Turn 9 >>Next Turn
Schnitzel continues his journey to F6, oblivious to the unfolding events.
Flags Fuses returns to F3.
Stumbles around finishes off the skeleton with his sword. He and Flags Mines get 1XP each. Even though the skeleton retaliates, it deals no damage.
White Metal, steps to C2.
Blitz Craig runs to F5, and would continue to F6, but Schnitzel is already there!
Tries-and-Dies flags G3 and uses Visions on E1, discovering a "3". +1XP
Flags Mines moves to A5, finding a "1".
Oh See That Shiny moves to C4, discovering a "1", then continues to D4. Then he uses his stick, which pulls gently towards south-east. +1XP
Questions Everything flags E8, then tries to distract the revenant, but nothing happens.
Dies moves to C6, exploring a "3". +1XP (+1bonus)
Explore-Randomly takes dodge and Visions, and wonders how can he do this while he is stunned. Whatever.
Goska performs a
Cannon-ball! She jumps to E9, revealing a "2", and pushes the skeleton! Unfortunately The revenant is too big and too strong to be pushed back by this attack, but at least Goska manages to disrupt its attack against the stunned Explore.
Goska and Explore feels weak. Goska feels her resist ability isn't triggered as it's mainly passive bonus, but she could trigger it, for a cost.
Skill Information
► Show Spoiler
Encouraging Shout (Hero): Main Action. The hero invigorates all nearby allies, who gain an additional "main action" for the turn. The hero gains additional main actions for the next turn, equal to the number of invigorated allies - 1. On a successful shout the ability goes on a 10 turn cooldown.
Power Surge (Unaligned): Passive. The player gains +1 bonus to power based actions. (E.g.: melee attack)
Combo Information unlocked!
Jump + Push:
Cannon ball: A push with increased efficiency, the further the jump starts, the stronger.
Achievements
Goska Bluey:
"Mix and Match", for discovering the first skill combo.
► Show Spoiler
Goska Bluey: "Colorful Personality", for having four basic colors equipped.
Group Achievement: "Grave Robbers", for opening 5 graves. (Awarded in Round 2, Chapter 2, Turn 4)
White Metal (white): "Double Up!", for activating two of the same skill token.
Schnitzel: "Newcomer's Luck", for instantly reaching level 1 in a game.
Character Sheets:
.[tabs:Blitz Craig]
Jibjib's Blitz Craig
Level 1, XP: 11. Deaths: 2
Active Skills 2/2: evil (use corpse),Run
Unused Skills 0/2:
Inventory: 10 / 10 flags, sword, jacket
Hammerspace: 6 coins
[tabs:DiesExplosively]
DiesasaYoungling's DiesExplosively
Level 0, XP: 4. Deaths: 0
Active Skills 0/1:
Unused Skills 0/1:
Inventory: 8 / 10 flags
Hammerspace
empty
[tabs: Explore-Randomly]
I'mBob's Explore-Randomly
Level 1, XP: 0. Deaths: 2, 4/5HP, weak
Active Skills 1/2: spelunky (dodge)
Unused Skills 1/2: Visions
Inventory: 10 / 10 flags
Hammerspace
empty
[tabs:Flags Fuses]
Nerre's Flags Fuses
Level 1, XP: 6. Deaths: 2
Active Skills 2/2:
Visions (available at turn 26), hero(return)
Unused Skills 0/2:
Inventory: 7 / 10 flags, Carved Figure of Hiccuping
Hammerspace: 8 coins[/tabs]
.[tabs:Flags Mines]
WearsHats' Flags Mines
Level 2, XP: 11. Deaths: 3
Active Skills 3/3: Call (level 2), Treasure, seer (resist)
Unused Skills 0/3:
Inventory: 9 / 10 flags
Hammerspace: 0 coins, detector
[tabs:*Goska Bluey*]
Davecom3's Goska Bluey
Level 3, XP: 4. Deaths: 2 , 4/5HP -
Leader Level 1 (2 LP), weak
Marks: Sign of Goodwill*
Active Skills 4/4: Jump, Rescue, Push, seer(resist)
Unused Skills 2/4:
Visions (available at turn 26) , spelunky (dodge)
Inventory: 10 / 10 flags, whip, Y-shaped stick
Hammerspace: 0 coins, candle, harmonica
*Sign of Goodwill:
Heals an ally (including self) for 2 HP, in a radius of 3 movement range. The leader can't perform another main action this turn, and gains 1 XP upon successful heal if the target is someone else. Additionaly, healing someone will remove one negative status effect.
[tabs:Oh See That Shiny]
Theis2's Oh See That Shiny
Level 2, XP: 7. Deaths: 2, invigorated
Active Skills 3/3: Encourage (Available on Turn 18), evil(greed), Warning
Unused Skills 1/3: spelunky(dodge)
Inventory: 10 / 10 flags, sword, Y-stick, shield, jacket, candy, mouldy bread
Hammerspace: 0 coins
[tabs: Questions]
Lee's Questions Everything
Level 1, XP: 1. Deaths: 0
Active Skills 1/2: hero (return)
Unused Skills 1/2: spelunky(dodge)
Inventory: 9 / 10 flags
Hammerspace
empty[/tabs]
.[tabs: Schnitzel]
BadgeAddict's Supreme High Lord Schnitzel
Level 1, XP: 0. Deaths: 0
Active Skills 1/2: seer (enchant)
Unused Skills 1/2: hero (punish)
Inventory: 10 / 10 flags
Hammerspace
empty[tabs:Stumbles around]
GathersIngredients' Stumbles around
Level 2, XP: 18. Deaths: 2, 2/5HP
Active Skills 3/3: Rescue, Jump, evil(greed)
Unused Skills 1/3:
Visions (available at turn 26)
Inventory: 13 / 13 flags, jacket, sword, 10ft pole
Hammerspace: 5 coins, , frying pan, pointy stick
[tabs:Tries-and-Dies]
gamecreator's Tries-and-Dies
Level 2 XP: 5. Deaths: 3
Active Skills 3/3: Call, Jump (level 2), Visions (available at turn 34)
Unused Skills 0/3:
Inventory: 9 / 13 flags
Hammerspace: 6 coins, pebble of teleportation, 10ft pole, jacket, trousers, boots, whip
[tabs:White Metal]
kida's White Metal (white)
Level 2, XP: 9. Deaths: 1
Active Skills 3 / 3: Run x2, Power Surge
Unused Skills 2 / 3: , hero(return), Warning
Inventory: 8 / 9 flags, trousers, sword
Hammerspace: 5 coins, flute[/tabs]