GMSO - Asteroid Slalom (Final)
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- Game Master
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Re: Goblins Minesweepers - Space Odyssey (Turn 19)
Still missing actions for 1-2 players (one can be skipped cause he is being cloned this turn anyway).
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- Game Master
- Posts: 4876
Re: Goblins Minesweepers - Space Odyssey (Turn 19)
Please vote for J.Carter. As Sy b.Netic is being cloned currently, I don't need a vote for him yet.
- kida
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Re: Goblins Minesweepers - Space Odyssey (Turn 19)
I vote J.Carter to H8
- Zigit
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- Posts: 231
Re: Goblins Minesweepers - Space Odyssey (Turn 19)
Yea.kida wrote:I vote J.Carter to H8
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Goblins Minesweepers - Space Odyssey (Turn 20)
OPERATION: SPACE ODYSSEY
Mission 1: Asteroid Slalom
Information:
- each tile with a number also has an equal amount of red dots in the upper left corner, just in case you cannot read the number cause of the player avatars.
- your blasters have a range of 3 and deal 1 damage (diagonally = 1.5 tiles). You automatically defend yourself, but do not automatically aid somebody. You can shoot while moving.
- you have 5 health. Lost health can be regained by doing a repair action, restoring 2 health per turn.
Actions:
Blastwave flies to L9 and uncovers a 1.
J. Carter flies to H8, which is already explored and safe.
Ka's Splaat places a warning beacon on D1.
Starshine flies to C9 and uncovers a 2.
Sy B. Netic awakes in the cloning tank. He will be equipped and send back to the minefield soon. He should decide where he wants to be deployed.
Turbo Sonic flies to L2 and uncovers a 2.
.[tabs: Blastwave]
Name: Blastwave
Player: LooksAndSmiles
Colour: #80FFFF
Deaths: 1
Health: 2/5
Fields uncovered: 18
Kills: 2
Mines found: 1
Mines destroyed: 1
[tabs: J. Carter]
Name: J. Carter
Player: LooksAtYouFunny
Colour: #00FF00
Beacons placed: 4
Deaths: 2
Health: 5/5
Fields uncovered: 9
Kills: 1
Mines found: 2
Mines destroyed: 2
[tabs: Ka'a Splaat]
Name: Ka'a Splaat
Player: Zigit
Colour: #BF00BF
Beacons placed: 5
Deaths: 0
Health: 5/5
Fields uncovered: 14
Mines found: 1
Mines destroyed: 0
[tabs: Starshine]
Name: Starshine
Player: gamecreator
Colour: #FFFF80
Beacons placed: 1
Deaths: 1
Health: 5/5
Fields uncovered: 15
Mines found: 1
Mines destroyed: 1
[tabs: Sy B. Netic]
Name: Sy B. Netic
Player: JibJib
Color: #0000FF
Deaths: 3
Fields uncovered: 16
Mines found: 3
Mines destroyed: 3
[tabs: Turbo Sonic]
Name: Turbo Sonic
Player: Kida
Color:#FF0000
Deaths: 2
Health: 5/5
Fields uncovered: 15
Kills: 1
Mines found: 2
Mines destroyed: 2[/tabs]
2 spots left, Please chose a unique name, a unique color and your starting field.
Mission 1: Asteroid Slalom
Turn 20Your commander wanted to sneak into the enemy territory through an asteroid field, but after three scout ships exploded (I2, J7, E10), he finally understood that this might not have been the best idea in his long career. So he send you, the anti mine squad, to remove the danger to the fleet and cleanse the asteroid field of mines so the fleet can pass it. Be careful, the shipwrecks are not safe, the mines that destroyed them could have been replaced in the meantime. The enemy is know to have access to stealth field technology.
Information:
- each tile with a number also has an equal amount of red dots in the upper left corner, just in case you cannot read the number cause of the player avatars.
- your blasters have a range of 3 and deal 1 damage (diagonally = 1.5 tiles). You automatically defend yourself, but do not automatically aid somebody. You can shoot while moving.
- you have 5 health. Lost health can be regained by doing a repair action, restoring 2 health per turn.
Actions:
Blastwave flies to L9 and uncovers a 1.
J. Carter flies to H8, which is already explored and safe.
Ka's Splaat places a warning beacon on D1.
Starshine flies to C9 and uncovers a 2.
Sy B. Netic awakes in the cloning tank. He will be equipped and send back to the minefield soon. He should decide where he wants to be deployed.
