Goblins Minesweepers - A New Adventure (Closed)

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Davecom3
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Re: Goblins Minesweepers - A New Adventure (Turn 1)

Post by Davecom3 » Tue Jul 09, 2013 12:10 pm

2 is fine by me, until BeanDip gets back.

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LooksAndSmiles
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Goblins Minesweepers - A New Adventure (Turn 2)

Post by LooksAndSmiles » Tue Jul 09, 2013 3:19 pm

Turn 2 >>Next Turn

Flags Mines moves up to B4, uncovering a 2. +1XP
Tries-and-Dies throws his pan on A1. Nothing happens.
KABOOM moves to B3, and lives up to his name! Or dies, to be precise.
Oops obediently moves to D3, exploring a "1". +2XP (1XP x2 bonus)


MINI MAP 1: Forest In Peace
Image
Players:
Oops
Tries-and-Dies
Flags Mines
---
KABOOM

Oh See That Shiny moves to F5, exploring a "1". +1XP
Blitz Craig heads north to C2, which is a "2". DING! The beginners' bonus deactivates.
No-Legs - who totally spawn on D6 revealing a 1 and getting 1XP last turn - steps over to C6, exploding on an ill-placed mine! Her bow and arrows scatter on C6, but otherwise remain undamaged.
Finds Mines flags D4.

MINI MAP 2: The Road of the Forgotten
Image
Players:
Blitz Craig
Oh See That Shiny
Finds Mines
---
No-Legs

Blitz Craig sees the following tokens: a green one with a hasty leg, a blue one with a figure fading onto a tile, Rescue, a red one with a skull on it.
Stumbles around flags D2, then rescues White Metal from the swamp. +1XP
Goska Bluey reveals a "3" on C5, then rescues Flags Fuses. She gets 2XP

White Metal (white) can't respawn in this very same turn as there is no waiting list.

MINI MAP 3: Marshland Marches
Image
Players:
---
White Metal (white)
Goska Bluey
Stumbles around
Flags Fuses
---
Train Wreck (AWOL)

Skill information unlocked!
Answer the Call - Level 2: The player is able to teleport any unoccupied tile next to another player who requests their assistance on the same map.
► Show Spoiler

Character Sheets:
.[tabs:Blitz Craig]
Jibjib's Blitz Craig
Level 1, XP: 1. Deaths: 2

Active Skills 0/2:
Unused Skills 0/2:
Inventory: 10 / 10 flags

Hammerspace: 3 coins, no equipment
[tabs:Finds Mines]
Arch Lich Burns' Finds Mines
Level 1, XP: 12. Deaths: 0

Active Skills 2/2: hero(return), Warning (Cooldown until Turn 27)
Unused Skills 0/2:
Inventory: 9 / 10 flags

Hammerspace: 0 coins, whip, candy, shield, fedora
[tabs:Flags Fuses]
Nerre's Flags Fuses
Level 0, XP: 2. Deaths: 0

Active Skills 0/1:
Unused Skills 0/1:
Inventory: 10 / 10 flags

Hammerspace: empty
[tabs:Flags Mines]
WearsHats' Flags Mines
Level 2, XP: 1. Deaths: 3

Active Skills 2/3: Call (level 2), Treasure
Unused Skills 1/3: seer (resist)
Inventory: 10 / 10 flags

Hammerspace: 11 coins, no equipment
[tabs:*Goska Bluey*]
Davecom3's Goska Bluey
Level 2, XP: 6. Deaths: 2 - Leader (3 LP)

Marks: Sign of Goodwill*
Active Skills 3/3: Visions (Cooldown until Turn 26), Jump, Rescue
Unused Skills 1/3: evil(push)
Inventory: 10 / 10 flags

Hammerspace: 0 coins, whip, Y-shaped stick
*Sign of Goodwill:
Heals an ally (including self) for 2 HP, in a radius of 3 movement range. The leader can't act anything else this turn, and gains 1 XP upon successful heal.[/tabs]

