgeAddict's Supreme High Lord Schnitzel
Level 1, XP: 0. Deaths: 0
Active Skills 1/2: seer (enchant)
Unused Skills 1/2: hero (punish)
Inventory: 10 / 10 flags
Hammerspace empty[tabs:Stumbles around]
GathersIngredients' Stumbles around
Level 3, XP: 1. Deaths: 2
Active Skills 3/4: Rescue, Jump, evil(greed), Resist
Unused Skills 1/4: Visions (available at turn 26), evil(lure)
Inventory: 13 / 13 flags, jacket, sword, 10ft pole
Hammerspace: 5 coins, , frying pan, pointy stick
[tabs:Tries-and-Dies]
gamecreator's Tries-and-Dies
Level 2 XP: 5. Deaths: 3
Active Skills 3/3: Call, Jump (level 2), Visions (available at turn 34)
Unused Skills 0/3:
Inventory: 8 / 13 flags
Hammerspace: 6 coins, pebble of teleportation, 10ft pole, jacket, trousers, boots, whip
[tabs:White Metal]
kida's White Metal (white)
Level 2, XP: 10. Deaths: 1
Active Skills 3 / 3: Run (Level 1), Run, Power Surge
Unused Skills 2 / 3: , hero(return), Warning
Inventory: 8 / 9 flags, trousers, sword, flute
Hammerspace: 5 coins[/tabs]
Last edited by LooksAndSmiles on Thu Mar 06, 2014 4:01 pm, edited 1 time in total.
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:


And my own dragons are here. The hatched ones like the clicks! 
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:





- BadgeAddict
- Saves-A-Hyena
- Posts: 9147
- Location: Ohio
Re: Goblins Minesweepers - A Grave Situation (Turn 11)
Schnitzel moves backward doing the moon-walk to G-6. Once there, he plants his feet and with loud grunting sounds pushes the statue as hard as he can.
- gamecreator
- Prattles on Unremittingly
- Posts: 3116
- Location: Ukraine
- Theis2
- Moderates Controversy!
- Posts: 7440
- GathersIngredients
- Discussion Moderator
- Posts: 5161
Re: Goblins Minesweepers - A Grave Situation (Turn 11)
Stumbles jumps to H3. He also declares Rescue on Explodes Randomly (Bob's goblin).
Excited for the Dungeon Eyes, Ricki and Lara kissing!Krulle wrote:My bad memory allows me to enjoy positive news far more often!
► Show Spoiler
- gamecreator
- Prattles on Unremittingly
- Posts: 3116
- Location: Ukraine
Re: Goblins Minesweepers - A Grave Situation (Turn 11)
Just as planned.
- kida
- Gives Speeches
- Posts: 1166
Re: Goblins Minesweepers - A Grave Situation (Turn 11)
White metal tries his flute talent, trying to attract the revenant.
-
- Game Master
- Posts: 4876
Re: Goblins Minesweepers - A Grave Situation (Turn 11)
Flags Fuses despawns (circling out) to respawn later on another tile (if this does not cost xp). I would have to walk 4 turns before I get on another tile and cannot do much currently.
If that is not possible walk down the F line till he reaches F6.
If that is not possible walk down the F line till he reaches F6.

-
- Chronically Blathering
- Posts: 1522
- Location: Gainesville, Florida
Re: Goblins Minesweepers - A Grave Situation (Turn 11)
Goska heals herself with her mark.
- Jibjib
- Game Master
- Posts: 1123
- Location: Ooneversiddee
Re: Goblins Minesweepers - A Grave Situation (Turn 11)
Craig runs to D9 and (if possible) attacks the revenant with his sword!
Psychosis is such an ugly word... I prefer Internalised Reality Warping.
"Theis, you can't touch my boobies, at least buy me dinner first!" ~Asks, 09/08/2014
"Theis, you can't touch my boobies, at least buy me dinner first!" ~Asks, 09/08/2014
- I'mBob
- Game Master
- Posts: 2102
- Location: The Holy Land
Re: Goblins Minesweepers - A Grave Situation (Turn 11)
Spawn at K3.
► Show Spoiler
-
- Whispers Softly
- Posts: 40
Re: Goblins Minesweepers - A Grave Situation (Turn 11)
Dies would much rather not get skewered and so flees north.
- LooksAndSmiles
- Game Master
- Posts: 1364
Goblins Minesweepers - A Grave Situation (Turn 12)
Turn 12 >>Next Turn
Schnitzel moves back to G6, then pushes the statue hard. It trembles slightly, but the structure is solid. As far as Schnitzel can assume, the mechanism might be a bit more complex and could be connected to something else too.
Tries-and-Dies walks over to H2, uncovering a "3". +1XP
Oh See That Shiny moves to E6, ready to battle with all his gear.
Stumbles around jumps to H3, finding a "4". +1XP
White Metal blows the flute! The revenant pays no attention to him. However, a bunch of rats appear at his leg...
Flags Fuses starts to circle out!
Goska heals herself up to 3HP.
Blitz Craig runs to D9, and tries to attack the revenant with his sword! He can't do it, but he discovers a new Combo!
Explore-Randomly spawns on K3, uncovering a "2". +1XP
Dies flees northwards.
Flags Mines can spawn again!
Questions Everything successfully circles out, and must wait a turn to respawn.
The revenant turns towards Blitz Craig.
Blitz Craig and Dies feels weak, Goska resists.

