Goblins Minesweepers - A New Adventure (Closed)
- Zigit
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Re: Goblins Minesweepers - A New Adventure (Turn 6)
No-Legs jumps to A4.
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- Chronically Blathering
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Re: Goblins Minesweepers - A New Adventure (Turn 6)
Oops will try to squish the spider and move back to E4, if BeanDip fails to show up. Please note down the Turn number just in case BeanDip fails to show up
Goska will move south to F4 and attempt to rescue Flags Fuses, in case he winds up in a swamp pit.
Goska will move south to F4 and attempt to rescue Flags Fuses, in case he winds up in a swamp pit.
Last edited by Davecom3 on Wed Jul 24, 2013 9:05 am, edited 1 time in total.
- WearsHats
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Re: Goblins Minesweepers - A New Adventure (Turn 6)
Flags Mines decides to live up to his name and flags B1.
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- GathersIngredients
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Re: Goblins Minesweepers - A New Adventure (Turn 5)
Stumbles Around, MINI MAP 3, Marshland Marches: Stumbles switches out the skills "visions" for "greed" and spawns on B3 with the same items as before.
Excited for the Dungeon Eyes, Ricki and Lara kissing!Krulle wrote:My bad memory allows me to enjoy positive news far more often!
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- Theis2
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Re: Goblins Minesweepers - A New Adventure (Turn 6)
Shiny moves to F3
- gamecreator
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Re: Goblins Minesweepers - A New Adventure (Turn 6)
Tries flags A5.
- Jibjib
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Re: Goblins Minesweepers - A New Adventure (Turn 6)
Craig equips his green token and runs as far down the map as this will allow him, hopefully ending up on C1 but if not no biggie
Psychosis is such an ugly word... I prefer Internalised Reality Warping.
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- gamecreator
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Re: Goblins Minesweepers - A New Adventure (Turn 6)
You can't equip or unequip skills while on map. However, you can despawn.
- Zigit
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Re: Goblins Minesweepers - A New Adventure (Turn 6)
I'm going on vacation next week, so it's unlikely that I can post anything. Feel free to move my character as you see fit. (As long as she doesn't blow up too much!
) Or take her off the map if that's easier.
If there's an update today I'll probably be able to post, but tomorrow is right out. Thanks!

If there's an update today I'll probably be able to post, but tomorrow is right out. Thanks!
- BeanDip
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Re: Goblins Minesweepers - A New Adventure (Turn 6)
What dave said sounds fine. Thanks for taking care of her. I didn't mean to get sick and drop out so much.
Oops squishes spider and moves back to E4.
I'll take the green and yellow tokens if I can. Am I correct in assuming that the line through the blue and red tokens mean I cannot take those?
Oops squishes spider and moves back to E4.
I'll take the green and yellow tokens if I can. Am I correct in assuming that the line through the blue and red tokens mean I cannot take those?
NOTE TO ALL THOSE I AM GAMING WITH: Currently gaming with others in the Sacred Statue Garden.
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- LooksAndSmiles
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Re: Goblins Minesweepers - A New Adventure (Turn 6)
No, those line through them is related to the skill they can bestow on you.BeanDip wrote:What dave said sounds fine. Thanks for taking care of her. I didn't mean to get sick and drop out so much.
Oops squishes spider and moves back to E4.
I'll take the green and yellow tokens if I can. Am I correct in assuming that the line through the blue and red tokens mean I cannot take those?
Here are the more-less descritions of the four tokens:
- The green one is Treasure! (already known how it works)
- The golden one is a capped figure over a grave
- The blue one is an evil figure, crossed out
- the red one looks like as if something prevents an item falling down.
You can choose any two of them, and you may activate one of these two immediately.
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Skill Table Cheat Sheet for my players in the Minesweepers game.
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Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:





- BeanDip
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Re: Goblins Minesweepers - A New Adventure (Turn 6)
Thanks. I'll stick with the green and yellow though. I'll activate the yellow since I've already spawned on the map so I don't think Treasure would function.
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- LooksAndSmiles
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Goblins Minesweepers - A New Adventure (Turn 7)
Turn 7>>Next Turn
Flags Mines flags B1.
Tries-and-Dies flags A5. He feels sick.
Oops puts away her new tokens, then attacks the spider, killing it! She has no actions left to move, unfortunately. +2XP
Oops is now sick, and still poisoned.
MINI MAP 1: Forest In Peace

Players:
Oops
Tries-and-Dies
Flags Mines
---
KABOOM (AWOL)
No-Legs jumps to A4, which is a "2". Two skeleton pygmies crawl out of the ground and surprise her! +1XP
Oh See That Shiny wants to move to F3, but he is already there! Surely he wanted to write F2, no?
Blitz Craig would gladly equip his other token, but he can't do it on map. He decides to move down anyway. He ends up on A2, getting a "3". +1XP (C1 is to the right, in case you wanted to go that way)
MINI MAP 2: The Road of the Forgotten

Players:
Blitz Craig
Oh See That Shiny
No-Legs
---
Finds Mines
Flags Fuses moves down to D5, uncovering a "3". +2XP (1XP x2 bonus)
White Metal (white) spawns on A2, revealing a "1". +1XP
Goska Bluey walks down to F4, exploring a "2". +1XP
Stumbles around respawns on B3, which is a "3". +1XP
MINI MAP 3: Marshland Marches

Players:
---
White Metal (white)
Goska Bluey
Stumbles around
Flags Fuses
---
Train Wreck (AWOL)
Skill information unlocked
Item information unlocked
Achievements
Character Sheets:
.[tabs:Blitz Craig]
Jibjib's Blitz Craig
Level 1, XP: 5. Deaths: 2
Active Skills 1/2: evil (use corpse)
Unused Skills 1/2: spelunky (run)
Inventory: 9 / 10 flags
Hammerspace: 3 coins, no equipment
[tabs:Finds Mines]
Arch Lich Burns' Finds Mines
Level 1, XP: 11. Deaths: 1
Active Skills 2/2: hero(return), Warning (Cooldown until Turn 27)
Unused Skills 0/2:
Inventory: 8 / 10 flags
Hammerspace: 0 coins, whip, candy, shield, fedora
[tabs:Flags Fuses]
Nerre's Flags Fuses
Level 0, XP: 8. Deaths: 2
Active Skills 0/1:
Unused Skills 0/1:
Inventory: 9 / 10 flags, Carved Figure of Hiccuping
Hammerspace: empty
[tabs:Flags Mines]
WearsHats' Flags Mines
Level 2, XP: 4. Deaths: 3
Active Skills 2/3: Call (level 2), Treasure
Unused Skills 1/3: seer (resist)
Inventory: 9 / 10 flags
Hammerspace: 11 coins, no equipment
[tabs:*Goska Bluey*]
Davecom3's Goska Bluey
Level 2, XP: 9. Deaths: 2 - Leader (3 LP)
Marks: Sign of Goodwill*
Active Skills 3/3: Jump, Rescue, Push
Unused Skills 1/3: Visions, (Cooldown until Turn 26),
Inventory: 10 / 10 flags, whip, Y-shaped stick
Hammerspace: 0 coins
*Sign of Goodwill:
Heals an ally (including self) for 2 HP, in a radius of 3 movement range. The leader can't act anything else this turn, and gains 1 XP upon successful heal.[/tabs]
.[tabs:KABOOM]
DoubleFried's KABOOM
Level 0, XP: 3. Deaths: 1
Active Skills 0/1:
Unused Skills 0/1:
Inventory: 10 / 10 flags
Hammerspace: empty
[tabs:No-Legs]
Zigit's No-Legs
Level 2, XP: 6. Deaths: 2
Active Skills 3/3: Warning (Cooldown until Turn 26), Jump (level 2), Answer the Call
Unused Skills 0/3:
Inventory: 9 / 10 flags, bow (9 arrows)
Hammerspace: 0 coins, frying pan, Y-stick, guitar
[tabs:Oh See That Shiny]
Theis2's Oh See That Shiny
Level 1, XP: 10. Deaths: 2
Active Skills 2/2: hero(shout), evil(greed)
Unused Skills 0/2:
Inventory: 8 / 10 flags
Hammerspace: 4 coins, sword, Y-stick
[tabs:Oops]
BeanDip's Oops
Level 1, XP: 2. Deaths: 0 , 3/5HP, sick, poisoned
Active Skills 1/2: hero(return)
Unused Skills 1/2: Treasure!
Inventory: 9 / 10 flags
Hammerspace: empty[/tabs]
.[tabs:Stumbles around]
GathersIngredients' Stumbles around
Level 2, XP: 6 Deaths: 2
Active Skills 3/3: Rescue, Jump, evil(greed)
Unused Skills 1/3: Visions (Cooldown until Turn 26)
Inventory: 12 / 13 flags , boots, frying pan, pointy stick
Hammerspace: 6 coins, 10ft pole
[tabs: Train Wreck]
WhirdCheese's Train Wreck
Level 0, XP: 0. Deaths: 0
Active Skills 0/1:
Unused Skills 0/1:
Inventory: 10 / 10 flags
Hammerspace: empty
[tabs:Tries-and-Dies]
gamecreator's Tries-and-Dies
Level 1 XP: 9. Deaths: 3, sick
Active Skills 2/2: Call, Jump (level 1)
Unused Skills 0/2:
Inventory: 12 / 13 flags, jacket, trousers, boots, frying pan, whip
Hammerspace: 2 coins, pebble of teleportation, 10ft pole
[tabs:White Metal]
kida's White Metal (white)
Level 1, XP: 6. Deaths: 1
Active Skills 2 / 2: spelunky(run), hero(return)
Unused Skills 1 / 2: unaligned(+1 pow),
Inventory: 8 / 9 flags
Hammerspace: 5 coins, trousers, flute, sword[/tabs]
Flags Mines flags B1.
Tries-and-Dies flags A5. He feels sick.
Oops puts away her new tokens, then attacks the spider, killing it! She has no actions left to move, unfortunately. +2XP
Oops is now sick, and still poisoned.
MINI MAP 1: Forest In Peace

