FORAY CARNAGE
Turn 38:
Events:
"Honestly, you should just be dead. Stupid humans go home!"
Blindingly complains and slashes the man who hit him, aided by Kills who also pulled out his sword. Their stabbing alone would not have took down the man, who swings his hatchets, one at Kills one at Splinters, who protects himself with his shield. Kills hisses as the hatchet cuts over his forehead. Splinters spins around and stabs the human in his torso from below, dealing the death blow. The human falls on his back and slides down the slope until the rocks below stop his body.
Defiles grined and attacked the freshly arrived human, and was whirling his blade around in a powerful strike. He delivered a strong blow against the human, while the man only managed to deal a minor cut. Defiles mocked him by dancing around him, to offer the man's back to Misses. As if he waited for such a chance, an arrow stroke the human in his back. He stumbled forward and Defiles could see the tip sticking out of the belly of the human. There was not much fight left inside the human, let alone life.
With panic in his eyes, he turned the stumbling into running and jumped over the edge of the cliff onto the slope, as this was not as high as the edge towards the street. He lost his weapon and slid down in a uncontrolled cloud of dust. Then he ran away as fast as he could.
With the battle being almost over, Misses ran to the ege of the cliff and took good aim at the man running away in the distance. He released his arrow, which added to the one already sticking in the back of the human. After a few more steps, he collapsed to the street and lay still.
Meanwhile, Kills took care of their wounds and healed his comrades back to full health.
"We should have disabled that cart. If they get back to the village, they'll be ready for us." Splinters said
After having healed himself, Blindingly and Splinters, he stepped up to heal Defiles. Just when he was finished, all their marks started to itch and glow. They changed a bit. Having shifted a line of symbol here, added or removed one there. A feeling of increased power came along with it.
Each of you can spend 2 stat points to buy attribute upgrades on top of the upgrades the marks provide. Each point can buy:
1 ATK or RATK or MATK or DEF
2 HP
Kills the Pain:
mark [OATH OF SALUBRITY +2 HP; grants spell "Regrowth"] PERMANENT
became
mark [OATH OF SALUBRITY II +3 HP; grants spell "Regrowth II"; grants "Spell Combat"] PERMANENT
Spell Combat [Allows you to cast one (1/turn) spell along with an regular attack]
Blindingly Ignorant:
mark [ARTFUL ASSASIN +1 ATK +1 RATK +1 MATK] PERMANENT
became
mark [ARTFUL ASSASIN II +2 ATK +2 RATK +2 MATK; grants "Sneak Attack"] PERMANENT
Sneak Attack [Deal x2 damage against 1 opponent while sneaking. Works only once per opponent per battle (1/3 turns)]
Misses Wildly:
mark [THE WHISPERING OF THE WINDBENDER +1 DEF +2 RATK] PERMANENT
became
mark [THE WHISPERING OF THE WINDBENDER II +1 HP +1 DEF +4 RATK; grants "Multishot"] PERMANENT
Multishot [Shoot 2 arrows on 1 target. (1/5 turns)]
Defiles Corpses:
mark [LEGEND OF THE IMPERTURBABLE DREADNOUGHT +2 DEF +1 ATK] PERMANENT
became
mark [LEGEND OF THE IMPERTURBABLE DREADNOUGHT II +2 HP +3 DEF +1 ATK; grants "Defensive Fighting"] PERMANENT
Defensive Fighting [Allows you to lower your ATK to increase DEF to a maximum of 2 points. Lasts 2 turns. (1/6 turns)]
Splinters Bones:
mark [A CRIMSON HARBINGER +2 ATK; grants Rage] PERMANENT
became
mark [A CRIMSON HARBINGER +1 HP +3 ATK +1 RATK; grants Rage II; grants "Two-Weapon Fighting"] PERMANENT
Rage II [grants 4 temporary hp that are lost first, +4 ATK -2 DEF -1 RATK. Lasts 8 turns. Afterwards you have -2 ATK for 4 turns.] (1/fight)
Two-Weapon Fighting [allows you to fight with a weapon in each hand. 40% chance to miss for each. If Offhand weapon is light, 20% to miss for each.]
Info:
=> Result proof:
Misses vs Escaping guy (win on 2): 1D2 = [2] = 2
-
Don't forget about voting for D34dlock until he fixed his PC.