.[tabs:KABOOM]
DoubleFried's KABOOM
Level 0, XP: 3. Deaths: 1

Active Skills 0/1:
Unused Skills 0/1:
Inventory: 10 / 10 flags

Hammerspace: empty
[tabs:No-Legs]
Zigit's No-Legs
Level 2, XP: 2. Deaths: 2

Active Skills 3/3: Warning (Cooldown until Turn 26), Jump (level 2), Answer the Call
Unused Skills 0/3:
Inventory: 10 / 10 flags

Hammerspace: 0 coins, frying pan, Y-stick, guitar
[tabs:Oh See That Shiny]
Theis2's Oh See That Shiny
Level 1, XP: 8. Deaths: 2

Active Skills 2/2: hero(shout), evil(greed)
Unused Skills 0/2:
Inventory: 10 / 10 flags

Hammerspace: 4 coins, sword, Y-stick
[tabs:Oops]
BeanDip's Oops
Level 0, XP: 4. Deaths: 0

Active Skills 0/1:
Unused Skills 0/1:
Inventory: 10 / 10 flags

Hammerspace: empty[/tabs]

.[tabs:Stumbles around]
GathersIngredients' Stumbles around
Level 1, XP: 13. Deaths: 2

Active Skills 2/2: Rescue, Visions (Cooldown until Turn 26)
Unused Skills 0/2:
Inventory: 12 / 13 flags , boots, frying pan

Hammerspace: 6 coins, 10ft pole, pointy stick
[tabs: Train Wreck]
WhirdCheese's Train Wreck
Level 0, XP: 0. Deaths: 0

Active Skills 0/1:
Unused Skills 0/1:
Inventory: 10 / 10 flags

Hammerspace: empty
[tabs:Tries-and-Dies]
gamecreator's Tries-and-Dies
Level 1 XP: 7. Deaths: 3

Active Skills 2/2: Call, Jump (level 1)
Unused Skills 0/2:
Inventory: 13 / 13 flags, jacket, trousers, boots, frying pan, whip

Hammerspace: 2 coins, pebble of teleportation, 10ft pole
[tabs:White Metal]
kida's White Metal (white)
Level 1, XP: 1. Deaths: 1

Active Skills 2 / 2: spelunky(run), hero(return)
Unused Skills 1 / 2: unaligned(+1 pow),
Inventory: 10 / 10 flags, boots

Hammerspace: 3 coins, trousers, flute, sword[/tabs]
Last edited by LooksAndSmiles on Sat Jul 13, 2013 8:04 am, edited 1 time in total.
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:ImageImageImageImage And my own dragons are here. The hatched ones like the clicks! :D

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WearsHats
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Re: Goblins Minesweepers - A New Adventure (Turn 1)

Post by WearsHats » Tue Jul 09, 2013 3:21 pm

Moving to C4.
Mostly offline/inactive due to chronic health issues. PM me if you really need attention.

"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib

Some potentially informative links, should you be interested:
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kida
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Re: Goblins Minesweepers - A New Adventure (Turn 2)

Post by kida » Tue Jul 09, 2013 3:27 pm

Thank for the help Stumbles. Spawn on E1.

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Jibjib
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Re: Goblins Minesweepers - A New Adventure (Turn 2)

Post by Jibjib » Tue Jul 09, 2013 3:47 pm

What do I do with the coloured thingies?
Psychosis is such an ugly word... I prefer Internalised Reality Warping.

"Theis, you can't touch my boobies, at least buy me dinner first!" ~Asks, 09/08/2014

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LooksAndSmiles
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Re: Goblins Minesweepers - A New Adventure (Turn 2)

Post by LooksAndSmiles » Tue Jul 09, 2013 3:52 pm

Jibjib wrote:What do I do with the coloured thingies?
They are skill tokens. You get to keep 2 of them. (One can be activated, the other one goes into your storage). Ask the others for suggestions as to which ones to take or just pick the ones that look nice. :)
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:ImageImageImageImage And my own dragons are here. The hatched ones like the clicks! :D

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Jibjib
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Re: Goblins Minesweepers - A New Adventure (Turn 2)

Post by Jibjib » Tue Jul 09, 2013 3:57 pm

Thanks :)

Craig will take the red and green tokens, (they go with his eyes). :P

He then moves up to C1.
Psychosis is such an ugly word... I prefer Internalised Reality Warping.

