PTU: Trinity Isles (Day 7)

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Dlover
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Re: PTU: Trinity Isles (Day 7)

Post by Dlover » Fri Jun 28, 2019 6:54 pm

Chaos is unleashed upon the battlefield, and being slow as he is, Alex can only sit and wait for most of it, until his time to shine comes! Charging out from his cover, the young man covers as much ground as possible (Five spaces, so just east of Drake), and tosses a pokeball at the fray, releasing Roy six spaces to his north (one space east of the Haunter). "Get up there and beat the shit out of the guy with the weird pokeball! Hurry!"

From his position, Roy moves up until he's to the west of the Commander, and unleashes a Drain Punch on the guy.

Drain Punch: 1d20-2 = [11] = 9 3d8+46 = [7, 7, 4] = 64
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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SamWiser
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Re: PTU: Trinity Isles (Day 7)

Post by SamWiser » Sun Jun 30, 2019 8:08 pm

After hearing Koa's revelation that they are fighting a pokemon, despite all appearances, Bruce decides to analyze a bit, seeing what he can learn about their new foe.

Seeing that the commander is being taken care of, Bruce releases Tops, who buffs himself by thinking of a Nasty Plot he can use to hurt his enemies. (That nasty plot being to cover them in copious amounts of acid)

Pokemon Edu= 25
Thanks to Arch Lich Burns for the avatar, and Mnementh for the mustache.

ÔÇ£Shoot the dictator and prevent the war? But the dictator is merely the tip of the whole festering boil of social pus from which dictators emerge; shoot him and there'll be another one along in a minute. Shoot him too? Why not shoot everyone and invade Poland?ÔÇØ
ÔÇò Terry Pratchett

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Theis2
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Re: PTU: Trinity Isles (Day 7)

Post by Theis2 » Tue Jul 02, 2019 5:21 am

Drake will release Champ near the Sharpedo and move to cover. Champ will charge at the sharpedo with a low kick!

Champ Low kick: 1d20 = 17 3d8+10+21 = 41
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M0rtimer
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Re: PTU: Trinity Isles (Day 7)

Post by M0rtimer » Thu Jul 04, 2019 3:19 pm

Izzy, Irene

Rhythem copycats the air cutter, dealing some damage- But not enough..! The commander grits his teeth as Irene tries to convince him to just give up, seemingly considering his options... Not wanting to just give up, but... Realizing he's HEAVILY outmatched as well.

Kay had intercepted the attack against izzy, preventing the damage, as the yanma meanwhile knocks out the mime! Soon enough the Queen, seeing Irene's attempt to parlay, hits the commander with a thunder wave to slow him down... As he finally relents.

"Ok, ok! I yield..!"

((Exp later, remind me!))

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Natrivv
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Re: PTU: Trinity Isles (Day 7)

Post by Natrivv » Mon Jul 08, 2019 2:28 pm

That's great to hear, now how about your side recalls their pokemon, and put down the guns so we can have a nice conversation? If not I'll certainly defer to the Queen, she seems to have a history with you.

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M0rtimer
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Re: PTU: Trinity Isles (Day 7)

Post by M0rtimer » Wed Jul 10, 2019 5:00 pm

Drake, Bjorn, Bruce, Koa, Haley, Alex

The sharpedo jumps closer, deadly jaws wanting to close in on Shadow..! But, it's jump falls barely short of the ghost. Curious...

Uyum is right after however- And she finds herself not quite as limited... A powerful psychic blast striking against the head master- Pushed backwards with a grunt, before it is Koa that catches a flash of... Something else from this woman- Divine beauty... He falls madly in love..!

Buttercup sends of a stream of undodgable leaves at the commander, having him grunt in pain as he takes the hit! He turns to the nurse with a scowl.

"Hey! PROTECT ME!"

Sneak injures the grunt next to him lightly. The rockruff near him fires a rock in his direction for 29(29) damage- Knocking him out!

Drake bravely runs away - But not before releasing Champ near the sharpedo. He gives a doubtful glance back at Drake, before back to the Sharpedo...

With that, the grunts start acting again, seemingly... Just as confused with what's going on as most of the trainers must be. A couple of them even fail to act, looking questioningly at the new arrivals- Right up until their general whips them back in shape, at least.

"Stop loitering! Don't you get it?! I'M THE NEW BOSS!"