Turbo Sonic flies to L2 and uncovers a 2.
.[tabs: Blastwave]
Name: Blastwave
Player: LooksAndSmiles
Colour: #80FFFF
Deaths: 1
Health: 2/5
Fields uncovered: 18
Kills: 2
Mines found: 1
Mines destroyed: 1
[tabs: J. Carter]
Name: J. Carter
Player: LooksAtYouFunny
Colour: #00FF00
Beacons placed: 4
Deaths: 2
Health: 5/5
Fields uncovered: 9
Kills: 1
Mines found: 2
Mines destroyed: 2
[tabs: Ka'a Splaat]
Name: Ka'a Splaat
Player: Zigit
Colour: #BF00BF
Beacons placed: 5
Deaths: 0
Health: 5/5
Fields uncovered: 14
Mines found: 1
Mines destroyed: 0
[tabs: Starshine]
Name: Starshine
Player: gamecreator
Colour: #FFFF80
Beacons placed: 1
Deaths: 1
Health: 5/5
Fields uncovered: 15
Mines found: 1
Mines destroyed: 1
[tabs: Sy B. Netic]
Name: Sy B. Netic
Player: JibJib
Color: #0000FF
Deaths: 3
Fields uncovered: 16
Mines found: 3
Mines destroyed: 3
[tabs: Turbo Sonic]
Name: Turbo Sonic
Player: Kida
Color:#FF0000
Deaths: 2
Health: 5/5
Fields uncovered: 15
Kills: 1
Mines found: 2
Mines destroyed: 2[/tabs]
2 spots left, Please chose a unique name, a unique color and your starting field.
- gamecreator
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- Jibjib
- Game Master
- Posts: 1123
- Location: Ooneversiddee
Re: Goblins Minesweepers - Space Odyssey (Turn 20)
Sy deploys on O4.
Psychosis is such an ugly word... I prefer Internalised Reality Warping.
"Theis, you can't touch my boobies, at least buy me dinner first!" ~Asks, 09/08/2014
"Theis, you can't touch my boobies, at least buy me dinner first!" ~Asks, 09/08/2014
- kida
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- Posts: 1166
Re: Goblins Minesweepers - Space Odyssey (Turn 20)
Turbo Sonic places a beacon on L1
- Zigit
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Re: Goblins Minesweepers - Space Odyssey (Turn 20)
Ka'A moves to C2.
If we need to vote for J. Carter again I suggest H9.
If we need to vote for J. Carter again I suggest H9.
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- Game Master
- Posts: 4876
Re: Goblins Minesweepers - Space Odyssey (Turn 20)
Waiting for both Looks. AndSmiles and AtYouFunny.
- LooksAndSmiles
- Game Master
- Posts: 1364
Re: Goblins Minesweepers - Space Odyssey (Turn 20)
Blastwave -> L10
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up: And my own dragons are here. The hatched ones like the clicks!
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up: And my own dragons are here. The hatched ones like the clicks!
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- Game Master
- Posts: 4876
Re: Goblins Minesweepers - Space Odyssey (Turn 20)
Please vote for LAYFs J.Carter until further notice. He has not much time currently cause of RL reasons. Thanks.
- gamecreator
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- Location: Ukraine
Re: Goblins Minesweepers - Space Odyssey (Turn 20)
Vote for J. Carter: H9.
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- Game Master
- Posts: 4876
Goblins Minesweepers - Space Odyssey (Turn 21)
OPERATION: SPACE ODYSSEY
Mission 1: Asteroid Slalom
Information:
- each tile with a number also has an equal amount of red dots in the upper left corner, just in case you cannot read the number cause of the player avatars.
- your blasters have a range of 3 and deal 1 damage (diagonally = 1.5 tiles). You automatically defend yourself, but do not automatically aid somebody. You can shoot while moving.
- you have 5 health. Lost health can be regained by doing a repair action, restoring 2 health per turn.
Actions:
Blastwave flies to L10 and uncovers a 1.
J. Carter flies to H9 and uncovers a 3.
Ka's Splaat flies to C2, which is already explored and safe.
Starshine flies to C8, which is already explored and safe.
Sy B. Netic is deployed on O4, which, to his regret, is a mine. He explodes. His clone will be deployed in turn 23 (post actions after turn 22).
Turbo Sonic places a warning beacon on L1.
