Goblins Minesweepers - A Grave Situation (Turn 19)
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- Chronically Blathering
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Re: Goblins Minesweepers - A Grave Situation (Turn 7)
Goska spawns on D9, trying to remove the flower wreath from the grave before digging up the occupant. She will, then, attempt to rescue Explore-Randomly, the only goblin at all likely to need it.
- Theis2
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Re: Goblins Minesweepers - A Grave Situation (Turn 7)
Shiny shouts at the skeleton not being attacked.
- GathersIngredients
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Re: Goblins Minesweepers - A Grave Situation (Turn 7)
Stumbles whacks the upper skeleton with his sword. If he still can move, he'll proceed to B4.
@ Dave: You COULD come over here and HEAL Stumbles, oh great leader.
Please?
@ Dave: You COULD come over here and HEAL Stumbles, oh great leader.

Excited for the Dungeon Eyes, Ricki and Lara kissing!Krulle wrote:My bad memory allows me to enjoy positive news far more often!
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- LooksAndSmiles
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Re: Goblins Minesweepers - A Grave Situation (Turn 7)
You can't move after fighting, as fighting is a main action. 

Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:


And my own dragons are here. The hatched ones like the clicks! 
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:





- Lee
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Re: Goblins Minesweepers - A Grave Situation (Turn 7)
Questions steps onto F8 and grabs her flag.
- Jibjib
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Re: Goblins Minesweepers - A Grave Situation (Turn 7)
Craig will run to F5 to G5.
Psychosis is such an ugly word... I prefer Internalised Reality Warping.
"Theis, you can't touch my boobies, at least buy me dinner first!" ~Asks, 09/08/2014
"Theis, you can't touch my boobies, at least buy me dinner first!" ~Asks, 09/08/2014
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- Chronically Blathering
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Re: Goblins Minesweepers - A Grave Situation (Turn 7)
You will survive this, even without Goska's help. The skeletons will only be able to do a single point of damage to you, at most (with multiple people either spawning nearby or performing actions equally nearby, currently (4 people already, and only 2 safely explorable spots nearby). Rather than add to the congestion that will be in that area after your battle, Goska will stand ready to rescue people as they filter out of the already cramped location. And Goska couldn't heal you on the turn she spawns anyways.
Last edited by Davecom3 on Wed Feb 19, 2014 3:21 am, edited 1 time in total.
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Re: Goblins Minesweepers - A Grave Situation (Turn 7)
Flags puts a flag on D2, then moves back to F3.
I did not expect two explosions so late in the game, thought at least the mine below the 1 was clear to guess.
I did not expect two explosions so late in the game, thought at least the mine below the 1 was clear to guess.

- gamecreator
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Re: Goblins Minesweepers - A Grave Situation (Turn 7)
That's what happens when people make a blind guess based on a bind guess based on a mistake.Nerre wrote:I did not expect two explosions so late in the game, thought at least the mine below the 1 was clear to guess.
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Re: Goblins Minesweepers - A Grave Situation (Turn 6)
Ah, I see. I'd misread this, thinking that I didn't need the skill to affect monsters. But what you're actually saying is that you need the skill to Push any creature, it's just that the Evil skills also work on players. Drat.LooksAndSmiles wrote:Every offensive skill works on monsters/enemies by default. The peculiarity of evil skills is that they work on players too.WearsHats wrote:Yeah, I figured I could try. The evil skill mainly applied to attacking players. I don't recall if it worked differently on monsters, but we're operating under a different rule set anyway now. At the least, I should keep it occupied. Worth a shot, especially since I don't have a weapon.
I think this is the proper wording to describe the abilities well. (This was the case in older games too, and I didn't change afair.)
Okay, I'll attack the nearest skeleton... with my bare hands. Great. At least that should help keep it occupied while the people who can actually do something... do something.
Mostly offline/inactive due to chronic health issues. PM me if you really need attention.
"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib
Some potentially informative links, should you be interested:
"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib
Some potentially informative links, should you be interested:
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- GathersIngredients
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Re: Goblins Minesweepers - A Grave Situation (Turn 7)
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Excited for the Dungeon Eyes, Ricki and Lara kissing!Krulle wrote:My bad memory allows me to enjoy positive news far more often!
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- Chronically Blathering
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Re: Goblins Minesweepers - A Grave Situation (Turn 7)
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- GathersIngredients
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Re: Goblins Minesweepers - A Grave Situation (Turn 7)
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Excited for the Dungeon Eyes, Ricki and Lara kissing!Krulle wrote:My bad memory allows me to enjoy positive news far more often!
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- LooksAndSmiles
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Re: Goblins Minesweepers - A Grave Situation (Turn 7)
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Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:


And my own dragons are here. The hatched ones like the clicks! 
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:





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- Chronically Blathering
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- Location: Gainesville, Florida
Re: Goblins Minesweepers - A Grave Situation (Turn 7)
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- gamecreator
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Re: Goblins Minesweepers - A Grave Situation (Turn 7)
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- Game Master
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Re: Goblins Minesweepers - A Grave Situation (Turn 7)
How much hp do we have? I got never involved in a fight yet (except fights with mines which I lost).

