Turn 250
¯¯¯¯¯¯¯¯¯
"Wait! In case of problems!" Sussura casts a Shield spell on Walks, which she knows won't last the whole journey but is better than nothing.
"Thanks, little one. I will hurry to get back before any of you get into trouble" he winks at her before he runs off.
"Okay, we got no time to waste" Wants focuses their minds back on the next task ahead of them.
"We should get some undeads to kill. Which way to go, Damns?"
"Just let us keep following the river, so north it is."
They follow his lead, and soon some fresh cart tracks along a little creek running into the bigger river. When Damns and Sussura check it on the list, they are sure it is one of the waterbodies on the list from the undead, which they want to poison.
"It is one of the spots on the list." Damns informs the rest.
At the orc stronghold, Coats climbs down the wall to check on the undead. They do not have good armor or weapons, rather cheap and lousy undead in his opinion. Somebody did just send them here without investing much in them. He finds a bag with one of them, which looks a bit better, and inside a lot of documents - which he cannot read to his regret.
Up on the wall, Strange somehow managed to craft a small prototype for his catapult, which he can hold like a crossbow. But when he tests it, he finds it hard to aim, as it doesn't shoot in a ballistic line like a crossbow or bow, but in an upward arc. He isn't fully satisfied, as it seems as he can do more damage by throwing the dwarven bread he own than shootin with this thing. On the other hand, he only got one dwarven bread, so it might be a good ranged backup weapon. Quention tries to pick on the dwarven bread lying on the ground after this little weapon test.
ITEMS:
Strange gained
1 mini catapult (+1 RATK 75% to miss without markman skill)
Movement:
Sussura, Damns, Wants, Tinkers, and Bear moved to R-1
Walks runs after the large refugee group heading southwest.
World map link:
http://www.nerregatt.de/games/cotg/worldmap.html