Glad to see those rules updates, and see that we've smashed another milestone. Although I'm curious as to why the milestones (or a subset larger than 1) have not be revealed ahead of time. I'm not even sure if THunt knows what they are (previous comments have indicated that he is not fully aware of every element in relation to the kickstarter, as it is not him who is running it, its evertide games, and tweets like
this one don't dispel that reasoning at all).
The reason I bring this up, is both because its a slightly unusual tact to take, most kickstarters define a handful of stretch goals ahead of time, rather than just one. Also the 'community' is meant to be getting involved in this, but there is still very little to see or discuss, a lot of it is being done behind 'closed doors' as it were. Which considering THunt is so transparent with his work process, sharing everything he's doing with the community all the time, well it just seems odd.
Now, call me paranoid (it's common, trust me) but it just looks a little fishy - or, more appropriate, like fishing. Each progressive stretch goals target is only revealed after the last one has been met, which means it can be tailored to how quickly things are being funded rather than what it would take to add those features.
Please note I am not accusing anyone of this, but after discussing this with friends they agreed it does seem like a valid concern.
When you consider the last stretch goal was upgrading the four dice that come with the game to be of higher quality, which required an extra 100% funding, you do scratch your head a little. Also, as far as I've gathered, the first draft of rules for Class cards (which is the latest stretch goal) already exist. This addition seems to require mild rebalancing rather than major reworking, it is after all just changing a +1 to a stat to an additional class. The classes are only relevant with some locations/items anyway - and numerous released material seems to already reflect the inclusion of class based rules too. With only 6 new classes there wont need to be very many physical assets added either (there are only 30 level cards currently, so I shouldn't expect more than 30 class cards to be added). So is this addition really worth an extra 100% funding
again?
I don't presume to know how these things are worked out, nor if they're a fair assessment of the work required. I can also understand the first stretch goal being a little lacklustre in terms of what is added in-proportion to what has funded it (the dice) because some slack is clearly needed to cover unforeseen costs etc. But I can't help but notice 10 spots for stretch goals, which leads me to conclude there is knowledge of what is to come, and the lack of transparency in what that will cost is unsettling.
Now I trust THunt implicitly, and if it were he who were running this kickstarter I wouldn't even mention any of this - he is a good person and I've never seen him purposefully do a bad thing in the five years I've been following him. However this is not actually
his kickstarter, nor
his game, it is a company that approached him and offered him tie-in merchandise. I think what I'm trying to delicately say is this: I'm getting a little concerned in the way some of this kickstarter is being run, I'm concerned that THunt isn't fully aware of how everything is being run, and I'm concerned that the fanbase is being exploited simply because they're generous giving people who love THunt and wish to support him.
Therefore, can I propose that stretch goals are revealed ahead of time (they're already colour coded, so no-one will get confused as to what has and hasn't been achieved). Can we get more information on how things are going behind the scenes, more updates on playtests and plans for the future etc. Basically, can evertide games act more like THunt does in his work, as the fanbase is very much use to that, we don't need to see everything (and just because something is said doesn't stop us accepting when things change, it happens), but we're use to being included more. This would also help very much in, you know, including the community in the project - which has been expressed as a main factor in the project already.
(I wish to formally point out now, that I am in no way am accusing anyone of any sort of malicious activity - and I apologise ahead of time for my suspicions. I'm just cynical enough to realise that not everyone is a saint like THunt is - and so would like my suspicions dispelled, as they've been growing steadily.)