The others however, act- One cutting at Bjorn, while others shoot at their respective targets- One firing at Koa, one at the headmaster, and one at Atom. Of those however, only the ones against Bjorn and the headmaster hit their mark- Dealing 23(15) damage to the former.

"Got to..."

The hooded grunt stumbles forward- Looking like he's trying to sneak, but lacking the finesse... Ending up behind the leader, an arm stretching out towards the pokeball... The man in question doing a quick heel turn and keeping it well away as he comes to notice.

"What are YOU doing?!"

The poliwag punches at the newly released Champ- Dealing 18(9) damage.

The pikachu strikes Max with a thundershock- Or tries to at least, the bolt of electricity striking the grass right besides him! Good thing too, as that gives Max a chance to chomp down too... Or, well, try- The pikachu at least dodging backward slightly to avoid the teeth.

The skitty, scared of the big dog, instead attacks Haley- Scratching repeatedly, five deep scratches dealing 50(42) damage..!

Luna notices the badly injured Drake that came to cower near her- And places a comforting hand on his shoulder. A surge of vitality courses through him, as he recovers thirty HP!

"Wha-, she's a pokemon? And you-?"

"..."

Despite the lack of response, Koa next fires a series of rocks, striking the conkeldurr, leader, and hooded grunt... The Conkeldurr barely not knocked out! At least the general is taking some heavy punishment, too...

Lonaki strikes straight after Koa, aiming for the conkelldur- His bite enough to finish it!

Strangest of all is the hooded grunt, however- The already unbalanced man knocked off his feet by the blast, the reason for his oddities made very obvious... Three ghosts being forced into visibility as the attack strikes!

"The hell... This some kind of trick from Matthias?! I KNEW those freaks were up to no good!"

Haley moves forward, and tries to hit the nurse with a scouter. It... Doesn't seem to be doing much- At least, not with what is happening right after.

"Hey! Stop holding back! You're supposed to obey whoever hold this thing, right? Stop resisting!"

The nurse seems to wince in pain- Hands clutching her head, as her legs lift up from the ground, floating... The general taking the time to send out another one of his pokemon- A staraptor! He immediately orders it to attack Buttercup for 44(51) damage, knocking her out!

"...You realize all you've done is sign up for your own grave, don't you?"

The headmaster strides forward, moving close, seemingly about to do something devastating... Pausing for just the briefest moment as he looks at all the things he WOULDN'T want to hit.

"...In my way..." he seems to mumble under his breath- Instead opting to try and break his way through. A mighty punch delivered to the grunt as he's knocked out!

Jeremy keeps cheering on their pokemon- While Isabella tries to help knock out the fifth grunt, but misses!

Bjorn fires a powder snow however... Knocking out both the grunt, and hitting the pikachu!

Alex moves up, releasing Roy, commanding him to charge... But in doing so has to run past several enemies- Including the nurse..! The latter striking for 34(12) damage, the jigglypuff also trying to strike but missing... Still, he gets in range of the commander- Only to find him pushed out of the way, the nurse taking the hit instead!

Bruce tries to do an analysis... But can't tell much with Uyum looking decidedly human. If she took another form, sure... But until then he can only guess that the legends must be true, and she is some kind of legendary, as it is said those hold powers like that... But which one? ((I'll allow you a free common/occult education roll as well))

Champ attempts a low kick! It takes hefty damage, but not nearly enough to knock it down...

The cubone strikes Max again- Knocking him out!

Atom turns to the grunt near him- Delivering a punch strong enough to flinch him, but not enough yet to knock him out.

The Jigglypuff tries to hit Roy with a grunt... But misses!

Uyum grunts... Another projection created- This one looking like it might be even more dangerous... A noivern!

