The Sundered Way
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
((Here's one that's up to date.))
Down Even More Stairs: MAP!
.
.
.Maji
.Zephyr
.Rudolph
.Randerwaith
.Holger
.Coljin
.Ulmwin
.Nemeia
.
.[/glow]
Down Even More Stairs: MAP!
.
.
.Maji
.Zephyr
.Rudolph
.Randerwaith
.Holger
.Coljin
.Ulmwin
.Nemeia
.
.[/glow]
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- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Sundered Way
[elvish] "Sounds like we have a plan. But be careful in case we meet those vines before we get to the main room. We may find our way back is already partly blocked so be ready to fight in single file again."
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The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- NotStickFigures
- Prattles on Unremittingly
- Posts: 3288
Re: The Sundered Way
"Sounds like the best plan we've had so far, I'm ready."
- Theis2
- Moderates Controversy!
- Posts: 7440
Re: The Sundered Way
Holger nods in agreement and dashes after Zephyr
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
((Small point of order...))
((Nemeia doesn't speak Elvish... so this whole conversation on her side has been in Common I guess? The only two who do speak Elvish are Holger and Randy...))thinkslogically wrote:"If the blights are listening, we should probably discuss this quietly or in some other way.
[In elvish]...
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- BadgeAddict
- Saves-A-Hyena
- Posts: 9145
- Location: Ohio
Re: The Sundered Way
Now that the healing rain has ended, zephyr leans her head around the corner quickly to check their current situation.
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
Zephyr: As you duck your head around the corner, a twig blight darts off into the darkness.
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.
.Maji
.
.Rudolph
.Randerwaith
.Holger
.Coljin
.Ulmwin
.Nemeia
.
.Zephyr
.
.
.
.[/glow]
.
.
.Maji
.
.Rudolph
.Randerwaith
.Holger
.Coljin
.Ulmwin
.Nemeia
.
.Zephyr
.
.
.
.[/glow]
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- Patdragon
- Game Master
- Posts: 2288
- Location: Isle of Wight
Re: The Sundered Way
Having taken a pause, Rudolph empties his waterskin of it contents while other try chatting in elvish. Swimming Randy was speaking in common he nods in agreement at his plan. Heading back to the northern corner he peeks round once more to examine things.
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- Karn, Silver golem
- BadgeAddict
- Saves-A-Hyena
- Posts: 9145
- Location: Ohio
Re: The Sundered Way
Zephyr attempts to sneak around the corner. Success rate determines continuation.
- Arch Lich Burns
- Will NOT Shut Up!
- Posts: 17412
- UStream Username: burnsbees
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Re: The Sundered Way
Maji will ready to dash to be the rear guard for nothern group
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
Zephyr: You move up to the corner as stealthy as you can. No twig blights are visible.
((You still have movement if you want to use it. 15 ft.))
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.Maji
.
.Rudolph (Pending til Maji goes.)
.Randerwaith
.Holger
.Coljin
.Ulmwin
.Nemeia
.
.Zephyr
.
.
.
.[/glow]
((You still have movement if you want to use it. 15 ft.))
.
.
.Maji
.
.Rudolph (Pending til Maji goes.)
.Randerwaith
.Holger
.Coljin
.Ulmwin
.Nemeia
.
.Zephyr
.
.
.
.[/glow]
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- BadgeAddict
- Saves-A-Hyena
- Posts: 9145
- Location: Ohio
Re: The Sundered Way
Did and or can you give me a stealth roll if needed. Tiaras what I meant by continuation or not.
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
((I rolled for you. If you're basing your actions on the numbers, isn't that meta gaming? You've not walked into any walls or tripped over any dead blights though...))
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Last edited by spiderwrangler on Tue Aug 15, 2017 3:29 pm, edited 1 time in total.
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- Lurks_In_Shadows
- Cures Light Wounds
- Posts: 7631
- Location: In the Pharoh's mud pits, making bricks without straw.
Re: The Sundered Way
When Randy's turn comes, he'll equip the long bow and attempt to quietly dash north.
stealth: 1D20 = [13] = 13 (Well, he's not quite as loud as a junk wagon.)
stealth: 1D20 = [13] = 13 (Well, he's not quite as loud as a junk wagon.)
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
((That reminds me... for those of you that have been juggling torches and the like, who's got what? I know Coljin has handed off the lantern to go crossbow, Randy, are you dousing the torch or handing it off? Maji, you've got torch and shield at the moment? Rudy has shield and sword, as his orb is floating... Holger?))
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- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Sundered Way
spiderwrangler wrote:((Small point of order...))
((Nemeia doesn't speak Elvish... so this whole conversation on her side has been in Common I guess? The only two who do speak Elvish are Holger and Randy...))thinkslogically wrote:"If the blights are listening, we should probably discuss this quietly or in some other way.
[In elvish]...
((Oops! Sorry about that, I have twp other characters going who do speak elvish and I forgot Nem wasn't one of them. Yes, all of this would have been in common then. Common or whatever noises people make when they think they're speaking elvish.
