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Re: The Wandering Archipelago (OOC)

Posted: Mon Jun 11, 2018 2:19 am
by Rodgeir
Well, I would like to nominate Theis for his keeping Merric generally insane and incomprehensible. Makes for an entertaining read...

Re: The Wandering Archipelago (OOC)

Posted: Mon Jun 11, 2018 5:17 am
by thinkslogically
That'll be a lot of inspiration points :lol:

The idea is to reward a specific action rather than characteristics, but yes, if Merric does something particularly zealous then go ahead and nominate it :)

Re: The Wandering Archipelago (OOC)

Posted: Mon Jun 11, 2018 5:58 am
by Rodgeir
Well that is going to be hard to measure, he has set the bar pretty high for crazy.

Re: The Wandering Archipelago (OOC)

Posted: Wed Jun 13, 2018 10:45 am
by Theis2
Damn, seems I really sabotaged myself by going full crazy from the get go :lol:

But thanks for the nomination, I hope I get to truly live up to it later

Re: The Wandering Archipelago (OOC)

Posted: Wed Jun 13, 2018 1:16 pm
by thinkslogically
Lol! Nah, you just have to act on it in zealous ways :D speaking of, do I have your character sheet somewhere with your ideals, bonds, flaws etc? I think you made a myth-weaver's sheet but not sure...

Also, is anyone using d&d beyond at all? I'm trialling the free version at the moment and it looks pretty decent for character creation and management (though the extended content is behind a paywall). I don't think there's much for dms right now, but might be worth a look. I'm just not sure I want to spend too much on it all yet when I have the hard copy books...

Re: The Wandering Archipelago (OOC)

Posted: Wed Jun 13, 2018 2:06 pm
by Arch Lich Burns
thinkslogically wrote: Wed Jun 13, 2018 1:16 pm Lol! Nah, you just have to act on it in zealous ways :D speaking of, do I have your character sheet somewhere with your ideals, bonds, flaws etc? I think you made a myth-weaver's sheet but not sure...

Also, is anyone using d&d beyond at all? I'm trialling the free version at the moment and it looks pretty decent for character creation and management (though the extended content is behind a paywall). I don't think there's much for dms right now, but might be worth a look. I'm just not sure I want to spend too much on it all yet when I have the hard copy books...
Only free stuff to check spells and animals/creatures (mostly animals)

Re: The Wandering Archipelago (OOC)

Posted: Mon Jun 25, 2018 7:15 pm
by WearsHats
Theis2 wrote: Sat Jun 09, 2018 7:14 am What you have heard from Merric is a bit blasphemeous as he just denounced the known and well respected gods. He has reffered to his god as the true god and dweller of the deep, a god no one knows and Merric might be the only one regarding it as a god (that's up to Thinks).
I've been trying to think what Kal would make of that. Disrespecting his god is bad, of course. But he's out in the world to learn about other cultures and ways of seeing things. But a dweller of the deep that doesn't recognize the gods as gods sounds like demon worship. He's going to need to have a talk with Merric tonight. If I can remember. If I'm able to post. Still really wrecked. But I'm thinking he'll ask politely for more information about this god, trying to keep an open mind, and hoping it's not what he fears it is.

How far behind are we from the other group? Are we going to continue trying to find the lizard tribe or are we going to go back to check in with the rest of the party?

Re: The Wandering Archipelago (OOC)

Posted: Mon Jun 25, 2018 7:44 pm
by thinkslogically
You're about one full day behind the other group, who may or may not be Somewhere Else right now.

Otherwise, that sounds like an interesting conversation - if you want to have it here in the OOC now, I'm totally fine with that. I can collate the whole things together in due course for an update when the IC game gets to the next camp.

...Assuming neither Kal nor Merric is dead by then. If that happens, we'll just assume it happened through the day or something :)

Re: The Wandering Archipelago (OOC)

Posted: Mon Jun 25, 2018 7:46 pm
by Theis2
Looking forward to it :p

Re: The Wandering Archipelago (OOC)

Posted: Thu Jun 28, 2018 11:43 am
by thinkslogically
Since things are a little scattered in the thread at the minute, here's the state of things:

1. Kal is waiting on a response from Merric about gods.
2. Artho is waiting on a reply from Korrik about the path onwards.
3. Korrik and Merric are arguing over where to go

4. Looks like the consensus in the druid group is to wait for the elders. Is there anything specific you want to do in the meantime?

Re: The Wandering Archipelago (OOC)

Posted: Thu Jun 28, 2018 11:56 am
by spiderwrangler
((Am I correct in thinking that my previous low roll means I don't know where the bird got the other one, and thus don't know where any path might be?))