"Theis, you can't touch my boobies, at least buy me dinner first!" ~Asks, 09/08/2014

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Arch Lich Burns
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Re: Goblins Minesweepers - A New Adventure (Turn 2)

Post by Arch Lich Burns » Tue Jul 09, 2013 5:10 pm

C5

Nerre
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Re: Goblins Minesweepers - A New Adventure (Turn 2)

Post by Nerre » Tue Jul 09, 2013 5:17 pm

Respawn on D6, marshland.

Hope I won't explode right away. :/
:zzz:

Davecom3
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Re: Goblins Minesweepers - A New Adventure (Turn 2)

Post by Davecom3 » Tue Jul 09, 2013 5:26 pm

Goska will spawn on Map 3 F2 after replacing her Visions ability with Push, and equiping her whip and Y-stick. She will also select to rescue Flags Fuses. He's spawning on a space where there's a 50% chance of a mine. B4, C4, and D4 are safer each being a mine 33% of the time.

Unless BeanDip shows up and takes Oops back, she will move to D4.
Last edited by Davecom3 on Wed Jul 10, 2013 4:27 am, edited 2 times in total.

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gamecreator
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Re: Goblins Minesweepers - A New Adventure (Turn 2)

Post by gamecreator » Tue Jul 09, 2013 10:33 pm

Tries goes to A1 and picks his pan up.

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GathersIngredients
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Re: Goblins Minesweepers - A New Adventure (Turn 2)

Post by GathersIngredients » Tue Jul 09, 2013 11:04 pm

Stumbles spawns on E2, mini map 3. (with frying pan, boots & pointy stick, please)
Krulle wrote:My bad memory allows me to enjoy positive news far more often!
Excited for the Dungeon Eyes, Ricki and Lara kissing!
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Zigit
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Re: Goblins Minesweepers - A New Adventure (Turn 2)

Post by Zigit » Wed Jul 10, 2013 4:25 pm

OK, so I'm confused, can I respawn or not? If I can, I'd like to on C6 and pick up my bow, please.

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BeanDip
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Re: Goblins Minesweepers - A New Adventure (Turn 2)

Post by BeanDip » Wed Jul 10, 2013 5:36 pm

I am back from my illness and I want to give everyone a thanks for being patient and thank you especially to Dave for watching over Oops.

D4 sounds fine. Oops will move there.
NOTE TO ALL THOSE I AM GAMING WITH: Currently gaming with others in the Sacred Statue Garden.


Signature changed by request of MrsBeanDip by Wolfie

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Theis2
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Re: Goblins Minesweepers - A New Adventure (Turn 2)

Post by Theis2 » Thu Jul 11, 2013 12:21 am

Shiny will move to F4
Games I'm in
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I'm a GM for Shipwrecked
And the Shipwrecked OOC thread

Davecom3
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Re: Goblins Minesweepers - A New Adventure (Turn 2)

Post by Davecom3 » Thu Jul 11, 2013 2:51 am

Zigit, there's no wait list, and Goska Bluey is respawning on Map 3, so you can definitely respawn. That said, it would be better to spawn on C5 or D5 and pick the items up from the adjoining C6.

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gamecreator
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Re: Goblins Minesweepers - A New Adventure (Turn 2)

Post by gamecreator » Thu Jul 11, 2013 5:04 am

IIRC, you can only pick up from the tile you are on (except flags, which can be picked up from adjacent tile).

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LooksAndSmiles
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Re: Goblins Minesweepers - A New Adventure (Turn 2)

Post by LooksAndSmiles » Thu Jul 11, 2013 5:25 am

gamecreator wrote:IIRC, you can only pick up from the tile you are on (except flags, which can be picked up from adjacent tile).
Nope, you can pick one piece of item from an adjacent tile too. It was so in the previous forum, looks like I forgot to post it here, too.

(Bow + arrows count as one item.)
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:ImageImageImageImage And my own dragons are here. The hatched ones like the clicks! :D

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Zigit
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Re: Goblins Minesweepers - A New Adventure (Turn 2)

Post by Zigit » Thu Jul 11, 2013 6:21 am

OK, D5 it is, then... thanks for the clarification!

