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Re: Goblins Minesweepers - Space Odyssey (Turn 11/ 2 Spots l

Posted: Fri Feb 28, 2014 7:05 am
by LooksAndSmiles
Input Trajectory Coordinates:
K7, J7, J8, J9, K9, L9

(in this order, as I'll likely be away for the following turns.)

Re: Goblins Minesweepers - Space Odyssey (Turn 11/ 2 Spots l

Posted: Fri Feb 28, 2014 7:42 am
by Zigit
If I could do the same, current plan is F4, E4, E3, E2.

If you're posrting on the weekend that is, I'll be back Monday.

Re: Goblins Minesweepers - Space Odyssey (Turn 11/ 2 Spots l

Posted: Sat Mar 01, 2014 7:15 am
by Nerre
5/6 have posted so far. I will keep your todo-lists in mind. :)

Re: Goblins Minesweepers - Space Odyssey (Turn 11/ 2 Spots l

Posted: Sat Mar 01, 2014 7:30 am
by kida
Turbo Sonic wakes up in the cloning chamber

(didn't post because I can't deploy this round)

Re: Goblins Minesweepers - Space Odyssey (Turn 11/ 2 Spots l

Posted: Sat Mar 01, 2014 8:04 am
by Nerre
oh sorry. Kind of tired and forgot about that. Didn't sleep well last night. ;)

Goblins Minesweepers - Space Odyssey (Turn 12/ 2 Spots left)

Posted: Mon Mar 03, 2014 4:18 am
by Nerre
OPERATION: SPACE ODYSSEY

Mission 1: Asteroid Slalom
Your commander wanted to sneak into the enemy territory through an asteroid field, but after three scout ships exploded (I2, J7, E10), he finally understood that this might not have been the best idea in his long career. So he send you, the anti mine squad, to remove the danger to the fleet and cleanse the asteroid field of mines so the fleet can pass it. Be careful, the shipwrecks are not safe, the mines that destroyed them could have been replaced in the meantime. The enemy is know to have access to stealth field technology.
Turn 12
Image

Information:
- each tile with a number also has an equal amount of red dots in the upper left corner, just in case you cannot read the number cause of the player avatars.

Actions:
Blastwave flies to K7 and uncovers a 2.
J. Carter marks G10 with a beacon.
Ka's Splaat flies to F4 and uncovers a 1.
Starshine flies to A4 and uncovers a 2.
Sy B. Netic flies to D6 and uncovers a 3.
Turbo Sonic awakes in the cloning tank. He will be equipped and send back to the minefield soon. He should decide where he wants to be deployed.

.[tabs: Blastwave]
Image
Name: Blastwave
Player: LooksAndSmiles
Colour: #80FFFF
Deaths: 1
Fields uncovered: 13
Mines found: 1
Mines destroyed: 1
[tabs: J. Carter]
Image
Name: J. Carter
Player: LooksAtYouFunny
Colour: #00FF00
Beacons placed: 2
Deaths: 2
Fields uncovered: 8
Mines found: 2
Mines destroyed: 2
[tabs: Ka'a Splaat]
Image
Name: Ka'a Splaat
Player: Zigit
Colour: #BF00BF
Beacons placed: 1
Deaths: 0
Fields uncovered: 10
Mines found: 1
Mines destroyed: 0
[tabs: Starshine]
Image
Name: Starshine
Player: gamecreator
Colour: #FFFF80
Deaths: 1
Fields uncovered: 10
Mines found: 1
Mines destroyed: 1
[tabs: Sy B. Netic]
Image
Name: Sy B. Netic
Player: JibJib
Color: #0000FF
Deaths: 1
Fields uncovered: 11
Mines found: 1
Mines destroyed: 1
[tabs: Turbo Sonic]
Image
Name: Turbo Sonic
Player: Kida
Color:#FF0000
Deaths: 2
Fields uncovered: 10
Mines found: 2
Mines destroyed: 2[/tabs]
2 spots left, Please chose a unique name, a unique color and your starting field.

Re: Goblins Minesweepers - Space Odyssey (Turn 12/ 2 Spots l

Posted: Mon Mar 03, 2014 5:41 am
by gamecreator
Starshine marks B5.

Re: Goblins Minesweepers - Space Odyssey (Turn 12/ 2 Spots l

Posted: Mon Mar 03, 2014 7:21 am
by kida
Turbo Sonic embarks on K4

Re: Goblins Minesweepers - Space Odyssey (Turn 12/ 2 Spots l

Posted: Mon Mar 03, 2014 8:33 am
by LAYF
Rotate to 0 degrees on horizontal space, boosters at the ready, forward.

J. Carter flies to F8

Re: Goblins Minesweepers - Space Odyssey (Turn 12/ 2 Spots l

Posted: Mon Mar 03, 2014 9:13 am
by Zigit
I'm back! Ka'A deploys mine marking apperatus to E5.