Skill Information
Combo Information Unlocked!
Run + Sword Attack: Assault: A sword attack with increased damage on the next tile, which is in line with the direction of the run. The run has to be on a straight line, each tile passed (including the last tile the player steps on) adds +1 to the damage.
Achievements
Character Sheets:
.[tabs:Blitz Craig]
Jibjib's Blitz Craig
Level 1, XP: 11. Deaths: 2
Active Skills 2/2: evil (use corpse),Run
Unused Skills 0/2:
Inventory: 10 / 10 flags, sword, jacket
Hammerspace: 6 coins
[tabs:DiesExplosively]
DiesasaYoungling's DiesExplosively
Level 0, XP: 6. Deaths: 0, weak
Active Skills 0/1:
Unused Skills 0/1:
Inventory: 8 / 10 flags
Hammerspace empty
[tabs: Explore-Randomly]
I'mBob's Explore-Randomly
Level 1, XP: 3. Deaths: 3
Active Skills 1/2: spelunky (dodge)
Unused Skills 1/2: Visions
Inventory: 10 / 10 flags
Hammerspace empty
[tabs:Flags Fuses]
Nerre's Flags Fuses
Level 1, XP: 7. Deaths: 2
Active Skills 2/2: Visions (available at turn 26), hero(return)
Unused Skills 0/2:
Inventory: 7 / 10 flags, Carved Figure of Hiccuping
Hammerspace: 8 coins[/tabs]
.[tabs:Flags Mines]
WearsHats' Flags Mines
Level 2, XP: 11. Deaths: 3
Active Skills 3/3: Call (level 2), Treasure, seer (resist)
Unused Skills 0/3:
Inventory: 9 / 10 flags
Hammerspace: 0 coins, detector
[tabs:*Goska Bluey*]
Davecom3's Goska Bluey
Level 3, XP: 4. Deaths: 2 , 3/5HP - Leader Level 1 (2 LP)
Marks: Sign of Goodwill*
Active Skills 4/4: Jump, Rescue, Push, Resist
Unused Skills 2/4: Visions (available at turn 26) , spelunky (dodge)
Inventory: 10 / 10 flags, whip, Y-shaped stick
Hammerspace: 0 coins, candle, harmonica
*Sign of Goodwill:
Heals an ally (including self) for 2 HP, in a radius of 3 movement range. The leader can't perform another main action this turn, and gains 1 XP upon successful heal if the target is someone else. Additionaly, healing someone will remove one negative status effect.
[tabs:Oh See That Shiny]
Theis2's Oh See That Shiny
Level 2, XP: 7. Deaths: 2, invigorated
Active Skills 3/3: Encourage (Available on Turn 18), evil(greed), Warning
Unused Skills 1/3: spelunky(dodge)
Inventory: 10 / 10 flags, sword, Y-stick, shield, jacket, candy, mouldy bread
Hammerspace: 0 coins
[tabs: Questions]
Lee's Questions Everything
Level 1, XP: 3. Deaths: 0
Active Skills 1/2: hero (return)
Unused Skills 1/2: spelunky(dodge)
Inventory: 9 / 10 flags
Hammerspace empty[/tabs]
.[tabs: Schnitzel]
BadgeAddict's Supreme High Lord Schnitzel
Level 1, XP: 0. Deaths: 0
Active Skills 1/2: seer (enchant)
Unused Skills 1/2: hero (punish)
Inventory: 10 / 10 flags
Hammerspace empty[tabs:Stumbles around]
GathersIngredients' Stumbles around
Level 3, XP: 2. Deaths: 2
Active Skills 3/4: Rescue, Jump, evil(greed), Resist
Unused Skills 1/4: Visions (available at turn 26), evil(lure)
Inventory: 13 / 13 flags, jacket, sword, 10ft pole
Hammerspace: 5 coins, , frying pan, pointy stick
[tabs:Tries-and-Dies]
gamecreator's Tries-and-Dies
Level 2 XP: 6. Deaths: 3
Active Skills 3/3: Call, Jump (level 2), Visions (available at turn 34)
Unused Skills 0/3:
Inventory: 8 / 13 flags
Hammerspace: 6 coins, pebble of teleportation, 10ft pole, jacket, trousers, boots, whip
[tabs:White Metal]
kida's White Metal (white)
Level 2, XP: 10. Deaths: 1
Active Skills 3 / 3: Run (Level 1), Run, Power Surge
Unused Skills 2 / 3: , hero(return), Warning
Inventory: 8 / 9 flags, trousers, sword, flute
Hammerspace: 5 coins[/tabs]
Schnitzel moves back to G6, then pushes the statue hard. It trembles slightly, but the structure is solid. As far as Schnitzel can assume, the mechanism might be a bit more complex and could be connected to something else too.
Tries-and-Dies walks over to H2, uncovering a "3". +1XP
Oh See That Shiny moves to E6, ready to battle with all his gear.
Stumbles around jumps to H3, finding a "4". +1XP
White Metal blows the flute! The revenant pays no attention to him. However, a bunch of rats appear at his leg...
Flags Fuses starts to circle out!
Goska heals herself up to 3HP.
Blitz Craig runs to D9, and tries to attack the revenant with his sword! He can't do it, but he discovers a new Combo!
Explore-Randomly spawns on K3, uncovering a "2". +1XP
Dies flees northwards.
Flags Mines can spawn again!
Questions Everything successfully circles out, and must wait a turn to respawn.
The revenant turns towards Blitz Craig.
Blitz Craig and Dies feels weak, Goska resists.

