Page 665 of 939

Re: The Sundered Way

Posted: Fri Dec 07, 2018 2:39 pm
by Lurks_In_Shadows
Randy helps with the burial, salutes the grave with the lit sword, and then proceeds back to the caravan. He unobtrusively sticks nearer Tess until he sees how the group reacts. Once he's sure that everyone is more or less accepting things, he'll go back to scouting.

perception: 1d20+3 = [16] = 19

Re: The Sundered Way

Posted: Fri Dec 07, 2018 2:44 pm
by Rodgeir
Dornikal will return to rear guard watch.

He is bringing his A game as he wonders who else is in disguise and what they are running from.

Rear guard perception 3: 1D20+4 = [1]+4 = 5

Re: The Sundered Way

Posted: Fri Dec 07, 2018 3:05 pm
by thinkslogically
Nem gives Holger a mischievous smile as she heads back to the carts. "Do you think they'll notice?"

When Randy gets back to the caravan, Nem is waiting to speak to him.

"I'd like those bracelets, love."

Re: The Sundered Way

Posted: Fri Dec 07, 2018 3:16 pm
by Lurks_In_Shadows
Randy hands them over.

"If you want to talk about anything, I'll be up front." He gives her a smile and a squeeze on the shoulder and moves up to take his scout position about 50 ft. forward again.

Re: The Sundered Way

Posted: Fri Dec 07, 2018 3:34 pm
by thinkslogically
She smiles and squeezes his hand back. "I'll talk to you when we camp."

She shrugs off her gear, tosses it inside her comfy cart and hops up after them. After a bit of fussing over the cushions, she pulls out her spellbook and begins casting Identify as a ritual on both the shackles and the ring.

Spider:
► Show Spoiler

Re: The Sundered Way

Posted: Fri Dec 07, 2018 3:43 pm
by Theis2
Holger will give Tess an oblivious look of not understanding what she means.

"Notice what?"

He can't help but chuckles and smiles shortly after she reacts to that, ready to tease her a bit more.

"Lack of makeup makes you seem almost inhumane. Glad to see this side of you outside the wagon though."

When Tess asks for the bracelets he'll turn serious though.

"I thought a bit about it and come the the conclusion that we should use them instead. Find a scrying spell and use them as a focus to locate the previous owner or the creator of them."

Re: The Sundered Way

Posted: Fri Dec 07, 2018 4:04 pm
by thinkslogically
Nem's eyes flash angrily when Holger suggests using the damned things, but it fades when she hears what he's actually suggesting. She just looks exhausted.

"I... don't know if I can do that.

Love, I've been running away from this a long time and I'm not ready to go looking for it again. Today is already a lot. Just this. I just want that to be enough."

She kisses his cheek and hops up to the wagon.

Re: The Sundered Way

Posted: Sat Dec 08, 2018 12:43 am
by spiderwrangler
Dornikal, Coljin and Randy see to the mortal remains of the woman, swaddled in the red scarf Tess left behind to contain them. Any pretense shed, she walks towards the caravan with Holger, horns and eyes out (so maybe a bit of pretense, if she's not letting the tail free) followed a few minutes later by those seeing to the burial.

Szartha, Galt and Tren react with varying levels of surprise at her horned, casual appearance. Which may or may not be noticed by Tess, depending on her level of interest in what they seem to think.
The dragonborn nods, as if a few nagging thoughts click into place, while Galt raises a finger as if to ask a question, only to be roundly, but quietly, chastised by Tren, who speaks to him for a few moments, before she nods and smiles apologetically in Tess's direction.

Tess climbs aboard the wagon, and handing her reigns off to (Holger?), pulls out her spellbook and begins poring over it.
► Show Spoiler

Re: The Sundered Way

Posted: Sat Dec 08, 2018 4:06 am
by Theis2
Holger will direct the kiss to his lips instead before holding her close to him.

"WE definitely can! It won't happen for some time but when it does, I'll be ready. So will Ulmwin, Randy, even Zephyr will leap to your side and the rest will too! We'll do it without you if we have to, because there are others in this world that deserves the joy you and her had from gaining your freedom."

Holger will gesture towards the resting place of the former captive.

"Hers was undeservedly brief, but her dancing suggested that even that was better than before. For now let's just focus on mourning her passing, celebrate her freedom and tell her story as she would have wanted it to be."

Holger will let Tess go into the wagon smiling tenderly at her. He'll find Ulmwin to brush off some of the seriousness of all this before taking the reigns of the wagon instead of Tess.


"Think I should make claim on Randy's part of the loot from the snake temple? He said he would offer it to me in case I wasn't cursed. I'm now less cursed than the rest of you and haven't been more cursed than he was in the first place so think it'll apply?"

