Potential: Group One Game Thread

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Potential: Group One Game Thread

Post by nikohl » Mon Apr 06, 2015 8:09 am

Potential: an RPG


If you found yourself in an unfamiliar world, a familiar but not-quite-right body, with your former memories fading fast and half-replaced by those of someone else, how would you react? If the rules that constrained everyone else in the world didn't seem to apply to you, what would you do with your new life?

World Background

Potential is set on an Earth-like planet known as Ebhen. It is, essentially, a world in the D&D universe, with all that entails - though it is not 100% identical (mainly so that rules, history and so on can be tailored for our purposes), it is close enough. The world is large and spread out across several continents. Just like Earth, it has a large variety of climates and biomes and a huge range of cultures spread out across the world. Unlike modern Earth, most of the human population of Ebhen still sustains itself by farming, and so is spread out into villages and towns rather than consolidated into huge metropolitan areas, although there are plenty of notable cities and strongholds, and several nomadic societies. Non-humans are plentiful on Ebhen, and their cultures are as varied as those of humans - and often completely unknown and alien to outsiders. Many of the other ÔÇÿhumanoidÔÇÖ races coexist mostly separately but peacefully, but there are always exceptions who choose to make their way in the Human societies, and there are just as many less-peaceful humanoids out there, as well as those considered downright warlike. There are also other sentient races who do not resemble humans in the slightest, more than can be listed or counted here, maybe even more than can be imagined, and tales of creatures not born of Ebhen itself but from the magical planes alongside it ÔÇô but most people have never seen nor heard of anything so rare. To have met a dwarf or an elf in your lifetime was nothing unusual, but in most of the small villages, those who said theyÔÇÖd had a drink with a Lizardfolk or broken bread with a Changeling were considered ÔÇÿtellers of tall talesÔÇÖ indeed.

Introduction and PC info

You are, for an unknown reason and through an unknown method, dragged into an alternate reality; essentially, the D&D world. You are knocked out or fall asleep in the 'real world' and wake up in the alternate universe, occupying a body that closely resembles your own, but is not it.

What becomes immediately clear is that someone else used to live in this body; a few moments of head-splitting pain ensue as your psyche fights for dominance and wins. It is not a complete victory: your memories seem to merge with those of your host, and the original medieval owner of your new brain managed to reject anything he or she could not comprehend before disappearing entirely. Whether or not that person is walking around confused in your body in 2015 on Earth, you do not know - but they are not with you any more. All you have is a faint understanding of who they were, glimpses of people and places they knew, and a selection of skills that you didn't have before.


Those with ÔÇÿthe PotentialÔÇÖ (the PCs) are modern day humans from Earth who have been dragged through from their reality into this one. Whatever caused this effect took people from different moments and places all across 2015 Earth, but seemed to concentrate their arrival at the same moment in two small, inconsequential villages. Each personÔÇÖs body was left behind, and their consciousness was inserted into the mind and body of an Ebhen villager, one who seemed oddly familiar to the original in some way. The effect of the merge has ÔÇÿresetÔÇÖ the PCs back to a slightly lower skill level than they might previously have been at ÔÇô while the original character may have been a PhD student, or the host may have had a long-term career, everyone begins back at Level 1 in only 3 skills to represent the fuzziness that came from being merged. When someone with 'Potential' looks at themselves, they see themselves as marginally more "real" than their surroundings, and outlined with a very faint golden glow - not enough to prevent them seeing the environment beyond, and not enough to illuminate their surroundings, but a definitely noticeable effect. They see this same effect when they see anyone else with 'Potential', and it is fairly immediately apparent that normal people don't see this.