Image

Sharpedo(proj)(25) injured
Noivern(25) proj
Uyum(23) injured
Shadow(22) 85/86
Lonaki(21)
Buttercup(20) KO
Staraptor(20)
Sneak(18) KO
Rockruff(17)
Tyr(17)
Drake(15) 34/48 +1 SDEF
Ghos(15) +1 SDEF
Banette(15) mean look, injured flinched
Grunt 1(15)
Grunt 2(15)
Grunt 3(15)
Grunt 4(15) KO
Grunt 5(15) KO
Grunt 6(15) heavily injured flinched
Grunt 7(15) injured
Hooded grunt(15) mean look
Poliwag(15)
Pikachu(15) lightly injured
Max(15) KO
Skitty(12) heavily injured
Luna(12)
Koa(11) infatuated
Haley(11) 54/96
General(10) heavily injured, flinched
Magnus(10) injured
Isabella(10)
Jeremy(10)
2 shuppet(10) mean looked, injured, flinched
Bjorn(8/15) 24/73 paralyzed
Alex(7)
Bruce(6)
Conkeldurr(5) KO
Champ(5) 91/100
Cubone(4) focused, injured
Atom(4)
Roy(4) 47/85
Jigglypuff(3)
Duosion(3) KO
Uyum(bonus action)

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Dlover
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Re: PTU: Trinity Isles (Day 7)

Post by Dlover » Thu Jul 11, 2019 7:22 am

If the commander isn't down by the time Alex's turn rolls around:
► Show Spoiler
If the commander is down and the nurse no longer hostile:
► Show Spoiler
if the commander is down and the nurse still hostile:
The above one, but hit the Nurse with a Force Palm instead of a Fire Punch.
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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Dusk9
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Re: PTU: Trinity Isles (Day 7)

Post by Dusk9 » Sat Jul 13, 2019 3:54 am

Izzy lets out a breath of relief as the Commander surrenders. Well, that went....better than expected!

"Good work Maku. You can put him down now."

Drifting over, Maku deposits the Commander in front of the Queen, before Izzy recalls the injured Hariyama. Kay quickly takes his place, crouching behind the Red Hand member in a relaxed yet menacing manner.

"So...what were you doing with these capacitors? Trying to break stuff?"

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SuperVaderMan
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Re: PTU: Trinity Isles (Day 7)

Post by SuperVaderMan » Sat Jul 13, 2019 11:25 am

Koa has Lonaki stall just a bit, keeping him out of Buttercup's way until she does whatever she's going to do.
(Delaying to Initiative 20, just after Buttercup, before the Staraptor)

What Lonaki does next depends on the General. If he's still conscious, Lonaki will chomp him with a Bug Bite!

If he isn't, Koa turns Lonaki's attention to that Hooded Grunt in the back, the one that just had a bunch of ghosts pop up around him? Is he some kind-of Ghost himself? Lonaki would Crunch on him just in case!
Bug Bite on General or Crunch on Hooded Grunt (w/ Hustle):
1d20-2 = [13] = 11
2d8+10+22+10 = [4, 2] = 48

(+5 damage from Swarm if he uses Bug Bite, +10 if Lonaki's at 31 hp or less by then)

What Koa does also depends on the General. If he's unconscious, Koa will rush forward, stepping over top of the Conkeldurr's form to pick up Uyum's ball, wondering if that's enough to make her stop attacking everyone.

If the General is still awake, well... Koa's a bit too distracted by Uyum to hit very hard (what is it with these God-pokemon getting him flustered lately?), so instead he'll step forward just to Magnus' right, moving 1 NE, 2 N. Then he'll stamp the ground to lift some more statue pieces, creating 4 Stealth Rocks near key targets - 1 upper-left of the Noivern, 1 NW of the Sharpedo, 1 left of the General, and 1 NE of the Staraptor.

Infatuation check against Uyum 2 (16+): 1d20 = [4] = 4
And Koa can't help but give worried glances in the Nurse's direction, despite the chaotic surroundings.
► Show Spoiler

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Synch
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Re: PTU: Trinity Isles (Day 7)

Post by Synch » Sun Jul 14, 2019 2:02 am

Sneak is barely hanging in there, but lashes out one last time against the Grunt next to him, this time with a Feint Attack.

Feint Attack: Damage = 34


Bjorn meanwhile, tries again to shake off his paralysis, and doing so, lumbers forward on Tank before blasting Powder Snow at the Pikachu and Cubone and hitting both!

Bjorn Paralysis Save: 1D20 +2 = [16]+2 = 18


Powder Snow: AC = 16; Damage = 23


((If the Pikachu moves, then maneuver to hit Cubone and green Grunt, or Cubone and Skitty, whichever is possible.))
► Show Spoiler

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M0rtimer
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Re: PTU: Trinity Isles (Day 7)

Post by M0rtimer » Sun Jul 14, 2019 4:12 pm

Izzy, Irene

That's great to hear, now how about your side recalls their pokemon, and put down the guns so we can have a nice conversation? If not I'll certainly defer to the Queen, she seems to have a history with you.

