The Wandering Archipelago (OOC)

Home to all current Forum Games.
User avatar
Rodgeir
Practiced Orator
Posts: 7557

Re: The Wandering Archipelago (OOC)

Post by Rodgeir » Sat Feb 03, 2018 4:46 am

How much equipment did the group grab from the lizardfolk? Beyond the bow and arrows, shield and javelins Varsk grabbed and the bow and arrows Syli grabbed did we take anything else?

User avatar
WearsHats
Global Moderator
Global Moderator
Posts: 7384
UStream Username: WearsHats
Location: Third star to the left, and straight on until midafternoon.

Re: The Wandering Archipelago (OOC)

Post by WearsHats » Sat Feb 03, 2018 5:42 am

Kal is asleep, right?

(Wish I could do that...)
Mostly offline/inactive due to chronic health issues. PM me if you really need attention.

"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib

Some potentially informative links, should you be interested:
► Show Spoiler

User avatar
Arch Lich Burns
Will NOT Shut Up!
Posts: 17412
UStream Username: burnsbees
Location: Behind you
Contact:

Re: The Wandering Archipelago (OOC)

Post by Arch Lich Burns » Sat Feb 03, 2018 5:43 am

Gwen only brought her equipment except the animal cage, she thought we would go back to the camp.

User avatar
spiderwrangler
Game Master
Posts: 21091

Re: The Wandering Archipelago (OOC)

Post by spiderwrangler » Sat Feb 03, 2018 7:08 am

I have a shortbow and arrows too.
Games I GM:
► Show Spoiler
Games I play in:
► Show Spoiler

User avatar
thinkslogically
Game Master
Posts: 17223
Location: Florida

Re: The Wandering Archipelago (OOC)

Post by thinkslogically » Sat Feb 03, 2018 7:11 am

Yup Kal is currently asleep.

I can't remember how much you guys found offhand, but it's in a post somewhere recently. Basically you found a small number of javelins, machetes, a couple of spiked shields and a bunch of bows and arrows. I don't think there was anything else.

User avatar
Rodgeir
Practiced Orator
Posts: 7557

Re: The Wandering Archipelago (OOC)

Post by Rodgeir » Sat Feb 03, 2018 7:14 am

I was mostly wondering if whatever we didn't grab was left (suspiciously) by the tower or it was gathered and brought with.

Mostly thinking that stuff would be possible trade goods with the jungle woman's group.

User avatar
thinkslogically
Game Master
Posts: 17223
Location: Florida

Re: The Wandering Archipelago (OOC)

Post by thinkslogically » Sat Feb 03, 2018 7:26 am

I don't know where you left it all, but you didn't know she had a group when you went looking for her. I assume it was hidden in the tower and you took what you wanted.

User avatar
Rodgeir
Practiced Orator
Posts: 7557

Re: The Wandering Archipelago (OOC)

Post by Rodgeir » Sat Feb 03, 2018 7:55 am

And the only person that found out she had a group wandered off into the woods like a pro...

I figured it had been mostly left, no reason to pack it along, but wanted to be sure I hadn't missed anything. I am glad it was hidden - ish otherwise the whole hiding the bodies thing would have been a bit of a waste. Either way it will most likely be found by the lizards or her group (should they come looking).

User avatar
thinkslogically
Game Master
Posts: 17223
Location: Florida

Re: The Wandering Archipelago (OOC)

Post by thinkslogically » Sat Feb 03, 2018 8:01 am

Nah, you guys weren't super specific on what you did, but you spent long enough clearing up the battlefield and collecting gear that it would be reasonable to assume you'd not just left it in a massive "We did this" pile :lol:

User avatar
thinkslogically
Game Master
Posts: 17223
Location: Florida

Re: The Wandering Archipelago (OOC)

Post by thinkslogically » Sat Feb 03, 2018 3:32 pm

I'm just moving us on through the quiet parts for now, but if there's preparations you guys would like to make in case the night gets less quiet just let me know.

User avatar
Rodgeir
Practiced Orator
Posts: 7557

Re: The Wandering Archipelago (OOC)

Post by Rodgeir » Sat Feb 03, 2018 4:01 pm

Maybe Syli can have/suggest Gwen magic up something that would attract/frighten away a panther when she takes watch.

Varsk doesn't really know the extent of her ability but Syli probably would.

User avatar
thinkslogically
Game Master
Posts: 17223
Location: Florida

Re: The Wandering Archipelago (OOC)

Post by thinkslogically » Sat Feb 03, 2018 4:05 pm

Sure. Or you can wake her up now and have her do something. As long as you don't exert yourselves for more than an hour, the long rest still counts and you don't have to start over.

