Year 2, month 8, week 2:
"Monsters and animals might multiply."
Events:
- Another little goat is born.
- The fish release a lot of eggs.
- You hear strange sounds from the lions far up the mountain.
- The hobgoblins still try to climb the obsidian edge. They try to give each other a leg-up now.
Bob:
Bob climbs after the mushroom and eats it. It tastes aweful and he feels a bit sick, but at least he is not hungry anymore. After a while the sick feeling is gone. After that, Ash licks him again, and Bob continues up the left stream. It bends slightly upwards.
Chopper:
Chopper eats from Mints special dish and feels very sated beside the excellent taste. Then he uses his hatched to turn some of the tree branches into wooden spikes. He gets 4 sets of them, enough to cover 4 blocks.
Kach:
Kach melts the sword workpiece and this time produces a fine result. He starts to hammer it more into form on the anvil. But he does not know how to get the emerald shards attached to it. He will have to think about that.
Mint:
Mint catches 5 fish this week, as they are less careful after they laid their eggs for some reason.
Tar:
Tar joins worker 2 and also mines 1 iron and 2 construction stones.
Zaul:
While he cannot remove a full block of obsidian, he mines a few shards and studies them. He cuts himself in his hand for 1 hp. Zaul then eats from Mints special dish and feels very sated beside the excellent taste.
Worker 1:
Worker 1 and 2 work the saw together, cutting up 8 blocks together and gaining 32 lumber.
Worker 2:
Worker 2 is glad to be allowed to return to iron mining and mines 1 iron and 2 construction stone.
Worker 3:
Worker 1 and 2 work the saw together, cutting up 8 blocks together and gaining 32 lumber.
Hobgoblin Hgon:
Hgon helps Chopper with the wooden spike production and increases his output by 2. He asks Chopper where to put them.
Discoveries:
Bob discovered food (bioluminescent mushroom): doesn't taste good and makes you feel a bit sick, but better than starving.
Chopper invented wood spikes: defensive spikes, cover 1 block, requiere 1 block of branches or 2 lumber.
Zaul found out that obsidian edges can be very sharp.
Information:
- 7 constructlings eat this turn (5 players, 2 NPC). Kach eats this turn. Hgon eats. 10 food is consumed.
- goat shear cooldown for goat 1: can be sheared again in month 8, week 3.
- goat shear cooldown for goat 2: can be sheared again in month 1, week 1.
- Only worker 2 and Hgon have to eat next week thanks to the cedar planked salmon.
Ressources: Link
Characters:
.[tabs:
Team ressources]
Units:
20 food (pine seeds)
5 food (cedar planked salmon)
6 briquet
Blocks:
7 fish (raw, 8 food when cooked)
1 wooden bucket
3 blocks of portable ladder
4 blocks of portable ladder
16 blocks of portable ladder
3 basic wooden spear
1 chest
16 construction stone
2 iron
1 lion skin
1 log
1 log-and-metal-anvil
210 lumber
1 mould (sword, reusable)
3 wooden bucket
2 wooden spikes
4 wool
Furnance (lower cave home):
1 fire (1 briquet, burns for this and 1 weeks)
Furnance (eastern sapplings):
1 ashes
[tabs: Bob]
Race: Constructling
Player: I'mBob
Stats:
3/3 hp
3 strength
1 constitution
Skills:
food provider 1 (collect 50% more food blocks)
you can buy for 10 xp: cooking 1 (cook 50% more raw food per week)
exploring 1 (+5 block swimming and 5 blocks crouching distance/turn, +1 jumping down and forward)
you can buy for 10 xp: mountaineer 1 (you can now climb 1 more block up without help, 2 with help)