(edited action)

Re: Goblins Minesweepers - Space Odyssey (Turn 12/ 2 Spots l

Posted: Mon Mar 03, 2014 7:14 pm
by Jibjib
Sy moves to C6.

Re: Goblins Minesweepers - Space Odyssey (Turn 11/ 2 Spots l

Posted: Tue Mar 04, 2014 1:04 pm
by LooksAndSmiles
LooksAndSmiles wrote:Input Trajectory Coordinates:
K7, J7, J8, J9, K9, L9

(in this order, as I'll likely be away for the following turns.)
Lazy posting at it's best.

Goblins Minesweepers - Space Odyssey (Turn 13/ 2 Spots left)

Posted: Wed Mar 05, 2014 3:49 am
by Nerre
OPERATION: SPACE ODYSSEY

Mission 1: Asteroid Slalom
Your commander wanted to sneak into the enemy territory through an asteroid field, but after three scout ships exploded (I2, J7, E10), he finally understood that this might not have been the best idea in his long career. So he send you, the anti mine squad, to remove the danger to the fleet and cleanse the asteroid field of mines so the fleet can pass it. Be careful, the shipwrecks are not safe, the mines that destroyed them could have been replaced in the meantime. The enemy is know to have access to stealth field technology.
Turn 13
Image

Information:
- each tile with a number also has an equal amount of red dots in the upper left corner, just in case you cannot read the number cause of the player avatars.
- your blasters have a range of 3 and deal 1 damage (diagonally = 1.5 tiles). You automatically defend yourself, but do not automatically aid somebody.
- you have 5 health. Lost health can be regained by doing a repair action, restoring 2 health per turn.

Actions:
Blastwave flies to J7 and uncovers a 2. To his regret he also uncovers 3 hostile ships which hid inside the wreck. They deal 3 damage to him. He hit one of the ships with his blaster.
J. Carter flies to F8.
Ka's Splaat places a warning beacon on E5.
Starshine places a warning beacon on B5.
Sy B. Netic flies to C6 and uncovers a 3.
Turbo Sonic is deployed on K4 and uncovers a 1.

.[tabs: Blastwave]
Image
Name: Blastwave
Player: LooksAndSmiles
Colour: #80FFFF
Deaths: 1
Health: 2/5
Fields uncovered: 14
Mines found: 1
Mines destroyed: 1
[tabs: J. Carter]
Image
Name: J. Carter
Player: LooksAtYouFunny
Colour: #00FF00
Beacons placed: 2
Deaths: 2
Fields uncovered: 8
Mines found: 2
Mines destroyed: 2
[tabs: Ka'a Splaat]
Image
Name: Ka'a Splaat
Player: Zigit
Colour: #BF00BF
Beacons placed: 2
Deaths: 0
Fields uncovered: 10
Mines found: 1
Mines destroyed: 0
[tabs: Starshine]
Image
Name: Starshine
Player: gamecreator
Colour: #FFFF80
Beacons placed: 1
Deaths: 1
Fields uncovered: 10
Mines found: 1
Mines destroyed: 1
[tabs: Sy B. Netic]
Image
Name: Sy B. Netic
Player: JibJib
Color: #0000FF
Deaths: 1
Fields uncovered: 12
Mines found: 1
Mines destroyed: 1
[tabs: Turbo Sonic]
Image
Name: Turbo Sonic
Player: Kida
Color:#FF0000
Deaths: 2
Fields uncovered: 11
Mines found: 2
Mines destroyed: 2[/tabs]
2 spots left, Please chose a unique name, a unique color and your starting field.

Re: Goblins Minesweepers - Space Odyssey (Turn 13/ 2 Spots l

Posted: Wed Mar 05, 2014 3:52 am
by LooksAndSmiles
Guess I'll have to go down fighting, as it is unlikely I could kite them away.

Shooting at the same ship, again.

Re: Goblins Minesweepers - Space Odyssey (Turn 13/ 2 Spots l

Posted: Wed Mar 05, 2014 3:56 am
by LAYF
*you forgot to move Carter on the map :)

J Carter to F7

Re: Goblins Minesweepers - Space Odyssey (Turn 13/ 2 Spots l

Posted: Wed Mar 05, 2014 4:02 am
by Nerre
LooksAtYouFunny wrote:*you forgot to move Carter on the map :)
Corrected, press F5 please. :)

Re: Goblins Minesweepers - Space Odyssey (Turn 13/ 2 Spots l

Posted: Wed Mar 05, 2014 4:27 am
by kida
Turbo Sonic moves to K5 and shoot the ship at J6

Re: Goblins Minesweepers - Space Odyssey (Turn 13/ 2 Spots l

Posted: Wed Mar 05, 2014 6:01 am
by Jibjib
Sy continues dead ahead to B6.

