Tests and Trials
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: Tests and Trials
((oh! I forgot! Yes, Ves will cast light on Kroshav's shield again for him))
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- spiderwrangler
- Game Master
- Posts: 21091
Re: Tests and Trials
He gleefully waggles it about and proceeds to walk wherever anyone wants lights, but towards the front (behind the scouts).
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- Rodgeir
- Practiced Orator
- Posts: 7557
Re: Tests and Trials
((How far are you going in? Until you can't go any further?))
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: Tests and Trials
Back to where we found the shadows, then wherever it goes after I guess?
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- Rodgeir
- Practiced Orator
- Posts: 7557
Re: Tests and Trials
Encountering nothing thus far Ves decides to push further with the rest of the team at her back. They get to the point where Ves was attacked without incident and continue on.
The sound of what they determined must be a waterfall gets louder and louder as they head further in. The walls, floor and ceiling also begin to take on an increasingly rough, less worked appearance as well as becoming more narrow until they are forced to walk single file. After three hundred feet Ves spots what looks like an incomplete barrier partially blocking the hallway ahead.
The sound of what they determined must be a waterfall gets louder and louder as they head further in. The walls, floor and ceiling also begin to take on an increasingly rough, less worked appearance as well as becoming more narrow until they are forced to walk single file. After three hundred feet Ves spots what looks like an incomplete barrier partially blocking the hallway ahead.
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: Tests and Trials
((what kind of barrier? Can we pass it without too much trouble, or do we need to dig out way through?))
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- Dlover
- Game Master
- Posts: 14130
- Location: Somewhere. Probably.
Re: Tests and Trials
((If it's dirt then after loosening it some Lurn can try to make use of the gravedigging magicks only some in his church gain.))
"Is something wrong? If things become much narrower than this I will be unable to proceed."
"Is something wrong? If things become much narrower than this I will be unable to proceed."
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
- Rodgeir
- Practiced Orator
- Posts: 7557
Re: Tests and Trials
Hard to say exactly what it's made of at this distance. It looks like is it maybe large rocks piled up but it could be something else. Ves can see a gap that would allow everyone to squeeze through, except for Joe who could just go through normally. Dig/moving things could presumably expand the size of the gap.
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: Tests and Trials
"Something's blocking the way ahead. Not fully, but go carefully. Might be where all these creatures have been coming from..."
Ves moves carefully forward, keeping Kroshav and Lurn close behind, and takes a cautious look through the gap.
Stealth, Perception: 1D20+3 = [11]+3 = 14
1D20+3 = [6]+3 = 9
Ves moves carefully forward, keeping Kroshav and Lurn close behind, and takes a cautious look through the gap.
Stealth, Perception: 1D20+3 = [11]+3 = 14
1D20+3 = [6]+3 = 9
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- Rodgeir
- Practiced Orator
- Posts: 7557
Re: Tests and Trials
Ves moves slowly and cautiously forward and looks through the gap. Beyond she can see what looks like mist or spray after about 50 feet that partially blocks her view.
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: Tests and Trials
"I think the waterfall is this way. Let's clear some of this barrier in case we need to retreat quickly."
Ves will start pulling stones away from the gap with her hands to make the gap a little wider.
Ves will start pulling stones away from the gap with her hands to make the gap a little wider.
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- spiderwrangler
- Game Master
- Posts: 21091
Re: Tests and Trials
Kroshav provides lifting power where requested.
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- Rodgeir
- Practiced Orator
- Posts: 7557
Re: Tests and Trials
As Ves and Kroshav pull away the stones they notice that most of them are actually blocks and pieces of statues. Some of the faces of the statues are in relatively good shape.
((Not sure if Ves would recognize the face but go ahead and give me a religion roll for both Ves and Kroshav.))
The pair working together expand the hole until it is large enough step though without needing to squeeze much but will require a bit of ducking.
((Perception roll from Kroshav))
((Not sure if Ves would recognize the face but go ahead and give me a religion roll for both Ves and Kroshav.))
The pair working together expand the hole until it is large enough step though without needing to squeeze much but will require a bit of ducking.
