Pokemon skirmish thread

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Arch Lich Burns
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Re: Pokemon skirmish thread

Post by Arch Lich Burns » Sun Mar 30, 2014 9:05 pm

Hobo continues to sing his song.
Ac: 15; dmg: 43

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M0rtimer
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Re: Pokemon skirmish thread

Post by M0rtimer » Sun Mar 30, 2014 9:09 pm

It's not very effective!

1d20=2, 1d12+23=33

Archimedes missing is even less effective!

Bubbles(16) 66/66 confused, recalled
Archimedes (13) 27/66
Nevermore (12) 53/53
Kalai (11) KO
Hobo (11) 65/65
Callisto (11) 27/49, asleep 16, recalled
Princess (4) KO
Ash(2) 18/54
Mars(2) KOed

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Re: Pokemon skirmish thread

Post by Arch Lich Burns » Sun Mar 30, 2014 9:12 pm

"VIIIIIIIIIIIIIIIIIIGRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH"
Ac: 18; dmg: 50

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Re: Pokemon skirmish thread

Post by M0rtimer » Mon Mar 31, 2014 3:25 am

Peck

1d20=8, 1d12+23=24

Bubbles(16) 66/66 confused, recalled
Archimedes (13) 10/66
Nevermore (12) 53/53
Kalai (11) KO
Hobo (11) 51/65
Callisto (11) 27/49, asleep 16, recalled
Princess (4) KO
Ash(2) 18/54
Mars(2) KOed

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Arch Lich Burns
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Re: Pokemon skirmish thread

Post by Arch Lich Burns » Mon Mar 31, 2014 3:28 am

Hobo finishes his song.
Ac: 16; dmg: 43

Bubbles(16) 66/66 confused, recalled
Archimedes (13) Koed
Nevermore (12) 53/53
Kalai (11) KO
Hobo (11) 51/65
Callisto (11) 27/49, asleep 16, recalled
Princess (4) KO
Ash(2) 18/54
Mars(2) KOed

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M0rtimer
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Re: Pokemon skirmish thread

Post by M0rtimer » Mon Mar 31, 2014 10:01 am

Out comes Bubbles

confusion: 1d20=9 lol nope

Bubbles(16) 56/66 confused
Archimedes (13) Koed
Nevermore (12) 53/53
Kalai (11) KO
Hobo (11) 51/65
Callisto (11) 27/49, asleep 16, recalled
Princess (4) KO
Ash(2) 18/54
Mars(2) KOed

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Arch Lich Burns
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Re: Pokemon skirmish thread

Post by Arch Lich Burns » Mon Mar 31, 2014 10:08 am

Hobo uses scratch.
Ac: 7; 34

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Re: Pokemon skirmish thread

Post by M0rtimer » Mon Mar 31, 2014 10:13 am

confusion : 1d20=11

body slam: 1d20=20, 3d12+26=43

...Well, it appears Bubbles had enough of hobo's shit.

3d12+26=53

Hobo is KO.

Bubbles(16) 27/66 confused
Archimedes (13) Koed
Nevermore (12) 53/53
Kalai (11) KO
Hobo (11) KO
Callisto (11) 27/49, asleep 16, recalled
Princess (4) KO
Ash(2) 18/54
Mars(2) KOed

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Arch Lich Burns
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Re: Pokemon skirmish thread

Post by Arch Lich Burns » Mon Mar 31, 2014 1:30 pm

I can't complain. Hobo had a really good run.

Sending out Nevermore, who goes for a wing attack.

ac: 13; dmg: 35

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Re: Pokemon skirmish thread

Post by M0rtimer » Mon Mar 31, 2014 1:33 pm

Nope. Roll sleep.

Hypnosis: 1d20=8

Bubbles(16) 27/66 confused
Archimedes (13) Koed
Nevermore (12) 53/53, asleep 16
Kalai (11) KO
Hobo (11) KO
Callisto (11) 27/49, asleep 16, recalled
Princess (4) KO
Ash(2) 18/54
Mars(2) KOed

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Re: Pokemon skirmish thread

Post by Arch Lich Burns » Mon Mar 31, 2014 1:48 pm

Okay.
18

Nevermore wakes up and wing attacks!