stuntmen 1 (you can now jump down 2 more blocks without risk and jump over a 1 block larger gap)
Points:
XP: 9
SA: 3
FH: 2
Inventory (2.0 of 4.3):
1 basic wooden spear
1 hatchet (carpenter's)
[tabs: Chopper]
Race: Constructling
Player: CroverusRaven
Stats:
3/3 hp
3 strength
1 constitution
Skills:
arborist 1 (you grant a growth bonus to trees close to you)
carpenter 1 (You can build common things slightly faster and you have a higher success chance when building new things)
wood cutting 1 (you can now cut up 3 blocks of wood per turn)
wood cutting 2 (you get 25% more lumber per block of wood)
Points:
XP: 2
SA: 3
FH: 1
Inventory (2.0 of 4.3):
1 hatchet (carpenter's)
1 wooden bucket
[tabs: Kach]
Race: Mineling
Player: LooksAtYouFunny
Stats:
3/3 hp
2 strength
2 constitution
Skills:
mining (iron) 1 (you can now mine 2 iron block per turn)
mining (stone) 2 (you can now mine 4 stone block per turn or destroy 8 )
Points:
XP: 13
SA: 2
FH: 2
2 turns until possible damage from being hungry/thirsty
Inventory (2.1 of 4.3):
1 hammer
1 half handful of emerald shards
1 sword workpiece
[tabs: Mint]
Race: Constructling
Player: Nolandking
Stats:
3/3 hp
3 strength
1 constitution
Skills:
cooking 2 (cook 100% more raw food per week)
food provider 2 (collect 100% more food blocks)
gourmet cook (you can cook very fine food, worth much and it even can be used for diplomatic measures. 2 meals/week, cannot be stored)
you can get for 10 xp: nutritional expert (you attune your food to what a body really needs, granting random bonuses to people. 2 meals/week)
Points:
XP: 1
SA: 4
FH: 2
Inventory (2.0 of 4.3):
1 hatchet (carpenter's)
1 basic wooden spear
[tabs: Tar]
Race: Constructling
Player: Davecom3
Stats:
2/4 hp (3+1)
4 strength (3+1)
2 constitution (1+1)
Skills:
defender 1 (+1 constitution)
heaver 1 (can carry 1 block more than usual and is slowed down less by a load)
raider 1 (+1 strength)
Points:
XP: 12
SA: 3
FH: 2
Inventory (5.1 of 5.3):
1 basic wooden spear
1 hatchet (carpenter's)
1 pick
1 emerald shard razor
[tabs: Zaul]
Race: Constructling
Player: gamecreator
Stats:
2/3 hp
3 strength
1 constitution
Skills:
doctor 1 (healing yourself and others for 1 hp at 1xp/hp.)
inventor 1 (slightly increase chance of success while inventing)
you can get for 10 xp: heaver 1 (can carry 1 block more than usual and is slowed down less by a load)
you can get for 10 xp: herdsman 1 (Increased change to direct animals, slightly increased chance in breeding more of them)
tamer 1 (time to tame an animal is halved, chance to succeed increased slightly. More feral and agressive animals have a much smaller chance)
Points:
XP: 6
SA: 1
FH: 2
Inventory (3.0 of 4.3):
1 basic wooden spear
1 pick
1 emerald[/tabs]
Workers:
.[tabs: Worker 1 (saw)]
Race: Constructling
Stats:
3/3 hp
3 strength
1 constitution
Inventory (2.0 of 4.3):
1 saw
[tabs: Worker 2 (spear & pick)]
Race: Mineling
Stats:
3/3 hp
2 strength
2 constitution
1 turns until possible damage from being hungry/thirsty
Inventory (1.0 of 4.3):
1 basic wooden spear
1 pick
[tabs: Worker 3 (spear & hatchet)]
Race: Constructling
Stats:
2/3 hp
3 strength
1 constitution
Inventory (2.0 of 4.3):
1 basic wooden spear
[tabs: Hobgoblin Hgon]
Race: hobgoblin
Stats:
6/14 hp (8+6)
5 strength
5 constitution
Inventory (2.0 of 7.0):
1 basic wooden spear
1 lion skin poncho (3/6 damage left, cumbersome for goblins)[/tabs]
Possible Loot:
.