"Was just us... No one left." he states, glancing over at the Queen.

"Good work Maku. You can put him down now."

"So...what were you doing with these capacitors? Trying to break stuff?"


"...Yeah. That's what we were supposed to do." he says, perhaps not seeming... Entirely truthful in his response.

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SamWiser
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Re: PTU: Trinity Isles (Day 7)

Post by SamWiser » Mon Jul 15, 2019 8:29 pm

Shadow! Go for a Shadow Ball at the weird... thing!

Shadow will hit the Uyum with a shadow ball. Meanwhile Bruce will try to terrorize the Pikachu

Shadow Accuracy= 12
Power= 59


Bruce AC= 12
Thanks to Arch Lich Burns for the avatar, and Mnementh for the mustache.

ÔÇ£Shoot the dictator and prevent the war? But the dictator is merely the tip of the whole festering boil of social pus from which dictators emerge; shoot him and there'll be another one along in a minute. Shoot him too? Why not shoot everyone and invade Poland?ÔÇØ
ÔÇò Terry Pratchett

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Theis2
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Re: PTU: Trinity Isles (Day 7)

Post by Theis2 » Fri Jul 19, 2019 3:34 am

Ghos shadowballs the air while Drake energy blasts the skitty, cubone and grunt, assuming they are all enemies


Ghos shadowball: 1d20 = 1 3d8+10+34 = 64
Drake energy blast: 1d20 = 7 1d8+6+12 = 21
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M0rtimer
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Re: PTU: Trinity Isles (Day 7)

Post by M0rtimer » Tue Jul 23, 2019 9:11 am

Drake, Bjorn, Bruce, Koa, Haley, Alex

The sharpedo immediately bites down on Champ with ice covered teeth- Dealing 60(53) damage! the Noivern for his part focuses on Roy, and the ghost that has just appeared- Hitting both with an air cutter, or at least trying, as Roy narrowly dodges. The ghost gets hit however, taking a chunk of damage.

Next up is Uyum again, this time focusing an intense blast of power straight at the headmaster again..! Be it because of her still fighting back, or just bad luck however, this attack misses. That's not the only thing though, this time around Haley catching a glimpse of the woman... She too falling infatuated!

Shadow's attack against her doesn't, however- A hefty hit! Buttercup is right after, hitting both the commander and grunt with an atttack that can't be intercepted... The commander seems to be panicking slightly about his situation..! The hooded grunt for their sake, let's out a far more panicked surprise yelp.

Lonaki right after tries to finish off the commander... Only to have the commander pushed out of the way by Uyum! She takes the stealth rock attack in the process.

The staraptor focuses on the nasty plant that keeps attacking it's master... But misses!

The rockruff starts slinging rocks at Atom now- Dealing a little bit of damage.

Drake sees a prime opportunity to hit three targets at once- And does so, witling each of them down a bit!

Ghos attacks the air, and hits! Sadly that doesn't hurt any actual enemies.

The banette, recovering from the initial attack, seems to be trying to use some kind of magic attack on the commander, but Uyum intercepts... Again?! Whatever he tried to do, seems to have had no effect on Uyum...

The grunts act again- One dumbly, panicking shooting at the ghosts... Which has very little effect, of course. Others are more effective, one shooting at Haley, while another aims for Koa- Another beginning to attack Alex with a switchblade, while the final one shoots at Atom! All attacks end up hitting, Haley even taking an additional injury- For a total of 18(10), 19(1) and 20(10) damage!

The hooded grunt... Sprints away to safety.

The poliwag attacks Champ, trying another series of doubleslaps... But again only gets off a single slap, for 20(13) damage.

With Max down, the pikachu instead turns to the trainers- Zapping Bruce for 22(12) damage! The skitty for it's own part attacks the nearest target... Which turns out to be Koa! Two punches for 23(5) damage.

Luna continues hanging back- At least, as long as it's looking like no one needs healing.

Haley moves next, throwing some sleep powder at the commander... But Uyum intercepts AGAIN- And as the sleep powder hits her, it seems to bounce off... Haley falling asleep!