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- Chronically Blathering
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Re: Goblins Minesweepers - A Grave Situation (Turn 7)
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- LooksAndSmiles
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Re: Goblins Minesweepers - A Grave Situation (Turn 7)
You could check out Stumbles' latest character sheet since he is the only one hurt at the moment.Nerre wrote:How much hp do we have? I got never involved in a fight yet (except fights with mines which I lost).
@Dave
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Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:


And my own dragons are here. The hatched ones like the clicks! 
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:





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- Game Master
- Posts: 4876
Re: Goblins Minesweepers - A Grave Situation (Turn 7)
I thought I might have less cause I am a level below. So we all have 5 hp?

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- I'mBob
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Re: Goblins Minesweepers - A Grave Situation (Turn 7)
Move to D10.
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- Whispers Softly
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Re: Goblins Minesweepers - A Grave Situation (Turn 7)
Dies flags B5
- LooksAndSmiles
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Goblins Minesweepers - A Grave Situation (Turn 8)
Turn 8 >>Next Turn
Schnitzel moves to E6, this time.
Tries-and-Dies steps north to G4, uncovering a "4". +1XP
White Metal spawns on B2, ready for action! He has no time to attack just yet, but he feels pretty confident.
Oh See That Shiny lets out a shriek, but that doesn't seem to influence the skeleton at all. White Metal, and Stumbles, who happen to be nearby, feels invigorated! Shiny feels himself in high spirits, too.
White Metal, with a sudden lift in spirits, attacks the skeleton on the top, killing it off instantly! +1XP
Stumbles around would attack the top skeleton too, but it's already dead. Invigorated, he tries to move south, but the last remaining skeleton blocks the way! Also, he recieves 1 damage from the fight.
Questions Everything steps to F8, removing her flag and revealing a "2". +1XP
Blitz Craig runs to G5, finding a "2" on the tile before. +1XP
Flags Fuses puts a flag on D2. Unfortunately, he is out of the shouts range so he doesn't gain an additional action to move.
Flags Mines attacks the nearest skeleton with his bare hands! He deals some damage.
Explore-Randomly respawns on D10, which is a "1". DING!
Dies flags B5.
Goska attempts to remove the flowers, barely paying attention to the letters in the old wood forming something along
- Explore-Randomly, who was already at the edge of the map, gets stunned, and cannot act next turn! He also feels weak in the presence of the revenant.
- Goska has been knocked back to G9.
Explore-Randomly sees the following tokens: Push, Visions, Answer the Call, spelunky(dodge)