.[tabs: Blastwave]
Name: Blastwave
Player: LooksAndSmiles
Colour: #80FFFF
Deaths: 1
Health: 2/5
Fields uncovered: 19
Kills: 2
Mines found: 1
Mines destroyed: 1
[tabs: J. Carter]
Name: J. Carter
Player: LooksAtYouFunny
Colour: #00FF00
Beacons placed: 4
Deaths: 2
Health: 5/5
Fields uncovered: 10
Kills: 1
Mines found: 2
Mines destroyed: 2
[tabs: Ka'a Splaat]
Name: Ka'a Splaat
Player: Zigit
Colour: #BF00BF
Beacons placed: 5
Deaths: 0
Health: 5/5
Fields uncovered: 15
Mines found: 1
Mines destroyed: 0
[tabs: Starshine]
Name: Starshine
Player: gamecreator
Colour: #FFFF80
Beacons placed: 1
Deaths: 1
Health: 5/5
Fields uncovered: 16
Mines found: 1
Mines destroyed: 1
[tabs: Sy B. Netic]
Name: Sy B. Netic
Player: JibJib
Color: #0000FF
Deaths: 4
Health: 5/5
Fields uncovered: 17
Mines found: 4
Mines destroyed: 4
[tabs: Turbo Sonic]
Name: Turbo Sonic
Player: Kida
Color:#FF0000
Beacons placed: 1
Deaths: 2
Health: 5/5
Fields uncovered: 16
Kills: 1
Mines found: 2
Mines destroyed: 2[/tabs]
2 spots left, Please chose a unique name, a unique color and your starting field.
Mission 1: Asteroid Slalom
Turn 21Your commander wanted to sneak into the enemy territory through an asteroid field, but after three scout ships exploded (I2, J7, E10), he finally understood that this might not have been the best idea in his long career. So he send you, the anti mine squad, to remove the danger to the fleet and cleanse the asteroid field of mines so the fleet can pass it. Be careful, the shipwrecks are not safe, the mines that destroyed them could have been replaced in the meantime. The enemy is know to have access to stealth field technology.
Information:
- each tile with a number also has an equal amount of red dots in the upper left corner, just in case you cannot read the number cause of the player avatars.
- your blasters have a range of 3 and deal 1 damage (diagonally = 1.5 tiles). You automatically defend yourself, but do not automatically aid somebody. You can shoot while moving.
- you have 5 health. Lost health can be regained by doing a repair action, restoring 2 health per turn.
Actions:
Blastwave flies to L10 and uncovers a 1.
J. Carter flies to H9 and uncovers a 3.
Ka's Splaat flies to C2, which is already explored and safe.
Starshine flies to C8, which is already explored and safe.
Sy B. Netic is deployed on O4, which, to his regret, is a mine. He explodes. His clone will be deployed in turn 23 (post actions after turn 22).
Turbo Sonic places a warning beacon on L1.
.[tabs: Blastwave]
Name: Blastwave
Player: LooksAndSmiles
Colour: #80FFFF
Deaths: 1
Health: 2/5
Fields uncovered: 19
Kills: 2
Mines found: 1
Mines destroyed: 1
[tabs: J. Carter]
Name: J. Carter
Player: LooksAtYouFunny
Colour: #00FF00
Beacons placed: 4
Deaths: 2
Health: 5/5
Fields uncovered: 10
Kills: 1
Mines found: 2
Mines destroyed: 2
[tabs: Ka'a Splaat]
Name: Ka'a Splaat
Player: Zigit
Colour: #BF00BF
Beacons placed: 5
Deaths: 0
Health: 5/5
Fields uncovered: 15
Mines found: 1
Mines destroyed: 0
[tabs: Starshine]
Name: Starshine
Player: gamecreator
Colour: #FFFF80
Beacons placed: 1
Deaths: 1
Health: 5/5
Fields uncovered: 16
Mines found: 1
Mines destroyed: 1
[tabs: Sy B. Netic]
Name: Sy B. Netic
Player: JibJib
Color: #0000FF
Deaths: 4
Health: 5/5
Fields uncovered: 17
Mines found: 4
Mines destroyed: 4
[tabs: Turbo Sonic]
Name: Turbo Sonic
Player: Kida
Color:#FF0000
Beacons placed: 1
Deaths: 2
Health: 5/5
Fields uncovered: 16
Kills: 1
Mines found: 2
Mines destroyed: 2[/tabs]
2 spots left, Please chose a unique name, a unique color and your starting field.
