MyrMen: Final Action!

For all games that are now over.
User avatar
I'mBob
Game Master
Posts: 2102
Location: The Holy Land

Re: MyrMen-(11/20 spots taken) 3rd month, 1st year, week 2

Post by I'mBob » Wed May 01, 2013 9:23 am

Hmm. Ok, I just was confused because I had a different color.

Thanks for the clarification.
► Show Spoiler
This account is on a hiatus until unknown.

User avatar
LAYF
Discussion Moderator
Discussion Moderator
Posts: 7100
Location: 5 degrees to the north of the first point on the last square!
Contact:

Re: MyrMen-(11/20 spots taken) 3rd month, 1st year, week 2

Post by LAYF » Wed May 01, 2013 10:01 am

Correcting a mission mistake

Mission 3 has been accepted by the hive mind: S Convert the purple MyrMan to a worker MyrMan, gain the eggs (1 XP to all +2XP to those who do it) This mission is active till completed or failed, more missions can be had at once


Oh, and Bob... the others are right... Master MyrMen are players... the colors are just to keep the numbers single digit....
-Best regards LAYF

User avatar
kida
Gives Speeches
Posts: 1166

Re: MyrMen-(11/20 spots taken) 3rd month, 1st year, week 2

Post by kida » Wed May 01, 2013 10:23 am

A)
B) 1 (Badge, )
C) 1 (Badge, )
D)
E) 9 (ThroughTheWell, Badge, Whirdcheese, M0rtimer, Dlover, theis2, Looks, gamecreator, Bob) (Upper)
F) 8 (ThroughTheWell, Whirdcheese, M0rtimer, Dlover, theis2, Looks, Bob,kida) (Lower)
G) 2 (M0rtimer, theis2) (left)

User avatar
LAYF
Discussion Moderator
Discussion Moderator
Posts: 7100
Location: 5 degrees to the north of the first point on the last square!
Contact:

Re: MyrMen-(11/20 spots taken) 3rd month, 1st year, week 2

Post by LAYF » Wed May 01, 2013 10:51 am

Starting update now.
-Best regards LAYF

User avatar
LAYF
Discussion Moderator
Discussion Moderator
Posts: 7100
Location: 5 degrees to the north of the first point on the last square!
Contact:

Re: MyrMen-(11/20 spots taken) 3rd month, 1st year, week 3

Post by LAYF » Wed May 01, 2013 11:57 am

All rules are now to be found in the recourses thread Here
Status are to be found only in the first post of this thread Here
Keep me honest if I forget actions or other things...
1St year, 3rd month (month of green food) 3rd Week
Places of interest (Frames):
Image

Image
E and F succeeds.

Current missions:
- Convert the purple MyrMan to a worker MyrMan, gain the eggs (1 XP to all +2XP to those who do it)

The month of green food continues nothing happens in this the last week.
Full map:
► Show Spoiler

1 - ÔÇ£Ah. Collecting food and water, just what I like to do!ÔÇØ1 collects 4 food and 3 water, then deposit it at the mother machine

Mint ÔÇ£1ÔÇØ takes his pick axe and then wants to start digging into the cave wall on the right side of the big pond, but the water is to deep to cross for him...

Mike ÔÇ£3ÔÇØ Takes a shovel and starts to level some ground, to make sure there is room for the Farm tank when it is build.

Doc ÔÇ£1ÔÇØ moves up to the little pond, here he eats his day ration of food and drinks some water, in the same time he looks at the green food, hmm... it seems to have weak medical purpose, maybe, working together with an inventor and using 1 Nature lore skill point and 1 Engineering skill point, they could make a farm tank unit that produces medicine....

D ÔÇ£2ÔÇØ collects 2 green food from the new pond...