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LooksAndSmiles
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Re: Goblins Minesweepers - A New Adventure (Turn 2)

Post by LooksAndSmiles » Thu Jul 11, 2013 11:19 am

If doublefried posts soon, I can squeeze out another update tomorrow!

@jibjib: you can activate one of the tokens you have just gained. Which one would be it?
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:ImageImageImageImage And my own dragons are here. The hatched ones like the clicks! :D

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Jibjib
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Location: Ooneversiddee

Re: Goblins Minesweepers - A New Adventure (Turn 2)

Post by Jibjib » Thu Jul 11, 2013 4:12 pm

The red one please
Psychosis is such an ugly word... I prefer Internalised Reality Warping.

"Theis, you can't touch my boobies, at least buy me dinner first!" ~Asks, 09/08/2014

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LooksAndSmiles
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Goblins Minesweepers - A New Adventure (Turn 3)

Post by LooksAndSmiles » Sat Jul 13, 2013 8:03 am

Minor correction to my previous short post, for the "exactness": you can pick up 1 piece of item or your flag from any neighbouring tile (including diagonals), which is a bit broader term than adjacent tiles (excluding diagonals).

Turn 3>>Next Turn

Flags Mines heads over to C4, also a "2". +1XP
Tries-and-Dies steps over to A1, uncovering a "1", and picking his frying pan back up. +1XP
Oops steps south to D4, which contains a "2". +2XP (1XP x2 bonus)

KABOOM sleeps in.

MINI MAP 1: Forest In Peace
Image
Players:
Oops
Tries-and-Dies
Flags Mines
---
KABOOM

Blitz Craig puts away the tokens, then steps onto C1, which is a "1". +1XP
Finds Mines heads over C5, uncovering a "4". +1XP
Oh See That Shiny moves to F4, exploring a "2" this time. +1XP
No-Legs spawns on D5, getting a "3", and she also picks her bow back up. +1XP

MINI MAP 2: The Road of the Forgotten
Image
Players:
Blitz Craig
Oh See That Shiny
Finds Mines
No-Legs

White Metal (white) spawns on E1, revealing a "2", +1XP
Flags Fuses spawns on D6, hoping that he doesn't explode right away. He is right, at least several seconds pass before the mine detonates...

But not to worry, since Goska is keen on rescuing him! Or, is she...?

Goska Bluey changes her equipment, and spawns on F2, ready for action. She reveals a "1", and that tile also turns out to be another damned swamp pit. While sinking in waist deep, she watches helplessly as FF is shred to pieces somewhere south to her. +1XP

Stumbles around spawns on E2, also after a reequipment. He finds a "3". +1XP

MINI MAP 3: Marshland Marches
Image
Players:
---
White Metal (white)
Goska Bluey
Stumbles around
Flags Fuses
---
Train Wreck (AWOL)

Skill information unlocked
► Show Spoiler

Character Sheets:
.[tabs:Blitz Craig]
Jibjib's Blitz Craig
Level 1, XP: 2. Deaths: 2

Active Skills 1/2: evil (use corpse)
Unused Skills 1/2: spelunky (run)
Inventory: 10 / 10 flags

Hammerspace: 3 coins, no equipment
[tabs:Finds Mines]
Arch Lich Burns' Finds Mines
Level 1, XP: 12. Deaths: 0

Active Skills 2/2: hero(return), Warning (Cooldown until Turn 27)
Unused Skills 0/2:
Inventory: 9 / 10 flags

Hammerspace: 0 coins, whip, candy, shield, fedora
[tabs:Flags Fuses]
Nerre's Flags Fuses
Level 0, XP: 3. Deaths: 1

Active Skills 0/1:
Unused Skills 0/1:
Inventory: 10 / 10 flags

Hammerspace: empty
[tabs:Flags Mines]
WearsHats' Flags Mines
Level 2, XP: 2. Deaths: 3

Active Skills 2/3: Call (level 2), Treasure
Unused Skills 1/3: seer (resist)
Inventory: 10 / 10 flags

Hammerspace: 11 coins, no equipment
[tabs:*Goska Bluey*]
Davecom3's Goska Bluey
Level 2, XP: 7. Deaths: 2 - Leader (3 LP)