((Nice of you to post a link back to that moment Thinks, I had forgotten about Randy's promise of treasure for not being additionally cursed :lol: ))

Re: The Sundered Way

Posted: Sat Dec 08, 2018 7:38 am
by thinkslogically
"Fork. Fork fork fork."

Nem takes off the ring (holding it) and goes up to the front of the cart to sit next to Holger. She doesn't say anything, just leans against him and watches the road for a while.

((The tail requires a little tailoring, but she'll do that at camp))

Re: The Sundered Way

Posted: Sat Dec 08, 2018 8:00 am
by Lurks_In_Shadows
(( Not additionally cursed. Just cursed. Holger was claiming immunity if I recall...))

Re: The Sundered Way

Posted: Sat Dec 08, 2018 8:40 am
by Theis2
Holger will put his arm around Tess and just silently try to comfort her for now.

((Holger didn't claim anything other than releasing the skeletons was just as surprising to him as to the rest :P
It seemed more about if Randy was wrong about Holger being cursed in a way affecting his personality. Not bringing it up to actually grab your loot, Holger just want to gloat a bit about being less cursed than the rest of you after all the shit he got that night. He's trying to keep his grudge somewhat friendly and jokingly now, rather than being full on angry about it :P))

Re: The Sundered Way

Posted: Sat Dec 08, 2018 9:06 am
by Lurks_In_Shadows
(( Eh. If Holger were to ask nicely and give a good reason for it, Randy'd probably give it to him. Randy tends to be more group centered. ))

Re: The Sundered Way

Posted: Sat Dec 08, 2018 3:10 pm
by Arch Lich Burns
Maji trots in front of the other wagons, oblivious of what happened and eager to see the dragonborn tribe.

Re: The Sundered Way

Posted: Mon Dec 10, 2018 6:10 am
by spiderwrangler
You travel on through the rest of the evening, with Maji taking over one of the wagons for half of the day, you're able to keep on pace, reaching the well by morning. However, the metal cap at the top of the well is partially mounded over by sand, a dune having shifted and buried half of the camp.

Re: The Sundered Way

Posted: Mon Dec 10, 2018 7:06 am
by Rodgeir
Dornikal proceeds to clean off the well as best he can.

Re: The Sundered Way

Posted: Mon Dec 10, 2018 7:08 am
by spiderwrangler
((Just for the sake of letting the dice speak, let's have an Athletics check?))

Re: The Sundered Way

Posted: Mon Dec 10, 2018 7:15 am
by Rodgeir
Clearing some sand athletically: 1D20+6 = [20]+6 = 26


Dornikal clears the well...then a few dunes out of the way.

Re: The Sundered Way

Posted: Mon Dec 10, 2018 7:26 am
by spiderwrangler
Dornikal tucks to with a shovel, and in a surprisingly short amount of time, not only has the lid cleared, but undercuts the dune to release any pent up avalanches from sweeping down and burying his efforts. As he does, the dune face slips, but is diverted and collapses harmlessly to the side.

"I'd say you earned yourself a pass on bucket duty.", Galt calls out, gesturing for the newly un-horsed Maji to help him with the lid to the well. In relatively short order, buckets of fresh water are being drawn up and provided for the mules, as well as topping up your stores.

It's after midday when the droning buzz of the dunes starts up again... jolting you out of your rest.

((If you're attempting to sleep through it again, it'll be another WIS save.))

Re: The Sundered Way

Posted: Mon Dec 10, 2018 7:34 am
by Arch Lich Burns
Maji helps Galt lift the metal lid.

Wis check: 1D20+5 = [11]+5 = 16
Tonight Maji sleeps decently enough not to get exausted.

Re: The Sundered Way

Posted: Mon Dec 10, 2018 7:38 am
by M0rtimer
Ulmwin is gonna be looking for some kind of clothing scrap he can plug in his ears to try and stifle the noise after last night... A reasonable man might consider that's gonna leave him at a disadvantage if something actually important is gonna happen, but that's not really on the forefront of an already rather sleep deprived gnome.

Re: The Sundered Way

Posted: Mon Dec 10, 2018 7:45 am
by Lurks_In_Shadows
Wisdom: 1d20+3 = [5] = 8

Randy spends another hot day wishing he could hide his head under a pillow without suffocating.

Re: The Sundered Way

Posted: Mon Dec 10, 2018 7:49 am
by M0rtimer
WIS save: 1D20+1 = [10]+1 = 11


Ulmwin manages to sleep... Barely.

Re: The Sundered Way

Posted: Mon Dec 10, 2018 7:58 am
by NotStickFigures

Re: The Sundered Way

Posted: Mon Dec 10, 2018 8:03 am
by Rodgeir
Sleeping during the buzz: 1D20+2 = [12]+2 = 14


Dornikal is tired enough to sleep through the buzz.