MyrMen: Final Action!

For all games that are now over.
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Theis2
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Re: MyrMen-(8/20 spots taken) 2nd month, 1st year, week 3

Post by Theis2 » Sun Apr 28, 2013 3:12 am

A)
B)7 (kida, badge, ttwig, gamecreator, Dlover, TTW, Theis2)
C)2 (badge, ttwig)
D)
E)
F)5 (M0rt. badge, looks, ttwig, gamecreator)
G)2 (M0rt, TTW)
H)
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I'mBob
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Re: MyrMen-(8/20 spots taken) 2nd month, 1st year, week 3

Post by I'mBob » Sun Apr 28, 2013 5:06 am

A)
B)8 (kida, badge, ttwig, gamecreator, Dlover, TTW, Theis2, Bob)
C)3 (badge, ttwig, Bob)
D)
E)
F)5 (M0rt. badge, looks, ttwig, gamecreator)
G)3 (M0rt, TTW, Bob)
H)


In addition, 7 will move up next to where 1 is.
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WhirdCheese
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Re: MyrMen-(8/20 spots taken) 2nd month, 1st year, week 3

Post by WhirdCheese » Sun Apr 28, 2013 9:27 am

I'm looking to learn Diver.

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LAYF
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Re: MyrMen-(8/20 spots taken) 2nd month, 1st year, week 3

Post by LAYF » Sun Apr 28, 2013 2:43 pm

Creating update now. (will take some time)
-Best regards LAYF

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LAYF
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MyrMen-(8/20 spots taken) 3rd month, 1st year, week 1

Post by LAYF » Sun Apr 28, 2013 4:25 pm

All rules are now to be found in the recourses thread Here
Status are to be found only in the first post of this thread Here
1St year, 3rd month (month of green food) 1st Week
Places of interest (Frames):
Image
B succeeds, 1ÔÇÖs sickness hinders him from other duties.
The month of green food has started, this week, all green food doubles, next week, it triples.
Full map:
► Show Spoiler

1 - ÔÇ£Hay... Eh.. Mister! IÔÇÖm.. IÔÇÖm 1... And I was wonderingÔÇØ ÔÇØDonÔÇÖt.. Stay.. Stay there... Stay away.. DonÔÇÖt... donÔÇÖt take them.. they.. they are all -I have left... DonÔÇÖt take them.. IÔÇÖll kill you I will, go steal blue eggs..! stay away... The purple MyrMan yell as an insane, then draws a spear, he do not advance at 1, but do put himself between 1 and the eggs.

Mint ÔÇ£1ÔÇØ Delivers the new blueprints to the Mother machine, Every MyrMan character can now create bridges!

D ÔÇ£2ÔÇØ, Mike ÔÇ£3ÔÇØ and T ÔÇ£5ÔÇØ sits down together, starting to work on a way to make efficient Green food farming, they are stuck for some time, but then Zik ÔÇ£6ÔÇØ starts to examine the Green food, and figures that it react really well to Iron, starting to grow rapidly and not only that, when exposed to enough Iron, it will create water, all by itself, but not grow..., together the four MyrMen Makes 3 blueprints... Green farm tank a collector unit for green food farms, can hold up to 8 farm units, Green food unit a farm unit that produces 1 green food each round if put in a green food farm tank. And Green food water unit a farm unit that produces 1 water each round if connected to a green food farm tank. These actions has given the tribe 1 engineering, 1 nature lore and 1 science skill point, and all 4 MyrMen gains 1 XP for the great success.

N ÔÇ£4ÔÇØ Collects 2 green food for the tribe, depleting 2 pixels of green food...

Bob ÔÇ£7ÔÇØ Just stand around...
► Show Spoiler
8-1 ÔÇ£8ÔÇØ continues mining Building stones, again gaining 4 stones for the tribe. He notes something within the stone he mines, but he do not know what it is...

2 new MyrMan enters the cave Stinky ÔÇ£9ÔÇØ Doc ÔÇ£1ÔÇØ both Master MyrMan appears by teleportation,and both has water and food for 5 weeks.