...But that is not all that happens. As the nurse shifts, those stealth rocks that were just created begin to act- One of them slamming in the nurse... And the other into the commander- Finally knocking him out!

The headmaster seems to waste no time with this... Immediately stomping over, dragging the pokeball out of his hands before one of the nearby ghosts can snag it away. He holds it in his palm for a suspicious amount of time, almost before contemplating... Before the almost hostile aura seems to drop off.

"At ease, Uyum."

Isabella and Jeremy keep supporting their pokemon... The former also releasing a new one, Hammer- The heracross immediately knocking out the cubone!

The two smaller ghosts seem confused about what to do... Then act in unison, attacking the headmaster! One inflicting him with a burn, before the other one hits him with a thief... Snagging away the ball!

"YOU!"

As Uyum, who had only seemed relieved for a couple moments immediately seems to be brought back under control, others are dealing with other matters: Bjorn dealing some damage to the pikachu...

((Pausing the update here to see what Alex's amended action(s) will be...

Image

Sharpedo(proj)(25) injured
Noivern(25) proj
Uyum(23) very badly injured
Shadow(22) 85/86
Lonaki(21)
Buttercup(20) 14/58
Staraptor(20)
Sneak(18) KO
Hammer(18)
Rockruff(17)
Tyr(17)
Drake(15) 34/48 +1 SDEF
Ghos(15) +1 SDEF
Grunt 1(15)
Grunt 2(15)
Grunt 3(15) lightly injured
Grunt 4(15) KO
Grunt 5(15) KO
Grunt 7(15) injured
Hooded grunt(15) mean look, heavily injured
Poliwag(15)
Pikachu(15) injured
Max(15) KO
Skitty(12) badly injured
Luna(12)
Koa(11) infatuated 67/87
Haley(11) 44/76 infatuated, asleep
General(10) KO
Magnus(10) injured, burned
Isabella(10)
Jeremy(10)
Banette(10/15) mean look, injured
Grunt 6(10/15) heavily injured
Bjorn(8/15) 24/73 paralyzed
Alex(7) 59/69
Bruce(6) 35/47
Conkeldurr(5) KO
Champ(5) 38/90
2 shuppet(5/10) mean looked,#1 heavily injured, #2 injured holding ball
Cubone(4) KO
Atom(4) lightly injured
Roy(4) 47/85
Jigglypuff(3)
Duosion(3) KO
Uyum(bonus action)

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Dlover
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Re: PTU: Trinity Isles (Day 7)

Post by Dlover » Tue Jul 23, 2019 9:21 pm

"Oh hell no, you little twerp. Put that down." Alex fires off an Aura Sphere at the Shuppet to have snagged the pokeball (He has Scrappy so it's not immune).
Aura Sphere: 2D8+10+11 = [5, 1]+10+11 = 27

"Roy, smack that thief with a Fire Punch."
Force Palm Fire Punch: 1D20-1 = [6]-1 = 5
2D8+10+26+10 = [7, 8]+10+26+10 = 61

Since it's against a pokemon now, and rather important to take it out, I'll use an AP to add 1 to the AC and make it 6.

((Rolls are kept from my original actions))
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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Natrivv
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Re: PTU: Trinity Isles (Day 7)

Post by Natrivv » Fri Jul 26, 2019 7:14 am

"Yeah a coordinated attack on the city all to break a few items?" Irene says raising her eye brows. "You know even cartoons are more complex then 'mindless destruction cause evil' " Irene shakes her head. "Do you really think we're that mindless?" Rythem starts mimicing Irene as she speaks crossing her arms.

Irene charm check [5d6] = 15

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M0rtimer
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Re: PTU: Trinity Isles (Day 7)

Post by M0rtimer » Sat Jul 27, 2019 12:21 pm

Drake, Bjorn, Bruce, Koa, Haley, Alex

Alex moves closer, firing off an aura sphere at the intervening ghost, the little one chittering all the while... And as it uses the ball to implore his dominance over the legendary- Said legendary is forced to intercept yet again..! As the attack impacts however, it seems this time around there's a bit more happening than just the hit. The nurse, hurt badly, looking like she's taken enough punishment she's about to collapse... Right before a surge of explosive energy seems to hit her- Bursting out as something seems to "break"... Though leaving her fully rejuvenated, if no longer the same. A small, pink pokemon floating in her position now... As this happens, both Haley and Koa can feel the "charm" they were infatuated with seeming to falter. Well, the former will once she wakes up, at least.