Skill Information
► Show Spoiler
Run + Sword Attack: Assault: A sword attack with increased damage on the next tile, which is in line with the direction of the run. The run has to be on a straight line, each tile passed (including the last tile the player steps on) adds +1 to the damage.
► Show Spoiler
► Show Spoiler
.[tabs:Blitz Craig]
Jibjib's Blitz Craig
Level 1, XP: 11. Deaths: 2
Active Skills 2/2: evil (use corpse),Run
Unused Skills 0/2:
Inventory: 10 / 10 flags, sword, jacket
Hammerspace: 6 coins
[tabs:DiesExplosively]
DiesasaYoungling's DiesExplosively
Level 0, XP: 6. Deaths: 0, weak
Active Skills 0/1:
Unused Skills 0/1:
Inventory: 8 / 10 flags
Hammerspace empty
[tabs: Explore-Randomly]
I'mBob's Explore-Randomly
Level 1, XP: 3. Deaths: 3
Active Skills 1/2: spelunky (dodge)
Unused Skills 1/2: Visions
Inventory: 10 / 10 flags
Hammerspace empty
[tabs:Flags Fuses]
Nerre's Flags Fuses
Level 1, XP: 7. Deaths: 2
Active Skills 2/2: Visions (available at turn 26), hero(return)
Unused Skills 0/2:
Inventory: 7 / 10 flags, Carved Figure of Hiccuping
Hammerspace: 8 coins[/tabs]
.[tabs:Flags Mines]
WearsHats' Flags Mines
Level 2, XP: 11. Deaths: 3
Active Skills 3/3: Call (level 2), Treasure, seer (resist)
Unused Skills 0/3:
Inventory: 9 / 10 flags
Hammerspace: 0 coins, detector
[tabs:*Goska Bluey*]
Davecom3's Goska Bluey
Level 3, XP: 4. Deaths: 2 , 3/5HP - Leader Level 1 (2 LP)
Marks: Sign of Goodwill*
Active Skills 4/4: Jump, Rescue, Push, Resist
Unused Skills 2/4: Visions (available at turn 26) , spelunky (dodge)
Inventory: 10 / 10 flags, whip, Y-shaped stick
Hammerspace: 0 coins, candle, harmonica
*Sign of Goodwill:
Heals an ally (including self) for 2 HP, in a radius of 3 movement range. The leader can't perform another main action this turn, and gains 1 XP upon successful heal if the target is someone else. Additionaly, healing someone will remove one negative status effect.
[tabs:Oh See That Shiny]
Theis2's Oh See That Shiny
Level 2, XP: 7. Deaths: 2, invigorated
Active Skills 3/3: Encourage (Available on Turn 18), evil(greed), Warning
Unused Skills 1/3: spelunky(dodge)
Inventory: 10 / 10 flags, sword, Y-stick, shield, jacket, candy, mouldy bread
Hammerspace: 0 coins
[tabs: Questions]
Lee's Questions Everything
Level 1, XP: 3. Deaths: 0
Active Skills 1/2: hero (return)
Unused Skills 1/2: spelunky(dodge)
Inventory: 9 / 10 flags
Hammerspace empty[/tabs]
.[tabs: Schnitzel]
BadgeAddict's Supreme High Lord Schnitzel
Level 1, XP: 0. Deaths: 0
Active Skills 1/2: seer (enchant)
Unused Skills 1/2: hero (punish)
Inventory: 10 / 10 flags
Hammerspace empty[tabs:Stumbles around]
GathersIngredients' Stumbles around
Level 3, XP: 2. Deaths: 2
Active Skills 3/4: Rescue, Jump, evil(greed), Resist
Unused Skills 1/4: Visions (available at turn 26), evil(lure)
Inventory: 13 / 13 flags, jacket, sword, 10ft pole
Hammerspace: 5 coins, , frying pan, pointy stick
[tabs:Tries-and-Dies]
gamecreator's Tries-and-Dies
Level 2 XP: 6. Deaths: 3
Active Skills 3/3: Call, Jump (level 2), Visions (available at turn 34)
Unused Skills 0/3:
Inventory: 8 / 13 flags
Hammerspace: 6 coins, pebble of teleportation, 10ft pole, jacket, trousers, boots, whip
[tabs:White Metal]
kida's White Metal (white)
Level 2, XP: 10. Deaths: 1
Active Skills 3 / 3: Run (Level 1), Run, Power Surge
Unused Skills 2 / 3: , hero(return), Warning
Inventory: 8 / 9 flags, trousers, sword, flute
Hammerspace: 5 coins[/tabs]
Last edited by LooksAndSmiles on Sun Mar 09, 2014 1:48 pm, edited 1 time in total.
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:


And my own dragons are here. The hatched ones like the clicks! 
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:





- GathersIngredients
- Discussion Moderator
- Posts: 5161
Re: Goblins Minesweepers - A Grave Situation (Turn 12)
Stumbles moves to I3.
Excited for the Dungeon Eyes, Ricki and Lara kissing!Krulle wrote:My bad memory allows me to enjoy positive news far more often!
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- WearsHats
- Global Moderator
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- UStream Username: WearsHats
- Location: Third star to the left, and straight on until midafternoon.
Re: Goblins Minesweepers - A Grave Situation (Turn 12)
Spawn on I 10, with the detector.
Sorry to those of you in combat, but my skills and equipment aren't really suited. Sounds like someone should check the other statue, once combat is clear. I'll take care of the corner here.
Sorry to those of you in combat, but my skills and equipment aren't really suited. Sounds like someone should check the other statue, once combat is clear. I'll take care of the corner here.
Mostly offline/inactive due to chronic health issues. PM me if you really need attention.
"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib
Some potentially informative links, should you be interested:
"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib
Some potentially informative links, should you be interested:
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- Jibjib
- Game Master
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Re: Goblins Minesweepers - A Grave Situation (Turn 12)
Craig attacks the revenantwith his +0 sword of awesomeness!
Also Looks, should Craig have discovered a number on D9?
Also Looks, should Craig have discovered a number on D9?
Psychosis is such an ugly word... I prefer Internalised Reality Warping.
"Theis, you can't touch my boobies, at least buy me dinner first!" ~Asks, 09/08/2014
"Theis, you can't touch my boobies, at least buy me dinner first!" ~Asks, 09/08/2014