Zik ÔÇ£6ÔÇØ carefully examines the weird stone that killed 8-1 ÔÇ£8ÔÇØ, while this is clearly not her aria of expertise, she has no problem figuring that this is a dark arts object, in its surface are reflections of different places, but no this place... somehow she feels that this stone can show things... she donÔÇÖt know how... maybe a dark artist would know, but it surely is strange. She feels drawn to it.. compelled to touch it... but she resists, barley.. the new knowledge gives 1 Forbidden arts skill point to the tribe, and 1 XP to Zik ÔÇ£6ÔÇØ

Stinky ÔÇ£9ÔÇØ chooses to harvest green food from the upper pond, with his farming expertise he can collect 4 units of green food. If he knew Farming 101 and did not carry around that manual of his, he could harvest even more...

N ÔÇ£4ÔÇØ gose over to the mother machine to get a pick axe, then dives to the bottom of the pond, where she mines 2 units of iron, then deposits it at the mother machine.

T ÔÇ£5ÔÇØ Goes back to collect his old rope, then moves over the bridge he was just constructing with his fellow MyrMen, into a new area, this looks like a long tunnel, clearly it has been worked one, as the floor is near perfect flat, lots of copper and iron veins are visible in the ceiling, and so are some weird holes.. he cannot see whatÔÇÖs on the other side of them.

A new MyrMan enters the cave 8-2 ÔÇ£8ÔÇØ a master MyrMan, This MyrMan seems familiar somehow...- like.. he is an old soul? With him he brings 5 green food and water.

Possible actions -Chose up to 3
A- Get 1 to dig a tunnel down (requires shovel or pick axe) or sideways(requires pick axe) (Define where, only within same frame as 1)
B- Get 1 to steal 2 eggs.
C- Get 1 to attack the other MyrMan.
D- Get 1 to talk to the other MyrMan. (define what to say)
E- Get 1 to risk the gas, and explore deeper into the cave below him
F- Get 1 to get green food from the new or old pond.
G- Get 1 to get water from the new or old pond.
H- Get 1 to move (Define where)

Possible tools to create -Chose up to 1 for, or up to 1 against. If more are for, the tool will be created
-Shovel(cost 2 iron)
-Pick axe(cost 2 iron)
-Gasmask(cost 1 iron and 1 copper)


Manuals to teach from - Chose up to 1 for or up to 1 against. If more are for the chosen MyrMan will learn the skill, any cost can be payed in XP by players instead if they want to learn it.
-Farming 101: Cost 1 nature lore to use, teaches a MyrMan to gain 1d4 Green food per pixel of green food, instead of 1.
-Best regards LAYF

User avatar
ThroughTheWell
.
Posts: 1045

Re: MyrMen-(11/20 spots taken) 3rd month, 1st year, week 3

Post by ThroughTheWell » Wed May 01, 2013 12:15 pm

"5" donates his Xp to N4, the diver, then advances down the tunnle into the unknown. But, I look up, and when I see a hole, I move past it quickly.

I vote for F, G. Both from the upper pond.

I vote against shovels, and picks. We need to save iron for the farming equipment.

Kida, we need your farm blueprints delivered to the mother machine.
Last edited by ThroughTheWell on Wed May 01, 2013 12:19 pm, edited 1 time in total.
I survived the forum move 4 times... yeah, I feel old.

User avatar
kida
Gives Speeches
Posts: 1166

Re: MyrMen-(11/20 spots taken) 3rd month, 1st year, week 3

Post by kida » Wed May 01, 2013 12:17 pm

A-
B-
C-
D- 1 (Kida) - offer the MyrMan food and water
E-
F- 1 (TTW)
G- 1 (TTW)
H-

Zik will examine the properties of the water

User avatar
M0rtimer
Global Moderator
Posts: 14109

Re: MyrMen-(11/20 spots taken) 3rd month, 1st year, week 3

Post by M0rtimer » Wed May 01, 2013 12:20 pm

(Looks, could it be you switched the green farm tank picture with the bridge?)