User avatar
spiderwrangler
Game Master
Posts: 21091

Re: The Wandering Archipelago (OOC)

Post by spiderwrangler » Sat Feb 03, 2018 4:07 pm

Disguise self as a large rodent person? Here kitty kitty kitty....
Games I GM:
► Show Spoiler
Games I play in:
► Show Spoiler

User avatar
thinkslogically
Game Master
Posts: 17223
Location: Florida

Re: The Wandering Archipelago (OOC)

Post by thinkslogically » Sat Feb 03, 2018 4:23 pm

:lol: what's the worst that could happen?

((PS the effects of the long rest won't kick in until 8 hours have passed))

User avatar
Rodgeir
Practiced Orator
Posts: 7557

Re: The Wandering Archipelago (OOC)

Post by Rodgeir » Sun Feb 04, 2018 4:07 am

Can you disguise self into an extension of the trunk or a clump of leaves that could hide others? Thinking if the lizards come towards the tree. Though this is maybe a good IC question after the perception results.

User avatar
Arch Lich Burns
Will NOT Shut Up!
Posts: 17412
UStream Username: burnsbees
Location: Behind you
Contact:

Re: The Wandering Archipelago (OOC)

Post by Arch Lich Burns » Sun Feb 04, 2018 5:41 am

Gwen can disguise herself as a humanoid so she can look like a lizard. She can use minor illusion to hopefully catch you two in it for foliage.

User avatar
Rodgeir
Practiced Orator
Posts: 7557

Re: The Wandering Archipelago (OOC)

Post by Rodgeir » Sun Feb 04, 2018 6:18 am

Probably better if we are all foliage since no one can speak draconic, if that is possible.

Not effective against a big cat that can smell us though...

User avatar
thinkslogically
Game Master
Posts: 17223
Location: Florida

Re: The Wandering Archipelago (OOC)

Post by thinkslogically » Sun Feb 04, 2018 6:54 am

Wears, I don't remember what Kal knows of the top of my head, but I'll take a spin through the thread and see what I can dig up :)

User avatar
thinkslogically
Game Master
Posts: 17223
Location: Florida

Re: The Wandering Archipelago (OOC)

Post by thinkslogically » Sun Feb 04, 2018 9:19 am

EDIT: Man this game thread is ENORMOUS! This might take a while, unless the rest of you guys can jump in?

I know what is happening overall, but I forget how much you've figured out yet and how much is still a mystery.

User avatar
Dlover
Game Master
Posts: 14130
Location: Somewhere. Probably.

Re: The Wandering Archipelago (OOC)

Post by Dlover » Sun Feb 04, 2018 9:24 am

Only thing of importance I think Kal skipped is that there are apparently multiple types of lizardmen here, which means several clans are gathering to this place for some reason.
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

User avatar
thinkslogically
Game Master
Posts: 17223
Location: Florida

Re: The Wandering Archipelago (OOC)

Post by thinkslogically » Sun Feb 04, 2018 9:36 am

Also the weird diseased-looking scales on the tattooed warriors maybe? But I don't know if Kal knows about that, or if he feels like sharing.

User avatar
Rodgeir
Practiced Orator
Posts: 7557

Re: The Wandering Archipelago (OOC)

Post by Rodgeir » Sun Feb 04, 2018 10:09 am

By different types of lizardfolk you mean the sightings of little ones mentioned at the meeting announcing the reward for the kidnapping? Were those confirmed? We haven't seen any sign of them but that doesn't mean they aren't out here.

User avatar
thinkslogically
Game Master
Posts: 17223
Location: Florida

Re: The Wandering Archipelago (OOC)

Post by thinkslogically » Sun Feb 04, 2018 10:21 am

((If you don't mind, I'm going to keep out of these discussions unless it's to clarify something I wrote. I don't want to give away a bunch of stuff by accident :P ))

User avatar
Arch Lich Burns
Will NOT Shut Up!
Posts: 17412
UStream Username: burnsbees
Location: Behind you
Contact:

Re: The Wandering Archipelago (OOC)

Post by Arch Lich Burns » Sun Feb 04, 2018 10:24 am

The gnome mentioned smaller lizards (kobolds) along with larger ones.

User avatar
Rodgeir
Practiced Orator
Posts: 7557

Re: The Wandering Archipelago (OOC)

Post by Rodgeir » Sun Feb 04, 2018 10:54 am

Thinks - absolutely! I was asking generally since I stopped reading around the time of the announcement to keep Varsk truly ignorant of the group's doings so I may have missed some general knowledge in between.

So the kobolds are fairly confirmed?

Post Reply