Marks: Sign of Goodwill*
Active Skills 3/3: Jump, Rescue, evil(push)
Unused Skills 1/3: Visions, (Cooldown until Turn 26),
Inventory: 10 / 10 flags, whip, Y-shaped stick

Hammerspace: 0 coins
*Sign of Goodwill:
Heals an ally (including self) for 2 HP, in a radius of 3 movement range. The leader can't act anything else this turn, and gains 1 XP upon successful heal.[/tabs]

.[tabs:KABOOM]
DoubleFried's KABOOM
Level 0, XP: 3. Deaths: 1

Active Skills 0/1:
Unused Skills 0/1:
Inventory: 10 / 10 flags

Hammerspace: empty
[tabs:No-Legs]
Zigit's No-Legs
Level 2, XP: 3. Deaths: 2

Active Skills 3/3: Warning (Cooldown until Turn 26), Jump (level 2), Answer the Call
Unused Skills 0/3:
Inventory: 10 / 10 flags, bow (9 arrows)

Hammerspace: 0 coins, frying pan, Y-stick, guitar
[tabs:Oh See That Shiny]
Theis2's Oh See That Shiny
Level 1, XP: 9. Deaths: 2

Active Skills 2/2: hero(shout), evil(greed)
Unused Skills 0/2:
Inventory: 10 / 10 flags

Hammerspace: 4 coins, sword, Y-stick
[tabs:Oops]
BeanDip's Oops
Level 0, XP: 6. Deaths: 0

Active Skills 0/1:
Unused Skills 0/1:
Inventory: 10 / 10 flags

Hammerspace: empty[/tabs]

.[tabs:Stumbles around]
GathersIngredients' Stumbles around
Level 1, XP: 14. Deaths: 2

Active Skills 2/2: Rescue, Visions (Cooldown until Turn 26)
Unused Skills 0/2:
Inventory: 12 / 13 flags , boots, frying pan, pointy stick

Hammerspace: 6 coins, 10ft pole
[tabs: Train Wreck]
WhirdCheese's Train Wreck
Level 0, XP: 0. Deaths: 0

Active Skills 0/1:
Unused Skills 0/1:
Inventory: 10 / 10 flags

Hammerspace: empty
[tabs:Tries-and-Dies]
gamecreator's Tries-and-Dies
Level 1 XP: 8. Deaths: 3

Active Skills 2/2: Call, Jump (level 1)
Unused Skills 0/2:
Inventory: 13 / 13 flags, jacket, trousers, boots, frying pan, whip

Hammerspace: 2 coins, pebble of teleportation, 10ft pole
[tabs:White Metal]
kida's White Metal (white)
Level 1, XP: 2. Deaths: 1

Active Skills 2 / 2: spelunky(run), hero(return)
Unused Skills 1 / 2: unaligned(+1 pow),
Inventory: 10 / 10 flags, boots

Hammerspace: 3 coins, trousers, flute, sword[/tabs]
Last edited by LooksAndSmiles on Tue Jul 16, 2013 4:28 pm, edited 1 time in total.
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:ImageImageImageImage And my own dragons are here. The hatched ones like the clicks! :D

User avatar
Arch Lich Burns
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Re: Goblins Minesweepers - A New Adventure (Turn 3)

Post by Arch Lich Burns » Sat Jul 13, 2013 8:07 am

Flag b4

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GathersIngredients
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Re: Goblins Minesweepers - A New Adventure (Turn 3)

Post by GathersIngredients » Sat Jul 13, 2013 8:20 am

Stumbles, MINI MAP 3, Marshland Marches: Pull out Goska bluey. If still able to do something afterwards, poke E3 with pointy stick. If still able to, declare rescue on Flags Fuses.
Krulle wrote:My bad memory allows me to enjoy positive news far more often!
Excited for the Dungeon Eyes, Ricki and Lara kissing!
► Show Spoiler

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Jibjib
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Re: Goblins Minesweepers - A New Adventure (Turn 3)

Post by Jibjib » Sat Jul 13, 2013 8:25 am

Craig moves to B1.
Psychosis is such an ugly word... I prefer Internalised Reality Warping.

"Theis, you can't touch my boobies, at least buy me dinner first!" ~Asks, 09/08/2014

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