Turn 7>>Next Turn
Flags Mines answers Goska's call, and appears on E2. He then pulls the girl out to E2, moving himself to F2. He also earns 3XP for the successful save.
Goska Bluey flags D1.
White Metal (
white) places a flag on M10.
Step-and-Boom (
yellow) flags C3.
Tries-and-Dies flags I2.
Blitz Craig joins the placing enthusiasm by marking H7.
No-Legs moves to M1, which is empty! +2XP
Finds Mines flags C7. Her warning going inactive surely has nothing to do with the act.
See Four moves to D5, revealing a "2". +1XP
Oh See That Shiny sinks deeper, he is now chest deep in the swamp!
Dies-to-a-Mine circles out.
MAP:
Achievements
Group Achievement:
"Busy Sweeping", for at least 5 people placing flags in a turn. (recieved on Round 1, Turn 7)
► Show Spoiler
Bouncing Burt: "It's Not the Mines That Trouble Me", for being the first to die in combat.
Group Achievement: "Conga Line", for each waiting player being able to spawn due to circling out / death / etc. (recieved on Round 1, Turn 4)
Step-and-Boom (yellow): "Name Your Poison", for dying of poisoning.
Finds Mines: "What That Do?", for interacting with a map item.
Skill Information unlocked
Answer the Call (hero): The player is able to teleport to a discovered tile next to another player, provided that player has requested help. Teleporting there happens as a free and first action of the player, who can still perform a regular action afterwards.
► Show Spoiler
Jump (spelunky): The user of this skill is able to land on an empty tile in distance [1+X], where X is the level of the jump. The tile must be located in a straight line from the starting point, where the line spans over the adjacent tiles lying in between them. Jumping affects only the tile the player lands on, it does not interact with the tiles inbetween.
Rescue (hero): The skill user can declare explicitly another player who they wish to rescue. In case the other player is about to step/spawn on a mine or a trap, the rescuer saves them, moving both of them out of the map. The rescuer gains 1XP for rescuing another player and is also able to perform their regular action for the turn. In case he used a wildcard for declaring a target, the ability gets a 10 turn cooldown.
Warning(Seer): The player recieves a warning before stepping or spawning on a tile that has a mine below. The token goes inactive and can be used again in 25 turns.
Visions (Seer): The player is able to reveal any undiscovered tile of the playfield and gains an XP. The token goes inactive and can be used again in 25 turns.
.[tabs:Players on the Map (10)]
Finds Mines
See Four
No-Legs
Oh See That Shiny
Flags Mines
Blitz Craig
White Metal (
white)
Tries-and-Dies
Goska Bluey
Step-and-Boom (
yellow)
[tabs:Players Who Can Spawn (1)]
Bada Boom
[tabs:Players Waiting (4)]
Stumbles around
Bouncing Burt
Spawns on Mines
Dies-to-a-Mine[/tabs]
Character Sheets:
.[tabs:Bada Boom]
Bada Boom Level 0, XP: 7. Deaths: 2
Inventory: 10 / 10 flags
Hammerspace: 1 coin, boots
[tabs:Blitz Craig]
Blitz Craig Level 0, XP: 4. Deaths: 0
Inventory: 9 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Bouncing Burt]
Bouncing Burt Level 0, XP: 5. Deaths: 3
Active Skills 0/1:
Unused Skills 1/1: Unaligned(+1tile)
Inventory: 10 / 10 flags
Hammerspace: 0 coins, fedora, flute, bag of marbles
[tabs:Dies-to-a-Mine]
Dies-to-a-Mine Level 0, XP: 5. Deaths: 3
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Finds Mines]
Finds Mines Level 1, XP: 5. Deaths: 0
Active Skills 2/2: hero(return), Warning (back at Turn 32)
Unused Skills 0/2:
Inventory: 9 / 10 flags
Hammerspace: 2 coins, whip[/tabs]
.[tabs:Flags Mines]
Flags Mines Level 1, XP: 10. Deaths: 2
Active Skills 1/2: Call
Unused Skills 1/2: spelunky(treasure)
Inventory: 9 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Goska Bluey]
Goska Bluey Level 1, XP: 5. Deaths: 2
Active Skills 2/2: Visions (back at Turn 26), Jump
Unused Skills 0/2:
Inventory: 9 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:No-Legs]
No-Legs Level 1, XP: 5. Deaths: 1
Active Skills 1/2: Warning(back at Turn 27)
Unused Skills 1/2: Jump
Inventory: 10 / 10 flags
Hammerspace: 1 coin, bow (5 arrows), frying pan, Y-stick
[tabs:Oh See That Shiny]
Oh See That Shiny Level 0, XP: 9. Deaths: 1
Inventory: 10 / 10 flags, frying pan
Hammerspace: 0 coins, Y-stick, sword, trousers
[tabs:See Four]
See Four Level 0, XP: 8. Deaths: 2
Inventory: 10 / 10 flags
Hammerspace: 0 coins, whip, leather jacket[/tabs]
.[tabs:Spawns on Mines]
Spawns on Mines Level 0, XP: 2. Deaths: 0
Inventory: 10 / 10 flags
Hammerspace: 0 coins, no equipment
[tabs:Step-and-Boom]
Step-and-Boom (
yellow) Level 1, XP: 1. Deaths: 3
Active Skills 0/2:
Unused Skills 2/2: spelunky(run), hero (return)
Inventory: 8 / 10 flags
Hammerspace: 2 coins, no equipment
[tabs:Stumbles around]
Stumbles around Level 1, XP: 2. Deaths: 2
Active Skills 1/2: Rescue (back at Turn 14)
Unused Skills 1/2: Visions
Inventory: 13 / 13 flags, boots, frying pan
Hammerspace: 6 coins, no equipment
[tabs:Tries-and-Dies]
Tries-and-Dies Level 0, XP: 7. Deaths: 3
Inventory: 13 / 13 flags
Hammerspace: 9 coins, whip, frying pan, 10ft pole
[tabs:White Metal]
White Metal (
white) Level 0, XP: 3. Deaths: 1
Active Skills 1 / 1: unaligned(+1 pow)
Unused Skills 0 / 1:
Inventory: 8 / 10 flags
Hammerspace: 0 coins, no equipment[/tabs]