Trinity Isles OOC

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SuperVaderMan
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Re: Trinity Isles OOC

Post by SuperVaderMan » Fri Jun 08, 2018 7:12 pm

Up to Natrivv. Ochrana's Steel-type and has good defenses, so imo sinking AoOs wouldn't be a big deal for him.

Quick question though, would the grunt currently fleeing have triggered an AoO from Koa? Or was he not the one standing next to Koa after Koa did his Pass attack?

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M0rtimer
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Re: Trinity Isles OOC

Post by M0rtimer » Fri Jun 08, 2018 7:13 pm

Hmm... Sure, knock the guy out if you want :roll:

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SuperVaderMan
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Re: Trinity Isles OOC

Post by SuperVaderMan » Fri Jun 08, 2018 7:26 pm

Attack of Opportunity on fleeing Grunt #1: 1d20 = [7] = 7
2d6+8+16 = [6, 6] = 36


Welp :lol:

Would Koa be able to get in melee range of the Summoner with a regular Shift? Or would that take a 13m Sprint?

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Natrivv
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Re: Trinity Isles OOC

Post by Natrivv » Sat Jun 09, 2018 6:34 am

Is surrounding her with spikes a good alternative to fairy lock? :P

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Natrivv
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Re: Trinity Isles OOC

Post by Natrivv » Sat Jun 09, 2018 9:53 am

sorry about the double post

Vader do you want me to use probaility control for Laniki's confusion? at this point I should be fairly done with charm checks.

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SuperVaderMan
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Re: Trinity Isles OOC

Post by SuperVaderMan » Sat Jun 09, 2018 10:11 am

Nah, it's not important. You should keep it just in case.

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SuperVaderMan
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Re: Trinity Isles OOC

Post by SuperVaderMan » Sun Jun 10, 2018 1:08 pm

If Sam ends up not being able to post, here's my recommendation for him:

On Bruce's initiative, use Rawku's movement to get within 4m of the Commander and have Bruce Glare at him (he's Vulnerable, so only AC 2 needed if he stays Grappled) to Paralyze him and make it harder for him to escape (contesting a Grapple requires a Full Action, and failing a Paralysis check makes it so you can only use a Standard OR a Shift that round).

On Rawku's initiative, use the rest of Rawku's movement to shift out of return-Glare range of the Commander. The Phantump didn't act last round since his trainer was out, so the Buizel might just sit there, too. There doesn't seem to be any reason to have Rawku attack anything at this point unless more bad guys appear.

This combat seems about wrapped up from the looks of it.

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SamWiser
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Re: Trinity Isles OOC

Post by SamWiser » Sun Jun 10, 2018 6:44 pm

Sorry, I was helping my gf move yesterday. Plus, like Vader said, the combat is really pretty much finished, so I was having trouble finding something for him to actually do. I like your suggestion, though. I'll use that.
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M0rtimer
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Re: Trinity Isles OOC

Post by M0rtimer » Wed Jun 13, 2018 5:06 am

*Is considering outsourcing npc statting* :shifty:

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SuperVaderMan
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Re: Trinity Isles OOC

Post by SuperVaderMan » Thu Jun 14, 2018 7:56 am

Hey Mort, where's the Sigilyph on the initiative order?

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M0rtimer
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Re: Trinity Isles OOC

Post by M0rtimer » Thu Jun 14, 2018 7:57 am

Oops, forgot to add it to the initiative list. Fixed.

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Dusk9
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Re: Trinity Isles OOC

Post by Dusk9 » Thu Jun 14, 2018 9:29 am

How high is the platform Izzy's standing on off the ground?

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SuperVaderMan
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Re: Trinity Isles OOC

Post by SuperVaderMan » Thu Jun 14, 2018 9:47 am

Is Ochrana supposed to have Friend Guard? I don't see it on Irene's sheet, but I'm not sure if that's an oversight or not.

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M0rtimer
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Re: Trinity Isles OOC

Post by M0rtimer » Thu Jun 14, 2018 10:39 am

5 meters.

