Turn 10 >>Next Turn
Tries-and-Dies jumps to G2.
Flags Fuses moves to F2.
Oh See That Shiny moves to D5.
Blitz Craig runs to F7.
Stumbles around steps on B4, revealing a "1", then rescues White metal who decides to leave the map with a Bang! (+2XP, +1XP respectively)
Flags Mines commences to circle out!
Dies steps on the grave on C7. He might want to dig. Or not.
Questions Everything moves to F9, finding a "3". +1XP
Schnitzel peacefully strolls over to G6. The statue gives him the shivers, too.
Explore-Randomly flees tactically retreats to E10, uncovering a "1". +1XP
Goska resists the weakness and attacks the revenant! Unfortunately, it is not enough to deal any damage. The revenant attacks back, and deals 3 damage to Goska!
Explore feels weak.
Stumbles around sees the following tokens: treasure!, resist, hero(return), and a red token with someone teasing a monster.
Skill Information
Resist (Seer): Passive[1]: 50% chance to resist evil auras for the turn. Passive[2]: 20% chance to resist an evil skill or action for the turn. Active (pre-action): Become immune to all evil skills/auras/actions for the turn and the next, and the ability goes on a 15 turn cooldown. While on cooldown, passive bonuses do NOT apply.
► Show Spoiler
Encouraging Shout (Hero): Main Action. The hero invigorates all nearby allies, who gain an additional "main action" for the turn. The hero gains additional main actions for the next turn, equal to the number of invigorated allies - 1. On a successful shout the ability goes on a 10 turn cooldown.
Power Surge (Unaligned): Passive. The player gains +1 bonus to power based actions. (E.g.: melee attack)
Combo Information
► Show Spoiler
Jump + Push: Cannon ball: A push with increased efficiency, the further the jump starts, the stronger.
Achievements
► Show Spoiler
Goska Bluey: "Mix and Match", for discovering the first skill combo.
Goska Bluey: "Colorful Personality", for having four basic colors equipped.
Group Achievement: "Grave Robbers", for opening 5 graves. (Awarded in Round 2, Chapter 2, Turn 4)
White Metal (white): "Double Up!", for activating two of the same skill token.
Schnitzel: "Newcomer's Luck", for instantly reaching level 1 in a game.
Character Sheets:
.[tabs:Blitz Craig]
Jibjib's Blitz Craig
Level 1, XP: 11. Deaths: 2
Active Skills 2/2: evil (use corpse),Run
Unused Skills 0/2:
Inventory: 10 / 10 flags, sword, jacket
Hammerspace: 6 coins
[tabs:DiesExplosively]
DiesasaYoungling's DiesExplosively
Level 0, XP: 4. Deaths: 0
Active Skills 0/1:
Unused Skills 0/1:
Inventory: 8 / 10 flags
Hammerspace
empty
[tabs: Explore-Randomly]
I'mBob's Explore-Randomly
Level 1, XP: 1. Deaths: 2, 4/5HP, weak
Active Skills 1/2: spelunky (dodge)
Unused Skills 1/2: Visions
Inventory: 10 / 10 flags
Hammerspace
empty
[tabs:Flags Fuses]
Nerre's Flags Fuses
Level 1, XP: 6. Deaths: 2
Active Skills 2/2:
Visions (available at turn 26), hero(return)
Unused Skills 0/2:
Inventory: 7 / 10 flags, Carved Figure of Hiccuping
Hammerspace: 8 coins[/tabs]
.[tabs:Flags Mines]
WearsHats' Flags Mines
Level 2, XP: 11. Deaths: 3
Active Skills 3/3: Call (level 2), Treasure, seer (resist)
Unused Skills 0/3:
Inventory: 9 / 10 flags
Hammerspace: 0 coins, detector
[tabs:*Goska Bluey*]
Davecom3's Goska Bluey
Level 3, XP: 4. Deaths: 2 , 1/5HP -
Leader Level 1 (2 LP)
Marks: Sign of Goodwill*
Active Skills 4/4: Jump, Rescue, Push, Resist
Unused Skills 2/4:
Visions (available at turn 26) , spelunky (dodge)
Inventory: 10 / 10 flags, whip, Y-shaped stick
Hammerspace: 0 coins, candle, harmonica
*Sign of Goodwill:
Heals an ally (including self) for 2 HP, in a radius of 3 movement range. The leader can't perform another main action this turn, and gains 1 XP upon successful heal if the target is someone else. Additionaly, healing someone will remove one negative status effect.
[tabs:Oh See That Shiny]
Theis2's Oh See That Shiny
Level 2, XP: 7. Deaths: 2, invigorated
Active Skills 3/3: Encourage (Available on Turn 18), evil(greed), Warning
Unused Skills 1/3: spelunky(dodge)
Inventory: 10 / 10 flags, sword, Y-stick, shield, jacket, candy, mouldy bread
Hammerspace: 0 coins
[tabs: Questions]
Lee's Questions Everything
Level 1, XP: 3. Deaths: 0
Active Skills 1/2: hero (return)
Unused Skills 1/2: spelunky(dodge)
Inventory: 9 / 10 flags
Hammerspace
empty[/tabs]
.[tabs: Schnitzel]
BadgeAddict's Supreme High Lord Schnitzel
Level 1, XP: 0. Deaths: 0
Active Skills 1/2: seer (enchant)
Unused Skills 1/2: hero (punish)
Inventory: 10 / 10 flags
Hammerspace
empty[tabs:Stumbles around]
GathersIngredients' Stumbles around
Level 3, XP: 0. Deaths: 2
Active Skills 3/4: Rescue, Jump, evil(greed)
Unused Skills 1/4:
Visions (available at turn 26)
Inventory: 13 / 13 flags, jacket, sword, 10ft pole
Hammerspace: 5 coins, , frying pan, pointy stick
[tabs:Tries-and-Dies]
gamecreator's Tries-and-Dies
Level 2 XP: 5. Deaths: 3
Active Skills 3/3: Call, Jump (level 2), Visions (available at turn 34)
Unused Skills 0/3:
Inventory: 9 / 13 flags
Hammerspace: 6 coins, pebble of teleportation, 10ft pole, jacket, trousers, boots, whip
[tabs:White Metal]
kida's White Metal (white)
Level 2, XP: 10. Deaths: 1
Active Skills 3 / 3: Run x2, Power Surge
Unused Skills 2 / 3: , hero(return), Warning
Inventory: 8 / 9 flags, trousers, sword
Hammerspace: 5 coins, flute[/tabs]