- kida
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- Posts: 1166
Re: Goblins Minesweepers - Space Odyssey (Turn 21)
Turbo Sonic moves to M2
- Zigit
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- Posts: 231
Re: Goblins Minesweepers - Space Odyssey (Turn 21)
Ka'A moves to B2.
Vote for J. Carter - H10.
Vote for J. Carter - H10.
- gamecreator
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Re: Goblins Minesweepers - Space Odyssey (Turn 21)
Starshine places a beacon on C7.
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- Game Master
- Posts: 4876
Re: Goblins Minesweepers - Space Odyssey (Turn 21)
Waiting for the last 2 players, or 1 (Blastwave), as the poor Sy was unlucky almost 3 times in a row and is currently being cloned again.
Feel free to suggest actions for Blastwave in case he does not show up in time. Thanks.
Feel free to suggest actions for Blastwave in case he does not show up in time. Thanks.
- gamecreator
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- Location: Ukraine
Re: Goblins Minesweepers - Space Odyssey (Turn 21)
Vote for Blastwave: go to K10.
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- Game Master
- Posts: 4876
Re: Goblins Minesweepers - Space Odyssey (Turn 21)
I will be on holidays for a while, most of may. I will see how much free time I have tomorrow. If I can make it, I will try to update for those who posted so far, else it will be in a week.
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- Game Master
- Posts: 4876
Goblins Minesweepers - Space Odyssey (Turn 22)
OPERATION: SPACE ODYSSEY
Mission 1: Asteroid Slalom
Information:
- each tile with a number also has an equal amount of red dots in the upper left corner, just in case you cannot read the number cause of the player avatars.
- your blasters have a range of 3 and deal 1 damage (diagonally = 1.5 tiles). You automatically defend yourself, but do not automatically aid somebody. You can shoot while moving.
- you have 5 health. Lost health can be regained by doing a repair action, restoring 2 health per turn.
Actions:
Blastwave flies to K10 and uncovers a 2.
J. Carter flies to H10 and uncovers a 2.
Ka's Splaat flies to B2, which is already explored and safe.
Starshine places a warning beacon on C7.
Sy B. Netic awakes in the cloning tank. He will be equipped and send back to the minefield in turn 23. He should decide where he wants to be deployed.
Turbo Sonic flies to M2 and uncovers a 2.
.[tabs: Blastwave]
Name: Blastwave
Player: LooksAndSmiles
Colour: #80FFFF
Deaths: 1
Health: 2/5
Fields uncovered: 20
Kills: 2
Mines found: 1
Mines destroyed: 1
[tabs: J. Carter]
Name: J. Carter
Player: LooksAtYouFunny
Colour: #00FF00
Beacons placed: 4
Deaths: 2
Health: 5/5
Fields uncovered: 11
Kills: 1
Mines found: 2
Mines destroyed: 2
[tabs: Ka'a Splaat]
Name: Ka'a Splaat
Player: Zigit
Colour: #BF00BF
Beacons placed: 5
Deaths: 0
Health: 5/5
Fields uncovered: 15
Mines found: 1
Mines destroyed: 0
[tabs: Starshine]
Name: Starshine
Player: gamecreator
Colour: #FFFF80
Beacons placed: 2
Deaths: 1
Health: 5/5
Fields uncovered: 16
Mines found: 1
Mines destroyed: 1
[tabs: Sy B. Netic]
Name: Sy B. Netic
Player: JibJib
Color: #0000FF
Deaths: 4
Health: 5/5
Fields uncovered: 17
Mines found: 4
Mines destroyed: 4
[tabs: Turbo Sonic]
Name: Turbo Sonic
Player: Kida
Color:#FF0000
Beacons placed: 1
Deaths: 2
Health: 5/5
Fields uncovered: 17
Kills: 1
Mines found: 2
Mines destroyed: 2[/tabs]
2 spots left, Please chose a unique name, a unique color and your starting field.
Mission 1: Asteroid Slalom
Turn 22Your commander wanted to sneak into the enemy territory through an asteroid field, but after three scout ships exploded (I2, J7, E10), he finally understood that this might not have been the best idea in his long career. So he send you, the anti mine squad, to remove the danger to the fleet and cleanse the asteroid field of mines so the fleet can pass it. Be careful, the shipwrecks are not safe, the mines that destroyed them could have been replaced in the meantime. The enemy is know to have access to stealth field technology.
