I roll automatically every turn to see whether you resisted or not. You have failed so far, sorry.BeanDip wrote:Looks, I can attempt to resist the poisoning? If so, is it a free action?
Goblins Minesweepers - A New Adventure (Closed)
- LooksAndSmiles
- Game Master
- Posts: 1364
Re: Goblins Minesweepers - A New Adventure (Turn 7)
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:


And my own dragons are here. The hatched ones like the clicks! 
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:





-
- Chronically Blathering
- Posts: 1522
- Location: Gainesville, Florida
Re: Goblins Minesweepers - A New Adventure (Turn 7)
Um, Looks And Smiles, there's a mistake in Map 2. Either A4 is a 3, not a 2, or A2 is a 2, not a 3.
Mines bordering A4: A3, B3, B5
Mines bordering A2: B2, A3, B3
Assuming most likely possibilities:
Map 1:
Map 2:
Map 3:
Look or not as you wish.
Mines bordering A4: A3, B3, B5
Mines bordering A2: B2, A3, B3
Assuming most likely possibilities:
Map 1:
► Show Spoiler
► Show Spoiler
► Show Spoiler
- GathersIngredients
- Discussion Moderator
- Posts: 5161
Re: Goblins Minesweepers - A New Adventure (Turn 5)
Stumbles Around, MINI MAP 3, Marshland Marches: Stumbles moves to B4.
Excited for the Dungeon Eyes, Ricki and Lara kissing!Krulle wrote:My bad memory allows me to enjoy positive news far more often!
► Show Spoiler
- LooksAndSmiles
- Game Master
- Posts: 1364
Re: Goblins Minesweepers - A New Adventure (Turn 7)
Whoops, yes, A4 is a "3" indeed.Davecom3 wrote:Um, Looks And Smiles, there's a mistake in Map 2. Either A4 is a 3, not a 2, or A2 is a 2, not a 3.
Also Dave, feel free to autobot No-legs (for LP) too since she said she is on vacation. Or you could make it a team vote. Too bad she left right before a battle, else I'd have no problems moving her off-map, but this way...
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:


And my own dragons are here. The hatched ones like the clicks! 
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:





-
- Chronically Blathering
- Posts: 1522
- Location: Gainesville, Florida
Re: Goblins Minesweepers - A New Adventure (Turn 7)
Move No-Legs to B4, attacking the skeleton pygmies afterward if there's still time.
- Zigit
- Likes to Contribute
- Posts: 231
Re: Goblins Minesweepers - A New Adventure (Turn 7)
I'm back! Um... is anybody else?
Go ahead with Davecom's move for me, I approve.

- LooksAndSmiles
- Game Master
- Posts: 1364
Goblins Minesweepers - A New Adventure (Turn 8)
Turn 8 >>Next Turn
Flags Mines moves to C2.
Oops (who has the yellow token equipped already) steps back to E4. Unfortunately to her, she is still poisoned and now very sick.
Tries-and-Dies jumps to C4. He feels sick.
MINI MAP 1: Forest In Peace

Players:
Oops
Tries-and-Dies
Flags Mines
Goska Bluey
---
KABOOM (AWOL)
Oh See That Shiny moves to F2, which is a "2", again. +1XP
Blitz Craig flags A3.
No-Legs steps over to B4, which is a "3"! She doesn't have time to fight back as the two pygmies run over to her and attack her by crawling up! They deal 1 HP damage (together), and weigh her down so she can't jump. She can't use her bow against them either as they are too near. +1XP
MINI MAP 2: The Road of the Forgotten

Players:
Blitz Craig
Oh See That Shiny
No-Legs
---
Finds Mines
White Metal (white) runs down on the column A, where he finds a "2" and a mine! +2XP
Goska Bluey flags F5, then rescues White Metal. She also transfers to MaP 1, where she can spawn. +1XP
Flags Fuses walks over to E5, uncovering a "3"! DING! (1XP x2 bonus).
His newbie bonus also deactivates.
Stumbles around moves down to B4, getting a "2". +1XP
MINI MAP 3: Marshland Marches