((Perception roll from Kroshav))
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: Tests and Trials
Last edited by thinkslogically on Sun Jul 21, 2019 8:06 am, edited 1 time in total.
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- spiderwrangler
- Game Master
- Posts: 21091
Re: Tests and Trials
Games I GM:
Games I play in:
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- Rodgeir
- Practiced Orator
- Posts: 7557
Re: Tests and Trials
Ves hasn't a clue who is depicted but something about the faces tickles Kroshav's memory. He is so distracted by trying to remember he doesn't give the way ahead more than a quick glance. The rumble of water is quite loud now and he doubts he could hear anything anyways.
- spiderwrangler
- Game Master
- Posts: 21091
Re: Tests and Trials
"They look kinda familiar, but I can't place it."
He'll grab whichever seems the most familiar and see if Lurn or Joe can recognize it.
He'll grab whichever seems the most familiar and see if Lurn or Joe can recognize it.
Games I GM:
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- Rodgeir
- Practiced Orator
- Posts: 7557
Re: Tests and Trials
Kroshav hands a decapitated statue head back to Lurn.
((Religion roll from Lurn.))
((Religion roll from Lurn.))
- NotStickFigures
- Prattles on Unremittingly
- Posts: 3288
Re: Tests and Trials
Jaq isn’t liking that the way was blocked and is watching with his bow ready.
- Rodgeir
- Practiced Orator
- Posts: 7557
Re: Tests and Trials
Maq, who is actually Jaq, raises his bow. Just in case.
((As everyone is single file and Ves/Kroshav at a minimum are in front of Jaq a shot is going to be difficult.))
((As everyone is single file and Ves/Kroshav at a minimum are in front of Jaq a shot is going to be difficult.))
- NotStickFigures
- Prattles on Unremittingly
- Posts: 3288
Re: Tests and Trials
Well, if he wasn’t helping dig he thought he should look useful.
- Dlover
- Game Master
- Posts: 14130
- Location: Somewhere. Probably.
Re: Tests and Trials
Lurn looks at the statue's head with a frown, muttering an incantation of Guidance under his breath as he examines it.
Religion + Guidance: 1D20+1D4-1 = [5]+[4]-1 = 8
"Whoever it is, I find it strange that all the statues in this city have had their heads and faces removed for this. Other rubble, building blocks, would have been better. Why the statue heads? Including those in the cathedral."
Religion + Guidance: 1D20+1D4-1 = [5]+[4]-1 = 8
"Whoever it is, I find it strange that all the statues in this city have had their heads and faces removed for this. Other rubble, building blocks, would have been better. Why the statue heads? Including those in the cathedral."
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
- Rodgeir
- Practiced Orator
- Posts: 7557
Re: Tests and Trials
It's definitely depicting a female. She looks happy enough for not having a body. Lurn is unable to discern more than that.
Kroshav finally decides her name is Tira or something and is pretty sure she was a good goddess. Or at least not bad. She certainly looked happy!
The way is now mostly clear to proceed.
((The barrier is a blend of rubble that looks to be composed of assorted stones, building blocks and statues (not just heads). Give me an investigation roll to determine more about it and it's construction.))
Kroshav finally decides her name is Tira or something and is pretty sure she was a good goddess. Or at least not bad. She certainly looked happy!
The way is now mostly clear to proceed.
((The barrier is a blend of rubble that looks to be composed of assorted stones, building blocks and statues (not just heads). Give me an investigation roll to determine more about it and it's construction.))
- Dlover
- Game Master
- Posts: 14130
- Location: Somewhere. Probably.
Re: Tests and Trials
((Eh, not important enough to waste time on and fall behind.))
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
- spiderwrangler
- Game Master
- Posts: 21091
Re: Tests and Trials
"Her name's at the end of my tongue... Tina... Tonya.... Teri....Thera... Tira... Tira? Something like that. Think she's a good one, but can't 'member who prays to her."
He'll place her on a ledge so she has a better view.
He'll place her on a ledge so she has a better view.
Games I GM:
Games I play in:
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