Running the Monster Gauntlet: Escape (5e)

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spiderwrangler
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Re: Running the Monster Gauntlet: Escape (5e)

Post by spiderwrangler » Sun Aug 02, 2020 10:57 am

(oh, I just missed updating it.)
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Lurks_In_Shadows
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Re: Running the Monster Gauntlet: Escape (5e)

Post by Lurks_In_Shadows » Sun Aug 02, 2020 12:45 pm

((Gomz too))

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Rodgeir
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Re: Running the Monster Gauntlet: Escape (5e)

Post by Rodgeir » Sun Aug 02, 2020 1:11 pm

Underslem walks in and...

((Can he see anything? Or just faintly glowing moss?))

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Quarg
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Re: Running the Monster Gauntlet: Escape (5e)

Post by Quarg » Mon Aug 03, 2020 5:42 am

Fred turns back and looks at the others <Something down there moving around...>

((I thought I had gotten two hit die rolls for 9 healing)
Really...why are you reading this?

Eileen Ap'Fyretorr

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spiderwrangler
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Re: Running the Monster Gauntlet: Escape (5e)

Post by spiderwrangler » Mon Aug 03, 2020 6:47 am

spiderwrangler wrote: Sun Aug 02, 2020 10:57 am (oh, I just missed updating it.)
((I'll get that updated by the time you need those HP.))

The figures moving in front of the glowing bit are distant, maybe 300 feet down and out into the cavern. The path to the right will likely take you down there eventually.
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Rodgeir
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Re: Running the Monster Gauntlet: Escape (5e)

Post by Rodgeir » Mon Aug 03, 2020 7:27 am

<More light? I can use some fire!>

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spiderwrangler
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Re: Running the Monster Gauntlet: Escape (5e)

Post by spiderwrangler » Fri Aug 07, 2020 5:27 am

((Just marching down, sending someone ahead, bringing forth additional light? The goblin boss is the only one that can see well in here, the rest of you are kind of moving from patch of dim light to patch of dim light.))
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Dlover
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Re: Running the Monster Gauntlet: Escape (5e)

Post by Dlover » Fri Aug 07, 2020 6:05 am

((Sluj has no opposition to moving ahead of the group.))
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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Rodgeir
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Re: Running the Monster Gauntlet: Escape (5e)

Post by Rodgeir » Fri Aug 07, 2020 6:08 am

((Underslem is up for lighting things up, and is offering to do so.))

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Quarg
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Re: Running the Monster Gauntlet: Escape (5e)

Post by Quarg » Fri Aug 07, 2020 7:02 am

Fred waves over the goblin boss (I'm not sure who is the goblin boss) and points down...<Can you make out what is moving down there?>

(I'm all for going down but at the moment I think I want to confirm my suspision that we've got nasty bats down there...)
Really...why are you reading this?

Eileen Ap'Fyretorr

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spiderwrangler
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Re: Running the Monster Gauntlet: Escape (5e)

Post by spiderwrangler » Fri Aug 07, 2020 7:12 am

((They seem to be walking on the ground, rather than flying.))
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Dlover
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Re: Running the Monster Gauntlet: Escape (5e)

Post by Dlover » Fri Aug 07, 2020 7:30 am

Sluj, the gobbo, peers into the darkness, unsure of how much it will see.
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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Lurks_In_Shadows
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Location: In the Pharoh's mud pits, making bricks without straw.

Re: Running the Monster Gauntlet: Escape (5e)

Post by Lurks_In_Shadows » Fri Aug 07, 2020 10:09 am

Gomz, the big pig, sniffs the air for clues.

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spiderwrangler
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Re: Running the Monster Gauntlet: Escape (5e)

Post by spiderwrangler » Fri Aug 07, 2020 10:18 am

((Make some perception checks please!))
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Rodgeir
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Re: Running the Monster Gauntlet: Escape (5e)

Post by Rodgeir » Fri Aug 07, 2020 11:33 am

Underslem moves over to some glowing slime/mold and rubs it with it's meat hand. Does it come off? If it does it covers it's pointy metal with it to be able to see with. Careful like, of course.

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Dlover
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Re: Running the Monster Gauntlet: Escape (5e)

Post by Dlover » Fri Aug 07, 2020 8:28 pm

Perception: 1D20-1 = [3]-1 = 2
Despite having the best dark vision, Sluj can see nothing at all.
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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Lurks_In_Shadows
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Posts: 7630
Location: In the Pharoh's mud pits, making bricks without straw.

Re: Running the Monster Gauntlet: Escape (5e)

Post by Lurks_In_Shadows » Fri Aug 07, 2020 10:16 pm

boar perception: 1D20-2 = [3]-2 = 1
Pig Gomz apparently can't see or smell (maybe he has COVID?) and keeps stepping on whichever unfortunate is in front of him.

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spiderwrangler
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Re: Running the Monster Gauntlet: Escape (5e)

Post by spiderwrangler » Sat Aug 08, 2020 6:36 pm

As a few bumble around nearly blindly, Underslem harvests a bit of glowy fungus. It's not very bright, but does give dim light enough that he could read by, as long as he was no more than a foot away from the bit he carries. It's of limited use in seeing much farther in front of him.
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Rodgeir
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Re: Running the Monster Gauntlet: Escape (5e)

Post by Rodgeir » Sun Aug 09, 2020 12:18 am

Underslem is, understandably, very pleased with it's glowing point metal piece.

<We try somewhere else? I can't see anything, not going to be very much help here.>

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Dlover
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Re: Running the Monster Gauntlet: Escape (5e)

Post by Dlover » Sun Aug 09, 2020 3:47 am

<Need use blindsense, but find way back anyway, easier in bright place.>
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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Rodgeir
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Posts: 7557

Re: Running the Monster Gauntlet: Escape (5e)

Post by Rodgeir » Sun Aug 09, 2020 5:08 am

Underslem turns and heads back for the portal.

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Lurks_In_Shadows
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Location: In the Pharoh's mud pits, making bricks without straw.

Re: Running the Monster Gauntlet: Escape (5e)

Post by Lurks_In_Shadows » Sun Aug 09, 2020 6:48 am

BPG gives the darkness a suspicious snort and then turns around and heads back to the portal.

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spiderwrangler
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Re: Running the Monster Gauntlet: Escape (5e)

Post by spiderwrangler » Mon Aug 10, 2020 10:22 am

((Is the consensus to give up on the dark place for now? You can always come back if end up with a team better suited to this environment. If that's the case, does someone want to roll a d12 for the next portal?))
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Lurks_In_Shadows
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Re: Running the Monster Gauntlet: Escape (5e)

Post by Lurks_In_Shadows » Mon Aug 10, 2020 10:52 am


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The Lost
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Re: Running the Monster Gauntlet: Escape (5e)

Post by The Lost » Mon Aug 10, 2020 12:35 pm

Miasma will grab a shroom to eat on the go out of the portal.

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