Re: Goblins Minesweepers - Space Odyssey (Turn 13/ 2 Spots l

Posted: Wed Mar 05, 2014 7:02 am
by Nerre
Ah sorry. I slipped on my map. J7 is supposed to be a 2, not a 1. Please think about your actions again in case you have made a map of possible mines and safe fields. Sorry. Graphicswill be corrected right now is correct now.

Re: Goblins Minesweepers - Space Odyssey (Turn 13/ 2 Spots l

Posted: Wed Mar 05, 2014 8:41 am
by Zigit
Ka'A regrets that he cannot reach the glorious battle. Moves to E4.

Re: Goblins Minesweepers - Space Odyssey (Turn 13/ 2 Spots l

Posted: Wed Mar 05, 2014 11:56 am
by gamecreator
Starshine moves to A5.

Goblins Minesweepers - Space Odyssey (Turn 14/ 2 Spots left)

Posted: Fri Mar 07, 2014 2:02 am
by Nerre
OPERATION: SPACE ODYSSEY

Mission 1: Asteroid Slalom
Your commander wanted to sneak into the enemy territory through an asteroid field, but after three scout ships exploded (I2, J7, E10), he finally understood that this might not have been the best idea in his long career. So he send you, the anti mine squad, to remove the danger to the fleet and cleanse the asteroid field of mines so the fleet can pass it. Be careful, the shipwrecks are not safe, the mines that destroyed them could have been replaced in the meantime. The enemy is know to have access to stealth field technology.
Turn 14
Image

Information:
- each tile with a number also has an equal amount of red dots in the upper left corner, just in case you cannot read the number cause of the player avatars.
- your blasters have a range of 3 and deal 1 damage (diagonally = 1.5 tiles). You automatically defend yourself, but do not automatically aid somebody. You can shoot while, before and after moving.
- you have 5 health. Lost health can be regained by doing a repair action, restoring 2 health per turn.

Actions:
Blastwave stays on J7 and fires on the damaged ship again, destroying it. He receives 1 damage from the remaining ship on I7.
J. Carter flies to F7.
Ka's Splaat flies to E4 and uncovers a 3.
Starshine flies to A5 and uncovers a 1.
Sy B. Netic flies to B6 and uncovers a 3.
Turbo Sonic flies to K5 and fires on the ship on J6, damaging it. It turns and he receives 1 damage in return.

.[tabs: Blastwave]
Image
Name: Blastwave
Player: LooksAndSmiles
Colour: #80FFFF
Deaths: 1
Health: 1/5
Fields uncovered: 14
Kills: 1
Mines found: 1
Mines destroyed: 1
[tabs: J. Carter]
Image
Name: J. Carter
Player: LooksAtYouFunny
Colour: #00FF00
Beacons placed: 2
Deaths: 2
Fields uncovered: 8
Mines found: 2
Mines destroyed: 2
[tabs: Ka'a Splaat]
Image
Name: Ka'a Splaat
Player: Zigit
Colour: #BF00BF
Beacons placed: 2
Deaths: 0
Fields uncovered: 11
Mines found: 1
Mines destroyed: 0
[tabs: Starshine]
Image
Name: Starshine
Player: gamecreator
Colour: #FFFF80
Beacons placed: 1
Deaths: 1
Fields uncovered: 11
Mines found: 1
Mines destroyed: 1
[tabs: Sy B. Netic]
Image
Name: Sy B. Netic
Player: JibJib
Color: #0000FF
Deaths: 1
Fields uncovered: 12
Mines found: 1
Mines destroyed: 1
[tabs: Turbo Sonic]
Image
Name: Turbo Sonic
Player: Kida
Color:#FF0000
Deaths: 2
Health: 4/5
Fields uncovered: 11
Mines found: 2
Mines destroyed: 2[/tabs]
2 spots left, Please chose a unique name, a unique color and your starting field.

Re: Goblins Minesweepers - Space Odyssey (Turn 14/ 2 Spots l

Posted: Fri Mar 07, 2014 2:23 am
by Jibjib
A6 for Sy please

Re: Goblins Minesweepers - Space Odyssey (Turn 14/ 2 Spots l

Posted: Fri Mar 07, 2014 2:38 am
by gamecreator
Ninja'd. :(
Can I despawn like in Looks's game?

Re: Goblins Minesweepers - Space Odyssey (Turn 14/ 2 Spots l

Posted: Fri Mar 07, 2014 2:49 am
by LooksAndSmiles
BlastWave starts to self-repair.

(I don't know whether Nerre has posted this already and I was the one not seeing it, but you can self repair, as I was kindly reminded about this. Thanks!

Relevant info:
- heals 2 HP
- full turn action
- no cooldown or material requirement.)