However ÔÇô whatever brought the PCs to this world broke reality in such a way that the rules do not apply to them. None of the basic D&D rules regarding prerequisites, limits, and such are in effect: where everyone else in the world has to earn EXP, level up in one class at a time, spend their limited number of skill points, and so on, the PCs can learn almost anything, even world-altering magics or supernatural physical powers, just as they would learn something in the real world ÔÇô through good old fashioned effort and practice. And, as they will find out quite early on, even hard work isnÔÇÖt as hard as they might have expected it to be here. Just as a taster of their rule-breaking nature, and to highlight that they are now in an innately magical world, they have awoken with a couple of unusual abilities.

Group One Starting Village Details: Childarin Cove

Childarin Cove was a small village on a rocky outcropping of coastline in a westerly part of one of the larger continents of Ebhen. It was in quite a temperate region, comparable to the south of France, with a relatively mild climate; plenty of sun and a fair amount of rain, but mild winters and few truly fierce storms. However, winds did cause quite high waves in the area. Childarin Cove was not suitable for large boats, and had no docks as such ÔÇô the fishermen of the village usually stayed on land, set up on carefully built jetties and pontoons or in nooks carved into the rock, but they had a few small dinghies and canoes for venturing out into the bay to set up nets and pots for larger catches. Down by the waterfront, but out of range of the tide, were several lodge-type huts where the fishermen live and worked. Further inland were a few arable farms with their associated living and working buildings, mostly growing grain and vegetables, and beyond the farms was a large and mostly untamed area of forest, which the locals logged for firewood and building materials. The village itself lay in between the two areas, and was centred on a large and deep communal well, next to which was a well-built and well-maintained tavern, which was the focal point of all village activities and bustling at most times of day. There were no ÔÇ£shopsÔÇØ, since the village was not on a main trading route or visited by travellers, but there was a blacksmith who mostly mended farming tools, and a ÔÇÿgeneral storeÔÇÖ, where some few supplies that the villagers couldnÔÇÖt make themselves had been brought back from rare trips to town, kept and sold on by an entrepreneurial fellow out of his home.

Group One is:

Thinks
Lin
Theis
Wears
Asks
Jib
Burns

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Re: Potential: Group One Game Thread (Pregame Open)

Post by nikohl » Mon Apr 06, 2015 8:09 am

Rules and Such

Stats

Everyone starts with:

HP: 10
MP: 10
ATK 1
DEF 1

HP and MP regenerate at an automatic rate of 1 per day unless overridden by a negative effect preventing healing. 8 hours of uninterrupted sleep (again, unless overridden by aforementioned preventative effects) allows for recovery of an additional 1d3 HP and MP for a normal maximum of 4 of each per day on a good roll. There are also plenty of restorative items knocking around, which have a variety of effects.

Rounds ÔÇô in and out of combat

Outside of combat, the day is divided into 15 minute chunks, just like in SCH and CoA. There are no watches, so your characters won't be able to tell the exact time, but I will post it in the thread nonetheless. In combat, we break down into single turns ÔÇô a combat turn is a few seconds, enough time to move about a bit, make an attack, defend, cast a spell, et cetera. When people are exploring or doing something that is risky but that does not require individual combat turns, weÔÇÖll move at a rate that seems suitable for the situation at hand, I guess? It would be handy if you'd all be on the same timescale for the most part... Heh.

DoinÔÇÖ Stuff

(heavily borrowed from SpiderÔÇÖs SCH thread, as thatÔÇÖs where the systemÔÇÖs from - fanks Spider! ;) )

Players can attempt to accomplish a wide variety of tasks. In addition to any component or tool requirements, the task will be assigned a certain number of Completion Points (CP) needed to finish based on its complexity and at the GM's discretion. As such, the more descriptive the player is, the more engaging it will be in terms of the story, as well as making it easier to assign an appropriate number of completion points. CP will be gained by rolling dice according to skills possessed by the player, plus bonuses and minus any negatives. The minimum dice roll would be 1d3 for a player attempting a task unrelated to any skill disciplines they have a level in. Many tasks may benefit from experience in multiple skill disciplines, as the dice rolled each round are additive for each level in relevant skills.

