The Sundered Way

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M0rtimer
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Re: The Sundered Way

Post by M0rtimer » Tue Dec 18, 2018 1:12 pm


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spiderwrangler
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Re: The Sundered Way

Post by spiderwrangler » Tue Dec 18, 2018 1:18 pm

Impressively, Ulmwin ducks and covers, the mules thundering to either side of him as avoids getting caught by either their hooves or the shattered remnants of their harnesses.

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Renny
Dornikal (Raging +) <-----------------<<<
Tess
Ily
Big Snake A
Big Snake B
Big Snake C
Galt
Holger (Currently 125 ft NW of the snake that is closest to Maji)
Coljin
Ulmwin
Szartha
Maji (Raging +)
Zephyr
Randy
Tren (Prone)
Mules
Three Snake Monster
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Rodgeir
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Re: The Sundered Way

Post by Rodgeir » Tue Dec 18, 2018 1:36 pm


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thinkslogically
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Re: The Sundered Way

Post by thinkslogically » Tue Dec 18, 2018 1:40 pm

Nem moves west to target the snake fighting Coljin-snake (or the southern one of there's no clear shot; bonus dash as necessary) and fires off a crossbow bolt.

Crossbow attack: 1D20+4 = [14]+4 = 18


Crossbow damage: 1D8+2 + 2D6 = [7]+2+[1, 3] = 13

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spiderwrangler
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Re: The Sundered Way

Post by spiderwrangler » Tue Dec 18, 2018 4:09 pm

((Dornikal, out of the 12 poison, you save for half, then are resistant, so take 3.))

Dornikal rams his spear into the snake again, the heads hissing in anger as the spearhead bites deep.

Tess moves up to the other side of Tren and sends a bolt punching through the head of the snake that Coljin is tangling with, leaving it to fall limp in his grasp.

((You'd have had advantage on it due to the restrained grapple, but wasn't needed with that damage!))

The snake that just got hooved tries to constrict Maji, but the warhorse rears back and avoids the strike.
Galt returns to Dornikal to help face down the monstrous snake creature, but a head feints towards him as he swings, causing his greatsword strike to go wide.
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Renny
Dornikal (Raging +)
Tess
Ily
Big Snake A
Big Snake B
Big Snake C
Galt
Holger (Currently 125 ft NW of the snake that is closest to Maji) <-----------------<<<
Coljin
Ulmwin
Szartha
Maji (Raging +)
Zephyr
Randy
Tren (Prone)
Mules
Three Snake Monster
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Theis2
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Re: The Sundered Way

Post by Theis2 » Tue Dec 18, 2018 4:18 pm

Holger grumbles about the stupid mules as he tries to stop them and potentially lead them back

"I've not dealt with animals besides Maji for years.."

Holger handle animals: 1D20+1 = [10]+1 = 11
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spiderwrangler
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Re: The Sundered Way

Post by spiderwrangler » Tue Dec 18, 2018 4:26 pm

Holger grabs the reins and manages to halt Rusty and Bramble's flight.

((They'll turn and head back when it comes around to them.))

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Renny
Dornikal (Raging +)
Tess
Ily
Big Snake A
Big Snake B
Big Snake C
Galt
Holger (Currently 125 ft NW of the snake that is closest to Maji)
Coljin <-----------------<<<
Ulmwin
Szartha
Maji (Raging +)
Zephyr
Randy
Tren (Prone)
Mules
Three Snake Monster
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NotStickFigures
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Re: The Sundered Way

Post by NotStickFigures » Tue Dec 18, 2018 4:56 pm

Knowing he cannot get close enough the the three headed snake and attack physically at this time, he will instead cast guiding bolt at it, and after casting the spell, he will slither 30 feet west, getting nearly within melee range.
Guiding bolt: 4D6 = [1, 5, 1, 3] = 10


Ranged spell attack: 1D20+3 = [12]+3 = 15


Next attack on this creature before my next turn gets advantage from the guiding bolt

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spiderwrangler
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Re: The Sundered Way

Post by spiderwrangler » Tue Dec 18, 2018 5:14 pm

The glowing jade snake opens its maw, allowing its gnomish passenger to fire a guiding bolt out of its mouth that streaks across the desert and impacts the three headed snake, lighting it up.