Bruce is busy terrorizing the pikachu, managing to instil it with fear..! How useful it's going to be when all it has done so far is at-will moves remains to be seen...

Atom is instructed to go northward, after the rockruff- Striking through both the pokemon and his trainer in one fell swoop, knocking out the rockruff in the process!

Roy tries and attack the ghost again right afterward- And be it because Uyum had finally ran out of power, or was too weakened after all those hits, does not intercept this time around- Roy's punch almost knocking it out!

The Jigglypuff's trainer has no idea who to attack and who not... And instead the little pink ball is instructed to go and try to deal with the trainers- Attacking Alex as it unleashes a surprisingly deadly critical set of slaps- For 42(32) damage!

"Uyum" continues to speak- Though her voice now more... Ethereal, given her current state.

"No... Killing- Ok, good. I can work with that..." she states- This time around, a Blissey being created.

Image

Sharpedo(proj)(25) injured
Noivern(25) proj
Uyum(Mew)(23)
Shadow(22) 85/86
Lonaki(21)
Buttercup(20) 14/58
Staraptor(20)
Sneak(18) KO
Hammer(18)
Rockruff(17) KO
Tyr(17)
Tops(16)
Drake(15) 34/48 +1 SDEF
Ghos(15) +1 SDEF
Grunt 1(15)
Grunt 2(15)
Grunt 3(15) lightly injured
Grunt 4(15) KO
Grunt 5(15) KO
Grunt 7(15) heavily injured
Poliwag(15)
Pikachu(15) injured, terrorized
Max(15) KO
Skitty(12) badly injured
Luna(12)
Koa(11) 67/87
Haley(11) 44/76 asleep
General(10) KO
Magnus(10) injured, burned
Isabella(10)
Jeremy(10)
Banette(10/15) mean look, injured
Grunt 6(10/15) heavily injured
Hooded grunt(10/15) mean look, heavily injured
Blissey(10)
Bjorn(8/15) 24/73 paralyzed
Alex(7) 27/61
Bruce(6) 35/47
Conkeldurr(5) KO
Champ(5) 38/90
2 shuppet(5/10) mean looked,#1 heavily injured, #2 very badly injured holding ball
Cubone(4) KO
Atom(4) lightly injured
Roy(4) 47/85
Jigglypuff(3)
Duosion(3) KO
Uyum(bonus action)

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M0rtimer
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Re: PTU: Trinity Isles (Day 7)

Post by M0rtimer » Sat Jul 27, 2019 12:38 pm

Drake, Bjorn, Bruce, Koa, Haley, Alex

(Surprise bonus update because I realize what was going to happen next!)

The Sharpedo, again bites down on Champ- Or tries to at least, missing! The Noivern on the other part seems instructed to chase after Roy, and lines up Buttercup in the shot... An air cutter striking for 40(34) and 40(45) damage, knocking out Buttercup!

Finally, it's Uyum's turn again, as she seems about to act... Right before seemingly being instructed to do something specific. The little pink pokemon flying closer, before a burst of dark energy suddenly spreads wide, capturing a lot of people in the center at a dark void- When it dissipates just a moment later, all of them having fallen to sleep!

Image

Sharpedo(proj)(25) injured
Noivern(25) proj
Uyum(Mew)(23)
Shadow(22) 85/86 asleep
Lonaki(21) asleep
Buttercup(20) KO
Staraptor(20) asleep
Sneak(18) 1 HP
Hammer(18)
Rockruff(17) KO
Tyr(17)
Tops(16)
Drake(15) 34/48 +1 SDEF
Ghos(15) +1 SDEF
Grunt 1(15) asleep
Grunt 2(15)
Grunt 3(15) lightly injured
Grunt 4(15) KO
Grunt 5(15) KO
Grunt 7(15) heavily injured
Poliwag(15) asleep
Pikachu(15) injured, terrorized
Max(15) KO
Skitty(12) badly injured
Luna(12)
Koa(11) 67/87 asleep
Haley(11) 44/76 asleep
General(10) KO
Magnus(10) injured, burned
Isabella(10)
Jeremy(10)
Banette(10/15) mean look, injured
Grunt 6(10/15) KO
Hooded grunt(10/15) mean look, heavily injured
Blissey(10)
Bjorn(8/15) 24/73 paralyzed
Alex(7) 37/61 asleep
Bruce(6) 35/47
Conkeldurr(5) KO
Champ(5) 38/90 asleep
2 shuppet(5/10) mean looked,#1 heavily injured, #2 very badly injured holding ball
Cubone(4) KO
Atom(4) lightly injured
Roy(4) 14/85 asleep
Jigglypuff(3) asleep
Duosion(3) KO
Uyum(bonus action)