Re: The Wandering Archipelago (OOC)

Posted: Thu Jun 28, 2018 12:18 pm
by thinkslogically
You saw the direction the bird flew in for sure, and could figure out it must have been fairly close, because it's a bird and probably not very adept at untying knots.

So you didn't see exactly where it came from, but it's nothing a survival-check and a bit of perceiving wouldn't help with if you wanted to start looking :)

Re: The Wandering Archipelago (OOC)

Posted: Thu Jun 28, 2018 12:23 pm
by spiderwrangler
((Ok, I try not to inundate you with unasked for rolls. :D ))

I pull free the stick I'd untied the cloth from and head in the direction that the bird flew, using the stick to prod the swampy ground when I reach the edge of the dry(ish) land.

Survival; Perception: 1D20+2 = [7]+2 = 9
1D20+2 = [17]+2 = 19

Re: The Wandering Archipelago (OOC)

Posted: Thu Jun 28, 2018 12:35 pm
by thinkslogically
It's all good, I tend to wait for some indication of what you'd like to try and do before I ask, so we're probably getting stuck into a catch 22 :lol:

I'll update your rolls into the main thread.

Re: The Wandering Archipelago (OOC)

Posted: Thu Jun 28, 2018 1:16 pm
by Rodgeir
Varsk doesn't really have much to do at the druid camp so he would probably chat a bit with Tam and their other guide if he can be found.

Anyone around look battle mastery? ;)

Re: The Wandering Archipelago (OOC)

Posted: Thu Jun 28, 2018 1:22 pm
by spiderwrangler
thinkslogically wrote: Thu Jun 28, 2018 12:35 pm

I'll update your rolls into the main thread.
Oops, meant to put them there.

Re: The Wandering Archipelago (OOC)

Posted: Thu Jun 28, 2018 1:31 pm
by thinkslogically
@Rodgeir - not at this little camp, no :) if you're looking to spar, the large guy (whose name has left me) would probably give you a run for your money, if not actual training :)

What battlemaster perks are you interested in picking up?

Re: The Wandering Archipelago (OOC)

Posted: Thu Jun 28, 2018 4:06 pm
by Rodgeir
Was probably looking at riposte, parry and tripping.

Any thoughts on those?

Re: The Wandering Archipelago (OOC)

Posted: Thu Jun 28, 2018 4:23 pm
by thinkslogically
I play a battlemaster fighter in another RL campaign and those are the three I picked too. I love parry and riposte. Being able to hit someone back just for daring to TRY and hit you is just fucking fun. Trip is great for getting advantage on a next melee attack, or for slowing them down or forcing an OOA but I think I've maybe only used it once. A strength save at DC10 is pretty easy to beat. I LOVE parry/riposte though. Sweeping attack might be fun for crowd control, but it's pretty situational.

For a little more background, I also took the protection fighting style and the shield master feat (started as variant human I think, but we're also level 4) so I could run around saving the squishy PCs and being a murder hobo at the same time. They're also a ton of fun, but it depends on what flavour you're after really :D

Re: The Wandering Archipelago (OOC)

Posted: Thu Jun 28, 2018 4:59 pm
by Rodgeir
Varsk isn't much for protecting anyone but himself and is all about winning fights. Fighting dirty is the only fighting he knows. Trip seemed a good match and the other two are too good to pass up for something situational.

In the campaign I am running (which I decided to run because of this game) one of the fighters picked sweeping attack. He has used it 2-3 times for underwhelming damage. He also went with riposte and parry.

Re: The Wandering Archipelago (OOC)

Posted: Thu Jun 28, 2018 5:08 pm
by thinkslogically
Woop! What's the campaign about? I'm also running an RL one (because apparently I can't help myself), but it's a lot more focussed in scope.

Re: The Wandering Archipelago (OOC)

Posted: Thu Jun 28, 2018 6:10 pm
by Dlover
It's almost like everyone thinks retaliation strikes are fun. XD

Anyway, seems like there's not going to be much to do but train. For Mehr, that's preferably away from people and trees, so he doesn't set anything on fire.

Re: The Wandering Archipelago (OOC)

Posted: Thu Jun 28, 2018 6:23 pm
by thinkslogically
All right, give me a flavour of what you want to practice some time and we'll get to it.

Re: The Wandering Archipelago (OOC)

Posted: Thu Jun 28, 2018 7:12 pm
by Arch Lich Burns
Hmm....okay I have an idea while we are waiting.

Re: The Wandering Archipelago (OOC)

Posted: Thu Jun 28, 2018 8:56 pm
by Rodgeir
It's my first ever campaign, and actually the first time I ever played DnD in quasi-real life (playing on roll20), so I am testing some things out.

Spoilered cus it got long...
► Show Spoiler
Isn't the save on tripping attack 8+Prof+str mod? A 14 check is okay. Still not that hard to beat but maybe? Thinking mostly at range.