Players:
---
White Metal (white)
Stumbles around
Flags Fuses
---
Train Wreck (AWOL)
Skill information unlocked
Item information unlocked
Achievements
Character Sheets:
.[tabs:Blitz Craig]
Jibjib's Blitz Craig
Level 1, XP: 5. Deaths: 2
Active Skills 1/2: evil (use corpse)
Unused Skills 1/2: spelunky (run)
Inventory: 8 / 10 flags
Hammerspace: 3 coins, no equipment
[tabs:Finds Mines]
Arch Lich Burns' Finds Mines
Level 1, XP: 11. Deaths: 1
Active Skills 2/2: hero(return), Warning (Cooldown until Turn 27)
Unused Skills 0/2:
Inventory: 8 / 10 flags
Hammerspace: 0 coins, whip, candy, shield, fedora
[tabs:Flags Fuses]
Nerre's Flags Fuses
Level 0, XP: 9. Deaths: 2
Active Skills 0/1:
Unused Skills 0/1:
Inventory: 9 / 10 flags, Carved Figure of Hiccuping
Hammerspace: empty
[tabs:Flags Mines]
WearsHats' Flags Mines
Level 2, XP: 4. Deaths: 3
Active Skills 2/3: Call (level 2), Treasure
Unused Skills 1/3: seer (resist)
Inventory: 9 / 10 flags
Hammerspace: 11 coins, no equipment
[tabs:*Goska Bluey*]
Davecom3's Goska Bluey
Level 2, XP: 11. Deaths: 2 - Leader (3 LP)
Marks: Sign of Goodwill*
Active Skills 3/3: Jump, Rescue, Push
Unused Skills 1/3: Visions, (Cooldown until Turn 26),
Inventory: 9 / 10 flags, whip, Y-shaped stick
Hammerspace: 0 coins
*Sign of Goodwill:
Heals an ally (including self) for 2 HP, in a radius of 3 movement range. The leader can't act anything else this turn, and gains 1 XP upon successful heal.[/tabs]
.[tabs:KABOOM]
DoubleFried's KABOOM
Level 0, XP: 3. Deaths: 1
Active Skills 0/1:
Unused Skills 0/1:
Inventory: 10 / 10 flags
Hammerspace: empty
[tabs:No-Legs]
Zigit's No-Legs
Level 2, XP: 6. Deaths: 2 , 4/5HP , cannot jump
Active Skills 3/3: Warning (Cooldown until Turn 26), Jump (level 2), Answer the Call
Unused Skills 0/3:
Inventory: 9 / 10 flags, bow (9 arrows)
Hammerspace: 0 coins, frying pan, Y-stick, guitar
[tabs:Oh See That Shiny]
Theis2's Oh See That Shiny
Level 1, XP: 11. Deaths: 2
Active Skills 2/2: hero(shout), evil(greed)
Unused Skills 0/2:
Inventory: 8 / 10 flags
Hammerspace: 4 coins, sword, Y-stick
[tabs:Oops]
BeanDip's Oops
Level 1, XP: 2. Deaths: 0 , 3/5HP, very sick, poisoned
Active Skills 1/2: hero(return)
Unused Skills 1/2: Treasure!
Inventory: 9 / 10 flags
Hammerspace: empty[/tabs]
.[tabs:Stumbles around]
GathersIngredients' Stumbles around
Level 2, XP: 7 Deaths: 2
Active Skills 3/3: Rescue, Jump, evil(greed)
Unused Skills 1/3: Visions (Cooldown until Turn 26)
Inventory: 12 / 13 flags , boots, frying pan, pointy stick
Hammerspace: 6 coins, 10ft pole
[tabs: Train Wreck]
WhirdCheese's Train Wreck
Level 0, XP: 0. Deaths: 0
Active Skills 0/1:
Unused Skills 0/1:
Inventory: 10 / 10 flags
Hammerspace: empty
[tabs:Tries-and-Dies]
gamecreator's Tries-and-Dies
Level 1 XP: 9. Deaths: 3, sick
Active Skills 2/2: Call, Jump (level 1)
Unused Skills 0/2:
Inventory: 12 / 13 flags, jacket, trousers, boots, frying pan, whip
Hammerspace: 2 coins, pebble of teleportation, 10ft pole
[tabs:White Metal]
kida's White Metal (white)
Level 1, XP: 8. Deaths: 1
Active Skills 2 / 2: spelunky(run), hero(return)
Unused Skills 1 / 2: unaligned(+1 pow),
Inventory: 8 / 9 flags
Hammerspace: 5 coins, trousers, flute, sword[/tabs]
EDIT: E5 is a "3". It has been always a "3", and don't believe it be anything else even if the picture says so.
Flags Mines moves to C2.
Oops (who has the yellow token equipped already) steps back to E4. Unfortunately to her, she is still poisoned and now very sick.
Tries-and-Dies jumps to C4. He feels sick.
MINI MAP 1: Forest In Peace