Also friend guard is granted by cheerleader I'm pretty sure, so probably an oversight.

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Natrivv
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Re: Trinity Isles OOC

Post by Natrivv » Thu Jun 14, 2018 2:29 pm

or that past me foolishly wanted to save tutor points for some reason I really can't fathom at the moment...

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SuperVaderMan
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Re: Trinity Isles OOC

Post by SuperVaderMan » Thu Jun 14, 2018 3:40 pm

I believe Mort will let you control Ochrana despite the fact Irene isn't there, similar to how I was still able to act for Maguma and Sula when Koa got sucked into the Ultra Wormhole.

Personally I'd recommend having him move next to Koa and the Summoner so that he can use Friend Guard if needed (which he totally has, right? :shifty:) and add another AoO threat. There's also the added benefit of Crafty Shield, if the Summoner or the Sigilyph hit with Hypnosis a status move of some kind.

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M0rtimer
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Re: Trinity Isles OOC

Post by M0rtimer » Thu Jun 14, 2018 3:54 pm

Yeah, Ochrana can still be controlled if so desired.

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SamWiser
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Re: Trinity Isles OOC

Post by SamWiser » Fri Jun 15, 2018 3:05 pm

Koa (And Irene through buffs) is carrying this fight so much that it's not even funny. I think you're definitely the strongest player in the game right now, Vader.

I'm just glad that Natrivv could distract Echo, or else this fight would have been much more difficult.
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ÔÇ£Shoot the dictator and prevent the war? But the dictator is merely the tip of the whole festering boil of social pus from which dictators emerge; shoot him and there'll be another one along in a minute. Shoot him too? Why not shoot everyone and invade Poland?ÔÇØ
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Arch Lich Burns
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Re: Trinity Isles OOC

Post by Arch Lich Burns » Fri Jun 15, 2018 3:48 pm

..I think they are having Regi mindwipe Irene.it's an extended action and can remove 5 mins of memory within 30 mins

(I accidently put this in the other thread! :lol: )

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Natrivv
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Re: Trinity Isles OOC

Post by Natrivv » Sat Jun 16, 2018 6:10 am

welp that wouldn't be good, though I don't think Irene learned anything special that the other's didn't recently... or did she I forget :shrug:

though I wouldn't be the first player to get mind wiped, the person who ran into elegym also had it happen to them.

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Arch Lich Burns
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Re: Trinity Isles OOC

Post by Arch Lich Burns » Sat Jun 16, 2018 6:33 am

Yea...and they did the 5 min mind wipe instantaneously, without the person able to fight back...for some reason, and then they had thier body messed with during it, effectivly date raping them. :?

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M0rtimer
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Re: Trinity Isles OOC

Post by M0rtimer » Sat Jun 16, 2018 6:55 am

It didn't happen instantly, he just didn't remember the probing process as that part got erased :shifty:

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Arch Lich Burns
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Re: Trinity Isles OOC

Post by Arch Lich Burns » Sat Jun 16, 2018 7:12 am

M0rtimer wrote: Sat Jun 16, 2018 6:55 am It didn't happen instantly, he just didn't remember the probing process as that part got erased :shifty:
...He wasn't able to fight back. It just makes it worse :? And defending it...makes it so much worse.

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M0rtimer
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Re: Trinity Isles OOC

Post by M0rtimer » Sat Jun 16, 2018 10:12 am

It was an "oh no you got abducted by aliens" joke that carried absolutely no negative consequences. Chill.

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Dusk9
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Re: Trinity Isles OOC

Post by Dusk9 » Sat Jun 16, 2018 1:14 pm

SamWiser wrote: Fri Jun 15, 2018 3:05 pm Koa (And Irene through buffs) is carrying this fight so much that it's not even funny. I think you're definitely the strongest player in the game right now, Vader.
To be fair, he is at the top in both trainer levels and Pokemon levels. And his classes make him/his Pokemon super survivable, which helps in direct brawls like this.

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