Running the Monster Gauntlet: Escape (5e)
- Dlover
- Game Master
- Posts: 14130
- Location: Somewhere. Probably.
Re: Running the Monster Gauntlet: Escape (5e)
Attacks: 1D20+3 = [17]+3 = 20
1D6+1 = [6]+1 = 7
1D20+3 = [20]+3 = 23
1D6+1 = [5]+1 = 6
Second attack is a crit:
Crit Damage: 1D6 = [6] = 6
1D6+1 = [6]+1 = 7
1D20+3 = [20]+3 = 23
1D6+1 = [5]+1 = 6
Second attack is a crit:
Crit Damage: 1D6 = [6] = 6
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
- spiderwrangler
- Game Master
- Posts: 21091
Re: Running the Monster Gauntlet: Escape (5e)
Sluj is getting the hang of this new body, and rather effectively begins carving into it.
Slem sets a bit of forest on fire, while Gomz pulls back into the shrubs to regain his composure.
The beast pays Sluj back in part, tusks slamming into him.
Tusking Sluj: 1D20+5 = [19]+5 = 24
2D6+3 = [5, 4]+3 = 12
[/quote]
Slem sets a bit of forest on fire, while Gomz pulls back into the shrubs to regain his composure.
The beast pays Sluj back in part, tusks slamming into him.
Tusking Sluj: 1D20+5 = [19]+5 = 24
2D6+3 = [5, 4]+3 = 12
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- The Lost
- Indulges in Conversation
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- Lurks_In_Shadows
- Cures Light Wounds
- Posts: 7631
- Location: In the Pharoh's mud pits, making bricks without straw.
Re: Running the Monster Gauntlet: Escape (5e)
<If you kill it, let me have the bones! If I can't sneak, then at least I can fight! And one of you could ride me!>
- M0rtimer
- Global Moderator
- Posts: 14109
Re: Running the Monster Gauntlet: Escape (5e)
Gris meanwhile has been chasing his own tail.
(sorry, I kind of lost track of things! I'll probably idle until it seems everyone returns to the portal...)
(sorry, I kind of lost track of things! I'll probably idle until it seems everyone returns to the portal...)
- spiderwrangler
- Game Master
- Posts: 21091
Re: Running the Monster Gauntlet: Escape (5e)
Miasma's hooves thump its side.
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- Dlover
- Game Master
- Posts: 14130
- Location: Somewhere. Probably.
Re: Running the Monster Gauntlet: Escape (5e)
If the boar's still up after Fred acts, Sluj attacks again, but is clearly overconfident after its previous successes.
Attacks: 1D20+3 = [2]+3 = 5
1D6+1 = [1]+1 = 2
1D20+3 = [18]+3 = 21
1D6+1 = [1]+1 = 2
Attacks: 1D20+3 = [2]+3 = 5
1D6+1 = [1]+1 = 2
1D20+3 = [18]+3 = 21
1D6+1 = [1]+1 = 2
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
- spiderwrangler
- Game Master
- Posts: 21091
Re: Running the Monster Gauntlet: Escape (5e)
Rendered uncertain by the exchange, Fred stands wary and ready, while Sluj swings free, one blow connecting only glancingly.
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- Rodgeir
- Practiced Orator
- Posts: 7557
Re: Running the Monster Gauntlet: Escape (5e)
Underslem will keep shooting and backing up as far as it can but still be in range and maintain line of sight.
One trick pony firebolt blast!: 1D20+4 = [7]+4 = 11
1D10 = [8] = 8
One trick pony firebolt blast!: 1D20+4 = [7]+4 = 11
1D10 = [8] = 8
- spiderwrangler
- Game Master
- Posts: 21091
Re: Running the Monster Gauntlet: Escape (5e)
Slem backs off further, but that doesn't seem to help his aim.
((Gomz, do you want to actually hide? You can make a Stealth check.))
((Gomz, do you want to actually hide? You can make a Stealth check.))
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- Lurks_In_Shadows
- Cures Light Wounds
- Posts: 7631
- Location: In the Pharoh's mud pits, making bricks without straw.
Re: Running the Monster Gauntlet: Escape (5e)
Gomz tries to avoid notice, but the bush he's using doesn't seem to be big enough.
stealth: 1D20+3 = [5]+3 = 8
stealth: 1D20+3 = [5]+3 = 8
- spiderwrangler
- Game Master
- Posts: 21091
Re: Running the Monster Gauntlet: Escape (5e)
Gomz flows over some vegetation, unfortunately making it rustle...
The beast snorts and flings its head at Sluj again, but the tough amphibious warrior ducks behind his shield and avoids taking a hit.
Tusking Sluj: 1D20+5 = [7]+5 = 12 MISS
The beast snorts and flings its head at Sluj again, but the tough amphibious warrior ducks behind his shield and avoids taking a hit.
Tusking Sluj: 1D20+5 = [7]+5 = 12 MISS
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- The Lost
- Indulges in Conversation
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- spiderwrangler
- Game Master
- Posts: 21091
Re: Running the Monster Gauntlet: Escape (5e)
Miasma flails, but misses.
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- spiderwrangler
- Game Master
- Posts: 21091
Re: Running the Monster Gauntlet: Escape (5e)
Fred keeps warily dodging.
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- Dlover
- Game Master
- Posts: 14130
- Location: Somewhere. Probably.
Re: Running the Monster Gauntlet: Escape (5e)
Sluj keeps up the attacks, but still only manages scratches.
Attacks: 1D20+3 = [16]+3 = 19
1D6+1 = [2]+1 = 3
1D20+3 = [18]+3 = 21
1D6+1 = [1]+1 = 2
Attacks: 1D20+3 = [16]+3 = 19
1D6+1 = [2]+1 = 3
1D20+3 = [18]+3 = 21
1D6+1 = [1]+1 = 2
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
- spiderwrangler
- Game Master
- Posts: 21091
Re: Running the Monster Gauntlet: Escape (5e)
Sluj carves into it and its legs buckle, blood pouring down, before tossing its mighty head and bellowing as it regains its footing.
Slem ignites another shrub, the first has caught and is burning steadily...
Slem ignites another shrub, the first has caught and is burning steadily...
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- Quarg
- .
- Posts: 5400
Re: Running the Monster Gauntlet: Escape (5e)
Looks at the nasty forum eating his posts...
Alright this piggy has to die but right now...Fred grabs the burning bush and stuffs it in the pig's face...hoping that the instinct of survival will make it run off...
Alright this piggy has to die but right now...Fred grabs the burning bush and stuffs it in the pig's face...hoping that the instinct of survival will make it run off...
- Dlover
- Game Master
- Posts: 14130
- Location: Somewhere. Probably.
Re: Running the Monster Gauntlet: Escape (5e)
(Why try to chase it away though? It's on its last legs, it's been focused on me with high AC, and even if it does knock someone back to base form we've got two powerful bodies to take over.)
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
- Lurks_In_Shadows
- Cures Light Wounds
- Posts: 7631
- Location: In the Pharoh's mud pits, making bricks without straw.
Re: Running the Monster Gauntlet: Escape (5e)
Gomz stays where he is in the bushes.
- spiderwrangler
- Game Master
- Posts: 21091
Re: Running the Monster Gauntlet: Escape (5e)
The beast tears into Sluj, rending his flesh beyond his ability to stabilize it's structure, the translucent good splashing down as he reforms his oblex self out of the wreckage.
Tusking Sluj: 1D20+5 = [18]+5 = 23
2D6+3 = [3, 5]+3 = 11
Tusking Sluj: 1D20+5 = [18]+5 = 23
2D6+3 = [3, 5]+3 = 11
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- Quarg
- .
- Posts: 5400
Re: Running the Monster Gauntlet: Escape (5e)
Fred is angered and now will attack on his turn...
Attack!: 1D20+3 = [15]+3 = 18
1D6+1 = [6]+1 = 7
1D20+3 = [16]+3 = 19
1D6+1 = [5]+1 = 6
Attack!: 1D20+3 = [15]+3 = 18
1D6+1 = [6]+1 = 7
1D20+3 = [16]+3 = 19
1D6+1 = [5]+1 = 6
- The Lost
- Indulges in Conversation
- Posts: 854
Re: Running the Monster Gauntlet: Escape (5e)
Miasma will try to donkey kick the snout off the pig. [1d20+2] = 17+2 = 19[1d4+2] = 4+2 = 6
- spiderwrangler
- Game Master
- Posts: 21091
Re: Running the Monster Gauntlet: Escape (5e)
Miasma's hooves crunch into the snout and it goes a bit across eyed before toppling to the ground.
Slem's brush fires continue burning...
Slem's brush fires continue burning...
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