Upon completing a task, the player will gain Skill Points (SP) towards that skill discipline. After accruing a sufficient number of SP, they will level up in that skill, allowing them to make higher dice rolls on all subsequent tasks impacted by that discipline, or in the case of a spell, feat or other single-level ability, gain it and be able to use it henceforth.

SpiderÔÇÖs example which I have shamelessly stolen: For example, a player with no relevant skills wants to build a crude spear by sharpening a pointy end onto a stick. They are considered Unskilled, and are only able to make rolls of 1d3. Crafting the spear is determined (by the GM) to constitute a 6 CP task. Since they have no real understanding or skill related to the task, it takes the player 4 turns (rolling 2,2,1,1 = 6 CP / 6 CP needed) to complete the Crude Spear, and they gain SP in Weaponcraft and Woodworking. (I should hope, however, that you all have higher aspirations than spearmaking, even at these early stages. But itÔÇÖs a good example :P)

CP and SP levels will be determined on an ongoing basis, as I attempt to find a level of balance for the game that keeps it fun, challenging, and allows for player accomplishment.

Skill Thresholds and Such:

http://goblinsforum.com/viewtopic.php?f=14&t=1390 <--this is Spider's thread in Games Resources. It details all the stuff for his game system, including the SP thresholds for leveling up, the dice rolls you get per skill level, and all that stuff. That's what I'll be using for your actual skills. However! Gaining spells, feats, special abilities and other things that can be considered to have a single threshold which must be reached before they are considered "usable" are obviously a bit different, and will require CP through practice/learning/reading and such, rather more like the Books and Scrolls in SCH; the amount required will be based on how advanced the ability is considered to be in D&D.

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Re: Potential: Group One Game Thread (Pregame Open)

Post by nikohl » Mon Apr 06, 2015 8:09 am

Characters

Character Info is stored here. I will try and keep skills up to date here as well as in the inventory sheets which will be at the bottom of my updates. IÔÇÖm not including HP etc here yet as that will be a faff to keep updating as it goes up and down ÔÇô it will instead be at the bottom of my update posts - but I may come back and update it when it starts to become affected by items later on.
Things in italics are things unknown to other characters unless they have been told it ÔÇô players have received much greater detail than is listed here (e.g. on what the short-named special skills and individual abilities actually do) and said detail is always available from me for clarification, IÔÇÖm just not reposting it in long-form and clogging up the thread.
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Re: Potential: Group One Game Thread (Pregame Open)

Post by Theis2 » Mon Apr 06, 2015 3:18 pm

With the prolonged weekend at an end and a long bus drive ahead of him, Theis decides to use a few hours with a couple of friends before he once again have to return home. It's increasingly rare he takes the time to take a trip back to his friends and family and now that he finally was here he better get his moneys worth. The few hours he got to squeeze in were used with two close friends he hardly talked to anymore, not that it really mattered as when together it was like nothing really had changed. A few good hours before the alarm on his phone rang indicating he had to head back to his grandmother to pack the last bit of his luggage and get down to the bus. After a quick goodbye he got into the bus and sat down at a table only to be dissapointed that it's an old bus and he's unable to power his computer during the trip. As usual neither phone nor laptop had a full battery charge and he could look forward to half an hour or maybe one our of entertainment from those. That would leave him with four hours of nothing but staring out the window. If only there were more than fields to watch it might have been slightly interesting. It didn't take a long time before the magic of the bus got a hold of him once both computer and phone ran out of power. He started yawning and becoming increasingly drowsy and mere moments after he fell asleep, likely with the mouth wide open and talking ever so slightly as his dreams would compel him to.
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Re: Potential: Group One Game Thread (Pregame Open)

Post by Arch Lich Burns » Mon Apr 06, 2015 8:49 pm

BEEP BEEP BEEP BEEP.

