Oops attempts to save Tries, which normally wouldn't work from a corner, but it turns out to be not an event of saving at all! Oops recieves no XP, but is now a proud owner of [Throwing Net], which remains in her active inventory. She is still delirious from the poison.
Tries-and-Dies promptly moves to B5. (And he is still sick.)
Flags Mines would gladly accept Tries' call, but he never stated where he would go to do so. Since Tries is no longer in trouble, Flags decides he stays where he is, as there aren't much left to do where the others are, anyway.
Goska Bluey jumps to B3.
MINI MAP 1: Forest In Peace

Players:
Oops
Tries-and-Dies
Flags Mines
Goska Bluey
---
KABOOM (AWOL)
Blitz Craig walks over to B1. Dum-de-dum.
Oh See That Shiny moves to D1, uncovering a "1". He also learns why is this map called the road of the forgotten. It is actually the road of the forgotten warrior, whose body lied beneath that tile. Well, it turns out for some dark, tainted reason, he became a revenant! It awakes with an unworldly screech, stunning the players who have yet to act. It also wakes a skeleton bowman on F6! +1XP
Finds Mines is stunned, and cannot act.
No-Legs is stunned, and cannot act. The pygmy on her head keeps gnawing, but only manages to damage her well kept friseur! That ungodly beast!
MINI MAP 2: The Road of the Forgotten

Players:
Blitz Craig
Oh See That Shiny
No-Legs
Finds Mines
White Metal (white) pulls out Stumbles around, as his last act. +3XP
MINI MAP 3: Marshland Marches
COMPLETED
Evaluation:
Goska Bluey gains 4 coins, while Flags Fuses and Stumbles around gains 8 coins each for their correct flags. The latter two are also able to visit the shop if they wish since they are out of the game for this chapter.
Goska Bluey gains 3 LP for successfully finishing the map.
Skill information unlocked
Character Sheets:
.[tabs:Blitz Craig]
Jibjib's Blitz Craig
Level 1, XP: 5. Deaths: 2
Active Skills 1/2: evil (use corpse)
Unused Skills 1/2: spelunky (run)
Inventory: 7 / 10 flags
Hammerspace: 3 coins, no equipment
[tabs:Finds Mines]
Arch Lich Burns' Finds Mines
Level 1, XP: 14. Deaths: 1
Active Skills 2/2: hero(return), Warning (Cooldown until Turn 27)
Unused Skills 0/2:
Inventory: 8 / 9 flags, whip, fedora
Hammerspace: 0 coins, shield
[tabs:Flags Fuses]
Nerre's Flags Fuses
Level 1, XP: 1. Deaths: 2
Active Skills 1/2: Visions (Cooldown until Turn 35)
Unused Skills 1/2: hero(return)
Inventory: 10 / 10 flags, Carved Figure of Hiccuping
Hammerspace: 8 coins
[tabs:Flags Mines]
WearsHats' Flags Mines
Level 2, XP: 5. Deaths: 3
Active Skills 2/3: Call (level 2), Treasure
Unused Skills 1/3: seer (resist)
Inventory: 8 / 10 flags
Hammerspace: 11 coins, no equipment
[tabs:*Goska Bluey*]
Davecom3's Goska Bluey
Level 2, XP: 12. Deaths: 2 - Leader (7 LP)
Marks: Sign of Goodwill*
Active Skills 3/3: Jump, Rescue, Push
Unused Skills 1/3: Visions, (Cooldown until Turn 26),
Inventory: 10 / 10 flags, whip, Y-shaped stick
Hammerspace: 4 coins
*Sign of Goodwill:
Heals an ally (including self) for 2 HP, in a radius of 3 movement range. The leader can't perform another main action this turn, and gains 1 XP upon successful heal if the target is someone else.[/tabs]
.[tabs:KABOOM]
DoubleFried's KABOOM
Level 0, XP: 3. Deaths: 1
Active Skills 0/1:
Unused Skills 0/1:
Inventory: 10 / 10 flags
Hammerspace: empty
[tabs:No-Legs]
Zigit's No-Legs
Level 2, XP: 6. Deaths: 2 , 4/5HP , cannot jump
Active Skills 3/3: Warning (Cooldown until Turn 26), Jump (level 2), Answer the Call
Unused Skills 0/3:
Inventory: 9 / 10 flags, bow (9 arrows)
Hammerspace: 0 coins, frying pan, Y-stick, guitar
[tabs:Oh See That Shiny]
Theis2's Oh See That Shiny
Level 1, XP: 14. Deaths: 2
Active Skills 2/2: hero(shout), evil(greed)
Unused Skills 0/2:
Inventory: 8 / 10 flags
Hammerspace: 4 coins, sword, Y-stick
[tabs:Oops]
BeanDip's Oops
Level 1, XP: 2. Deaths: 0 , delirious
Active Skills 1/2: hero(return)
Unused Skills 1/2: Treasure!
Inventory: 9 / 10 flags, Throwing Net
Hammerspace: empty[/tabs]
.[tabs:Stumbles around]
GathersIngredients' Stumbles around
Level 2, XP: 8. Deaths: 2
Active Skills 3/3: Rescue, Jump, evil(greed)
Unused Skills 1/3: Visions (Cooldown until Turn 26)
Inventory: 13 / 13 flags , boots, frying pan, pointy stick
Hammerspace: 14 coins, 10ft pole
[tabs: Train Wreck]
WhirdCheese's Train Wreck
Level 0, XP: 0. Deaths: 0
Active Skills 0/1:
Unused Skills 0/1:
Inventory: 10 / 10 flags
Hammerspace: empty
[tabs:Tries-and-Dies]
gamecreator's Tries-and-Dies
Level 1 XP: 14. Deaths: 3, sick
Active Skills 2/2: Call, Jump (level 1)
Unused Skills 0/2:
Inventory: 12 / 13 flags, jacket, trousers, boots, whip
Hammerspace: 2 coins, pebble of teleportation, 10ft pole
[tabs:White Metal]
kida's White Metal (white)
Level 1, XP: 13. Deaths: 1
Active Skills 2 / 2: spelunky(run), hero(return)
Unused Skills 1 / 2: unaligned(+1 pow),
Inventory: 9 / 9 flags
Hammerspace: 5 coins, trousers, flute, sword[/tabs]