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Renny
Dornikal (Raging +)
Tess
Ily
Big Snake A
Big Snake B
Big Snake C
Galt
Holger (Currently 125 ft NW of the snake that is closest to Maji)
Coljin
Ulmwin <-----------------<<<
Szartha
Maji (Raging +)
Zephyr
Randy
Tren (Prone)
Mules
Three Snake Monster (Next attack vs has adv.)
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M0rtimer
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Re: The Sundered Way

Post by M0rtimer » Tue Dec 18, 2018 5:28 pm

Ulmwin hopes the snake to the south can be handled without his help, instead focusing on the massive monster in front of him... He decides to shift around the corpse of the dead snake, northwards, hoping it might potentially serve as some cover... And if the beast decides to charge him because of the curse, he does NOT want it to plow straight through the caravan..!

Seeing his friends in melee range, he starts to scold it- Hoping that it'll distract and weaken it's attacks.

"Ye got three heads and can't resist one silly little curse?!"

Vicious mockery: 1D4 = [1] = 1

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spiderwrangler
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Re: The Sundered Way

Post by spiderwrangler » Tue Dec 18, 2018 5:42 pm

As Ulmwin circles the dead snake and shouts at it, it looks over in confusion. One of the snake heads looks like its feelings have been hurt.
Szartha crackles another firebolt past Maji to hit the snake in front of him. The snake is looking really rough.
Image

Renny
Dornikal (Raging +)
Tess
Ily
Big Snake A
Big Snake B
Big Snake C
Galt
Holger (Currently 125 ft NW of the snake that is closest to Maji)
Coljin
Ulmwin
Szartha
Maji (Raging +) <-----------------<<<
Zephyr
Randy
Tren (Prone)
Mules
Three Snake Monster (Next attack vs has adv.)(Next attack has disadv)
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Arch Lich Burns
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Re: The Sundered Way

Post by Arch Lich Burns » Tue Dec 18, 2018 7:29 pm

Maji will kick the snek hard before he moves twoards the abomination without provoking oppurtinity (basically going on the other side of the snek, unless it is dead which then he'll get as close as he can get to the abomination as possible).

Rage hoof attack: 1D20+6 = [7]+6 = 13
2D6+6 = [6, 5]+6 = 17

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spiderwrangler
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Re: The Sundered Way

Post by spiderwrangler » Tue Dec 18, 2018 7:45 pm

Maji thoroughly pummels the snake with his hooves, before galloping westward and catching up with Coljin, a wobbly legged Zephyr running as best she can after.

Image


Renny
Dornikal (Raging +)
Tess
Ily
Galt
Holger (Currently 125 ft NW of the snake that is closest to Maji)
Coljin
Ulmwin
Szartha
Maji (Raging +)
Zephyr
Randy <-----------------<<<
Tren (Prone)
Mules
Three Snake Monster (Next attack vs has adv.)(Next attack has disadv)
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Lurks_In_Shadows
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Re: The Sundered Way

Post by Lurks_In_Shadows » Tue Dec 18, 2018 9:54 pm

Randy closes on the snake monster to the west as much as he can and then fires.

long bow: 1D20+5 = [19]+5 = 24

long bow damage: 1D8+2 = [4]+2 = 6

(If within 30 ft.): planar warrior: 1D8 = [6] = 6

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spiderwrangler
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Re: The Sundered Way

Post by spiderwrangler » Tue Dec 18, 2018 10:24 pm

Randy moves to the west, drawing back an arrow as he sights at the monster, still glowing from Coljin's guiding bolt. The arrow arcs through the night, impacting in its flesh as the glow fades.
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Tren gets back to her feet and loads a crossbow bolt, raising it to sight in on the monster too, but hers goes wide.
The pair of mules that almost ran her and Ulmwin down continue galloping into the night, and one of the pair tied to the back of Szartha's wagon manages to break free and flee, while Rusty and Bramble are turning about under Holger's guidance.
The first of the three large heads of the monster strikes down at Dornikal, still a bit disoriented from Ulmwin making fun of it, and it misses the dwarf. The other two heads strike true, however, chomping onto his body as he bellows his defiance. While the large mouths are latched onto him, the smaller, eye-snakes strike down at him as well, two of them biting into him and injecting venom.