Damn phone alarm. ugh why do I have to wake up so early? Stupid early morning shifts. Bri pushes the clock to snooze for a bit to get woken up once more, and goes to shower. Then he gets dressed and ready for work. He grabs his box knife, his id, his wallet and a pen before he drives off to work another day at the local walmart and go through the same morning routine of grabbing salads, messing with the frieght to be able to move in the cooler and get more items for the wet wall.


That is of course if he made it there in the first place. The problem with driving sleep deprived and exhausted is that even if you are careful, which Bri tends to be, you have a higher likelyhood of crashes. Espessially with extreamly poor visiblity to fog. Even as he barely keeps his eyes focus on the little road and creep along it, he could not see much more. And when a deer decides it would be best to jump in front of a car in a foggy morning so suddenly and so quickly more likely than not would end in a crash. Out of all the animals deers are the most deadly because of their tendency to jump infront of vehichles, killing the driver; which is what happened today, as the air bag failed to go off and his head smashed against the driver wheel, never again to awake again in this world.

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Re: Potential: Group One Game Thread (Pregame Open)

Post by WearsHats » Tue Apr 07, 2015 12:11 am

Another long night alone. Paul passed the time as best he could, collecting and organizing information for the group he volunteered with, preparing paperwork for various things in his own life, catching up with friends online, playing games, and watching TV. At least he'd gotten some good time with his niece and nephew before going to bed at noon. But he was tired, as he always was. He was comfortable and secure, and those were things to be grateful for, but it wasn't the life he'd ever imagined for himself. He'd wanted to be an inventor. A healer. Someone who went out into the world and made a difference in people's lives. Someone who could make the world better, fairer, safer, happier. And he'd wanted a family of his own. But his body simply hadn't held up to the promise of his youth. Best not to dwell on such things. He preferred happiness. He put those thoughts aside and fell into bed, to dream of another life in another world...
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Re: Potential: Group One Game Thread (Pregame Open)

Post by lingrem » Tue Apr 07, 2015 3:28 pm

Lindsey's been having a rather long few days.

To start, the first day back to teaching had been insane: her prep was first period, which is just silly. It was her day for double recess duty, and she ran a club that day during lunch. In other words - Lindsey had no break. And let's just add in that she runs a small little anxiety group after school on Monday as well until 4pm. Then, since swimming lessons with her class were going to be starting the next day (which both terrified and annoyed her, because none of the admin had been clear about what was going to be going on, so Lindsey couldn't answer any of the questions people were asking her because she had the same questions... and to top it off, the admin wasn't at school that day!). Oh, and then, as one of Lindsey's friends was aware of the anxiety and knew that Lindsey had never been to the pool in this city... Lindsey tagged along to accompany her toddler to swimming lessons that evening. All told, Lindsey didn't get home until around 5:30pm, which is two hours later than normal - and she was in at work before 8am as it was the first day back.

That's not to say that it was bad day. Just very tiring! The highlight of the day was that one of her students arrived to school with a t-shirt declaring that Lindsey was the best teacher in the world. The girl was like "....I didn't mean to wear this one..." which leaves Lindsey extremely confused as to why a child would make a shirt like that and NOT plan to wear it to school?!?! The same child also brought Lindsey some Easter chocolate. And could not find her indoor shoes. No one could, in fact - the entire class was searching everywhere! They decided that the Yule Lads that had came to visit at Christmas must have came back to steal them. Lindsey remembered seeing them before the break too, because they were always in the way as the child had gone early for holidays.

And then, after she got home, she got notice that her apartment will be viewed the next day. So Lindsey had to then clean her apartment.

The second day back was just as busy.

It started out, however, with being woken up early by her kitten purring in her face. The kitten always rather loves trying to sleep on Lindsey's neck, shoulder, or cheek. However, as the kitten can't stay still for more than a few seconds she is frequently shifting around and then flopping down on Lindsey's face, so she couldn't rest very well. But hey, at least she knows the kitten loves her and it is a rather cute way to wake up.