Characters:
.[tabs:
Kills the Pain]
Player: Dlover
Attributes:
9/9 HP (6+3)
2.5 DEF
2 ATK (1+1)
2 RATK (1+1)
Abilities:
Medic [heal 3 hp and stop bleeding (1/turn)]
Spell Combat [Allows you to cast one (1/turn) spell along with an regular attack]
Spells:
Regrowth [heal over time: 2 hp in round 1 after casting, 2 hp in round 2 (1/turn)]
Inventory:
mark [OATH OF SALUBRITY II +2 HP; grants spell "Regrowth II"; grants "Spell Combat"] PERMANENT
1 sword (+1 ATK) EQUIPPED
1 dagger (+0 ATK) EQUIPPED
1 bow (+1 RATK) EQUIPPED
1 leather bracers (+0.5 DEF) EQUIPPED
1 bottomless backpacks (There is a warning label on it "DO NOT ENTER" - "DO NOT FILL WITH LIQUIDS" - "CANNOT CONTAIN ANY INTERDIMENSIONAL ITEMS" - "ONLY HANDWASH" - {GAO} - Generic Adventurer Outfitter)
1 book [How to properly clean and seal wounds]
1 slightly perforated wolf skin
2 piece of wolf meat
3 sets of teeth
6 paws
[tabs:
Blindingly Ignorant]
Player: Runsaround inherited from ChuckDaRighteous
Attributes:
8/8 HP
4 DEF (2+2)
3 ATK (1+2)
3 RATK (1+2)
3 MATK (1+2)
Abilities:
Sneak Attack [Deal x2 damage against 1 opponent while sneaking. Works only once per opponent per battle (1/3 turns)]
Spells:
Magic Missile [deals 2 dam per missile / (1+MATK)/2 missiles, rounded down / missiles can be split between targets (1/turn)]
Inventory:
mark [ARTFUL ASSASIN II +2 ATK +2 RATK +2 MATK; grants "Sneak Attack"] PERMANENT
1 dagger (+0 ATK) EQUIPPED
1 chainmail armor (+2 DEF) EQUIPPED
1 amulett of stamina (+2 HP) EQUIPPED
1 bottomless backpacks (There is a warning label on it "DO NOT ENTER" - "DO NOT FILL WITH LIQUIDS" - "CANNOT CONTAIN ANY INTERDIMENSIONAL ITEMS" - "ONLY HANDWASH" - {GAO} - Generic Adventurer Outfitter)
[tabs:
Misses Wildly]
Player: D34dlock
Attributes:
7/7 HP (6+1)
3 DEF (1+2)
2 ATK (1+1)
8 RATK (3+5)
Abilities:
Multishot [Shoot 2 arrows on 1 target. (1/5 turns)]
Inventory:
mark [THE WHISPERING OF THE WINDBENDER II +1 HP +1 DEF +4 RATK; grants "Multishot"] PERMANENT
1 sword (+1 ATK) EQUIPPED
1 shield (+1 DEF) EQUIPPED
1 bow (+1 RATK) EQUIPPED
1 dagger (+0 ATK)
1 bottomless backpacks (There is a warning label on it "DO NOT ENTER" - "DO NOT FILL WITH LIQUIDS" - "CANNOT CONTAIN ANY INTERDIMENSIONAL ITEMS" - "ONLY HANDWASH" - {GAO} - Generic Adventurer Outfitter)
6 straight branches
1 handfull of feathers
1 slightly perforated wolf skin
2 piece of wolf meat
1 sets of teeth
3 paws
[tabs:
Defiles Corpses]
Player: Spiderwrangler
Attributes:
10/10 HP (8+2)
7 DEF (3+4)
7 ATK (3+4)
2 RATK (1+1)
Abilities:
Defensive Fighting [Allows you to lower your ATK to increase DEF to a maximum of 2 points. Lasts 2 turns. (1/6 turns)]
Inventory:
mark [LEGEND OF THE IMPERTURBABLE DREADNOUGHT II +2 HP +3 DEF +1 ATK; grants "Defensive Fighting"] PERMANENT
1 two-handed sword (+3 ATK) EQUIPPED
1 leather armor (+1 DEF) EQUIPPED
1 bow (+1 RATK)
1 bottomless backpacks (There is a warning label on it "DO NOT ENTER" - "DO NOT FILL WITH LIQUIDS" - "CANNOT CONTAIN ANY INTERDIMENSIONAL ITEMS" - "ONLY HANDWASH" - {GAO} - Generic Adventurer Outfitter)
7 silver coins
1 two-handed sword (+3 ATK)
1 sword (+1 ATK)
4 large mushrooms (unknown)
1 damaged wolf skin
1 piece of wolf meat
[tabs:
Splinters Bones]
Player: NotStickFigures
Attributes:
7/7 HP (6+1) with rage: 11/11 (7+4)
4 DEF (2+2) with rage: 2
6 ATK (2+4) with rage: 10 (2+8)
2 RATK (1+1) with rage: 1 (1)
Abilities:
Rage II [grants 4 temporary hp that are lost first, +4 ATK -2 DEF -1 RATK. Lasts 8 turns. Afterwards you have -2 ATK for 4 turns.] (1/fight)
Two-Weapon Fighting [allows you to fight with a weapon in each hand. 40% chance to miss for each. If Offhand weapon is light, 20% to miss for each.]
Inventory:
mark [A CRIMSON HARBINGER +1 HP +3 ATK +1 RATK; grants Rage II; grants "Two-Weapon Fighting"] PERMANENT
1 sword (+1 ATK) EQUIPPED
1 shield (+1 DEF) EQUIPPED
1 leather armor (+1 DEF) EQUIPPED
1 bottomless backpacks (There is a warning label on it "DO NOT ENTER" - "DO NOT FILL WITH LIQUIDS" - "CANNOT CONTAIN ANY INTERDIMENSIONAL ITEMS" - "ONLY HANDWASH" - {GAO} - Generic Adventurer Outfitter)
2 silver coins
2 hatchet (+1 ATK)
1 slightly perforated wolf skin
2 piece of wolf meat
3 sets of teeth
7 paws[/tabs]
Possible Loot:
.
Mission history:
.