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Dlover
Game Master
Posts: 14130
Location: Somewhere. Probably.

Re: PTU: Trinity Isles (Day 7)

Post by Dlover » Sat Jul 27, 2019 5:05 pm

If Alex is woken up he takes a moment to check his surroundings before moving two spaces north-east and releasing Dusk just to the west of the shuppet with the ball, "Shadow Punch that shuppet, Dusk."
Dusk Shadow Punch: 2D8+10+17 = [3, 1]+10+17 = 31
(Auto-hit moves can't crit, right? So no point with AC.)

If the Shuppet is still up afterward: "Activate Shackle, don't let it get away."
Shackle: Swift action, Burst 3, All enemies in the burst have their movement capabilities halved until next turn.

Maybe it'd have been better to try waking up Roy or something, but with type advantage of ghost on ghost the damage difference isn't that big, and I can use Shackle too this way.

If Alex isn't woken up, Tyr heads for his side and wakes him up, after which Alex heads North-east, north, and north-west, waking either Koa (If he's not already up) or Haley.
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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SuperVaderMan
Extensively Logorrheic
Posts: 6177

Re: PTU: Trinity Isles (Day 7)

Post by SuperVaderMan » Sat Jul 27, 2019 10:06 pm

Sleep check in Mew fight (Lonaki): 1d20+2 = [15] = 17
Lonaki stumbles at the sudden drowsiness, but successfully manages to shake it off!

When Koa is woken up (preferably before his turn), he gets up with a start! After a moment of confusion, he trains his eyes on the Shuppet with the weird ball, once again lifting the shattered statue into the air and slamming it down with a Rock Slide!
Rock Slide centered on Shuppet 2 (AC 4): 1d20 = [4] = 4
2d8+10+16 = [3, 1] = 30

(AP-boosting that accuracy to 6, which should hit everything there except the Noivern)

Once again, Koa's sword glows and causes a Stealth Rock to lift near the Noivern.

Assuming that's enough to bring down the badly injured ghost, Koa will release Polmaka the Greninja just SW of the fallen ghost! He's ordered to pick up the ball the ghost dropped, then jump up and out of the mess (Jumping 2m South, 1m SW, Jump Height of 3 to avoid AoO) landing in front of Koa, then to dart behind Koa and away from those ghosts (Shifting 3m SE). He's further told to "just let that floating cat do whatever it wants, yeah?" With a few blinks at this bizarre situation he finds himself in, the frog is left to ponder where his new life will lead him.

Koa, meanwhile, will be poised to Intercept should one of those ghosts try to steal the ball back from Polmaka. The ones he can see are pretty far away from the greninja, but Koa doesn't let his guard down, nonetheless!
Intercept roll against Thief if needed: 4d6+2 = [6, 5, 4, 1] = 18

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Arch Lich Burns
Will NOT Shut Up!
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UStream Username: burnsbees
Location: Behind you
Contact:

Re: PTU: Trinity Isles (Day 7)

Post by Arch Lich Burns » Wed Jul 31, 2019 1:52 pm

sleep check [1d20] = 15

Haley gets up and looks around at the fight around her. Immediatly she recalls Buttercup and sends out Amber.

Amber will incenerate as many enemies as possible, including the one that holds the ball, to try to force them to drop it.
amber [1d20] = 7[2d8+32] = 11+32 = 43 and must drop held item immediatly or loose a tick of hp.

Haley waits to see if the ball falls on the ground before using her grappling gun's capabilities to grab it.
Threaded for master ball? [1d20] = 3
"Um....be your own master?"

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SamWiser
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Posts: 7225

Re: PTU: Trinity Isles (Day 7)

Post by SamWiser » Thu Aug 01, 2019 9:51 pm

Bruce yells at Tops to go wake up Koa as he moves toward the Pikachu and shakes his head at the pokemon disappointingly.

