OOC: darkness and daggers
- LAYF
- Discussion Moderator
- Posts: 7100
- Location: 5 degrees to the north of the first point on the last square!
- Contact:
OOC: darkness and daggers
OOC: All players non character talk and (non players talk in general) in here.
So...
Q/A
Q's From GM:
Q: Would you guys like all talk updates (That is, if the players all talk/ask questions, I'll respond whenever I'm online and have the time, instead of awaiting a full update... this way some updates will go faster and you'll not have to wait for a graphical update unless something actually happens)`
A: Yes.
Q:
A:
Q:
A:
Q:
A:
Q:
A:
Q:
A:
So...
Q/A
Q's From GM:
Q: Would you guys like all talk updates (That is, if the players all talk/ask questions, I'll respond whenever I'm online and have the time, instead of awaiting a full update... this way some updates will go faster and you'll not have to wait for a graphical update unless something actually happens)`
A: Yes.
Q:
A:
Q:
A:
Q:
A:
Q:
A:
Q:
A:
-Best regards LAYF
- WearsHats
- Global Moderator
- Posts: 7384
- UStream Username: WearsHats
- Location: Third star to the left, and straight on until midafternoon.
Re: OOC: darkness and daggers
Yeah, if we're just trying to have a dialog, get some information, and are waiting on that before we act, I think a talk update is in order. Or if talking doesn't interfere with actions.
Mostly offline/inactive due to chronic health issues. PM me if you really need attention.
"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib
Some potentially informative links, should you be interested:
"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib
Some potentially informative links, should you be interested:
► Show Spoiler
- Dlover
- Game Master
- Posts: 14130
- Location: Somewhere. Probably.
Re: OOC: darkness and daggers
Agreed.
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
- Patdragon
- Game Master
- Posts: 2288
- Location: Isle of Wight
Re: OOC: darkness and daggers
sounds the best way for this to work.
► Show Spoiler
- Karn, Silver golem
- LAYF
- Discussion Moderator
- Posts: 7100
- Location: 5 degrees to the north of the first point on the last square!
- Contact:
- WearsHats
- Global Moderator
- Posts: 7384
- UStream Username: WearsHats
- Location: Third star to the left, and straight on until midafternoon.
Re: OOC: darkness and daggers
The orc takes an arrow from his quiver? How much freedom of movement does he have while bound by plants?
Mostly offline/inactive due to chronic health issues. PM me if you really need attention.
"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib
Some potentially informative links, should you be interested:
"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib
Some potentially informative links, should you be interested:
► Show Spoiler
- LAYF
- Discussion Moderator
- Posts: 7100
- Location: 5 degrees to the north of the first point on the last square!
- Contact:
Re: OOC: darkness and daggers
At this level "binds your enemy in place till he can get free" is all it does... he cannot rotate or move from the spot...
-Best regards LAYF
- WearsHats
- Global Moderator
- Posts: 7384
- UStream Username: WearsHats
- Location: Third star to the left, and straight on until midafternoon.
Re: OOC: darkness and daggers
So he can move his arms, but not his legs. Good to know.
Mostly offline/inactive due to chronic health issues. PM me if you really need attention.
"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib
Some potentially informative links, should you be interested:
"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib
Some potentially informative links, should you be interested:
► Show Spoiler
- LAYF
- Discussion Moderator
- Posts: 7100
- Location: 5 degrees to the north of the first point on the last square!
- Contact:
Re: OOC: darkness and daggers
Yea... Sorry if that was unclear... Guess its not explained well enough... but "Total immobilization" was supposed to be an upgrade to it...
-Best regards LAYF
- LAYF
- Discussion Moderator
- Posts: 7100
- Location: 5 degrees to the north of the first point on the last square!
- Contact:
Re: OOC: darkness and daggers
*Removed spoilerWearsHats wrote:My plan is to become Gambit. Find throwable objects, freeze them, and turn a contact trap power into a ranged attack. Right now, I don't really have a weapon, and very little fighting skill.
Okay... that is nice to know...
I'm not sure yet how fast I'll do "Advancement"
But what do you guys like, fast? really fast? slow or?
This dungeon is meant as an intro, so its short... but would you like:
Points
-per battle
-per defeated opponent
-per room
-per dungeon
-mission
-mile stone (small goals)
points are used to advance your character between levels.
when you advance in a level you may advance/train abilities you already have or train endurance/power
... price system is simple...
advancements costs 1 point in level 1, 2 in level 2, 3 in 3 and so on.
you gain a level when you have advanced 5 times.
when you gain a level you gain:
-ability or 1 health
-2 endurance or 2 power
-Best regards LAYF
- WearsHats
- Global Moderator
- Posts: 7384
- UStream Username: WearsHats
- Location: Third star to the left, and straight on until midafternoon.
Re: OOC: darkness and daggers
I think you know better than I do how to pace these things. And I'm willing to go along with the experiment.
Right now, though, I can bind one enemy per turn and maybe make frost arrows. Otherwise, I'm kind of useless in a fight. Which is what I get for building a somewhat rounded support character rather than a fighter.
So, yeah, wouldn't mind leveling up soon. But you know what we're up against, how the system works, etc. I trust your judgement.
Right now, though, I can bind one enemy per turn and maybe make frost arrows. Otherwise, I'm kind of useless in a fight. Which is what I get for building a somewhat rounded support character rather than a fighter.
So, yeah, wouldn't mind leveling up soon. But you know what we're up against, how the system works, etc. I trust your judgement.
Mostly offline/inactive due to chronic health issues. PM me if you really need attention.
"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib
Some potentially informative links, should you be interested:
"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib
Some potentially informative links, should you be interested:
► Show Spoiler
- Dlover
- Game Master
- Posts: 14130
- Location: Somewhere. Probably.
Re: OOC: darkness and daggers
I'd say either per opponent or per room, at least to see how they go at first.
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
- Patdragon
- Game Master
- Posts: 2288
- Location: Isle of Wight
Re: OOC: darkness and daggers
I don't mind on this. maybe per rest, or per room.
► Show Spoiler
- Karn, Silver golem
- LAYF
- Discussion Moderator
- Posts: 7100
- Location: 5 degrees to the north of the first point on the last square!
- Contact:
Re: OOC: darkness and daggers
Okay, we will take this game "per encounter" and then see in later games...
Update will be tomorrow or Wednesday... I'm a bit occupied currently
Update will be tomorrow or Wednesday... I'm a bit occupied currently
-Best regards LAYF
- Patdragon
- Game Master
- Posts: 2288
- Location: Isle of Wight
Re: OOC: darkness and daggers
So have we lost you again LAYF? Is this on hold or a stop?
► Show Spoiler
- Karn, Silver golem
- LAYF
- Discussion Moderator
- Posts: 7100
- Location: 5 degrees to the north of the first point on the last square!
- Contact:
Re: OOC: darkness and daggers
Nope, not lost, just a lot to do currently... Hope to Update in the weekend...
-Best regards LAYF
- Patdragon
- Game Master
- Posts: 2288
- Location: Isle of Wight
Re: OOC: darkness and daggers
Okdoky
► Show Spoiler
- Karn, Silver golem