Information:
- each tile with a number also has an equal amount of red dots in the upper left corner, just in case you cannot read the number cause of the player avatars.
- your blasters have a range of 3 and deal 1 damage (diagonally = 1.5 tiles). You automatically defend yourself, but do not automatically aid somebody. You can shoot while moving.
- you have 5 health. Lost health can be regained by doing a repair action, restoring 2 health per turn.
Actions:
Blastwave flies to K10 and uncovers a 2.
J. Carter flies to H10 and uncovers a 2.
Ka's Splaat flies to B2, which is already explored and safe.
Starshine places a warning beacon on C7.
Sy B. Netic awakes in the cloning tank. He will be equipped and send back to the minefield in turn 23. He should decide where he wants to be deployed.
Turbo Sonic flies to M2 and uncovers a 2.
.[tabs: Blastwave]
Name: Blastwave
Player: LooksAndSmiles
Colour: #80FFFF
Deaths: 1
Health: 2/5
Fields uncovered: 20
Kills: 2
Mines found: 1
Mines destroyed: 1
[tabs: J. Carter]
Name: J. Carter
Player: LooksAtYouFunny
Colour: #00FF00
Beacons placed: 4
Deaths: 2
Health: 5/5
Fields uncovered: 11
Kills: 1
Mines found: 2
Mines destroyed: 2
[tabs: Ka'a Splaat]
Name: Ka'a Splaat
Player: Zigit
Colour: #BF00BF
Beacons placed: 5
Deaths: 0
Health: 5/5
Fields uncovered: 15
Mines found: 1
Mines destroyed: 0
[tabs: Starshine]
Name: Starshine
Player: gamecreator
Colour: #FFFF80
Beacons placed: 2
Deaths: 1
Health: 5/5
Fields uncovered: 16
Mines found: 1
Mines destroyed: 1
[tabs: Sy B. Netic]
Name: Sy B. Netic
Player: JibJib
Color: #0000FF
Deaths: 4
Health: 5/5
Fields uncovered: 17
Mines found: 4
Mines destroyed: 4
[tabs: Turbo Sonic]
Name: Turbo Sonic
Player: Kida
Color:#FF0000
Beacons placed: 1
Deaths: 2
Health: 5/5
Fields uncovered: 17
Kills: 1
Mines found: 2
Mines destroyed: 2[/tabs]
2 spots left, Please chose a unique name, a unique color and your starting field.
- gamecreator
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- Location: Ukraine
Re: Goblins Minesweepers - Space Odyssey (Turn 22)
Starshine moves to B8.
I forgot, can we ask to be redeployed elsewhere?
I forgot, can we ask to be redeployed elsewhere?
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- Game Master
- Posts: 4876
Re: Goblins Minesweepers - Space Odyssey (Turn 22)
Mistake on K10. Please press F5 to make sure you got the latest picture. It is a 2!
Ad-hoc rule for redeployment: It takes one turn less than being cloned after dying. In the first turn you decide to leave and do nothing except that, in the next turn you fly back from mothership and land on the end of the turn. You cannot place beacons or fight, but you can enter a square of your choice. It is one turn faster as you don't need to be recloned and put in a new suit.
If you redeploy to a tile another player (who is already on the map) also wants to enter, he will gain privilege on special events/items, be they bad or good. Since there is no limit to players in one square, his movement won't block yours.
For example:
Turn 23 - Starshine returns to the mothership and refuels his spacesuit, so he can be redeployed next turn. He should decide where he wants to be deployed.
Turn 24 - Starshine is deployed to <TILE COORDINATES>.
Ad-hoc rule for redeployment: It takes one turn less than being cloned after dying. In the first turn you decide to leave and do nothing except that, in the next turn you fly back from mothership and land on the end of the turn. You cannot place beacons or fight, but you can enter a square of your choice. It is one turn faster as you don't need to be recloned and put in a new suit.
If you redeploy to a tile another player (who is already on the map) also wants to enter, he will gain privilege on special events/items, be they bad or good. Since there is no limit to players in one square, his movement won't block yours.
For example:
Turn 23 - Starshine returns to the mothership and refuels his spacesuit, so he can be redeployed next turn. He should decide where he wants to be deployed.
Turn 24 - Starshine is deployed to <TILE COORDINATES>.