1d20 = 1 2d6+10+6 = 18
Thanks to Arch Lich Burns for the avatar, and Mnementh for the mustache.

ÔÇ£Shoot the dictator and prevent the war? But the dictator is merely the tip of the whole festering boil of social pus from which dictators emerge; shoot him and there'll be another one along in a minute. Shoot him too? Why not shoot everyone and invade Poland?ÔÇØ
ÔÇò Terry Pratchett

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Synch
Game Master
Posts: 4767
Location: New Zealand

Re: PTU: Trinity Isles (Day 7)

Post by Synch » Sat Aug 03, 2019 4:11 pm

Sneak unleashes Fury Swipes on the Grunt next to him.
Sneak Fury Swipes: 1D8 = [8] = 8
AC = 6;
Damage = 4D10+20+17 = [1, 8, 10, 7]+20+17 = 63
(+1 AC if needed to hit)

Bjorn passes his paralysis save, and so he reaches down and socks the creature that paralysed him with an Ice Punch to the head.
Ice Punch (AC 18; Damage = 36)
► Show Spoiler

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M0rtimer
Global Moderator
Posts: 14109

Re: PTU: Trinity Isles (Day 7)

Post by M0rtimer » Mon Aug 05, 2019 2:45 pm

Izzy, Irene

"Yeah a coordinated attack on the city all to break a few items? You know even cartoons are more complex then 'mindless destruction cause evil' "

"Do you really think we're that mindless?"


There's a brief pause, the man smirking for a brief moment, about to say something just as the queen interrupts: "If you say 'yes', I'm going to punch you. Talk."

The man swallows his grin, gaze turning back to Izzy and Irene for a moment, before he finally responds.

"It was OUR responsibility, at least. I know the boss had something else planned, but... I'm afraid that's all I can say. Boss has been... Acting a bit funny. Keeping more secrets than usual..."

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M0rtimer
Global Moderator
Posts: 14109

Re: PTU: Trinity Isles (Day 7)

Post by M0rtimer » Thu Aug 08, 2019 8:13 am

Drake, Bjorn, Bruce, Koa, Haley, Alex

Shadow fails to wake up - Unlike Lonaki, who drowsily begins to wake up! the staraptor too, sleeps.

Sneak meanwhile charges up to the grunt above (because I forgot to put the red crossmark over the sixth one, my apologies)- the series of swipes knocking him out!

Hammer continues, trying to clean up the smaller minions- Easily dispatching of the skitty, before looking at his sleeping allies to see if they need help.

Tyr moves, barely in range to wake up his master. Tops is up next, commanded to go wake up Koa, but... He can't reach him in time!

Image

Sharpedo(proj)(25) injured
Noivern(25) proj
Uyum(Mew)(23)
Shadow(22) 85/86 asleep
Lonaki(21)
Buttercup(20) KO
Staraptor(20) asleep
Sneak(18) 1 HP
Hammer(18)
Rockruff(17) KO
Tyr(17)
Tops(16)
Drake(15) 34/48 +1 SDEF
Ghos(15) +1 SDEF asleep
Grunt 1(15) asleep
Grunt 2(15)
Grunt 3(15) lightly injured
Grunt 4(15) KO
Grunt 5(15) KO
Grunt 7(15) heavily injured
Poliwag(15) asleep
Pikachu(15) injured, terrorized
Max(15) KO
Skitty(12) KO
Luna(12)
Koa(11) 67/87 asleep
Haley(11) 44/76 asleep
General(10) KO
Magnus(10) injured, burned
Isabella(10)
Jeremy(10)
Banette(10/15) mean look, injured
Grunt 6(10/15) KO
Hooded grunt(10/15) mean look, heavily injured
Blissey(10)
Bjorn(8/15) 24/73 paralyzed
Alex(7) 37/61
Bruce(6) 35/47
Conkeldurr(5) KO
Champ(5) 38/90 asleep
2 shuppet(5/10) mean looked,#1 heavily injured, #2 very badly injured holding ball
Cubone(4) KO
Atom(4) lightly injured
Roy(4) 14/85 asleep
Jigglypuff(3) asleep
Duosion(3) KO
Uyum(bonus action)

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