Without A Past: The Pit's Blue Metal Layer (350 Feet Down)
Tells Bad Jokes: The Pit's Poisoned Layer (400 Feet Down)
Vengeful One: The Pit's Poisoned Layer (400 Feet Down)
William The Red: The Pit's Poisoned Layer (400 Feet Down)
Forges for Food: The Pit's Blue Metal Layer (340 Feet Down)
Walks With The Wind: The Pit's Poisoned Layer (400 Feet Down)
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Gorak, Wrestler of the River: The Pit's Poisoned Layer (400 Feet Down)
Statblock:
Vengeful (84) heads for the 400' mark.
Gorak (74) descends in a doublemove to the 400' mark and the control panel.
Forges (38) doublemoves down.
William (37) puts the wand away, then doublemoves down.
Walks (20) pockets the loot and heads down to 400' to join Gorak.
Without (15) does not act.
Tells (14) descends to 400'.
Light Source(s): Tells's Torch (18 Turns), William's Torch (31 turns), Vengeful's Gnomish Spotlight (indefinite, 60')
Can see down to: 460'
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While Walks pockets the valuable loot, Gorak is one of the first to reach the 400' mark where the Vampiric Pudding was. The moment his hooves touch solid ground he freezes and it looks like a chill goes up his spine, and not from the injury. He walks over to where the centerpiece from the fountain is laying, and turns it over to see the scorpion's tail is bent and it looks like the amazon's back is snapped. Ignoring it for the time being, he peers down the center of the floor, where at the direct center there is a ladder stretching down into the next part of the Pit. With the light shining from Vengeful's gnomish spotlight, Gorak can see that the ladder stretches down the middle of the Pit, leading to a small "landing spot" at the 430' mark that has room for only one person at a time to stand on. Attached to a hook on the underside of the landing spot is a long metal rope or cable spiraling into the darkness... it's a zipline, one that you estimate probably leads beyond 500'.
You don't see anything you could use to hook yourself -up- to the zipline, though, unless you use your bandages (which will damage or destroy them) and/or the pirate hook William has. You -could- climb down the zipline hand over hand; the cable is strong, taut and very sturdy.
It looks like the walls between you and the landing spot have been sculpted to have sharp edges and hooks and spikes and all manner of sharpened edges. There are visible cracks or "seams" every ten feet, making this part of the pit between control panel and landing pad seem like several "sections" stacked one on top of the other. Dust in the air reveals a lattice of yellowish light beams in a criss crossing formation, making it very difficult to avoid passing through them on the way down the ladder (and all but impossible for Gorak). In five places, you can see bloodstained rusty metal glaive-blades flush against the wall that make it look as if they're makeshift spear traps, however none of the glaives are in line with the lattice of light beams. You can't really tell where the light beams are originating from.
"I've got a bad feeling about this." Gorak says. "Something has my back fur all on end."
Meanwhile the control panel has had its identification panels eaten away, so you don't know which lever does what. From left to right, there is a lever in the shape of a cube (in the "down" position), a dial with three settings (left, center and right, currently set to the right), a lever with a ball-shaped handle (in the "up" position), a lever shaped like the glaive-blades below (in the "up" position, and the blade itself on this lever is a dial that can go left or right), and finally a big button that looks like it used to be coated in vibrant purple paint. The levers themselves are made of reddish granite, and the control panel of red and yellow layers of sandstone; this is a bright difference from the sickly greenish stone that has marked the beginning of a new layer of the Pit. The walls of this area of the pit are coated in a minor toxin that becomes inert after contact, so you can't harvest it (it does 1 point of damage, and if you get knocked into the walls while in this layer, you'll take more).
On the back of the control panel are what appear to be instructions... in Dwarvish. Gorak does not know Dwarvish.
Finally, when William put the wand away, it hissed at him and he could hear a voice in his mind going "USE ME! HEEHEEHEE!" Fortunately, no ill effects came from handling the wand. Using the wand, on the other hand...
Onward to Turn 32!
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Turn 32 Turn Order:
Walks (95), Gorak (89), Without (88), Forges (84), Tells (80), William (51), Vengeful (33)