Skill Information Unlocked!
Encouraging Shout (Hero): Main Action. The hero invigorates all nearby allies, who gain an additional "main action" for the turn. The hero gains additional main actions for the next turn, equal to the number of invigorated allies - 1. On a successful shout the ability goes on a 10 turn cooldown.
Power Surge (Unaligned): Passive. The player gains +1 bonus to power based actions. (E.g.: melee attack)
Achievements
Character Sheets:
.[tabs:Blitz Craig]
Jibjib's Blitz Craig
Level 1, XP: 11. Deaths: 2
Active Skills 2/2: evil (use corpse),Run
Unused Skills 0/2:
Inventory: 10 / 10 flags, sword, jacket
Hammerspace: 6 coins
[tabs:DiesExplosively]
DiesasaYoungling's DiesExplosively
Level 0, XP: 2. Deaths: 0
Active Skills 0/1:
Unused Skills 0/1:
Inventory: 8 / 10 flags
Hammerspace empty
[tabs: Explore-Randomly]
I'mBob's Explore-Randomly
Level 1, XP: 0. Deaths: 2, 4/5HP, stunned, weak
Active Skills 0/2:
Unused Skills 0/2:
Inventory: 10 / 10 flags
Hammerspace empty
[tabs:Flags Fuses]
Nerre's Flags Fuses
Level 1, XP: 6. Deaths: 2
Active Skills 2/2: Visions (available at turn 26), hero(return)
Unused Skills 0/2:
Inventory: 7 / 10 flags, Carved Figure of Hiccuping
Hammerspace: 8 coins[/tabs]
.[tabs:Flags Mines]
WearsHats' Flags Mines
Level 2, XP: 9. Deaths: 3
Active Skills 3/3: Call (level 2), Treasure, seer (resist)
Unused Skills 0/3:
Inventory: 9 / 10 flags
Hammerspace: 0 coins, detector
[tabs:*Goska Bluey*]
Davecom3's Goska Bluey
Level 3, XP: 3. Deaths: 2 , 4/5HP - Leader Level 1 (2 LP)
Marks: Sign of Goodwill*
Active Skills 4/4: Jump, Rescue, Push, seer(resist)
Unused Skills 2/4: Visions (available at turn 26) , spelunky (dodge)
Inventory: 10 / 10 flags, whip, Y-shaped stick
Hammerspace: 0 coins, candle, harmonica
*Sign of Goodwill:
Heals an ally (including self) for 2 HP, in a radius of 3 movement range. The leader can't perform another main action this turn, and gains 1 XP upon successful heal if the target is someone else. Additionaly, healing someone will remove one negative status effect.
[tabs:Oh See That Shiny]
Theis2's Oh See That Shiny
Level 2, XP: 6. Deaths: 2, invigorated
Active Skills 3/3: Encourage (Available on Turn 18), evil(greed), Warning
Unused Skills 1/3: spelunky(dodge)
Inventory: 10 / 10 flags, sword, Y-stick, shield, jacket, candy, mouldy bread
Hammerspace: 0 coins
[tabs: Questions]
Lee's Questions Everything
Level 1, XP: 1. Deaths: 0
Active Skills 1/2: hero (return)
Unused Skills 1/2: spelunky(dodge)
Inventory: 9 / 10 flags
Hammerspace empty[/tabs]
.[tabs: Schnitzel]
BadgeAddict's Supreme High Lord Schnitzel
Level 1, XP: 0. Deaths: 0
Active Skills 1/2: seer (enchant)
Unused Skills 1/2: hero (punish)
Inventory: 10 / 10 flags
Hammerspace empty[tabs:Stumbles around]
GathersIngredients' Stumbles around
Level 2, XP: 17. Deaths: 2, 2/5HP
Active Skills 3/3: Rescue, Jump, evil(greed)
Unused Skills 1/3: Visions (available at turn 26)
Inventory: 13 / 13 flags, jacket, sword, 10ft pole
Hammerspace: 5 coins, , frying pan, pointy stick
[tabs:Tries-and-Dies]
gamecreator's Tries-and-Dies
Level 2 XP: 4. Deaths: 3
Active Skills 3/3: Call, Jump (level 2), Visions
Unused Skills 0/3:
Inventory: 10 / 13 flags
Hammerspace: 6 coins, pebble of teleportation, 10ft pole, jacket, trousers, boots, whip
[tabs:White Metal]
kida's White Metal (white)
Level 2, XP: 9. Deaths: 1
Active Skills 3 / 3: Run x2, Power Surge
Unused Skills 2 / 3: , hero(return), Warning
Inventory: 8 / 9 flags, trousers, sword
Hammerspace: 5 coins, flute[/tabs]
Schnitzel moves to E6, this time.
Tries-and-Dies steps north to G4, uncovering a "4". +1XP
White Metal spawns on B2, ready for action! He has no time to attack just yet, but he feels pretty confident.
Oh See That Shiny lets out a shriek, but that doesn't seem to influence the skeleton at all. White Metal, and Stumbles, who happen to be nearby, feels invigorated! Shiny feels himself in high spirits, too.
White Metal, with a sudden lift in spirits, attacks the skeleton on the top, killing it off instantly! +1XP
Stumbles around would attack the top skeleton too, but it's already dead. Invigorated, he tries to move south, but the last remaining skeleton blocks the way! Also, he recieves 1 damage from the fight.
Questions Everything steps to F8, removing her flag and revealing a "2". +1XP
Blitz Craig runs to G5, finding a "2" on the tile before. +1XP
Flags Fuses puts a flag on D2. Unfortunately, he is out of the shouts range so he doesn't gain an additional action to move.
Flags Mines attacks the nearest skeleton with his bare hands! He deals some damage.
Explore-Randomly respawns on D10, which is a "1". DING!
Dies flags B5.
Goska attempts to remove the flowers, barely paying attention to the letters in the old wood forming something along
Suddenly, the earth starts to quake, and a revenant crawls out of the grave! It swings its formidable weapon around, dealing 1 damage to Goska and Explore, also knocking them back!. o not . . . . urb!
- Explore-Randomly, who was already at the edge of the map, gets stunned, and cannot act next turn! He also feels weak in the presence of the revenant.
- Goska has been knocked back to G9.
Explore-Randomly sees the following tokens: Push, Visions, Answer the Call, spelunky(dodge)