((Two CON saves with Advantage, please!))
Renny runs up and hacks at the snake with his cleaver, managing to score one solid hit despite his wild flailing.
Image

Renny
Dornikal (Raging +) <-----------------<<<
Tess
Ily
Galt
Holger (Currently 160 ft East of the snake monster)
Coljin
Ulmwin
Szartha
Maji (Raging +)
Zephyr
Randy
Tren
Mules
Three Snake Monster (has half cover if you're shooting over Dornikal, Renny or Galt)
Last edited by spiderwrangler on Wed Dec 19, 2018 7:34 am, edited 1 time in total.
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Rodgeir
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Re: The Sundered Way

Post by Rodgeir » Wed Dec 19, 2018 12:28 am

Snake poison con saves : 2D20.HIGH(1)+5 = [19, 8]+5 = 24
2D20.HIGH(1)+5 = [12, 13]+5 = 18


"ALMOST FELT THAT YE LITTLE WORM!"

((He totally felt that, updated the BHT to 21 total damage.))

He stabs at the closest big head/neck.

Monster snake attack 3 damage: 1D6+4+2+1D6+2 = [6]+4+2+[2]+2 = 16

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thinkslogically
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Re: The Sundered Way

Post by thinkslogically » Wed Dec 19, 2018 6:22 am

Nem dashes (if necessary) west to get into range of the big snake, and looses another bolt at it.

Crossbow attack: 1D20+4 = [14]+4 = 18

Crossbow damage: 1D8+2 + 2D6 = [7]+2+[6, 4] = 19

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spiderwrangler
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Re: The Sundered Way

Post by spiderwrangler » Wed Dec 19, 2018 7:32 am

((Dornikal, did you roll to hit?))
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Rodgeir
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Re: The Sundered Way

Post by Rodgeir » Wed Dec 19, 2018 7:36 am


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spiderwrangler
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Re: The Sundered Way

Post by spiderwrangler » Wed Dec 19, 2018 8:18 am

Dornikal bellows a taunt as he jabs upwards, his spear driving deep into the creature's neck.

Tess fires, hitting a spot where scales join, the bolt tearing through with a gout of blood. The snake is looking somewhat hurt.

Galt takes a breath to calm himself before striking, the greatsword tearing a slash in its side.
Image

Renny
Dornikal (Raging +)
Tess
Ily
Galt
Holger (Currently 160 ft East of the snake monster) <-----------------<<<
Coljin
Ulmwin
Szartha
Maji (Raging +)
Zephyr
Randy
Tren
Mules
Three Snake Monster (has half cover if you're shooting over Dornikal, Renny or Galt)
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NotStickFigures
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Re: The Sundered Way

Post by NotStickFigures » Wed Dec 19, 2018 8:23 am

(Since Holger's so far away he probably won't affect my action.....Dang!, Dice aren't cooperating when Coljin wants to make an impact)

Coljin slithers up to the snake abomination and attempts to constrict it so the others can hack away at it.

Constricting 3 headed snake: 1D20+6 = [5]+6 = 11

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Theis2
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Re: The Sundered Way

Post by Theis2 » Wed Dec 19, 2018 11:45 am

"Should I help fight or catch the mules?"

Holger will delay his action to eldritch blast the snake when it comes within range or steer the mules towards the nearest loose mule depending on the response.
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spiderwrangler
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Re: The Sundered Way

Post by spiderwrangler » Wed Dec 19, 2018 11:54 am

((You'll have to either ready the attack or steer the mules, though if you hold eldritch blast, that will take up your concentration, so your available hex will drop.))
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Theis2
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Re: The Sundered Way

Post by Theis2 » Thu Dec 20, 2018 6:30 am

Then ready stopping the mules 80 ft from it.
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spiderwrangler
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Re: The Sundered Way

Post by spiderwrangler » Thu Dec 20, 2018 7:00 am

((I'll take an Animal Handling check then to get them to ride straight towards the monster.))

Colji-snake slithers up to the monstrosity, attempting to tangle it up in his jade coils, but it avoids him easily, all three heads, then six more turning towards him.

Image

Renny
Dornikal (Raging +)
Tess
Ily
Galt
Holger (Currently 160 ft East of the snake monster)
Coljin
Ulmwin <-----------------<<<
Szartha
Maji (Raging +)
Zephyr
Randy
Tren
Mules
Three Snake Monster (has half cover if you're shooting over Coljin, Dornikal, Renny or Galt)
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