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Re: Pokemon skirmish thread

Post by M0rtimer » Mon Mar 31, 2014 2:08 pm

And out comes Archimedes again. Switching?

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Re: Pokemon skirmish thread

Post by Arch Lich Burns » Mon Mar 31, 2014 2:56 pm

Ummmmm...mort? How can you switch out into a mon that is fainted? Hobo koed it with His song

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Re: Pokemon skirmish thread

Post by M0rtimer » Mon Mar 31, 2014 3:00 pm

It's zombie archimedes. Either that or I'm a derp.

But fiiiine, if you don't want to fight zombie Archimedes... Out comes Kali I guess. You go first.

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Re: Pokemon skirmish thread

Post by Arch Lich Burns » Mon Mar 31, 2014 3:25 pm

Astonish.

Ac: 7; dmg: 24

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Re: Pokemon skirmish thread

Post by M0rtimer » Mon Mar 31, 2014 3:52 pm

Kali takes the hit, then confuses nevermore with a confuse ray.

Bubbles(16) KO
Archimedes (13) Koed
Nevermore (12) 53/53 confused
Kalai (11) KO
Hobo (11) KO
Callisto (11) 27/49, asleep 16, recalled
Kali (8) 10/38
Princess (4) KO
Ash(2) 18/54
Mars(2) KOed

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Arch Lich Burns
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Re: Pokemon skirmish thread

Post by Arch Lich Burns » Mon Mar 31, 2014 3:54 pm


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Re: Pokemon skirmish thread

Post by M0rtimer » Mon Mar 31, 2014 3:56 pm

Foresight.

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Re: Pokemon skirmish thread

Post by Arch Lich Burns » Mon Mar 31, 2014 4:11 pm

Not that it matters.
Astonish
Confuse: 12; ac: 14; dmg: 23

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Re: Pokemon skirmish thread

Post by M0rtimer » Mon Mar 31, 2014 4:13 pm

And out comes Callisto, though it's GG at this point.

sleep: 1d20=10

Yea, gg

Bubbles(16) KO
Archimedes (13) Koed
Nevermore (12) 35/53
Kalai (11) KO
Hobo (11) KO
Callisto (11) 27/49, asleep 11, recalled
Kali (8) KO
Princess (4) KO
Ash(2) 18/54
Mars(2) KOed

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Re: Pokemon skirmish thread

Post by M0rtimer » Tue Apr 01, 2014 3:51 am

Alright, my starting pokemon is (no peeking :p)
► Show Spoiler

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Nioca
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Re: Pokemon skirmish thread

Post by Nioca » Tue Apr 01, 2014 3:58 am

Zyphirim's starting pokemon is... D'Lune!

-----
D'Lune (22/18) +1CS SPD

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Re: Pokemon skirmish thread

Post by M0rtimer » Tue Apr 01, 2014 4:02 am

Oh, you've given them items. Wonderful. :roll: :P

I guess it's too late to say that Kalai has a razor claw/whatever it was that raises crit chance with 2? :roll:

Anyways, you go first.

D'Lune (22/18) +1CS SPD
Kalai 21

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Nioca
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Re: Pokemon skirmish thread

Post by Nioca » Tue Apr 01, 2014 4:18 am

(Actually, those are items they already had. I haven't given them any new items)

D'Lune shudders for a moment, then splits into four illusory doppelgangers!

Double Team: D'Lune is Double-Teamed

D'Lune #1 (22/18) +1CS SPD, Double-Teamed
D'Lune #2 (22/18) +1CS SPD, Double-Teamed
D'Lune #3 (22/18) +1CS SPD, Double-Teamed
D'Lune #4 (22/18) +1CS SPD, Double-Teamed
Kalai (21)
► Show Spoiler

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Re: Pokemon skirmish thread

Post by M0rtimer » Tue Apr 01, 2014 4:23 am

Kalai starts night slashing through D'lune, but unfortunately only the first hit strikes!

Target hit: 1d4=4

1d20=11, 3d8+37=54, 1d20=3, 3d8+37=52, 1d20=5, 3d8+37=45, 1d20=12, 3d8+37=51

Illusion or am I lucky? :P

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