Skill Information Unlocked!
Encouraging Shout (Hero): Main Action. The hero invigorates all nearby allies, who gain an additional "main action" for the turn. The hero gains additional main actions for the next turn, equal to the number of invigorated allies - 1. On a successful shout the ability goes on a 10 turn cooldown.
Power Surge (Unaligned): Passive. The player gains +1 bonus to power based actions. (E.g.: melee attack)
Achievements
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.[tabs:Blitz Craig]
Jibjib's Blitz Craig
Level 1, XP: 11. Deaths: 2
Active Skills 2/2: evil (use corpse),Run
Unused Skills 0/2:
Inventory: 10 / 10 flags, sword, jacket
Hammerspace: 6 coins
[tabs:DiesExplosively]
DiesasaYoungling's DiesExplosively
Level 0, XP: 2. Deaths: 0
Active Skills 0/1:
Unused Skills 0/1:
Inventory: 8 / 10 flags
Hammerspace empty
[tabs: Explore-Randomly]
I'mBob's Explore-Randomly
Level 1, XP: 0. Deaths: 2, 4/5HP, stunned, weak
Active Skills 0/2:
Unused Skills 0/2:
Inventory: 10 / 10 flags
Hammerspace empty
[tabs:Flags Fuses]
Nerre's Flags Fuses
Level 1, XP: 6. Deaths: 2
Active Skills 2/2: Visions (available at turn 26), hero(return)
Unused Skills 0/2:
Inventory: 7 / 10 flags, Carved Figure of Hiccuping
Hammerspace: 8 coins[/tabs]
.[tabs:Flags Mines]
WearsHats' Flags Mines
Level 2, XP: 9. Deaths: 3
Active Skills 3/3: Call (level 2), Treasure, seer (resist)
Unused Skills 0/3:
Inventory: 9 / 10 flags
Hammerspace: 0 coins, detector
[tabs:*Goska Bluey*]
Davecom3's Goska Bluey
Level 3, XP: 3. Deaths: 2 , 4/5HP - Leader Level 1 (2 LP)
Marks: Sign of Goodwill*
Active Skills 4/4: Jump, Rescue, Push, seer(resist)
Unused Skills 2/4: Visions (available at turn 26) , spelunky (dodge)
Inventory: 10 / 10 flags, whip, Y-shaped stick
Hammerspace: 0 coins, candle, harmonica
*Sign of Goodwill:
Heals an ally (including self) for 2 HP, in a radius of 3 movement range. The leader can't perform another main action this turn, and gains 1 XP upon successful heal if the target is someone else. Additionaly, healing someone will remove one negative status effect.
[tabs:Oh See That Shiny]
Theis2's Oh See That Shiny
Level 2, XP: 6. Deaths: 2, invigorated
Active Skills 3/3: Encourage (Available on Turn 18), evil(greed), Warning
Unused Skills 1/3: spelunky(dodge)
Inventory: 10 / 10 flags, sword, Y-stick, shield, jacket, candy, mouldy bread
Hammerspace: 0 coins
[tabs: Questions]
Lee's Questions Everything
Level 1, XP: 1. Deaths: 0
Active Skills 1/2: hero (return)
Unused Skills 1/2: spelunky(dodge)
Inventory: 9 / 10 flags
Hammerspace empty[/tabs]
.[tabs: Schnitzel]
BadgeAddict's Supreme High Lord Schnitzel
Level 1, XP: 0. Deaths: 0
Active Skills 1/2: seer (enchant)
Unused Skills 1/2: hero (punish)
Inventory: 10 / 10 flags
Hammerspace empty[tabs:Stumbles around]
GathersIngredients' Stumbles around
Level 2, XP: 17. Deaths: 2, 2/5HP
Active Skills 3/3: Rescue, Jump, evil(greed)
Unused Skills 1/3: Visions (available at turn 26)
Inventory: 13 / 13 flags, jacket, sword, 10ft pole
Hammerspace: 5 coins, , frying pan, pointy stick
[tabs:Tries-and-Dies]
gamecreator's Tries-and-Dies
Level 2 XP: 4. Deaths: 3
Active Skills 3/3: Call, Jump (level 2), Visions
Unused Skills 0/3:
Inventory: 10 / 13 flags
Hammerspace: 6 coins, pebble of teleportation, 10ft pole, jacket, trousers, boots, whip
[tabs:White Metal]
kida's White Metal (white)
Level 2, XP: 9. Deaths: 1
Active Skills 3 / 3: Run x2, Power Surge
Unused Skills 2 / 3: , hero(return), Warning
Inventory: 8 / 9 flags, trousers, sword
Hammerspace: 5 coins, flute[/tabs]
Last edited by LooksAndSmiles on Sun Feb 23, 2014 2:32 pm, edited 1 time in total.
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:


And my own dragons are here. The hatched ones like the clicks! 
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:





- BadgeAddict
- Saves-A-Hyena
- Posts: 9147
- Location: Ohio
Re: Goblins Minesweepers - A Grave Situation (Turn 8)
Schnitzel moves majestically onto F6, confident of his goal.