Turn 4 >>Next Turn
Flags Mines heads north to C3.
Oops flags C5.
Tries-and-Dies jumps down to A3, finding another "1". +1XP
He also stirs up a forest spider, which bites him, dealing no damage, but poisons him!
Tries-and-Dies is now
poisoned.
KABOOM keeps dreaming.
MINI MAP 1: Forest In Peace

Players:
Oops
Tries-and-Dies
Flags Mines
---
KABOOM
Finds Mines places a flag on B4.
Blitz Craig moves over to B1, also a "1". +1XP
Oh See That Shiny flags E4.
No-Legs jumps to A5, revealing a "2". +1XP
MINI MAP 2: The Road of the Forgotten

Players:
Blitz Craig
Oh See That Shiny
Finds Mines
No-Legs
Stumbles around pulls out Goska from the swamp. The only explored and safe tile is F1, so she is put there. Stumbles has no action left to poke around with his stick. DING!
Goska Bluey is unfortunately out of range to perform any of her desired actions.
White Metal (
white) flags D1, and prepares to circle out. Except that there is no circling out when there is no waiting list. (I assume WhirdCheese is gone to somewhere, so technically there is no waiting!)
Flags Fuses spawns on C4, hoping not land on a mine. As the DnD saying goes: "Hope dies last, your character much-much earlier."
MINI MAP 3: Marshland Marches

Players:
---
White Metal (
white)
Goska Bluey
Stumbles around
Flags Fuses
---
Train Wreck (AWOL)
Skill information unlocked
► Show Spoiler
Answer the Call - Level 2: The player is able to teleport any unoccupied tile next to another player who requests their assistance on the same map.
Treasure! (Spelunky): Upon first spawning of the map, the player will recieve a pm, which will contain a very vague information about the whereabouts of 1 treasure item, if there is any buried on the map. Higher levels of this skill give more exact details.
Item information unlocked!
Leather jacket: Prevents 1 physical damage from attacks.
Character Sheets:
.[tabs:Blitz Craig]
Jibjib's Blitz Craig
Level 1, XP: 3. Deaths: 2
Active Skills 1/2: evil (use corpse)
Unused Skills 1/2: spelunky (run)
Inventory: 10 / 10 flags
Hammerspace: 3 coins, no equipment
[tabs:Finds Mines]
Arch Lich Burns' Finds Mines
Level 1, XP: 12. Deaths: 0
Active Skills 2/2: hero(return),
Warning (Cooldown until Turn 27)
Unused Skills 0/2:
Inventory: 8 / 10 flags
Hammerspace: 0 coins, whip, candy, shield, fedora
[tabs:Flags Fuses]
Nerre's Flags Fuses
Level 0, XP: 4. Deaths: 2
Active Skills 0/1:
Unused Skills 0/1:
Inventory: 10 / 10 flags
Hammerspace: empty
[tabs:Flags Mines]
WearsHats' Flags Mines
Level 2, XP: 2. Deaths: 3
Active Skills 2/3: Call (level 2), Treasure
Unused Skills 1/3: seer (resist)
Inventory: 10 / 10 flags
Hammerspace: 11 coins, no equipment
[tabs:*Goska Bluey*]
Davecom3's Goska Bluey
Level 2, XP: 7. Deaths: 2 -
Leader (3 LP)
Marks: Sign of Goodwill*
Active Skills 3/3: Jump, Rescue, evil(push)
Unused Skills 1/3:
Visions, (Cooldown until Turn 26),
Inventory: 10 / 10 flags, whip, Y-shaped stick
Hammerspace: 0 coins
*Sign of Goodwill:
Heals an ally (including self) for 2 HP, in a radius of 3 movement range. The leader can't act anything else this turn, and gains 1 XP upon successful heal.[/tabs]
.[tabs:KABOOM]
DoubleFried's KABOOM
Level 0, XP: 3. Deaths: 1
Active Skills 0/1:
Unused Skills 0/1:
Inventory: 10 / 10 flags
Hammerspace: empty
[tabs:No-Legs]
Zigit's No-Legs
Level 2, XP: 4. Deaths: 2
Active Skills 3/3:
Warning (Cooldown until Turn 26), Jump (level 2), Answer the Call
Unused Skills 0/3:
Inventory: 10 / 10 flags, bow (9 arrows)
Hammerspace: 0 coins, frying pan, Y-stick, guitar
[tabs:Oh See That Shiny]
Theis2's Oh See That Shiny
Level 1, XP: 9. Deaths: 2
Active Skills 2/2: hero(shout), evil(greed)
Unused Skills 0/2:
Inventory: 9 / 10 flags
Hammerspace: 4 coins, sword, Y-stick
[tabs:Oops]
BeanDip's Oops
Level 0, XP: 6. Deaths: 0
Active Skills 0/1:
Unused Skills 0/1:
Inventory: 9 / 10 flags
Hammerspace: empty[/tabs]
.[tabs:Stumbles around]
GathersIngredients' Stumbles around
Level 2, XP: 2 Deaths: 2
Active Skills 2/2: Rescue,
Visions (Cooldown until Turn 26)
Unused Skills 0/2:
Inventory: 12 / 13 flags , boots, frying pan, pointy stick
Hammerspace: 6 coins, 10ft pole
[tabs: Train Wreck]
WhirdCheese's Train Wreck
Level 0, XP: 0. Deaths: 0
Active Skills 0/1:
Unused Skills 0/1:
Inventory: 10 / 10 flags
Hammerspace: empty
[tabs:Tries-and-Dies]
gamecreator's Tries-and-Dies
Level 1 XP: 9. Deaths: 3, poisoned
Active Skills 2/2: Call, Jump (level 1)
Unused Skills 0/2:
Inventory: 13 / 13 flags, jacket, trousers, boots, frying pan, whip
Hammerspace: 2 coins, pebble of teleportation, 10ft pole
[tabs:White Metal]
kida's White Metal (white)
Level 1, XP: 2. Deaths: 1
Active Skills 2 / 2: spelunky(run), hero(return)
Unused Skills 1 / 2: unaligned(+1 pow),
Inventory: 9 / 10 flags, boots
Hammerspace: 3 coins, trousers, flute, sword[/tabs]