Glemp wrote:Sheeva wrote:How does a new group "take your place"? Based on how MFK entered, an adventuring group has to willingly seek out and enter the MoM, which means there can be any number of groups in there at a time (depending on how many enter), which also means that the number should be increasing with each run, given that only one group ever leaves at a time.
Given that the Maze can bring every group to the time they started when they die, it is not unreasonable that 'spare' groups are held in suspension until a spot frees up.
The Maze exists outside of time and space. It touches an infinite number of parallel universes. And it resets time at the end of every run. Our FMK have been there for over a million days (nearly 3000 years), but when they exit, it will be at about the time they left. Time is irrelevant here. There is no waiting room.
(Though it does make me wonder how Psimax is able to perfectly know everything that could happen in the Maze when there's at least one new group in every run. Okay, not necessarily
every run. But just about.)
willpell wrote:How the hell do you shackle a snake anyhow? I would think Kin would just flex and stretch her tail until it wiggled free; the only way I could see a loop of metal holding a serpentine body would be if it had spikes embedded in the flesh or something.
Depends on how much she can flex her tail and how tight the shackle is. Or, you know, it could be imbued with some minor adhesive magic.