Another MyrMan is ready to come in by teleportation, but we do not know him yet....
Possible actions -Chose up to 3
A- Get 1 to dig a tunnel down (requires shovel or pick axe) or sideways(requires pick axe) (Define where, only within same frame as 1)
B- Get 1 to walk into the room with the eggs and the unknown MyrMan and introduce himself.
C- Get 1 to steal 2 eggs.
D- Get 1 to attack the other MyrMan.
E- Get 1 to risk the gas, and explore deeper into the cave below him
F- Get 1 to get green food from the new pond.
G- Get 1 to get water from the new pond.
H- Get 1 to move away (Define where)

Possible Missions -Chose up to 3, The one with most votes at next week will be a mission the MyrMen can undertake, succeeding will give ALL MyrMen players XP and bonus to the MyrMen who takes the final act in the mission
1- Steal the Purple MyrManÔÇÖs egg and kill him (1 XP to all +1XP to those who does it)
2- Steal the Purple MyrManÔÇÖs egg and capture him (1 XP to all +2XP to those who does it)
3- Convert the purple MyrMan to a worker MyrMan, gain the eggs (1 XP to all +2XP to those who do it)
4- Find (donÔÇÖt steal) the Blue MyrMen eggs (1 XP to all, +2XP to those who do it, and +1XP to all if you are not discovered)
5- Steal the purple Eggs and find (donÔÇÖt steal) the Blue (2 XP to all, +3XP to those who do it, and +2XP to all if you are not discovered)
6- Steal the purple Eggs and the Blue (2 XP to all, +3XP to those who do it, and +3XP to all if you are not discovered)

Possible tools to create -Chose up to 1 for, or up to 1 against. If more are for, the tool will be created
-Shovel(cost 2 iron)
-Pick axe(cost 2 iron)
-Gasmask(cost 1 iron and 1 copper)


Manuals to teach from - Chose up to 1 for or up to 1 against. If more are for the chosen MyrMan will learn the skill, any cost can be payed in XP by players instead if they want to learn it.
-Farming 101: Cost 1 nature lore to use, teaches a MyrMan to gain 1d4 Green food per pixel of green food, instead of 1.
-Best regards LAYF

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M0rtimer
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Re: MyrMen-(8/20 spots taken) 3rd month, 1st year, week 1

Post by M0rtimer » Sun Apr 28, 2013 4:34 pm

8-1 Checks the item he just uncovered.

A)
B) 1 (M0rtimer)
C)
D)
E)
F) 1 (M0rtimer)
G)
H)

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LAYF
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Re: MyrMen-(8/20 spots taken) 3rd month, 1st year, week 1

Post by LAYF » Sun Apr 28, 2013 4:36 pm

Actions:
A)
B) 1 (M0rtimer)
C)
D)
E)
F) 1 (M0rtimer)
G)
H)

Missions:
1)
2)
3)
4)
5)
6)


(Added mission voting)
-Best regards LAYF

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BadgeAddict
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Re: MyrMen-(8/20 spots taken) 3rd month, 1st year, week 1

Post by BadgeAddict » Sun Apr 28, 2013 5:07 pm

Mint will go to the ponds edge and build a bridge over it.

Actions:
A)
B) 1 (M0rtimer)
C)
D)
E)
F) 1 (M0rtimer)
G) 1 (Badge, )
H)

Missions:
1)
2)
3) 1 (badge, )
4)
5)
6)

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LooksAndSmiles
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Re: MyrMen-(8/20 spots taken) 3rd month, 1st year, week 1

Post by LooksAndSmiles » Sun Apr 28, 2013 5:08 pm

DOC will move up and heals "red 1", using up a SA.

Actions:
A)
B) 1 (M0rtimer)
C)
D)
E)
F) 2 (M0rtimer, Looks)
G) 1 (badge)
H)

Missions:
1)
2)
3) 1 (badge)
4)
5)
6)

No mission preference
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up:ImageImageImageImage And my own dragons are here. The hatched ones like the clicks! :D

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kida
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Re: MyrMen-(8/20 spots taken) 3rd month, 1st year, week 1

Post by kida » Sun Apr 28, 2013 5:24 pm

Actions:
A)
B) 2 (M0rtimer,kida)
C)
D)
E)
F) 2 (M0rtimer, Looks)
G) 1 (badge)
H)

Missions:
1)
2)
3) 2 (badge,kida)
4)
5)
6)

EDIT:
Zik will examine the properties of the iron.

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ThroughTheWell
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Posts: 1045

Re: MyrMen-(8/20 spots taken) 3rd month, 1st year, week 1

Post by ThroughTheWell » Sun Apr 28, 2013 9:27 pm

Actions:
A)
B) 2 (M0rtimer,kida)
C)
D)
E)
F) 3 (M0rtimer, Looks, TTW)
G) 2 (badge, TTW)
H) 1 TTW

Missions:
1)
2)
3) 2 (badge,kida)
4) 1 TTW
5)
6)

I deliver my blueprints to the machine, I drink from the pond, then I go up and start working on the bridge.

I say "1" brings food and water from the upper pond, and deposites the food in the lower pond.

If the Doctor would be so kind as to heal "1", that would help.

I recommend the 2 other blueprint owners deliver their blueprints to the machine. Then we will know what we need to do to have stable food.

Missionwise, I'm inclined not to bother the purple guy, at least until they hatch and we need copper. Also, I hesitate to commit to stealing from the blue until we find them and see how stong they are.

I vote that the machine produce a 3rd pick.
I survived the forum move 4 times... yeah, I feel old.

Nolandking
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Posts: 689

Re: MyrMen-(8/20 spots taken) 3rd month, 1st year, week 1

Post by Nolandking » Sun Apr 28, 2013 9:44 pm

Actions:
A)
B) 3 (M0rtimer,kida Nolandking)
C)
D)
E)
F) 4 (M0rtimer, Looks, TTW Nolandking)
G) 3 (badge, TTW Nolandking)
H) 1 TTW

Missions:
1)
2)
3) 3 (badge,kida Nolandking)
4) 1 TTW
5)
6)

Bob will build a free standing ladder to replace the pickaxe rope ladder.
Haven't played this signature game in a long while but I'll try it out again.

Help these poor little guys hatch.
Image
Image

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Dlover
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Re: MyrMen-(8/20 spots taken) 3rd month, 1st year, week 1

Post by Dlover » Sun Apr 28, 2013 10:38 pm

Voting to produce a gas mask.

Actions:
A)
B) 3 (M0rtimer,kida Nolandking)
C)
D)
E)
F) 5 (M0rtimer, Looks, TTW, Nolandking, Dlover)
G) 4 (badge, TTW, Nolandking, Dlover)
H) 2 (TTW, Dlover) (Lower pond)

Missions:
1)
2)
3) 4 (badge,kida, Nolandking, Dlover)
4) 1 (TTW)
5)
6)
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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WhirdCheese
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Posts: 297

Re: MyrMen-(8/20 spots taken) 3rd month, 1st year, week 1

Post by WhirdCheese » Sun Apr 28, 2013 10:55 pm

Stinky orders that the farming blueprints be broken down so he can start being awesome.

fg5

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Theis2
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Posts: 7440

Re: MyrMen-(8/20 spots taken) 3rd month, 1st year, week 1

Post by Theis2 » Sun Apr 28, 2013 11:26 pm

Voting to produce a gas mask.

Actions:
A)
B) 4 (M0rtimer,kida Nolandking, Theis2)
C)
D)
E)
F) 5 (M0rtimer, Looks, TTW, Nolandking, Dlover)
G) 4 (badge, TTW, Nolandking, Dlover)
H) 2 (TTW, Dlover) (Lower pond)

Missions:
1)
2)
3) 4 (badge,kida, Nolandking, Dlover)
4) 2 (TTW, Theis2)
5)
6)
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gamecreator
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Re: MyrMen-(8/20 spots taken) 3rd month, 1st year, week 1

Post by gamecreator » Sun Apr 28, 2013 11:32 pm

Mike delivers his blueprint and starts working on a bucket.
Dlover wrote:Voting to produce a gas mask.
But we don't have any copper.

Actions:
A)
B) 3 (M0rtimer, kida, Nolandking)
C)
D)
E)
F) 6 (M0rtimer, Looks, TTW, Nolandking, Dlover, gamecreator)
G) 4 (badge, TTW, Nolandking, Dlover)
H) 2 (TTW, Dlover) (Lower pond)

Missions:
1)
2)
3) 4 (badge, kida, Nolandking, Dlover)
4) 2 (TTW, gamecreator)
5)
6)

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Dlover
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Re: MyrMen-(8/20 spots taken) 3rd month, 1st year, week 1

Post by Dlover » Mon Apr 29, 2013 12:11 am

gamecreator wrote:
Dlover wrote:Voting to produce a gas mask.
But we don't have any copper.
We don't? I could have sworn I saw it somewhere.
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.

My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

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M0rtimer
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Posts: 14109

Re: MyrMen-(8/20 spots taken) 3rd month, 1st year, week 1

Post by M0rtimer » Mon Apr 29, 2013 12:19 am

We don't have copper but we can mine it- That yellow vein up there is copper.

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I'mBob
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Re: MyrMen-(8/20 spots taken) 3rd month, 1st year, week 1

Post by I'mBob » Mon Apr 29, 2013 2:05 am

Actions:
A)
B) 4 (M0rtimer, kida, Nolandking, Bob)
C)
D)
E)
F) 7 (M0rtimer, Looks, TTW, Nolandking, Dlover, gamecreator, Bob)
G) 4 (badge, TTW, Nolandking, Dlover)
H) 2 (TTW, Dlover) (Lower pond)

Missions:
1)
2)
3) 5 (badge, kida, Nolandking, Dlover, Bob)
4) 2 (TTW, gamecreator)
5)
6)

I will name my character Bob II. What else do I need to choose for him?
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LAYF
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Re: MyrMen-(8/20 spots taken) 3rd month, 1st year, week 1

Post by LAYF » Mon Apr 29, 2013 2:54 am

I'mBob wrote: I will name my character Bob II. What else do I need to choose for him?
A hobby found here
-Best regards LAYF

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I'mBob
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Re: MyrMen-(8/20 spots taken) 3rd month, 1st year, week 1

Post by I'mBob » Mon Apr 29, 2013 3:08 am

Then Bob II will be a Dark artists man. Trying to avenge his stolen name.
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LAYF
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Re: MyrMen-(8/20 spots taken) 3rd month, 1st year, week 1

Post by LAYF » Mon Apr 29, 2013 7:53 am

A)
B) 4 (M0rtimer, kida, Nolandking, Bob)
C)
D)
E)
F) 8 (M0rtimer, Looks, TTW, Nolandking, Dlover, gamecreator, Bob, WhirdCheese )
G) 5 (badge, TTW, Nolandking, Dlover, WhirdCheese )
H) 2 (TTW, Dlover) (Lower pond)

Missions:
1)
2)
3) 5 (badge, kida, Nolandking, Dlover, Bob)
4) 2 (TTW, gamecreator)
5) 1 (WhirdCheese )
6)
-Best regards LAYF

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BadgeAddict
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Re: MyrMen-(8/20 spots taken) 3rd month, 1st year, week 1

Post by BadgeAddict » Mon Apr 29, 2013 1:42 pm

Due to what you said LAYF, I would like to instead go up the rope into the upper area and begin to build a bridge across the gap in order to open up the new area.

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ThroughTheWell
.
Posts: 1045

Re: MyrMen-(8/20 spots taken) 3rd month, 1st year, week 1

Post by ThroughTheWell » Mon Apr 29, 2013 1:45 pm

BadgeAddict wrote:Due to what you said LAYF, I would like to instead go up the rope into the upper area and begin to build a bridge across the gap in order to open up the new area.
In other words, you are helping me. If we can get few more people, we can finish it in 1 turn.
I survived the forum move 4 times... yeah, I feel old.

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BadgeAddict
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Location: Ohio

Re: MyrMen-(8/20 spots taken) 3rd month, 1st year, week 1

Post by BadgeAddict » Mon Apr 29, 2013 1:50 pm

If we build over the smallest point, 2 bridge lengths looks like it could be enough. I assume that bridges are able to be moved through up or down intentionally, otherwise it would be as if we are blocking the passage up and down.

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