Mar 1st Update: Explained it

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Liesmith
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Re: Mar 1st Update: Explained it

Post by Liesmith » Mon Mar 04, 2013 12:17 am

No wonder they usually die in this room: I see a Klik, and a Minmax with a purple Kliktanium arm. We know that arm on Dies was practically a room-clearer...I don't think FMK would've been able to defeat it.
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Re: Mar 1st Update: Explained it

Post by ForgetsOldName » Mon Mar 04, 2013 6:49 am

Liesmith wrote:No wonder they usually die in this room: I see a Klik, and a Minmax with a purple Kliktanium arm. We know that arm on Dies was practically a room-clearer...I don't think FMK would've been able to defeat it.
Assuming their purple Junior was cooperative, of course.

But if the purple Junior destroyed the whole room, they'd climb up, figure the keys out, win, and leave the maze. Then the next time around there would be no Junior arm. Either that party has a very low counter, or the arm is not as wonderful as we think it is.
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Re: Mar 1st Update: Explained it

Post by gamecreator » Mon Mar 04, 2013 7:50 am

There is no Junior. Minmax's artificial arm had never interacted with the Key of Darkness or the Orb of Bloodlight.

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Re: Mar 1st Update: Explained it

Post by Changes_everything » Mon Mar 04, 2013 8:39 am

ForgetsOldName wrote:
Liesmith wrote:No wonder they usually die in this room: I see a Klik, and a Minmax with a purple Kliktanium arm. We know that arm on Dies was practically a room-clearer...I don't think FMK would've been able to defeat it.
Assuming their purple Junior was cooperative, of course.

But if the purple Junior destroyed the whole room, they'd climb up, figure the keys out, win, and leave the maze. Then the next time around there would be no Junior arm. Either that party has a very low counter, or the arm is not as wonderful as we think it is.
I know that this is the general notion about how the maze works - people joining from different realities, winners maybe leaving it.

But I always wanted to question that, and here's why:

The Maze of Many is primarily a setting that the dungeon master made for his players, seeing as the whole comic is about that. That being so, the fact that the counter shows 1.9 million unsuccessful runs is purely of cosmetic nature. The DM just tells his players that this is the case, he has not actually played the Maze with them over and over again. So the maze is really just created once, and there is nobody leaving safe our heroes, if any.

Or would that be considered, uh, as meta comic reading? Image

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Re: Mar 1st Update: Explained it

Post by stevedj » Mon Mar 04, 2013 8:54 am

nitwit wrote:
stevedj wrote:Ok, now I'm thinking about the 'lay of the land', so to speak, in the MoM. Our FMK team was in a hallway filling with zombies. They climb through the ceiling into another hallway. This new hallway, which generally appears flat, leads to the TOP of this tower room (yea, and the treasure room, but that's not my point here).

So, now imagine that original hallway with zombies. I don't know how much farther it goes, but seems reasonable that it was close to opening into the Tower room itself. Perhaps the zombies might even be spilling out from the big battle (would certainly be a place where lots of zombies could be created)??

Anyway, my real point is, that said hallway would then eventually need to have a door -- a door that is far too high up for the doors we see in the tower room.

I know, I know, we don't really know what that zombie hallway lead to. I'm just going off of how it seemed the upper hallway was in very close proximity to leading to the center of the tower room, such that the lower hallway must be close, too.

Thoughts?
look closely at panels 3 and 4, they are going up a stair case unless i am sadly mistaken, and it looks to me like it spirals, so who knows how tall it really is, all you can say for sure is that you can't see the orange/brown of the hall when they are in the grey/white of the stairs. And while minmax is a child, he does complain a couple times as if walking a long distance, and you don't hear the sounds of the fighting initially.

It seems, to me atleast, that we are to assume they traveled some distance between the treasure room and the tower room.
Doh! You are correct - :oops: - not sure how I missed those as being stairs, and significant stairs at that. I must've been half asleep at the time.

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Re: Mar 1st Update: Explained it

Post by ForgetsOldName » Mon Mar 04, 2013 10:43 am

gamecreator wrote:There is no Junior. Minmax's artificial arm had never interacted with the Key of Darkness or the Orb of Bloodlight.
Junior dislikes these, but I don't think they created Junior. I don't think they changed him at all, other than making him unhappy and aggressive. I think it's a safe bet that Junior would have acted up at some point.
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Re: Mar 1st Update: Explained it

Post by Rorrik » Mon Mar 04, 2013 10:59 am

SccrD25 wrote:My guess is he couldn't take it with him because if the demon inside. When they stepped on the circle and get sent to their land of home FMK would go back to theirs where the Axe would pop out in its own. I would guess they can keep items like Forgath's new ring, but the Axe isn't just an item it has/is someone.
Are we confident players in the MoM get to keep any items they get from other copies of themselves? All of those people get their items back when they lose and have to try again. I wouldn't be surprised if looting others were fruitless in the maze(except to get items they also acquired in the maze). I think items from the maze itself do come with you. On that note, would the not-Walter actually be released now that his master has to start over? Seems like they would both start over.

Zombies are a good guess. I bet there is a horde of zombies charging into the tower room.

I think Junior absorbed part of Dies' terrified soul and that is why he became what he did. Minmax's arm would probably rebel differently, if at all. But with it still intact, shouldn't Minmax be able to but everyone around him to ribbons like Dies did to the demons and other goblins?

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Re: Mar 1st Update: Explained it

Post by Alvarin » Mon Mar 04, 2013 11:25 am

It's possible that the thought never occurred to Minmax to try and control/communicate with the klik-arm.

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Re: Mar 1st Update: Explained it

Post by SccrD25 » Mon Mar 04, 2013 11:37 am

Rorrik wrote:
SccrD25 wrote:My guess is he couldn't take it with him because if the demon inside. When they stepped on the circle and get sent to their land of home FMK would go back to theirs where the Axe would pop out in its own. I would guess they can keep items like Forgath's new ring, but the Axe isn't just an item it has/is someone.
Are we confident players in the MoM get to keep any items they get from other copies of themselves? All of those people get their items back when they lose and have to try again. I wouldn't be surprised if looting others were fruitless in the maze(except to get items they also acquired in the maze). I think items from the maze itself do come with you.
Fair point. We have no proof one way or another. Items from the dungeon you keep for sure, or the whole quest for the jade teapot would be pretty silly. The only reason I think they will keep them is from the view of story telling rather than metaphysics. The reset makes the most sense for the rules but when it comes down to it "our" reality is the only one that matters. When they get out, I doubt we will continue to follow any of the other MFKs. THunt is slowly building up his characters equipment, armor and scars so I suspect (based off nothing at all) they he wont take stuff back.

The biggest problem I see with my view is the Forgath with the Axe of Prissan. You really don't wanna start cloning that thing. (assuming you can even take it, which I earlier assumed you can't)
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Re: Mar 1st Update: Explained it

Post by Amara » Mon Mar 04, 2013 11:41 am

From a DMing perspective, it'd be easier to just let plays keep whatever they get. Waaaayyyy fewer arguments, much less whining.

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Re: Mar 1st Update: Explained it

Post by gamecreator » Mon Mar 04, 2013 12:06 pm

Rorrik wrote:shouldn't Minmax be able to but everyone around him to ribbons like Dies did to the demons and other goblins?
Dies was posessed by Junior then.
Alvarin wrote:It's possible that the thought never occurred to Minmax to try and control/communicate with the klik-arm.
It could have occured to Kin.

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Re: Mar 1st Update: Explained it

Post by SccrD25 » Mon Mar 04, 2013 12:19 pm

Junior was activated at first by Die's fear. With time he became his own entity. Maybe Minmax has just been scared a lot less so his Junior has yet to develop as much? Can't get much more polar opposites on the "being afraid" scale than those two.

This admittedly makes a big assumption about how Junior came to be.
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Re: Mar 1st Update: Explained it

Post by ForgetsOldName » Mon Mar 04, 2013 3:20 pm

SccrD25 wrote:Junior was activated at first by Die's fear. With time he became his own entity. Maybe Minmax has just been scared a lot less so his Junior has yet to develop as much? Can't get much more polar opposites on the "being afraid" scale than those two.

This admittedly makes a big assumption about how Junior came to be.
Junior's a separate soul, pulled off from Klik. I am sure he was always his own entity. He may have been a baby--not sure if the concept makes any sense for Klikken. But it's at least possible that Junior-Max goes around thinking "I am great!" and helps dad slaughter goblins and rival FMK.
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Re: Mar 1st Update: Explained it

Post by RedwoodElf » Mon Mar 04, 2013 4:58 pm

rwstyles wrote:Normally doesnÔÇÖt most rhyming poetry have the rhyme on the end of the line?
When the gods are making cryptic clues in their extratemporal dungeons, they don't care about rhyming schemes.
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Re: Mar 1st Update: Explained it

Post by SccrD25 » Mon Mar 04, 2013 7:07 pm

ForgetsOldName wrote:
SccrD25 wrote:Junior was activated at first by Die's fear. With time he became his own entity. Maybe Minmax has just been scared a lot less so his Junior has yet to develop as much? Can't get much more polar opposites on the "being afraid" scale than those two.

This admittedly makes a big assumption about how Junior came to be.
Junior's a separate soul, pulled off from Klik. I am sure he was always his own entity. He may have been a baby--not sure if the concept makes any sense for Klikken. But it's at least possible that Junior-Max goes around thinking "I am great!" and helps dad slaughter goblins and rival FMK.
Oh yeah he's def. his own soul even if that's not what Klik intended. All I mean is his... "waking up" lets call it. The forming/acting on his own sentience, which eventual lead to him doing stuff when Dies was out and finally the culmination where he turned on his father. All I'm suggesting is Junior-Max is maybe still "Asleep".

However I like the idea of a junior thinking "I am great" more. That's now the canon in my mind.
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Re: Mar 1st Update: Explained it

Post by shikashaker » Mon Mar 04, 2013 10:20 pm

Thunt wrote:Although I didn't make this page that I'm linking to, it's taken from things I've said in the live feed and tweeted. It's all canon. I figured it'd help with this thread.

http://duke.a-comics.ru/fmk/
well, we see in http://www.goblinscomic.com/02012013/ these guys didn't end well...
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Re: Mar 1st Update: Explained it

Post by fouljack » Tue Mar 05, 2013 7:21 am

I saw the keys.

they are the litte dots on the top of the tower, exactly beyond our heroes, If only kin could reach them while the others keep her from the tail its' done!!
Only 1 problem. From where they stand they are not allowed to read the writing on the ceiling

PS Sorry for my engrish

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Re: Mar 1st Update: Explained it

Post by Rorrik » Tue Mar 05, 2013 7:28 am

ForgetsOldName wrote:
SccrD25 wrote:Junior was activated at first by Die's fear. With time he became his own entity. Maybe Minmax has just been scared a lot less so his Junior has yet to develop as much? Can't get much more polar opposites on the "being afraid" scale than those two.

This admittedly makes a big assumption about how Junior came to be.
Junior's a separate soul, pulled off from Klik. I am sure he was always his own entity. He may have been a baby--not sure if the concept makes any sense for Klikken. But it's at least possible that Junior-Max goes around thinking "I am great!" and helps dad slaughter goblins and rival FMK.
http://www.goblinscomic.com/04072006/

It's pretty clear here that the arm created by Klik shared a soul with Dies. When he cut it off it took a part of Dies' soul with it to become Junior and remain living. This means that part of Dies' soul is extremely malicious and angry and expresses itself through the arm, and later ends up a part of Junior. What part of Minmax's soul would be expressed in his arm? Hard to say, but it would be coolest if it was the righteous rage that sent Goblinslayer through the window. An arm powered by righteous rage? I'd bet he wipes out most the evil MFKs in a couple rounds.

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Re: Mar 1st Update: Explained it

Post by Insane Kitty » Tue Mar 05, 2013 10:23 am

fouljack wrote:I saw the keys.

they are the litte dots on the top of the tower, exactly beyond our heroes, If only kin could reach them while the others keep her from the tail its' done!!
Only 1 problem. From where they stand they are not allowed to read the writing on the ceiling

PS Sorry for my engrish
I had just noticed those little dots on the top before I read your post.

What I am thinking, when someone grabs the right key, the blocks holding up the arms of the tower let go, they point down, and extend to lift the tower up to the top. If you take a good look at them, they look like they are telescopic so they can go in our extend longer.

I wonder how many times the dungeon has been reset due to a stupid minmax grabbing the wrong key and losing it for everyone.
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Re: Mar 1st Update: Explained it

Post by boneguard » Tue Mar 05, 2013 10:42 am

Thunt wrote:Although I didn't make this page that I'm linking to, it's taken from things I've said in the live feed and tweeted. It's all canon. I figured it'd help with this thread.

http://duke.a-comics.ru/fmk/
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Re: Mar 1st Update: Explained it

Post by ForgetsOldName » Tue Mar 05, 2013 10:56 am

fouljack wrote:I saw the keys.

they are the litte dots on the top of the tower, exactly beyond our heroes, If only kin could reach them while the others keep her from the tail its' done!!
Only 1 problem. From where they stand they are not allowed to read the writing on the ceiling

PS Sorry for my engrish
Bigger problem...the mouth will close. Not clear what triggers it, but reaching down in there without the correct key would not be recommended. If only they had some rope and a nice grappling hook.
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Re: Mar 1st Update: Explained it

Post by Kalyandra » Tue Mar 05, 2013 11:21 am

Wow this is amazing!

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Re: Mar 1st Update: Explained it

Post by gamecreator » Tue Mar 05, 2013 11:47 am

Rorrik wrote:When he cut it off it took a part of Dies' soul with it to become Junior and remain living.
Junior already had its own soul before Dies was consumed by a demon.

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Re: Mar 1st Update: Explained it

Post by Davecom3 » Tue Mar 05, 2013 11:49 am

I think MinMax might have been right about leaving, theoretically. Theoretically, after all, there might be more than one correct key to the door. Leaving, therefore, would risk some other group, who had obtained a key, sneaking in while they were away.

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Re: Mar 1st Update: Explained it

Post by Arm » Tue Mar 05, 2013 2:11 pm

Out of curiosity, does anyone think there is any significance to the patterns of markings on the poles that hold the faces?
Back left:
(face)=[]=======[]===|pole
Front left:
(face)=[]=[]=========|pole
Back right:
(face)===[]==[][]====|pole
Front right:
(face)=[]=[]=[]===[]==|pole

I really wouldn't put it past him to encode something that way.

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