Goblin Diggers - Turn 11

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Theis2
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Re: Goblin Diggers - Turn 7

Post by Theis2 » Mon Dec 21, 2015 9:40 pm

Chokes will use his hate card on the saphire two south of dislikes choosing (-1 to all vein rolls). He'll then trade in 3 saphires for a victory point
Chokes then moves north east and digs south east
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Inspired
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Re: Goblin Diggers - Turn 6

Post by Inspired » Tue Dec 22, 2015 10:10 am

What happened in turn 7
Diggersby traded in for 1 VP.
Choked on coal (yellow) traded in for 1 VP.

Turn 8

Diggersby moves north, and extracts 3 pieces of iron.
Throws Hats breaks through the boulder!
Dislikes Choosing moves south, and digs 3-1 = 2 sapphire out.
Choked on coal (yellow) uses his "Poor Vein" card near to Dislikes, then proceeds to mine out 1 silver.

Image

Players
.[tabs: Diggersby]
Dlover's Diggersby
FANCY: Coal / HATE: Ruby
VP: 1
Resources: 1x silver, 3x coal, 2x sapphire, 2x Amethyst, 3x iron
Cards in Hand: 0 / 3
Cards Activated: 0 / 3

[tabs: Choked on coal]
Theis2's Choked on coal (yellow)
FANCY: Amethyst / HATE: Coal
VP: 1
Resources: 3x Emerald, 1x sapphire, 1x silver
Cards in Hand: 0 / 3
Cards Activated: 1 / 3, poor vein (will be removed after the end of turn)

[tabs: Throws Hats]
BadgeAddict's Throws Hats
FANCY: Emerald / HATE: Coal
VP: 3
Resources: 2x gold, 1x iron, 1x amethyst
Cards in Hand: 0 / 3
Cards Activated: 0 / 3

[tabs: Dislikes Choosing]
Krulle's Dislikes Choosing
FANCY: Iron / HATE: Ruby
VP: 3
Resources: 5x silver, 2x sapphire
Cards in Hand: 0 / 3
Cards Activated: 0 / 3[/tabs]

NPC Traders:
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Miner's Luck: -2
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aka LooksAndSmiles, or L&S for short.

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Krulle
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Re: Goblin Diggers - Turn 8

Post by Krulle » Tue Dec 22, 2015 10:20 am

Dislikes Choosing moves south, and digs south-west.

Anyone needing silver or sapphire? I am looking for iron...
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BadgeAddict
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Re: Goblin Diggers - Turn 8

Post by BadgeAddict » Tue Dec 22, 2015 11:04 am

Move Ne and Dig NE and then attack Diggersby with Pickaxe

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Theis2
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Re: Goblin Diggers - Turn 8

Post by Theis2 » Tue Dec 22, 2015 2:29 pm

Chokes moves south east and digs south.
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Dlover
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Re: Goblin Diggers - Turn 8

Post by Dlover » Tue Dec 22, 2015 3:12 pm

Diggersby is willing to trade with Dislikes, giving him 3 Iron in exchange for 2 Silver and 1 Sapphire. He then moves north-west and digs north.
BadgeAddict wrote:then attack Diggersby with Pickaxe
:| I see nothing about being able to attack players.
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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BadgeAddict
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Posts: 9145
Location: Ohio

Re: Goblin Diggers - Turn 8

Post by BadgeAddict » Tue Dec 22, 2015 3:18 pm

I don't either, but I'm willing to try. >:D

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Krulle
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Re: Goblin Diggers - Turn 8

Post by Krulle » Tue Dec 22, 2015 3:21 pm

Dlover wrote:Diggersby is willing to trade with Dislikes, giving him 3 Iron in exchange for 2 Silver and 1 Sapphire. He then moves north-west and digs north.
BadgeAddict wrote:then attack Diggersby with Pickaxe
:| I see nothing about being able to attack players.
Trade accepted! :)
I love the try. Will you throw your pick-axe at Diggersby? Will that count as a possibility for diggersby, after a successful save, to dig twice n a round?
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Dlover
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Re: Goblin Diggers - Turn 8

Post by Dlover » Tue Dec 22, 2015 3:30 pm

Hey, if he wants to throw his pickaxe at me and give me the win, I'm all for it.
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

Inspired
Game Master
Posts: 119

Re: Goblin Diggers - Turn 8

Post by Inspired » Tue Dec 22, 2015 3:32 pm

BadgeAddict wrote:Move Ne and Dig NE and then attack Diggersby with Pickaxe
Throws Hats busts through the shaft and encounters Diggersby at the other end.
"-I'll end your mining rampage here!" - he claims, and flails around with his pickaxe wildly. He has no idea how to use the thing to attack players, and as a natural (cowardly) goblin, he would start to run at the first sight of counter-aggression anyway.
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Also, players can't be stripped off of their original pickaxe, I'm sorry :)
aka LooksAndSmiles, or L&S for short.

Inspired
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Posts: 119

Re: Goblin Diggers - Turn 6

Post by Inspired » Tue Dec 22, 2015 4:15 pm

What happened in turn 8
Diggersby and Dislikes Choosing exchanged some resources.

Turn 9

And the race for the diamond has begun!

Dislikes Choosing moves south, and starts to demolish the boulder on the south west. He needs 2 more hits.
Diggersby moves northwest, and also starts to heave his pickaxe against a boulder. He also needs 2 more hits.
Choked on coal (yellow) moves southeast, and mines 1 piece of a silver, again.
Throws Hats moves north-east, and mines 2 pieces of iron!

Image

Players
.[tabs: Diggersby]
Dlover's Diggersby
FANCY: Coal / HATE: Ruby
VP: 1
Resources: 3x silver, 3x coal, 3x sapphire, 2x Amethyst
Cards in Hand: 0 / 3
Cards Activated: 0 / 3

[tabs: Choked on coal]
Theis2's Choked on coal (yellow)
FANCY: Amethyst / HATE: Coal
VP: 1
Resources: 3x Emerald, 1x sapphire, 2x silver
Cards in Hand: 0 / 3
Cards Activated: 0 / 3

[tabs: Throws Hats]
BadgeAddict's Throws Hats
FANCY: Emerald / HATE: Coal
VP: 3
Resources: 2x gold, 3x iron, 1x amethyst
Cards in Hand: 0 / 3
Cards Activated: 0 / 3

[tabs: Dislikes Choosing]
Krulle's Dislikes Choosing
FANCY: Iron / HATE: Ruby
VP: 3
Resources: 3x silver, 1x sapphire, 3x iron
Cards in Hand: 0 / 3
Cards Activated: 0 / 3[/tabs]

NPC Traders:
► Show Spoiler
Miner's Luck: -2
► Show Spoiler
aka LooksAndSmiles, or L&S for short.

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Dlover
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Posts: 14130
Location: Somewhere. Probably.

Re: Goblin Diggers - Turn 8

Post by Dlover » Tue Dec 22, 2015 4:28 pm

Diggersby trades 3 Sapphire to Lilith for 1VP and digs north.
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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BadgeAddict
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Posts: 9145
Location: Ohio

Re: Goblin Diggers - Turn 9

Post by BadgeAddict » Tue Dec 22, 2015 4:59 pm

I may as well help you win Dlover... :)

Throws Hats walks NE and digs N

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Theis2
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Re: Goblin Diggers - Turn 9

Post by Theis2 » Tue Dec 22, 2015 6:02 pm

Chokes walks south and digs south, that diamond will be his!
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Krulle
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Re: Goblin Diggers - Turn 9

Post by Krulle » Wed Dec 23, 2015 12:28 am

DC hits the boulder to the south-west again...
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Inspired
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Posts: 119

Re: Goblin Diggers - Turn 9

Post by Inspired » Wed Dec 23, 2015 4:15 am

What happened in turn 9
Diggersby trades in for 1 VP.

Turn 10

Diggersby hits the boulder again! 1 more to go!
Throws Hats moves north-east, and mines 3 emeralds out.
Choked on coal (yellow) moves south, and mines 3 pieces of gold.
Dislikes Choosing also hits his boulder. 1 more hit needed!

Lilith, the Priestess is about to leave! She will be replaced by a new Trader in next turn.

Image

Players
.[tabs: Diggersby]
Dlover's Diggersby
FANCY: Coal / HATE: Ruby
VP: 2
Resources: 3x silver, 3x coal, 2x Amethyst
Cards in Hand: 0 / 3
Cards Activated: 0 / 3

[tabs: Choked on coal]
Theis2's Choked on coal (yellow)
FANCY: Amethyst / HATE: Coal
VP: 1
Resources: 3x Emerald, 1x sapphire, 2x silver, 3x gold
Cards in Hand: 0 / 3
Cards Activated: 0 / 3

[tabs: Throws Hats]
BadgeAddict's Throws Hats
FANCY: Emerald / HATE: Coal
VP: 3
Resources: 2x gold, 3x iron, 1x amethyst, 3x emerald
Cards in Hand: 0 / 3
Cards Activated: 0 / 3

[tabs: Dislikes Choosing]
Krulle's Dislikes Choosing
FANCY: Iron / HATE: Ruby
VP: 3
Resources: 3x silver, 1x sapphire, 3x iron
Cards in Hand: 0 / 3
Cards Activated: 0 / 3[/tabs]

NPC Traders:
► Show Spoiler
Miner's Luck: -2
► Show Spoiler
aka LooksAndSmiles, or L&S for short.

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Dlover
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Posts: 14130
Location: Somewhere. Probably.

Re: Goblin Diggers - Turn 10

Post by Dlover » Wed Dec 23, 2015 4:19 am

Diggersby trades 3 silver to Nightstalk for 1VP and digs north.
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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Theis2
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Posts: 7440

Re: Goblin Diggers - Turn 10

Post by Theis2 » Wed Dec 23, 2015 4:45 am

Chokes trades in his gold for a victory point.

Chokes then moves south and digs south west
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BadgeAddict
Saves-A-Hyena
Posts: 9145
Location: Ohio

Re: Goblin Diggers - Turn 10

Post by BadgeAddict » Wed Dec 23, 2015 5:48 am

Throws hats moves N and then moves NE and scampers past Diggersby to the diamond....

Or he just moves N and digs NE

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Krulle
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Re: Goblin Diggers - Turn 10

Post by Krulle » Wed Dec 23, 2015 7:43 am

Digs southwest and then sprints southwest to grab the diamond he feels lying right on the other side of this boulder...

(still waiting for trades to be finalised...)

Edit: trade finalised: trading with NPC Olof for pickaxe- card, play that immediately, digghitting southwest, move southwest (i don't remember if there's a limit on the order of dig/move), grab the diamond while swinging south to intimidate Diggersby ( no intent to hit another Goblins, if Diggersby moved too close, hit south-west to intimidate Diggersby)
Goblinscomic transcriptions
Collection of G:AR cards

Inspired
Game Master
Posts: 119

Re: Goblin Diggers - Turn 9

Post by Inspired » Wed Dec 23, 2015 1:08 pm

What happened in turn 10
Diggersby trades in for another VP.
Dislikes Choosing trades for iron with Throws Hats.
Dislikes Choosing trades in 5 iron for a pickaxe from Olof.
Choked on coal (yellow) trades in for a VP.

Just a tip!
DC started to make the trading privately in at turn 9, so he could sudden grab the pickaxe and win the game with a quicker hit.
I have nothing against sneakiness. However, since I didn't know about the trade attempt in time and everyone posted publicly, I made the update for the turn 10, thus unknowingly foiling the masterplan. So if you think to do such things in the future, shoot me a pm too beforehand (even if you are unsure of the results), or delay your public action. I'm always waiting for everyone to post, anyway. ;)

Turn 11

Diggersby breaks the way open to the diamond!
Dislikes Choosing also breaks open the way to the diamond!
Choked on coal (yellow) moves south, and mines yet another 3 pieces of gold.
Throws Hats moves north, and would help to dig north east on the boulder, but it's been already removed...

Lilith the priestess has left!
Stephan, the Head Smelter is about to leave! He will be replaced by another trader next turn.
A new trader has arrived! Kindle, the firespitter would gladly buy some Ruby.

Now, what will happen?

As per the rules
Each player has 3 actions for a turn, in this order:
1. Play a Card (if they have)
2. Move
3. Dig!
Since the last dig actions to remove the boulders happened this turn, the players couldn't just grab the diamond, which can happen next turn. And since everyone is within range to grab it...

I think it would be unfair to make it "first post wins".
I think it would be also kind of unfair to make a "free for all four".

So top side will fight for the right to grab from above, and bottom side will also fight to grab from below!
Of course, if someone does not want to grab the diamond, they can state it now and is out of the rumble! (And would be known as not-a-real-digger-goblin as everyone knows they all want them shinies...)

When we have the two winners (side from north and south), they will compete for the final grab!

Now, what will the fight be?
Since DC and Diggersby were the first two to open the way, they can challenge Chokes and Throws, respectively.
There are three kinds of challenges!
- Challenge of wits! (I will be dealing you 3 cards. whoever guesses the other's cards faster, will win.)
- Challenge of brawn! (I'll roll for a resource. Whoever collects 4 of it faster will win. In this case, normal rules apply, so you can still collect VP and cards from other sources, might be even trading for the resource asked.)
- Challenge of luck! (I roll a d10 for each player, the bigger number wins.)

Challenge them!

Image

Players
.[tabs: Diggersby]
Dlover's Diggersby
FANCY: Coal / HATE: Ruby
VP: 3
Resources: 3x coal, 2x Amethyst
Cards in Hand: 0 / 3
Cards Activated: 0 / 3

[tabs: Choked on coal]
Theis2's Choked on coal (yellow)
FANCY: Amethyst / HATE: Coal
VP: 2
Resources: 3x Emerald, 1x sapphire, 2x silver, 3x gold
Cards in Hand: 0 / 3
Cards Activated: 0 / 3

[tabs: Throws Hats]
BadgeAddict's Throws Hats
FANCY: Emerald / HATE: Coal
VP: 3
Resources: 2x gold, 3x silver, 1x amethyst, 3x emerald
Cards in Hand: 0 / 3
Cards Activated: 0 / 3

[tabs: Dislikes Choosing]
Krulle's Dislikes Choosing
FANCY: Iron / HATE: Ruby
VP: 3
Resources: 1x sapphire, 1x iron
Cards in Hand: 0 / 3
Cards Activated: 1 / 3, Pickaxe[/tabs]

NPC Traders:
► Show Spoiler
Miner's Luck: -2
► Show Spoiler
aka LooksAndSmiles, or L&S for short.

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Krulle
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Posts: 8116
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Re: Goblin Diggers - Turn 11

Post by Krulle » Wed Dec 23, 2015 1:19 pm

DC challenges Choked for luck, and if
- wins/challenge not accepted: moves south west to grab the diamond (with a challenge for luck against whoever else tries)
- looses: shrugs shoulders and digs north-east and south-east.

It was my fault and my botched attempt to try to trade for iron and pickaxe in all sneakyness. I initiated it too late, and in round 8, there wer not enough iron in game yet.
I also forgot that I would need 5, my memory told me three were sufficient to try for pick-axe in random "Fancy Card".

edit1: correction
edit2: am I even allowed to do conditional moves? Or is wanting to be in he rumble already a "move and dig" action?
Last edited by Krulle on Wed Dec 23, 2015 1:30 pm, edited 3 times in total.

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BadgeAddict
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Re: Goblin Diggers - Turn 11

Post by BadgeAddict » Wed Dec 23, 2015 1:25 pm

I would like to be in the rumble.

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Theis2
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Re: Goblin Diggers - Turn 11

Post by Theis2 » Wed Dec 23, 2015 1:53 pm

Chokes agrees to the challenge of luck!

Also trades in his gold.

If he wins he'll go for the diamond, if not he'll go mine some iron.
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Inspired
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Posts: 119

Re: Goblin Diggers - Turn 11

Post by Inspired » Wed Dec 23, 2015 2:40 pm

DC rolls a 7 on his challenge!
Choked rolls a 4.

DC wins and is waiting for the competition of the south!

Choked's actions are noted and are postponed until we see what the bottom half is up to. :)
aka LooksAndSmiles, or L&S for short.

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