Discuss the comic here!
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Unlucky-for-Some
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by Unlucky-for-Some » Mon Sep 09, 2013 1:04 pm
Curse you DrinksTooMuchCoffee!! - I really thought I was gonna be in quick enough to start the thread this time
But yeah, you are right - good adventurers maxim - Take Everything!
All hail the power of the stick!
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Borys
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by Borys » Mon Sep 09, 2013 1:05 pm
No... not at all.
Not even a bit.
Don't know what are you talking about.
Well ok, we saw it and threw it away! Okay! Don't look at me like this! It wasn't looking important!
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gamecreator
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by gamecreator » Mon Sep 09, 2013 1:06 pm
Haha, I was ninja'd by 1 minute on topic creation. Also I said keys were the same.
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SamWiser
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by SamWiser » Mon Sep 09, 2013 1:06 pm
I laughed way too hard at the joke at the end.
Also, will the healed things (Kin's tail, Forgath's beard, Minmax's eye) ever return to normal color?
Thanks to Arch Lich Burns for the avatar, and Mnementh for the mustache.
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WastesTime
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by WastesTime » Mon Sep 09, 2013 1:18 pm
I really hope Forgath gets the neat-looking hammer off the wall behind the "Guardian". Wonder if the said "Guardian" will wake up and give 'em a bit of hell before the end but I guess not (I hope not, cause I wanna see Goblins!)
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ChuckNorris
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by ChuckNorris » Mon Sep 09, 2013 1:23 pm
If the maze now resets manually, what'll happen when/if the kin group gets killed? Who knows where the machine is apart from Psimax and that group? And exactly what advantage do the kins get from manually resetting the maze?
Last edited by
ChuckNorris on Mon Sep 09, 2013 1:30 pm, edited 1 time in total.
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Unlucky-for-Some
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by Unlucky-for-Some » Mon Sep 09, 2013 1:23 pm
Ooh couldn't agree more WastesTime - I really want to see Forgath get something cool out of this other than an indestructible half-beard

And he needs to replace that mace

All hail the power of the stick!
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spiderwrangler
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by spiderwrangler » Mon Sep 09, 2013 1:24 pm
Even if the Kins reset so they can remember everything, it doesn't solve the psion issue...
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DrinksTooMuchCoffee
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by DrinksTooMuchCoffee » Mon Sep 09, 2013 1:25 pm
Unlucky-for-Some wrote:Curse you DrinksTooMuchCoffee!! - I really thought I was gonna be in quick enough to start the thread this time

The funny thing is that the first time I looked at the page and clock today it was with one minute left.
As a D&D published adventure littering the place with the right key does make sense, as the author/DM does usually more or less want the party the succeed (Tomb of Horrors excepted).
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ThroughTheWell
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by ThroughTheWell » Mon Sep 09, 2013 1:28 pm
So FMK win solved, but they still have a riddle of how to get into the room, get the treasure(s), and win, in the right order, without acivating the guardian or getting smaked into molten gold or something?
The 3 Kins are powerful, and I'm not sure I'd want to be in the reality they return to. But at least they don't seem as psyco a psimax was.
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BreaksGlasses
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by BreaksGlasses » Mon Sep 09, 2013 1:38 pm
But what about Psimax? he is still an issue, and I wonder if Ruby agrees with giving them the pity win. Also what if they die during one of their runs, would that stop the maze from resetting trapping all realities within it forever?
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Krulle
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by Krulle » Mon Sep 09, 2013 1:46 pm
Did the chest disappear into an oblivion hole...?
Manual reset: no surprise tat the Maze resets. You control when, good thinking.
PsiMax may still be an issue, but not for our FMK anymore.
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by jimenez3rd » Mon Sep 09, 2013 1:52 pm
The three kins mention leveling up which implies they have taken class levels. think about that one.
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Moroser
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by Moroser » Mon Sep 09, 2013 1:59 pm
I was so looking forward for the further dialogue of Kin and Ruby, that I couldn't enjoy this update. Despite of a good joke, a checkov's gun (the keys) and some positive information (no fighting needed). Shame on me.
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Moroser
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by Moroser » Mon Sep 09, 2013 2:20 pm
On the other hand... If they don't have to fight, there has to be another conflict to make the story interesting. Seems like Ruby did infect Kin with doubts((.
When our FMK entered the MoM I wasn't surprised to see their counter. It was easy to believe they sucked. But now after a complete run I've changed my mind - it is a pretty good party. Not the best, but also not an outsider. So I do wonder now what caused all these fails. Maybe it is this "love variable", which not only makes them pretty unique, but also makes them fail again and again?
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kida
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by kida » Mon Sep 09, 2013 2:26 pm
Moroser wrote:On the other hand... If they don't have to fight, there has to be another conflict to make the story interesting. Seems like Ruby did infect Kin with doubts((.
When our FMK entered the MoM I wasn't surprised to see their counter. It was easy to believe they sucked. But now after a complete run I've changed my mind - it is a pretty good party. Not the best, but also not an outsider. So I do wonder now what caused all these fails. Maybe it is this "love variable", which not only makes them pretty unique, but also makes them fail again and again?
It's very hard to finish with all 3 members alive.
"Our" group probably just commit suicide every time one member died.
Also remember that without Psymax they would end this run attached to the wall, near the beginning of the race...
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Mithcoriel
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by Mithcoriel » Mon Sep 09, 2013 3:12 pm
The Kins mentioned there are clues near those keys that indicate they will be useful later. What clue was there near that place where our party found the keys?
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DrinksTooMuchCoffee
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by DrinksTooMuchCoffee » Mon Sep 09, 2013 3:17 pm
Mithcoriel wrote:The Kins mentioned there are clues near those keys that indicate they will be useful later. What clue was there near that place where our party found the keys?
Herbert just didn't read that part of the room description.

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quantaman
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by quantaman » Mon Sep 09, 2013 3:34 pm
Kin 54 immediately forgets anyone who dies. So when the maze resets will she remember her MiniMax and Forgath? If not, then in future resets won't she forget the other members of the KK.... uhhh all Kin group who died last run? What if she gets killed, will she remember herself?
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Unlucky-for-Some
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by Unlucky-for-Some » Mon Sep 09, 2013 3:40 pm
DrinksTooMuchCoffee wrote:Unlucky-for-Some wrote:Curse you DrinksTooMuchCoffee!! - I really thought I was gonna be in quick enough to start the thread this time

The funny thing is that the first time I looked at the page and clock today it was with one minute left.
Haha - snap! I was just the same. Came to the page, saw 1 minute to go. Thought to myself "hey heyyyyy, here we go"
Then got beaten to the punch - clearly all that caffeine was working in your favor today

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heridfel
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by heridfel » Mon Sep 09, 2013 3:48 pm
jimenez3rd wrote:The three kins mention leveling up which implies they have taken class levels. think about that one.
Not necessarily adventuring levels. I believe it was implied that Grem had been taking levels in warrior.
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BreaksGlasses
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by BreaksGlasses » Mon Sep 09, 2013 4:23 pm
Krulle wrote:Did the chest disappear into an oblivion hole...?.
No, they just don't want to admit they found four of those keys and left them behind

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WokkaWokka
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by WokkaWokka » Mon Sep 09, 2013 4:57 pm
This made me chuckle.
Edit: Technically, he's covered in blood in that scene, but the black and white makes him look like he has hair

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WokkaWokka on Mon Sep 09, 2013 5:04 pm, edited 1 time in total.