"Alright meh men- What do we need tha happen now? I'm all ready to help!" (For now, 8-2 will move into range of Zik)

A)
B)
C)
D)1 (M0rtimer) (Hello, we do not wish to steal eggs- We seek only the copper. Would you allow us to mine the copper?)
E)
F)1 (TTW)
G)1 (TTW)
H)

User avatar
kida
Gives Speeches
Posts: 1166

Re: MyrMen-(11/20 spots taken) 3rd month, 1st year, week 3

Post by kida » Wed May 01, 2013 12:22 pm

A-
B-
C-
D- 1 (Kida) - offer the MyrMan food and water
D- 1 M0rtimer) (Hello, we do not wish to steal eggs- We seek only the copper. Would you allow us to mine the copper?)
E-
F- 1 (TTW)
G- 1 (TTW)
H-

Zik will also deliver the blueprints to the mother machine

User avatar
LAYF
Discussion Moderator
Discussion Moderator
Posts: 7100
Location: 5 degrees to the north of the first point on the last square!
Contact:

Re: MyrMen-(11/20 spots taken) 3rd month, 1st year, week 3

Post by LAYF » Wed May 01, 2013 12:24 pm

M0rtimer wrote:(Looks, could it be you switched the green farm tank picture with the bridge?)
Yep.. fixed.. thanks :)
-Best regards LAYF

User avatar
ThroughTheWell
.
Posts: 1045

Re: MyrMen-(11/20 spots taken) 3rd month, 1st year, week 3

Post by ThroughTheWell » Wed May 01, 2013 12:29 pm

M0rtimer wrote:"Alright meh men- What do we need tha happen now? I'm all ready to help!" (For now, 8-2 will move into range of Zik)
Foreman eh? Help either the diver mining iron, or the dark artist examining the deadly, or maybe the inventor and doc working on a medicene tank. I forget, maybe you can do several at once.
I survived the forum move 4 times... yeah, I feel old.

User avatar
M0rtimer
Global Moderator
Posts: 14109

Re: MyrMen-(11/20 spots taken) 3rd month, 1st year, week 3

Post by M0rtimer » Wed May 01, 2013 12:31 pm

(Sadly it's only a ten pixel range- I couldn't get into range of the miner without drowning myself. I'd probably help the inventor and doctor on the medicine tank then- I'd boost both of them by 10%, after all. I'm probably most useful when actually building something since I also have 10% chance to save 50% of resources when building something... ;) )

ttwig
Speaks Quietly
Posts: 133

Re: MyrMen-(11/20 spots taken) 3rd month, 1st year, week 3

Post by ttwig » Wed May 01, 2013 1:20 pm

Dfg both kida and mortimers options offer him food and water and tell him we just want the copper

User avatar
M0rtimer
Global Moderator
Posts: 14109

Re: MyrMen-(11/20 spots taken) 3rd month, 1st year, week 3

Post by M0rtimer » Wed May 01, 2013 1:22 pm

(I'm fine with giving him food and water as well if that would help make him allow us access to the copper! :) )

User avatar
LAYF
Discussion Moderator
Discussion Moderator
Posts: 7100
Location: 5 degrees to the north of the first point on the last square!
Contact:

Re: MyrMen-(11/20 spots taken) 3rd month, 1st year, week 3

Post by LAYF » Wed May 01, 2013 1:26 pm

A-
B-
C-
D- 3 (Kida, M0rtimer, ttwig) - offer the MyrMan food and water
D- 2 (M0rtimer, ttwig) (Hello, we do not wish to steal eggs- We seek only the copper. Would you allow us to mine the copper?)
E-
F- 2 (TTW, ttwig)
G- 2 (TTW, ttwig)
H-

Vote against Shovels and Pick axes) 1 - (TTW)
-Best regards LAYF

User avatar
WhirdCheese
Enjoys Chitchat
Posts: 297

Re: MyrMen-(11/20 spots taken) 3rd month, 1st year, week 3

Post by WhirdCheese » Wed May 01, 2013 1:29 pm

Stinky drops off his manual at the mother machine and if he has time reads farming 101.

DFG

User avatar
LAYF
Discussion Moderator
Discussion Moderator
Posts: 7100
Location: 5 degrees to the north of the first point on the last square!
Contact:

Re: MyrMen-(11/20 spots taken) 3rd month, 1st year, week 3

Post by LAYF » Wed May 01, 2013 1:36 pm

A-
B-
C-
D- 4 (Kida, M0rtimer, ttwig, WeirdCheese) - offer the MyrMan food and water
D- 3 (M0rtimer, ttwig, WeirdCheese) (Hello, we do not wish to steal eggs- We seek only the copper. Would you allow us to mine the copper?)
E-
F- 3 (TTW, ttwig, WeirdCheese)
G- 3 (TTW, ttwig, WeirdCheese)
H-

Vote against Shovels and Pick axes) 1 - (TTW)

Vote to let WeirdCheese use 1 Nature lore skill point to learn Farming 101) 1 - , WeirdCheese
-Best regards LAYF

User avatar
kida
Gives Speeches
Posts: 1166

Re: MyrMen-(11/20 spots taken) 3rd month, 1st year, week 3

Post by kida » Wed May 01, 2013 2:00 pm

If I am the only difference we could combine the two Ds

User avatar
LAYF
Discussion Moderator
Discussion Moderator
Posts: 7100
Location: 5 degrees to the north of the first point on the last square!
Contact:

Re: MyrMen-(11/20 spots taken) 3rd month, 1st year, week 3

Post by LAYF » Wed May 01, 2013 2:02 pm

A-
B-
C-
D- 4 (Kida, M0rtimer, ttwig, WeirdCheese) - offer the MyrMan food and water (Hello, we do not wish to steal eggs- We seek only the copper. Would you allow us to mine the copper?)
E-
F- 3 (TTW, ttwig, WeirdCheese)
G- 3 (TTW, ttwig, WeirdCheese)
H-

Vote against Shovels and Pick axes) 1 - (TTW)

Vote to let WeirdCheese use 1 Nature lore skill point to learn Farming 101) 1 - , WeirdCheese
-Best regards LAYF

User avatar
Theis2
Moderates Controversy!
Posts: 7440

Re: MyrMen-(11/20 spots taken) 3rd month, 1st year, week 3

Post by Theis2 » Wed May 01, 2013 2:17 pm

A-
B-
C-
D- 5 (Kida, M0rtimer, ttwig, WeirdCheese, Theis) - offer the MyrMan food and water (Hello, we do not wish to steal eggs- We seek only the copper. Would you allow us to mine the copper?)
E-
F- 4 (TTW, ttwig, WeirdCheese, Theis)
G- 4 (TTW, ttwig, WeirdCheese, Theis)
H-

Vote against Shovels and Pick axes) 1 - (TTW)

Vote to let WeirdCheese use 1 Nature lore skill point to learn Farming 101) 1 - , WeirdCheese
Games I'm in
► Show Spoiler
I'm a GM for Shipwrecked
And the Shipwrecked OOC thread

User avatar
LooksAndSmiles
Game Master
Posts: 1364

Re: MyrMen-(11/20 spots taken) 3rd month, 1st year, week 3

Post by LooksAndSmiles » Wed May 01, 2013 2:23 pm

Making medicine is not important yet as we don't have to deal with epidemies. I'd rather get the food production going... :)

Doc will nibble his daily ration from the same spot, then he tries to collect as many food as he can to bring it to the machine.

A-
B-
C-
D- 6 (Kida, M0rtimer, ttwig, WeirdCheese, Theis, Looks) - offer the MyrMan food and water (Hello, we do not wish to steal eggs- We seek only the copper. Would you allow us to mine the copper?)
E-
F- 3 (TTW, ttwig, WeirdCheese)
G- 3 (TTW, ttwig, WeirdCheese)
H-

Vote against Shovels and Pick axes) 1 - (TTW)

Vote to let WeirdCheese use 1 Nature lore skill point to learn Farming 101) 2 - , WeirdCheese, Looks
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:ImageImageImageImage And my own dragons are here. The hatched ones like the clicks! :D

nikohl
Discussion Moderator
Posts: 4575
Location: Ó▓á_Ó▓á

Re: MyrMen-(11/20 spots taken) 3rd month, 1st year, week 3

Post by nikohl » Wed May 01, 2013 2:46 pm

N will continue mining.

User avatar
Dlover
Game Master
Posts: 14130
Location: Somewhere. Probably.

Re: MyrMen-(11/20 spots taken) 3rd month, 1st year, week 3

Post by Dlover » Wed May 01, 2013 10:33 pm

D stops and examines the green food, investigating as to whether it is light/thin enough to allow air to pass through.

A-
B-
C-
D- 7 (Kida, M0rtimer, ttwig, WeirdCheese, Theis, Looks, Dlover) - offer the MyrMan food and water (Hello, we do not wish to steal eggs- We seek only the copper. Would you allow us to mine the copper?)
E-
F- 4 (TTW, ttwig, WeirdCheese, Dlover) (upper)
G- 4 (TTW, ttwig, WeirdCheese, Dlover) (Lower)
H-

Vote against Shovels and Pick axes 1 - (TTW)

Vote to let WeirdCheese use 1 Nature lore skill point to learn Farming 101) 3 - , WeirdCheese, Looks, Dlover (aren't player characters allowed to do this stuff without votes?)

Why does nobody specify which pool to harvest from?
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

User avatar
gamecreator
Prattles on Unremittingly
Posts: 3116
Location: Ukraine

Re: MyrMen-(11/20 spots taken) 3rd month, 1st year, week 3

Post by gamecreator » Wed May 01, 2013 11:52 pm

I don't like those holes in the ceiling of the new tunnel.
Mike will remove that big stalactite on the ceiling and level some more ground.

A-
B-
C-
D- 8 (Kida, M0rtimer, ttwig, WeirdCheese, Theis, Looks, Dlover, gamecreator) - offer the MyrMan food and water (Hello, we do not wish to steal eggs- We seek only the copper. Would you allow us to mine the copper?)
E-
F- 5 (TTW, ttwig, WeirdCheese, Dlover, gamecreator) (upper)
G- 5 (TTW, ttwig, WeirdCheese, Dlover, gamecreator) (Lower)
H-

Vote against Shovels and Pick axes 1 - (TTW)
Vote to let WeirdCheese use 1 Nature lore skill point to learn Farming 101) 3 - , WeirdCheese, Looks, Dlover

User avatar
LAYF
Discussion Moderator
Discussion Moderator
Posts: 7100
Location: 5 degrees to the north of the first point on the last square!
Contact:

Re: MyrMen-(11/20 spots taken) 4th month, 1st year, week 1

Post by LAYF » Thu May 02, 2013 1:47 am

All rules are now to be found in the recourses thread Here
Status are to be found only in the first post of this thread Here
Keep me honest if I forget actions or other things...
1St year, 4th month (month of the dry) 1st Week
Places of interest (Frames):
Image

Image
D succeeds.

Current missions:
- Convert the purple MyrMan to a worker MyrMan, gain the eggs (1 XP to all +2XP to those who do it)

The month of the dry starts, nothing special happens this week, but next week, all acid, lava and water will fall by 1 pixel.
Full map:
► Show Spoiler

1 - ÔÇ£Do I have to go up to him again? Do I? ah... okay.. take some food and water along? DonÔÇÖt we have mouth enough to feed? Yea yea, okay... Hay mister? Mister? ÔÇØ DonÔÇÖt.. stay away.. STAY AWAY!!!ÔÇØ ÔÇ£Ehm... I.. I bring food... and water!ÔÇØ ÔÇØFood? You do?ÔÇØ ÔÇ£Ehm, yes... eh.. hereÔÇØ ÔÇØGive me!ÔÇØ ÔÇ£okay.. ehm.. I was wondering... can we... ehm... we do not wish to steal eggs- We seek only the copper. Would you allow us to mine the copper?ÔÇØ ÔÇØDo you have more food?ÔÇØ ÔÇ£Ehm...?ÔÇØ

Mike ÔÇ£3ÔÇØ continues to make room for the Farm tank.

Doc ÔÇ£1ÔÇØ eats some green food and drinks some water from the upper pond, then brings 2 green food down to the mother machine.

D ÔÇ£2ÔÇØ Tries to examine the green food, to see if it will allow air or water to bass through it, it will, not easily, but it will, itÔÇÖs like breathing through a sponge...

Zik ÔÇ£6ÔÇØ Delivers her blueprint to the mother machine, now all Master MyrMen can build Green food water units. Then 8-2 ÔÇ£8ÔÇØ joins her in examining the properties of water, not having to many things to examining it with, they canÔÇÖt figure out anything except that heat turns it into vapour or steam if enough heat is applied to it.

Stinky ÔÇ£9ÔÇØ Delivers his manual on poison plants, other MyrMen can now read and learn its contents at the cost of 1 nature lore or 1 XP. Then Stinky ÔÇ£9ÔÇØ reads Farming 101, whenever Stinky ÔÇ£9ÔÇØ harvests green food, he will now gain 1D4 green food per pixel +1 green food for being a farmer.

N ÔÇ£4ÔÇØ continues to mine the iron, she gets another 2 iron for the tribe.

T ÔÇ£5ÔÇØ continues his walk along the new cave hall, under the way he makes sure to sprint by the holes in the ceiling, and he also concentrates, letting his experience go via the hive mind to N ÔÇ£4ÔÇØ. When he is done his attention is suddenly snapped back to reality, he can see something moving at the ceiling, now he know what made those holes!!! ItÔÇÖs made by the borrowing beasts knows as Cave Worms! Cave worms are non intelligent egg eaters, in rare occasions they can attack MyrMen by falling down upon them in numbers, they are blind and hunt only by touch and there extreme good seismic sense, their mouths contains a digestive enzyme that can turn egg shells and MyrMen exoskeletons to goo in few minutes. That they are here explains why there is so much free ore not mined. Knowing this gives access to a new Skill point type, Monster lore, The tribe has gained 1 point in monster lore. Enemies has been added to the Status page. T ÔÇ£5ÔÇØ gains 1 XP for achieving ÔÇ£Explore- Be the first MyrMan to be more than one frame away from all other MyrMenÔÇØ

Possible actions -Chose up to 3
A- Get 1 to dig a tunnel down (requires shovel or pick axe) or sideways(requires pick axe) (Define where, only within same frame as 1)
B- Get 1 to steal 2 eggs.
C- Get 1 to attack the other MyrMan.
D- Get 1 to talk to the other MyrMan. (define what to say)
E- Get 1 to risk the gas, and explore deeper into the cave below him
F- Get 1 to get green food from the new or old pond.
G- Get 1 to get water from the new or old pond.
H- Get 1 to move (Define where)
I- Get 1 to perform another task (Define)

Possible tools to create -Chose up to 1 for, or up to 1 against. If more are for, the tool will be created
-Shovel(cost 2 iron)
-Pick axe(cost 2 iron)
-Gasmask(cost 1 iron and 1 copper)


Manuals to teach from - Chose up to 1 for or up to 1 against. If more are for the chosen MyrMan will learn the skill, any cost can be payed in XP by players instead if they want to learn it.
-Farming 101: Cost 1 nature lore to use, teaches a MyrMan to gain 1d4 Green food per pixel of green food, instead of 1.
-Growing poisonous plants: Cost 1 nature lore to use, teaches a MyrMan to convert 5 green food, 1 copper and 1 green gas into a biting viper plant.
-Best regards LAYF

Post Reply