Players:
Oops
Tries-and-Dies
Flags Mines
Goska Bluey
---
KABOOM (AWOL)
Oh See That Shiny moves to F2, which is a "2", again. +1XP
Blitz Craig flags A3.
No-Legs steps over to B4, which is a "3"! She doesn't have time to fight back as the two pygmies run over to her and attack her by crawling up! They deal 1 HP damage (together), and weigh her down so she can't jump. She can't use her bow against them either as they are too near. +1XP
MINI MAP 2: The Road of the Forgotten

Players:
Blitz Craig
Oh See That Shiny
No-Legs
---
Finds Mines
White Metal (white) runs down on the column A, where he finds a "2" and a mine! +2XP
Goska Bluey flags F5, then rescues White Metal. She also transfers to MaP 1, where she can spawn. +1XP
Flags Fuses walks over to E5, uncovering a "3"! DING! (1XP x2 bonus).
His newbie bonus also deactivates.
Stumbles around moves down to B4, getting a "2". +1XP
MINI MAP 3: Marshland Marches

Players:
---
White Metal (white)
Stumbles around
Flags Fuses
---
Train Wreck (AWOL)
Skill information unlocked
► Show Spoiler
► Show Spoiler
► Show Spoiler
Character Sheets:
.[tabs:Blitz Craig]
Jibjib's Blitz Craig
Level 1, XP: 5. Deaths: 2
Active Skills 1/2: evil (use corpse)
Unused Skills 1/2: spelunky (run)
Inventory: 8 / 10 flags
Hammerspace: 3 coins, no equipment
[tabs:Finds Mines]
Arch Lich Burns' Finds Mines
Level 1, XP: 11. Deaths: 1
Active Skills 2/2: hero(return), Warning (Cooldown until Turn 27)
Unused Skills 0/2:
Inventory: 8 / 10 flags
Hammerspace: 0 coins, whip, candy, shield, fedora
[tabs:Flags Fuses]
Nerre's Flags Fuses
Level 0, XP: 9. Deaths: 2
Active Skills 0/1:
Unused Skills 0/1:
Inventory: 9 / 10 flags, Carved Figure of Hiccuping
Hammerspace: empty
[tabs:Flags Mines]
WearsHats' Flags Mines
Level 2, XP: 4. Deaths: 3
Active Skills 2/3: Call (level 2), Treasure
Unused Skills 1/3: seer (resist)
Inventory: 9 / 10 flags
Hammerspace: 11 coins, no equipment
[tabs:*Goska Bluey*]
Davecom3's Goska Bluey
Level 2, XP: 11. Deaths: 2 - Leader (3 LP)
Marks: Sign of Goodwill*
Active Skills 3/3: Jump, Rescue, Push
Unused Skills 1/3: Visions, (Cooldown until Turn 26),
Inventory: 9 / 10 flags, whip, Y-shaped stick
Hammerspace: 0 coins
*Sign of Goodwill:
Heals an ally (including self) for 2 HP, in a radius of 3 movement range. The leader can't act anything else this turn, and gains 1 XP upon successful heal.[/tabs]
.[tabs:KABOOM]
DoubleFried's KABOOM
Level 0, XP: 3. Deaths: 1
Active Skills 0/1:
Unused Skills 0/1:
Inventory: 10 / 10 flags
Hammerspace: empty
[tabs:No-Legs]
Zigit's No-Legs
Level 2, XP: 6. Deaths: 2 , 4/5HP , cannot jump
Active Skills 3/3: Warning (Cooldown until Turn 26), Jump (level 2), Answer the Call
Unused Skills 0/3:
Inventory: 9 / 10 flags, bow (9 arrows)
Hammerspace: 0 coins, frying pan, Y-stick, guitar
[tabs:Oh See That Shiny]
Theis2's Oh See That Shiny
Level 1, XP: 11. Deaths: 2
Active Skills 2/2: hero(shout), evil(greed)
Unused Skills 0/2:
Inventory: 8 / 10 flags
Hammerspace: 4 coins, sword, Y-stick
[tabs:Oops]
BeanDip's Oops
Level 1, XP: 2. Deaths: 0 , 3/5HP, very sick, poisoned
Active Skills 1/2: hero(return)
Unused Skills 1/2: Treasure!
Inventory: 9 / 10 flags
Hammerspace: empty[/tabs]
.[tabs:Stumbles around]
GathersIngredients' Stumbles around
Level 2, XP: 7 Deaths: 2
Active Skills 3/3: Rescue, Jump, evil(greed)
Unused Skills 1/3: Visions (Cooldown until Turn 26)
Inventory: 12 / 13 flags , boots, frying pan, pointy stick
Hammerspace: 6 coins, 10ft pole
[tabs: Train Wreck]
WhirdCheese's Train Wreck
Level 0, XP: 0. Deaths: 0
Active Skills 0/1:
Unused Skills 0/1:
Inventory: 10 / 10 flags
Hammerspace: empty
[tabs:Tries-and-Dies]
gamecreator's Tries-and-Dies
Level 1 XP: 9. Deaths: 3, sick
Active Skills 2/2: Call, Jump (level 1)
Unused Skills 0/2:
Inventory: 12 / 13 flags, jacket, trousers, boots, frying pan, whip
Hammerspace: 2 coins, pebble of teleportation, 10ft pole
[tabs:White Metal]
kida's White Metal (white)
Level 1, XP: 8. Deaths: 1
Active Skills 2 / 2: spelunky(run), hero(return)
Unused Skills 1 / 2: unaligned(+1 pow),
Inventory: 8 / 9 flags
Hammerspace: 5 coins, trousers, flute, sword[/tabs]
EDIT: E5 is a "3". It has been always a "3", and don't believe it be anything else even if the picture says so.
Last edited by LooksAndSmiles on Thu Aug 08, 2013 10:07 am, edited 3 times in total.
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:


And my own dragons are here. The hatched ones like the clicks! 
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:





- Theis2
- Moderates Controversy!
- Posts: 7440
Re: Goblins Minesweepers - A New Adventure (Turn 8)
Shiny moves to E2
-
- Game Master
- Posts: 4876
Re: Goblins Minesweepers - A New Adventure (Turn 8)
What are the 4 icons orbiting around Flags Fuses?

- Theis2
- Moderates Controversy!
- Posts: 7440
Re: Goblins Minesweepers - A New Adventure (Turn 8)
Skill tokens. You can pick two of them, and equip one of the two right away. They will grant you a specific skill like rescue. the symbols are a clue to what the skill does.Nerre wrote:What are the 4 icons orbiting around Flags Fuses?
- gamecreator
- Prattles on Unremittingly
- Posts: 3116
- Location: Ukraine
Re: Goblins Minesweepers - A New Adventure (Turn 8)
Tries goes to C5.
- Arch Lich Burns
- Will NOT Shut Up!
- Posts: 17412
- UStream Username: burnsbees
- Location: Behind you
- Contact:
Re: Goblins Minesweepers - A New Adventure (Turn 8)
Finds spawns on c5 with her whip, fedora, and candy. She then whips a pigmy if possible.
- WearsHats
- Global Moderator
- Posts: 7384
- UStream Username: WearsHats
- Location: Third star to the left, and straight on until midafternoon.
Re: Goblins Minesweepers - A New Adventure (Turn 8)
C1.
Mostly offline/inactive due to chronic health issues. PM me if you really need attention.
"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib
Some potentially informative links, should you be interested:
"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib
Some potentially informative links, should you be interested:
► Show Spoiler
- BeanDip
- Resident of Sacred Statue Garden
- Posts: 2455
Re: Goblins Minesweepers - A New Adventure (Turn 8)
D4.
Did I miss what my yellow token does somewhere?
Did I miss what my yellow token does somewhere?
NOTE TO ALL THOSE I AM GAMING WITH: Currently gaming with others in the Sacred Statue Garden.
Signature changed by request of MrsBeanDip by Wolfie
Signature changed by request of MrsBeanDip by Wolfie
- gamecreator
- Prattles on Unremittingly
- Posts: 3116
- Location: Ukraine
Re: Goblins Minesweepers - A New Adventure (Turn 8)
It's Return. It allows you to return to the map after death or something.
- WearsHats
- Global Moderator
- Posts: 7384
- UStream Username: WearsHats
- Location: Third star to the left, and straight on until midafternoon.
Re: Goblins Minesweepers - A New Adventure (Turn 8)
As I recall, it allows you to immediately respawn after you die, regardless of the waiting list, even if the map is technically full. Can be used once per game. More if you level it up. Kind of moot under current conditions, but perhaps useful down the line.
Mostly offline/inactive due to chronic health issues. PM me if you really need attention.
"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib
Some potentially informative links, should you be interested:
"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib
Some potentially informative links, should you be interested:
► Show Spoiler
- BeanDip
- Resident of Sacred Statue Garden
- Posts: 2455
Re: Goblins Minesweepers - A New Adventure (Turn 8)
Ah. Thanks guys.
NOTE TO ALL THOSE I AM GAMING WITH: Currently gaming with others in the Sacred Statue Garden.
Signature changed by request of MrsBeanDip by Wolfie
Signature changed by request of MrsBeanDip by Wolfie
-
- Game Master
- Posts: 4876
Re: Goblins Minesweepers - A New Adventure (Turn 8)
Flags Fuses flags E6.
I think I will pick blue and yellow.
I think I will pick blue and yellow.
Last edited by Nerre on Tue Aug 06, 2013 12:55 am, edited 2 times in total.

- Jibjib
- Game Master
- Posts: 1123
- Location: Ooneversiddee
Re: Goblins Minesweepers - A New Adventure (Turn 8)
Craig will flag B3.
Psychosis is such an ugly word... I prefer Internalised Reality Warping.
"Theis, you can't touch my boobies, at least buy me dinner first!" ~Asks, 09/08/2014
"Theis, you can't touch my boobies, at least buy me dinner first!" ~Asks, 09/08/2014
- kida
- Gives Speeches
- Posts: 1166
Re: Goblins Minesweepers - A New Adventure (Turn 8)
"Thanks for the save Goska"
White metal spawns on A6
White metal spawns on A6
-
- Game Master
- Posts: 4876
Re: Goblins Minesweepers - A New Adventure (Turn 8)
If Goska spawn on A5 we will (maybe) have the map clean next turn, since Stumbles can reach B5. 


- kida
- Gives Speeches
- Posts: 1166
Re: Goblins Minesweepers - A New Adventure (Turn 8)
We still need someone to go for F6Nerre wrote:If Goska spawn on A5 we will (maybe) have the map clean next turn, since Stumbles can reach B5.
- GathersIngredients
- Discussion Moderator
- Posts: 5161
Re: Goblins Minesweepers - A New Adventure (Turn 5)
Stumbles Around, MINI MAP 3, Marshland Marches: Stumbles moves to B5. Declare rescue on White Metal, just in case.
Excited for the Dungeon Eyes, Ricki and Lara kissing!Krulle wrote:My bad memory allows me to enjoy positive news far more often!
► Show Spoiler
-
- Game Master
- Posts: 4876
Re: Goblins Minesweepers - A New Adventure (Turn 8)
I have the hope that my green skill icon is jump, then I could get there next turn.kida wrote:We still need someone to go for F6Nerre wrote:If Goska spawn on A5 we will (maybe) have the map clean next turn, since Stumbles can reach B5.

Else we need another plan.

- LooksAndSmiles
- Game Master
- Posts: 1364
Re: Goblins Minesweepers - A New Adventure (Turn 8)
It's not jump. Jump looks different.Nerre wrote:I have the hope that my green skill icon is jump, then I could get there next turn.kida wrote:We still need someone to go for F6Nerre wrote:If Goska spawn on A5 we will (maybe) have the map clean next turn, since Stumbles can reach B5.
Else we need another plan.

Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:


And my own dragons are here. The hatched ones like the clicks! 
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:




