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RtMG:E OOC

Posted: Mon Feb 24, 2020 1:04 pm
by spiderwrangler
Current Party Statblocks
Slem (Rodgeir)
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Sluj (Dlover)
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Gomz (Lurks)
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Gris (M0rtimer)
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F.R.E.D. (Quarg)
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Miasma (Burns)
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Re: RtMG:E OOC

Posted: Mon Feb 24, 2020 4:39 pm
by M0rtimer
Didn't have time today, but I'll find some time to post tomorrow. :)

Re: RtMG:E OOC

Posted: Mon Feb 24, 2020 10:28 pm
by Lurks_In_Shadows
:chuckle: A different twist on Horror-survival. We're the horrors!

Re: RtMG:E OOC

Posted: Tue Feb 25, 2020 9:57 am
by Quarg
My apologies that my post took a bit of liberties with the story but I wanted a reason to be called Fred...and the idea that maybe underling has done some things to poor little, er harmless?, oozes

Re: RtMG:E OOC

Posted: Tue Feb 25, 2020 10:55 am
by Arch Lich Burns
Ooooooh you get to play as horrors? Is it too late to be one?

Re: RtMG:E OOC

Posted: Tue Feb 25, 2020 11:10 am
by spiderwrangler
Hop on in!

Schlorp on in!

Re: RtMG:E OOC

Posted: Tue Feb 25, 2020 1:47 pm
by M0rtimer
My blob will also be named Gris. :)

Re: RtMG:E OOC

Posted: Tue Feb 25, 2020 1:49 pm
by Rodgeir
Piggy!

Re: RtMG:E OOC

Posted: Thu Feb 27, 2020 7:13 am
by Quarg
I thought our damage was 1d4+3?

Re: RtMG:E OOC

Posted: Thu Feb 27, 2020 8:42 am
by Rodgeir
1d4+3 bludgeoning and then an additional 1d4 pyschic damage.

Our ooze bodies are far superior to the meat bodies we wear...so far.

Re: RtMG:E OOC

Posted: Thu Feb 27, 2020 9:41 am
by Quarg
So to be clear...we have rats in a stable with a Mule and Monkeys in another room right?

Re: RtMG:E OOC

Posted: Thu Feb 27, 2020 9:59 am
by spiderwrangler
We have rats in a lab room, another room has monkeys, and a third room has a half dozen mules in a stable.

Yeah I kind of think even without the home brew additions the oblex spawn are superior to a lot of the CR 1/4 creatures. Will have to start throwing some half CR stuff at you.

Re: RtMG:E OOC

Posted: Thu Feb 27, 2020 10:28 am
by Quarg
Ah, I thought we had opened a stable with a bunch of rats inside...

Thanks for the clarity there...

Re: RtMG:E OOC

Posted: Fri Feb 28, 2020 7:06 am
by Rodgeir
Based on the description I am guessing that golems and the like are immune to our loving embrace?

It would also exclude any demon, devil or yugoloth that disappears when killed?

Also, we could potentially use the bones of a giant creature or is there a size limitation?

Re: RtMG:E OOC

Posted: Fri Feb 28, 2020 7:20 am
by spiderwrangler
Might make some bone exceptions along the way, and was considering 'leveling' your base forms as you go, if you're facing a dragon and get dropped out of whatever form into a tiny ooze, you're probably good as dead anyway.

Something like your HD goes up by 1 with each CR creature you can inhabit, and your size increases as you take on larger and larger forms. Damage scaling similar to how cantrips scale with level. If I keep it based on that, if you've taken on a CR 5 form, and get knocked out of it, you'd be somewhere bigger than Tiny, but would have a total of 9 1d4 HD, and would do 2d4+3 bludgeoning and 2d4 psychic in your oblex form.

Re: RtMG:E OOC

Posted: Sat Feb 29, 2020 10:10 am
by Quarg
Er...So our Hp should be 9d4+8 so 26?

Re: RtMG:E OOC

Posted: Sat Feb 29, 2020 10:24 am
by spiderwrangler
In the future, it may go up, for now, you're little guys with less. Your stats in the blocks in the first post will be kept current.

Re: RtMG:E OOC

Posted: Sat Feb 29, 2020 2:33 pm
by Quarg
No I was referring to the example above 9d4 averages to 18 which is our current hit points.....

Re: RtMG:E OOC

Posted: Sat Feb 29, 2020 2:55 pm
by spiderwrangler
Your current HP is 18, from 4d4+8. If you take on a CR 5 form, and we bump you up 5 HD, you'd then be 9d4+18.

Re: RtMG:E OOC

Posted: Sat Feb 29, 2020 6:10 pm
by Quarg
Okay...but where is the +18 from??

And why after years of playing this game, did someone just point out the disengage ability??? :wall:

So...many...dead....characters....

Re: RtMG:E OOC

Posted: Sat Feb 29, 2020 6:43 pm
by spiderwrangler
The base oblex spawn is 4d4 + 8, for an average of 18 HP. The static number added to the dice roll is just the CON modifier multiplied by the number of HD. Since they have a +2 CON and 4 HD, then it's a +8. If we go with adding a HD with every CR you gain the form of, by the time you are able to take on a CR 5 creature, if you drop back to your base form, you'd have 9 HD multiplied by your +2 CON, for +18.

Of course, that would sort of be assuming that you drop back to Tiny with the return to your oblex form. As a rule of thumb (don't know of any exceptions off the top), Tiny creatures have d4 HD, Small have d6, Medium d8, Large d10, Huge d12 and Gargantuan d20.

As for disengaging... pour one out for all your dead characters. :(

It's the sort of thing that I default to not bringing up while running games, as I don't want to overly influence player choice, but I guess I had been operating on the assumption that people knew it existed...

Re: RtMG:E OOC

Posted: Sun Mar 01, 2020 5:11 am
by Dlover
Disengage also isn't a cure-all for being in melee. Sure, no opportunity attacks, but you can't sprint, so your base movement has to be higher than that of the enemies you're disengaging from, or you need to be running to some present allies, else they'll just catch up with you that turn and hit you anyway. In this case, I'm suggesting it with the hope that you can reach the door and slip out in one move, or get somewhere the mules can't.

Re: RtMG:E OOC

Posted: Mon Mar 02, 2020 6:41 am
by M0rtimer
Also Gris will be using... 3 hit dice, given how low he is. I'll try and roll when I'm off work, if I remember.

Re: RtMG:E OOC

Posted: Tue Mar 03, 2020 2:06 pm
by spiderwrangler
I've updated statblocks for all of you (except Fork), if you hadn't already looked up your forms.

Re: RtMG:E OOC

Posted: Wed Mar 04, 2020 7:01 pm
by spiderwrangler
Just as a heads up, I'm headed out of town for a week starting Saturday, I'll still be able to update roughly daily, but won't be able to produce any new statblocks for any forms you take on over that time.