Players:
Oops
Tries-and-Dies
Flags Mines
---
KABOOM (AWOL)
No-Legs jumps to A4, which is a "2". Two skeleton pygmies crawl out of the ground and surprise her! +1XP
Oh See That Shiny wants to move to F3, but he is already there! Surely he wanted to write F2, no?
Blitz Craig would gladly equip his other token, but he can't do it on map. He decides to move down anyway. He ends up on A2, getting a "3". +1XP (C1 is to the right, in case you wanted to go that way)
MINI MAP 2: The Road of the Forgotten

Players:
Blitz Craig
Oh See That Shiny
No-Legs
---
Finds Mines
Flags Fuses moves down to D5, uncovering a "3". +2XP (1XP x2 bonus)
White Metal (white) spawns on A2, revealing a "1". +1XP
Goska Bluey walks down to F4, exploring a "2". +1XP
Stumbles around respawns on B3, which is a "3". +1XP
MINI MAP 3: Marshland Marches

Players:
---
White Metal (white)
Goska Bluey
Stumbles around
Flags Fuses
---
Train Wreck (AWOL)
Skill information unlocked
► Show Spoiler
► Show Spoiler
► Show Spoiler
Character Sheets:
.[tabs:Blitz Craig]
Jibjib's Blitz Craig
Level 1, XP: 5. Deaths: 2
Active Skills 1/2: evil (use corpse)
Unused Skills 1/2: spelunky (run)
Inventory: 9 / 10 flags
Hammerspace: 3 coins, no equipment
[tabs:Finds Mines]
Arch Lich Burns' Finds Mines
Level 1, XP: 11. Deaths: 1
Active Skills 2/2: hero(return), Warning (Cooldown until Turn 27)
Unused Skills 0/2:
Inventory: 8 / 10 flags
Hammerspace: 0 coins, whip, candy, shield, fedora
[tabs:Flags Fuses]
Nerre's Flags Fuses
Level 0, XP: 8. Deaths: 2
Active Skills 0/1:
Unused Skills 0/1:
Inventory: 9 / 10 flags, Carved Figure of Hiccuping
Hammerspace: empty
[tabs:Flags Mines]
WearsHats' Flags Mines
Level 2, XP: 4. Deaths: 3
Active Skills 2/3: Call (level 2), Treasure
Unused Skills 1/3: seer (resist)
Inventory: 9 / 10 flags
Hammerspace: 11 coins, no equipment
[tabs:*Goska Bluey*]
Davecom3's Goska Bluey
Level 2, XP: 9. Deaths: 2 - Leader (3 LP)
Marks: Sign of Goodwill*
Active Skills 3/3: Jump, Rescue, Push
Unused Skills 1/3: Visions, (Cooldown until Turn 26),
Inventory: 10 / 10 flags, whip, Y-shaped stick
Hammerspace: 0 coins
*Sign of Goodwill:
Heals an ally (including self) for 2 HP, in a radius of 3 movement range. The leader can't act anything else this turn, and gains 1 XP upon successful heal.[/tabs]
.[tabs:KABOOM]
DoubleFried's KABOOM
Level 0, XP: 3. Deaths: 1
Active Skills 0/1:
Unused Skills 0/1:
Inventory: 10 / 10 flags
Hammerspace: empty
[tabs:No-Legs]
Zigit's No-Legs
Level 2, XP: 6. Deaths: 2
Active Skills 3/3: Warning (Cooldown until Turn 26), Jump (level 2), Answer the Call
Unused Skills 0/3:
Inventory: 9 / 10 flags, bow (9 arrows)
Hammerspace: 0 coins, frying pan, Y-stick, guitar
[tabs:Oh See That Shiny]
Theis2's Oh See That Shiny
Level 1, XP: 10. Deaths: 2
Active Skills 2/2: hero(shout), evil(greed)
Unused Skills 0/2:
Inventory: 8 / 10 flags
Hammerspace: 4 coins, sword, Y-stick
[tabs:Oops]
BeanDip's Oops
Level 1, XP: 2. Deaths: 0 , 3/5HP, sick, poisoned
Active Skills 1/2: hero(return)
Unused Skills 1/2: Treasure!
Inventory: 9 / 10 flags
Hammerspace: empty[/tabs]
.[tabs:Stumbles around]
GathersIngredients' Stumbles around
Level 2, XP: 6 Deaths: 2
Active Skills 3/3: Rescue, Jump, evil(greed)
Unused Skills 1/3: Visions (Cooldown until Turn 26)
Inventory: 12 / 13 flags , boots, frying pan, pointy stick
Hammerspace: 6 coins, 10ft pole
[tabs: Train Wreck]
WhirdCheese's Train Wreck
Level 0, XP: 0. Deaths: 0
Active Skills 0/1:
Unused Skills 0/1:
Inventory: 10 / 10 flags
Hammerspace: empty
[tabs:Tries-and-Dies]
gamecreator's Tries-and-Dies
Level 1 XP: 9. Deaths: 3, sick
Active Skills 2/2: Call, Jump (level 1)
Unused Skills 0/2:
Inventory: 12 / 13 flags, jacket, trousers, boots, frying pan, whip
Hammerspace: 2 coins, pebble of teleportation, 10ft pole
[tabs:White Metal]
kida's White Metal (white)
Level 1, XP: 6. Deaths: 1
Active Skills 2 / 2: spelunky(run), hero(return)
Unused Skills 1 / 2: unaligned(+1 pow),
Inventory: 8 / 9 flags
Hammerspace: 5 coins, trousers, flute, sword[/tabs]
Last edited by LooksAndSmiles on Sun Aug 04, 2013 10:04 am, edited 1 time in total.
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:


And my own dragons are here. The hatched ones like the clicks! 
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:





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- Chronically Blathering
- Posts: 1522
- Location: Gainesville, Florida
Re: Goblins Minesweepers - A New Adventure (Turn 7)
I'd appreciate it if Flags Fuses would move to E5 worrying about marking E6 later. Goska will flag F5.
- WearsHats
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Re: Goblins Minesweepers - A New Adventure (Turn 7)
Back to C2.
Is there anything I can do for my poisoned teammates?
Is there anything I can do for my poisoned teammates?
Mostly offline/inactive due to chronic health issues. PM me if you really need attention.
"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib
Some potentially informative links, should you be interested:
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Some potentially informative links, should you be interested:
► Show Spoiler
- LooksAndSmiles
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Re: Goblins Minesweepers - A New Adventure (Turn 7)
Dig a nice grave?WearsHats wrote:Is there anything I can do for my poisoned teammates?

Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:


And my own dragons are here. The hatched ones like the clicks! 
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:





- kida
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Re: Goblins Minesweepers - A New Adventure (Turn 7)
White metal will run as far as he can on column A
- Theis2
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Re: Goblins Minesweepers - A New Adventure (Turn 7)
Damn phone.. -.- F2 it is!
- BeanDip
- Resident of Sacred Statue Garden
- Posts: 2455
Re: Goblins Minesweepers - A New Adventure (Turn 7)
Equip yellow token if I can. Move to E4.
Last edited by BeanDip on Mon Jul 29, 2013 12:42 pm, edited 1 time in total.
NOTE TO ALL THOSE I AM GAMING WITH: Currently gaming with others in the Sacred Statue Garden.
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Signature changed by request of MrsBeanDip by Wolfie
- Jibjib
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Re: Goblins Minesweepers - A New Adventure (Turn 7)
I meant A3 not C1, but I'm quite glad I couldn't now 
Craig flags A3.

Craig flags A3.
Psychosis is such an ugly word... I prefer Internalised Reality Warping.
"Theis, you can't touch my boobies, at least buy me dinner first!" ~Asks, 09/08/2014
"Theis, you can't touch my boobies, at least buy me dinner first!" ~Asks, 09/08/2014
-
- Chronically Blathering
- Posts: 1522
- Location: Gainesville, Florida
Re: Goblins Minesweepers - A New Adventure (Turn 7)
After forementioned flagging,Goska will rescue White Metal from the mine on A4, unless she rescues same from a swamp pit on A3. As soon as she rescues White Metal, she will proceed to head to Map 1's list.
BeanDip, my previous plans for your character were to have her collect her misplaced flag, as C5 is absolutely safe. Otherwise, the badly placed flag could put you in debt. Furthermore, I plan to get your character healed as soon as I can once Goska spawns on Map 1.
BeanDip, my previous plans for your character were to have her collect her misplaced flag, as C5 is absolutely safe. Otherwise, the badly placed flag could put you in debt. Furthermore, I plan to get your character healed as soon as I can once Goska spawns on Map 1.
- BeanDip
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Re: Goblins Minesweepers - A New Adventure (Turn 7)
I thought so since A5 is safe now, B3 exploded and B4 has a 2 which means that C5 is safe. Guess I got excited to place my first flag.
Looks, I can attempt to resist the poisoning? If so, is it a free action?
Looks, I can attempt to resist the poisoning? If so, is it a free action?
NOTE TO ALL THOSE I AM GAMING WITH: Currently gaming with others in the Sacred Statue Garden.
Signature changed by request of MrsBeanDip by Wolfie
Signature changed by request of MrsBeanDip by Wolfie
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- Chronically Blathering
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Re: Goblins Minesweepers - A New Adventure (Turn 7)
Also, you seem to still be on F4, so you might be meaning to go to E4 rather than E3.
- gamecreator
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Re: Goblins Minesweepers - A New Adventure (Turn 7)
Tries jumps to C4.