Which is why I'm keeping my dorky Sword Dancer for my own backup.
But there are some combinations that sound cool. Shade Caller (Dark elementalist) / Hunter / Dark Ace is stacked for fighting single targets and building up to an insta-KO condition. Some sort of professional killer, maybe. Or just, y'know, a professional hunter. Since they have that as a class. They'd use long-range guns as their main weapon, and have Shade Caller features for when they get up close and personal.
Spark Master / Skirmisher / MaybeJuggler to darts around the field laying into enemies all about.
Miasmic / ... Okay, I don't have any combos for Miasmic, but the idea of a Miasmic character who uses toxins like cigarettes and alcohol as fuel for their abilities seems like a cool one. I was also amused by the thought of throwing in a really haggard, frail, untrustworthy appearance as a result of all the nasty chemicals they take in, but they're actually perfectly healthy and a huge softie. (So no intimidate or charm, but guile is necessary for Miasmic.)
My game:
Hunters of Letrua;
Character list
Also
Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)