Korrik steps forward and attacks the lizard warrior. WIth each stricke, he feels he's about to miss or have his blows deflected, but then some other force guides his limbs and the quarterstaff blow strikes true. Unfortunately it doesn't quite help him land his kick, but still - the warrior is looking pretty beaten up.
Merric moves in and finishes the job, striking the warrior with a powerful blast of eldritch energy.
To the south,
Mehriv moves to the NW and demonstrates why dragonborns are the total shit. ((1 roll is fine for damage since it's just the one attack)).
DEX saves: 1D20 = [16] = 16
1D20 = [2] = 2
The first guy makes his save, but his dodging only leaves his buddy open to the full brunt of the flames. They're both looking pretty singed, but neither is bloodied yet and now they're angry.
All three archers target
Kal. The first misses, the second scores a glancing strike, and the third makes a perfect shot...
Kal slumps to the ground, clutching weakly at his throat as he bleeds profusely from a deep wound in his neck.
Korrik and
Merric don't feel quite so lucky any more... ((The effects of Bless have ended))
Varsk does not approve of being bitten, but he does approve of decent fighting spirit. He demonstrates his approval by smacking the lizard guy hard on the shoulder.
Kal - I'll take a death saving throw please (it's a straight d20 roll; you want a 10 or higher. A 20 would be ideal).
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Korrik
Mehriv
Merric
Lizardfolk (NW group)
Varsk
Kal
Syli <-----
Gwen
Lizardfolk (west group)
Human woman