She then went to school with a drying rack and a fan, so that the kids who weren't going home at lunch would be able to hang up their swim stuff. Because Lindsey is awesome like that. Being the first day to go swimming, Lindsey had no idea how long it would take to walk the kids there. They did a little bit of reading and then off they went! The door to the pool complex was incredibly hot, and when Lindsey opened the door she sorta yelled at her class laughed at her. The kids were super excited. Overall the lesson was good, although Lindsey was way too hot in the complex and will definitely be spending the rest of the lessons sitting in the other area where parents often watched - she was only on the inside as it was the first day and she wanted to make sure her students behaved. Afterwards, some of the girls though that "shower before you get changed" meant to have a full shower, so 10 minutes after being sent to the change room they were no where near ready!

After finally getting their little butts all out of the change room, the trip home began. And the front entrance way was like a sauan, and again, when LIndsey opened the door she sorta yelled and her class laughed at her again. The kids were so tired by the time they got back to school that she was extremely surprised that they managed to get any guided reading done at all.

So, Lindsey did not get a prep again today as she was supervising the swimming. Nor did she get a recess break in the morning due to the swimming. She did have a student-free lunch however, but she totally forgot her plans for the afternoon but they managed to wing it and had a fairly relaxed afternoon.

She was then stuck at school until nearly 5pm due to the people viewing the flat being a bit late. She was forced to do some work and was totally not thrilled about it. Only to get home and get asked to go to the dog park with some friends.

It's been a long two days for Lindsey.
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Re: Potential: Group One Game Thread (Pregame Open)

Post by WearsHats » Tue Apr 07, 2015 3:37 pm

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Re: Potential: Group One Game Thread (Pregame Open)

Post by askstoomuch » Wed Apr 08, 2015 1:24 am

ryan wakes up on his free day
pours him self a tasty bowl of cereal
turns up the latest episode of Adventure time and doesnt leave the bad allways till he is caught up on all the series
oh how he loves his lazy days
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Re: Potential: Group One Game Thread (Pregame Open)

Post by thinkslogically » Wed Apr 08, 2015 3:49 am

It had been a long and rather dull winter of data analysis and writing papers, but spring had arrived and now it was fieldwork time!

Not that spring was always the best time to be floating around on fishing boats with a clipboard or anything, but this year the weather had been calm, clear and sunny and Nix was more than happy to be out on the water, photographing the passing wildlife and analysing the contents of their nets.

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Re: Potential: Group One Game Thread (Pregame Open)

Post by Jibjib » Wed Apr 08, 2015 8:06 am

Joe strummed his guitar idly as he waited for his new laptop to configure itself. His old one had finally given up the ghost a few days previously, so he was happy to be back surfing the web for 8 hours a day like normal :P

It had been a busy day for the postman; in addition to the new computer, Joe had also received two new preying mantises to add to his collection. For no apparent reason he decided to call one of them Cameron, perhaps after the movie star Cameron Diaz, who knows?
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Re: Potential: Group One Game Thread

Post by nikohl » Thu Apr 09, 2015 11:47 am

CHILDARIN COVE

It was a warm and breezy afternoon at the height of spring, and the tiny fishing village of Childarin Cove was abuzz with activity ÔÇô not the usual hard work that would be done at this time of day, but instead, a party was just winding down. Nearly everyone had been out and about, dressed smartly and appropriately for the warm weather and the toil-free morning, and sharing foods and drinks from their stores. They had spent the morning visiting the tavern (where the majority of the activities had been taking place), eating and drinking and socialising in celebration of the Spring Equinox, but many had started to wander back to their homes. The tavernÔÇÖs doors were wide open and a few spare chairs had been dragged out into the street.

A clap of distant thunder made those people out in the street jump and consider heading back inside for fear of being rained on in while in their best attire and without their cloaks or coats, but the sky remained clear and bright ÔÇô however, while the majority of the villagers looked upwards for clouds, seven of them reacted very differently.

