The Wandering Archipelago (D&D 5e)

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Dlover
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Re: The Wandering Archipelago (D&D 5e)

Post by Dlover » Wed Jul 26, 2017 7:56 pm

"I suggest we should all go. If they're hunters then hiding our numbers would be suspicious, if they're not then showing our numbers may dissuade them from hostility."
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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spiderwrangler
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Re: The Wandering Archipelago (D&D 5e)

Post by spiderwrangler » Wed Jul 26, 2017 8:04 pm

"Right behind you boss!", I say as I step into Mehr's shadow.
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thinkslogically
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Re: The Wandering Archipelago (D&D 5e)

Post by thinkslogically » Wed Jul 26, 2017 8:10 pm

Sounds good :) what about everyone else? And what are doing with the gnome?

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Re: The Wandering Archipelago (D&D 5e)

Post by Arch Lich Burns » Wed Jul 26, 2017 8:42 pm

Gwen will follow Merhiv, keeping an eye on the gnome to make sure she does not cause trouble.


Per on gnome: 1D20+1 = [15]+1 = 16

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Re: The Wandering Archipelago (D&D 5e)

Post by WearsHats » Thu Jul 27, 2017 2:42 am

Kal moves with the group. "I'll stay towards the front in case of hostility, but I don't think I'm best qualified to be spokesman."
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Nioca
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Re: The Wandering Archipelago (D&D 5e)

Post by Nioca » Thu Jul 27, 2017 1:43 pm

"Ooh, this oughta be good..." Syli groans. She follows the rest of the group in.

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thinkslogically
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Re: The Wandering Archipelago (D&D 5e)

Post by thinkslogically » Thu Jul 27, 2017 3:58 pm

The group head into the camp, with Mehriv being quietly tailed by Korrik. Gwen and the gnome follow, with Kal then Syli rounding out the group. Darruk just humphs himself along sadly at the back. The gnome druid doesn't seem particularly happy that Gwen is keeping such a close eye on her, and sticks her tongue out at her as they walk.

---------------------------

The half-orc looks up with curiosity as the party enter the clearing, but his face turns to a angry surprise as he spots the gnome. Gwen is still watching as the gnome as grins and waggles her fingers back at him in a cheeky wave.

He snarls, "You!" as he rises fluidly to his feet and reaches for the nearby javelin...

--------------------------

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Arch Lich Burns
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Re: The Wandering Archipelago (D&D 5e)

Post by Arch Lich Burns » Thu Jul 27, 2017 4:05 pm

Gwen sighs when she saw the gnome giving them a cheeky wave. "Hold on hold on. Now before you do anything rash can you tell us what she did? We want to hear both sides of the story before we do anything."

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thinkslogically
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Re: The Wandering Archipelago (D&D 5e)

Post by thinkslogically » Thu Jul 27, 2017 4:08 pm

I'll take a persuasion roll please :)

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Re: The Wandering Archipelago (D&D 5e)

Post by Arch Lich Burns » Thu Jul 27, 2017 4:23 pm


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spiderwrangler
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Re: The Wandering Archipelago (D&D 5e)

Post by spiderwrangler » Thu Jul 27, 2017 4:26 pm

((I'm readying a dart to toss in case things go sideways.))
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thinkslogically
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Re: The Wandering Archipelago (D&D 5e)

Post by thinkslogically » Thu Jul 27, 2017 5:19 pm

The half-orc grunts and stops moving towards the javelin, but doesn't take his eyes off the gnome for a long few seconds.

"Then speak. Why do you protect the thief?"

The gnome is clearly delighted with the way this is going. She moves to the side of the group with a broad grin on her face and cackles happily.

"Tell him! Oh tell him your plan!"

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Re: The Wandering Archipelago (D&D 5e)

Post by Arch Lich Burns » Thu Jul 27, 2017 5:27 pm

"...She told us you hunted her without reason." She frowns at the gnome. "You knew what stealing is and led us astray. No wonder the hunters harmed you. What did she steal? Maybe she can make it up to you." She glares at the gnome.

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thinkslogically
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Re: The Wandering Archipelago (D&D 5e)

Post by thinkslogically » Thu Jul 27, 2017 6:54 pm

The gnome takes a step back from Gwen at the accusation, her grin slipping a little as she steps away from the party.

The half-orc growls low again and steps closer towards his javelin.

"Many things from many people. She has been plaguing hunting camps for months, sabotaging and endangering us on hunts. Me and Rayf've been sent to deal with her. And now she's here."

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Dlover
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Re: The Wandering Archipelago (D&D 5e)

Post by Dlover » Thu Jul 27, 2017 8:07 pm

Mehr frowns, "Deliberately endangering people, sabotaging hunts which disrupts food supplies, stealing from estates... I think there are some problems which need to be discussed."
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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Nioca
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Re: The Wandering Archipelago (D&D 5e)

Post by Nioca » Thu Jul 27, 2017 8:20 pm

As the gnome starts to step away, Syli swiftly and smoothly steps up behind her. "And just where do you think you're going?"

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Dlover
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Re: The Wandering Archipelago (D&D 5e)

Post by Dlover » Fri Jul 28, 2017 5:50 am

Oh, I should mention that Mehr's not taking any action, but with Syli in the line of fire he'll be ready to Mage Hand the javelin if it endangers her.
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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thinkslogically
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Re: The Wandering Archipelago (D&D 5e)

Post by thinkslogically » Fri Jul 28, 2017 6:17 am

OK, let's have some initiative rolls then please :)

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Arch Lich Burns
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Re: The Wandering Archipelago (D&D 5e)

Post by Arch Lich Burns » Fri Jul 28, 2017 6:29 am

"Don't you dare run away!" Orcish "Esta ciri quen sela credunt por voion! Pero nunka morla. (If true then she need to pay for actions! But not by death.)

Init: 1D20+3 = [9]+3 = 12

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Dlover
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Re: The Wandering Archipelago (D&D 5e)

Post by Dlover » Fri Jul 28, 2017 6:34 am

Mehr Initiative: 14
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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spiderwrangler
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Posts: 21091

Re: The Wandering Archipelago (D&D 5e)

Post by spiderwrangler » Fri Jul 28, 2017 6:48 am

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WearsHats
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Re: The Wandering Archipelago (D&D 5e)

Post by WearsHats » Fri Jul 28, 2017 6:52 am

Kal addresses the gnome. "What do you have to say for yourself? Have you done these things? If so, why?"

He reluctantly readies himself, though he's still hoping for a peaceful solution.

Initiative: 1D20+1 = [13]+1 = 14
Mostly offline/inactive due to chronic health issues. PM me if you really need attention.

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Some potentially informative links, should you be interested:
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Nioca
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Re: The Wandering Archipelago (D&D 5e)

Post by Nioca » Fri Jul 28, 2017 9:43 am

Syli Initiative (+3): 7

((...initiative rolls do not like me))

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thinkslogically
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Re: The Wandering Archipelago (D&D 5e)

Post by thinkslogically » Fri Jul 28, 2017 10:39 am

"Why so angry? They have plenty! I am only small. No harm!"

The gnome scowls at Syli then elbows her hard in the gut and makes a run for the trees, her shape morphing into that of a sleek black panther as she sprints into the woods! The half orc curses loudly.

"Not again! Don't let her escape!"

((Syli, you may make an unarmed attack of opportunity as the gnome runs past you, otherwise Korrik is up.))

Turn order:
Korrik
Mehriv / Kal (please decide who would like to act first)
Gwen
Half-orc
Syli

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Nioca
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Re: The Wandering Archipelago (D&D 5e)

Post by Nioca » Fri Jul 28, 2017 12:07 pm

As the gnome darts past, Syli steps, putting her foot out while shoving herself into the morphing gnome in an attempt to knock it off-balance...

Syli Shove to knock prone... [rolls]
...Accuracy (+1): 6
...Athletics (-1): 9

(nope)

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