Nem doesn't have a torch and doesn't want one.)
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- M0rtimer
- Global Moderator
- Posts: 14109
Re: The Sundered Way
((Ulmwin still has his healing potion for someone else that might make better use of it. I think that's all that needs to be settled now.))
"Sounds like a plan..."
Ulmwin will trail along with the others. Preferably near the back, for... Obvious reasons.
Stealth with disadvantage: 2D20.LOW(1)+2 = [15, 7]+2 = 9
"Sounds like a plan..."
Ulmwin will trail along with the others. Preferably near the back, for... Obvious reasons.
Stealth with disadvantage: 2D20.LOW(1)+2 = [15, 7]+2 = 9
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
((Randy, it is your action to stealth, so you would only have regular movement to head north, no dash action.))
.
.
.Maji
.
.Rudolph (Pending til Maji goes.)
.Randerwaith (long bow and head north)
.Holger
.Coljin (Head north, crossbow readied)
.Ulmwin (Head south, stay to the back)
.Nemeia
.
.Zephyr
.
.
.
.[/glow]
.
.
.Maji
.
.Rudolph (Pending til Maji goes.)
.Randerwaith (long bow and head north)
.Holger
.Coljin (Head north, crossbow readied)
.Ulmwin (Head south, stay to the back)
.Nemeia
.
.Zephyr
.
.
.
.[/glow]
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- M0rtimer
- Global Moderator
- Posts: 14109
Re: The Sundered Way
Whispering: "You know, stealth is probably useless if those little twig blights are constantly shadowing us..." he says... A convenient excuse for being only somewhat silent.
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Sundered Way
Since everyone ahead of me has mostly posted, Nem will sneak towards the main room, staying behind Holger and Zephyr.
Stealth: 1D20+4 = [5]+4 = 9
She will move at normal speed for now since she has no desire to leave the group.
Stealth: 1D20+4 = [5]+4 = 9
She will move at normal speed for now since she has no desire to leave the group.
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
.
.
.Maji
.
.Rudolph (Pending til Maji goes.)
.Randerwaith (long bow and head right)
.Holger
.Coljin (Head right, crossbow readied)
.Ulmwin (Head left, stay to the back)
.Nemeia (Head left, follow Holger and Zeph)
.
.Zephyr
.
.
.
.[/glow]
((Changed them to left and right, since unless someone has some sort of feature where you always know cardinal directions, you guys likely have no sense of that down here.))
.
.Maji
.
.Rudolph (Pending til Maji goes.)
.Randerwaith (long bow and head right)
.Holger
.Coljin (Head right, crossbow readied)
.Ulmwin (Head left, stay to the back)
.Nemeia (Head left, follow Holger and Zeph)
.
.Zephyr
.
.
.
.[/glow]
((Changed them to left and right, since unless someone has some sort of feature where you always know cardinal directions, you guys likely have no sense of that down here.))
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- Arch Lich Burns
- Will NOT Shut Up!
- Posts: 17412
- UStream Username: burnsbees
- Location: Behind you
- Contact:
Re: The Sundered Way
He will have his quarterstaff and shield if anyone else has a light.Arch Lich Burns wrote:Maji will ready to dash to be the rear guard for nothern group
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Sundered Way
((Oops, missed that, sorry.))
Maji: You stay put for now, waving the others past you.
Rudy: Peeking around the corner, you see [have you stashed your sword or shield to grab the orb? If not, the hallway ahead is dark.]
Randy: You squeeze past most of the party to get headed down the right passage. ((You had to use your dash to even get past the pile up, so you can use that Stealth next round if you'd like.))
.
.
.Holger
.Coljin (Head right, crossbow readied)
.Ulmwin (Head left, stay to the back)
.Nemeia (Head left, follow Holger and Zeph)
.Maji (hold dash to follow right)
.Zephyr
.Rudolph
.Randerwaith
.
.[/glow]
Down Even More Stairs: MAP!
Maji: You stay put for now, waving the others past you.
Rudy: Peeking around the corner, you see [have you stashed your sword or shield to grab the orb? If not, the hallway ahead is dark.]
Randy: You squeeze past most of the party to get headed down the right passage. ((You had to use your dash to even get past the pile up, so you can use that Stealth next round if you'd like.))
.
.
.Holger
.Coljin (Head right, crossbow readied)
.Ulmwin (Head left, stay to the back)
.Nemeia (Head left, follow Holger and Zeph)
.Maji (hold dash to follow right)
.Zephyr
.Rudolph
.Randerwaith
.
.[/glow]
Down Even More Stairs: MAP!
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- Theis2
- Moderates Controversy!
- Posts: 7440
Re: The Sundered Way
Holger was dashing to be right behind Zephyr. He still got his torch
- Patdragon
- Game Master
- Posts: 2288
- Location: Isle of Wight
Re: The Sundered Way
Yes if there was a pause for discussion i think i will have the orb in hand again and not my sword yet.
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- Karn, Silver golem