Tirill, a farmhand, who had been quietly snoozing in a corner of the tavern over a half-empty mug of ale until the thunder woke him with a start, fell out of his chair as an incredible pain gripped him, as if he had been struck between the eyes. He curled into a ball on the floor in the hope that it would soon end.
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Book, a hunter, who barely even flinched at the noise of the thunder, suddenly seized up mid-way through eating a spoonful of thick stew, biting so hard onto the wooden spoon that it nearly broke. He clapped his hands over his ears, unable to unclench his jaw from the pain.
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At the bar, Jornen, a travelling entertainer, was waiting to order another drink when the thunder struck. He did not fall, but doubled over with pain and gripped the edge of the bar tightly just to stay standing, knocking several empty bottles over in the process.
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On her way to a table, Leonie the waitress was walking with a tray filled with mugs and cups of wine and ale. The noise of the thunder did not startle her, but the intensity of the pain in her head caused her to drop the tray and fall to the floor. She held her head in her hands as the tray and drinks clattered down in front of her and the liquid drained through the floorboards and into the cellar below.
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In the doorway to the tavern, Parke, a handyman, was standing nursing a small wooden cup of brandy and watching the world go by. He looked up just like all the villagers when he heard the thunder, but unlike them, he saw a bright golden flash that accompanied the sound. The sight was enough to make his head feel as though it would split apart, and he sank to a seated position in the doorway, clamping his eyes closed and clutching the cup.
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Out in the street, Roule, a man of no particular employment but who was always busy, was turning one end of a skipping rope, the other of which was tied to a strut on the well-cover. One of the villageÔÇÖs children was happily skipping the rope until the thunder struck, at which point she had stopped and looked up, letting the rope hit her leg and fall still. When she looked back down, Roule had dropped the rope and fallen too, wrapping his arms around his head in agony.
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On the other side of the well, Naya, a one-time sailor and current fisherwoman, was leaning and eating a hard and under-ripe peach, and trying not to drip juice on her dress. When she heard the thunder, she didnÔÇÖt look up, but merely smiled at the thought of a nice rainstorm. The smile soon turned to a grimace and she squashed the remnants of the peach in her clenched fist as a whip-crack of pain slammed into her forehead and dropped her to her knees.
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Begin! The time is 14:00.

Your merge is complete as per the introduction/rules post, your headache has faded to the point that you can function (though itÔÇÖs probably uncomfortably fresh in your memory), and the villagers will react to your sudden pain AFTER your first actions; those that were nearby are all just sort of standing around in shock, those who have not noticed yet are going about their business. Remember that when you look down at yourself, or look at any other PC, you can see a faint but discernible golden outline.

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Re: Potential: Group One Game Thread

Post by WearsHats » Thu Apr 09, 2015 12:08 pm

Paul (or is it Parke? ... strange not to be sure of your own name) opens his eyes and looks around. He's used to pain, or remembers being used to it, or... his head is pretty fuzzy and his memories are a jumble.

"Wha... what happened? I don't feel right." He looks at the cup in his hand. "Brandy? I don't remember brandy. But here it is. I guess I must have had too much. Never did take much." He looks around, trying to orient himself.
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Re: Potential: Group One Game Thread

Post by Theis2 » Thu Apr 09, 2015 12:28 pm

Theis open his eyes and clenches his jaw trying to ignore the pain. He clearly feels misplaced but that thought is quickly thrown away as he more clearly notice his surroundings. The guy at the bar seems to glow ever so slightly and likewise does the girl that lying on the floor. At this point Theiril.. wait what was the name again? He was only slowly getting aware that not every thought seemed to be his own at the moment but for now they agreed that they should quickly stand up and do their best to ignore the pain hoping that no one noticed that he fell to the floor.
Standing up quickly Theis moves over the fallen bar wench offering her a helping hand to get up again.
"Hey, are you alright?"
Never waste the opportunity to be the knight in shining armor he thought to himself
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Re: Potential: Group One Game Thread

Post by Arch Lich Burns » Thu Apr 09, 2015 12:29 pm

Brooklin (combo of Bri and Book) clenches his head. "Uggh, what happened? Feels like I was run over by a carriage." He drops the spoon in the stew, trying to get rid of the headache. He looks at his hands glowing but says nothig about it and looks around the tavern to gethis barrings.

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Re: Potential: Group One Game Thread

Post by Jibjib » Thu Apr 09, 2015 2:29 pm

Seeing the people around him obviously in pain, Jornen attempts to take charge of the situation. "Is everyone alright? Don't worry, I'm a First Ai..." He stops, mid-sentence, confused at the strange words that seemed to try to force themselves from his mouth. He found himself instinctively reaching for a bag that wasn't there for... something that he couldn't quite place.
Last edited by Jibjib on Thu Apr 09, 2015 2:53 pm, edited 1 time in total.
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Re: Potential: Group One Game Thread

Post by lingrem » Thu Apr 09, 2015 2:38 pm

Seeing the spilled drinks, Lindsey yelps out "shit!" and starts to grab for the dropped glasses to put them back on the still-spinning tray.

Noticing the offered hand, and that it's really a rather weird shade of Human, she shakes her head. "I'm alright...... but I'm probably in a lot of trouble for dropping all of this."

Then she realizes that she has no idea who she was taking the drinks to, what was in them, or even what on earth she was doing working in a bar.

"You could help pick this up with me, if you really want to help. But I suppose this is my job!" she says, rubbing her hand on her forehead without thinking about the sticky alcohol that was now on them.
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Re: Potential: Group One Game Thread

Post by thinkslogically » Thu Apr 09, 2015 3:00 pm

Nix freezes where she is and clenches her teeth and eyes hard as she waits for the pain to pass. As it subsides and she begins to relax her muscles, she is vaguely surprised that the salt water she was expecting to have filled her mouth is remarkably peach flavoured. She spits it out in surprise and puts a hand to her head, only realising a little too late that she's smooshed fruit into her hair.

"Fucking... Fuck! awwww... Shit that's slimy."

As she opens her eyes and finds herself on her knees in a strange-but-familiar town, she continues swearing but lowers the volume a little. As she looks up and around at her surroundings, she spots the little girl who had been skipping staring at the sky, and beyond her, the man who has dropped to the ground clutching his head. Suddenly and instinctively fearful, she follows the little girl's gaze to the sky looking for whatever has caused the sudden pain in her head and the child's confusion. When she sees nothing but a painfully dazzling blue sky, Nix takes a deep breath and shakily picks herself up trying to work out what the hell just happened. She remembers a boat... Actually, she remembers quite a lot of boats... made of metal... no... that's not right... Some sort of hard wood maybe? Yes, that must be right... She frowns as she also remembers falling into a steel-grey sea and the sudden, horrifying shock of the cold water smashing the air from her lungs and the hot, searing flash pain in her belly as she bled into the water... Wait... no... that's not right either... that was ages ago now... Wasn't it? Shit.

Nix touches a hand to where the scar sits across her belly and looks down. It is only at that point that she realises her hands are glowing faintly... except... they don't look like her hands any more and -

"Fucking hell, I'm wearing a dress!"

Nix looks up and around her at the empty-ish streets. She spots the tavern and decides that dealing with the party crowd is about the last thing she wants to do right now, but... she really needs to know...

Nix grabs the handle of the well and raises the bucket. Placing it on the side of the well so her hands can't shake the water, she closes her eyes, inhales deeply, and then takes a look at her reflection...

"Well, fuck."

----------------------------------------------

OOC: I swear a lot in RL, so this reaction feels like a very natural one to me, but I'll tone it down / sanitise the language if anyone is unhappy / offended by it.
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Theis2
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Re: Potential: Group One Game Thread

Post by Theis2 » Fri Apr 10, 2015 1:24 am

"I guess it is."
Besides proclaiming that it is her job Theis helps collecting the mugs. He hears the two other glowing people talk and figures it's for the best if he takes charge. That felt slightly wrong to him as another part of him, the "normal" Theis, would rather just sit back in the corner and let someone else handle it and avoid the stress if possible.
"I think we are alright though I'm not sure what happened.. It coincided with that large thunder like sound.. I guess that wasn't normal thunder."

Theis looks around to see if there are anyone else besides them in the room and just how they are reacting.
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Re: Potential: Group One Game Thread

Post by WearsHats » Fri Apr 10, 2015 2:58 am

Parke sees the waitress and a patron cleaning a mess on the floor. Something about them seems... He's not sure. But they look different to him, drawing his attention. Somehow, the others in the bar seem less real, less important. Which doesn't feel right at all. But nothing about this feels right. He reaches for his cane, and... wait, where is it? Does he use a cane? Why is he expecting it to be there? He stands, a little unsteadily, and finds that it's much easier and less painful than he expected. In fact, it isn't painful at all. Other than the headache, nothing hurts. Which just makes the whole situation that much more surreal. He thinks back. He remembers going to bed. Maybe this is a dream? That could explain much. One of those semi-lucid dreams he has from time to time. That would be why his memories are fuzzy, and mixed with fragments of knowledge of this other life. Might as well roll with it, see where it takes him.

Carrying the cup of whiskey, he walks over to the waitress and the other patron. He puts the whiskey cup on the tray with the now-empty mugs. "I think I've had more than enough of this," he remarks, mostly to himself. He picks up a mug that had rolled under a nearby table. He moves slowly and a little stiffly, expecting a pain that doesn't come. This must be a dream. He's becoming more sure of it by the minute. He puts the mug on the tray with the others. "Everything okay here?"
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askstoomuch
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Re: Potential: Group One Game Thread

Post by askstoomuch » Fri Apr 10, 2015 3:24 am

Wtf who the hell are you , where the heck am i where , who the fuck took my food !
viewtopic.php?f=4&t=2020 - Come have a drink

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Re: Potential: Group One Game Thread

Post by lingrem » Fri Apr 10, 2015 4:38 am

Lindsey stands up with the tray. "It could just be our ears are more easily hurt," she says to the man (Theis). "Thank you for the help," she says and takes the tray over to the bar. Although she knows things are seriously strange and can see that the men who went to her, along with some of the other patrons, look a bit more Human than the others she isn't comfortable with the idea of addressing things with them.

She recognizes the person behind the bar as she puts the tray down. "I'm so sorry!! I...I really think I need to take the rest of the day off, I'm so sorry, I don't feel well." She says, even though it's in complete contrast to what she told the men; this response was much more truthful. She really doesn't feel well: she feels confused and just wants to have some time to herself to try to sort out her brain, which really feels like it's going insane.
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Re: Potential: Group One Game Thread

Post by WearsHats » Fri Apr 10, 2015 4:55 am

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Parke watched the waitress go. He didn't know what to do. He still didn't know who he was, let alone what had happened. But still... he was the local militia officer. Wasn't he? Pretty sure. It felt right, anyway. Maybe he should... Well, she was busy. But he'd keep an eye out, see if he could talk to her in a bit.
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Re: Potential: Group One Game Thread

Post by Arch Lich Burns » Fri Apr 10, 2015 4:56 am

Seeing others panic about the same thing puts him oddly at ease. They are in the same situation and just as confused. Brooklin gets up and sees other shimmering people, the same people who were as confused as he was. He walks to Parke and gives a small wave, and shyly says, "Hi." he looks uncomfortable and slowly reaches ot to Parke to gently poke him.
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Re: Potential: Group One Game Thread

Post by WearsHats » Fri Apr 10, 2015 4:59 am

"Huh? Er... hello." Parke looks back and forth between the obviously distraught woman he was trying to help and the oddly calm man who seems to want his attention. But the woman was busy. "Can I help you?"
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