Year 2, month 8, week 3:
"All plants and similar things grow x 2."
Events:
- goat 1 can be sheared again.
- the seaweed and the trees grow a little bit.
Bob:
Bob continues to swim up until the lava feels more viscous. It slows him down more and it is harder to look through it, like there was fog around him. Then his hand touched something solid. He brought his eyes closer and spotted obsidian. Was he trapped? He tried to find a air bubble, first slowly, then desperately. Only when he could not hold his breath anymore, Ash bit him in a hand and dragged him right through the obsidian. It felt like wading through hard snow, larger than you, but they made it. Gasping for air, Bob was lying on the obsidian right next to the tunnel, just where his little adventure started before he slipped. Ash was looking at him and sitting in the tunnel.
Chopper:
Chopper chops off the remaining branches from the log before worker 1 and 3 pull it on land. He turns them into 4 blocks of spikes and sends Hgon into the tunnel to place them.
Kach:
Kach manages to somehow hammer the emerald shards into the blade. It would be easier with a chisel, but he still manages it. While working he meditates over the sword, trying to imbue it with sharpness-magic by thinking about cutting all the time. But it does not seem to work. Still, it is a pretty fine and sharp sword. Maybe he should name it. Kach made iron sword (+3 DAM). While the obsidians make it look better and maybe also more expensive,they do not provide any functionality.
Mint:
Mint finds out there is an unused log inside the room right next to the anvil and also a huge amount of lumber. He can build many many drying frames from it. He takes a short pause and cooks 4 fish into 12 most exquisite dishes of cedar planked salmon.
Tar:
After they mined the last iron, Tar puts his razor and hatchet into the storage to have some room for the iron they plan to mine and climbs up with worker 2 into Bob's tunnel after they grabbed some food. They reach the iron vein this week.
Zaul:
Zaul puts the emerald into the storage and heals himself. As the obsidian he mined is rather knife like, he mines some more. After a while he managed to remove a full block of it, getting 3 more shards.
Worker 1:
Worker 1 and 2 work the saw together, cutting up 8 blocks together and gaining 32 lumber.
Worker 2:
After they mined the last iron, Worker 2 climbs into Bob's tunnel with Tar after they grabbed some food. They reach the iron vein this week.
Worker 3:
Worker 1 and 2 work the saw together, cutting up 8 blocks together and gaining 32 lumber.
Hobgoblin Hgon:
Hgon places the spikes where Chopper told him and also finds Bob and asks "Hey, what you are doing out here? Did you spot anything...beside that thing? New friend of yours? You should get in, it will be hard to get in once I am done with this."
Discoveries:
Zaul discovered that you get 4 obsidian shards from 1 block.
Information:
- Only 2 persons eat this turn, 2 food is consumed.
- goat shear cooldown for goat 2: can be sheared again in month 1, week 1.
Ressources: Link
Characters:
.[tabs:
Team ressources]
Units:
18 food (pine seeds)
15 food (cedar planked salmon)
6 briquet
Blocks:
3 fish (raw, 12 food when cooked)
1 wooden bucket
3 blocks of portable ladder
4 blocks of portable ladder
16 blocks of portable ladder
3 basic wooden spear
1 chest
18 construction stone
1 emerald shard razor
1 hatchet (carpenter's)
3 iron
1 lion skin
1 log
1 log-and-metal-anvil
242 lumber
1 mould (sword, reusable)
3 wooden bucket
4 wool
Furnance (lower cave home):
1 fire (1 briquet, burns for this and 1 weeks)
Furnance (eastern sapplings):
1 ashes
[tabs: Bob]
Race: Constructling
Player: I'mBob
Stats:
3/3 hp
3 strength
1 constitution
Skills:
food provider 1 (collect 50% more food blocks)
you can buy for 10 xp: cooking 1 (cook 50% more raw food per week)
exploring 1 (+5 block swimming and 5 blocks crouching distance/turn, +1 jumping down and forward)
you can buy for 10 xp: mountaineer 1 (you can now climb 1 more block up without help, 2 with help)
stuntmen 1 (you can now jump down 2 more blocks without risk and jump over a 1 block larger gap)
Points:
XP: 10
SA: 3
FH: 2
Inventory (2.0 of 4.3):
1 basic wooden spear
1 hatchet (carpenter's)
[tabs: Chopper]
Race: Constructling
Player: CroverusRaven
Stats:
3/3 hp
3 strength
1 constitution
Skills:
arborist 1 (you grant a growth bonus to trees close to you)
carpenter 1 (You can build common things slightly faster and you have a higher success chance when building new things)
wood cutting 1 (you can now cut up 3 blocks of wood per turn)
wood cutting 2 (you get 25% more lumber per block of wood)
Points:
XP: 3
SA: 3
FH: 1
Inventory (2.0 of 4.3):
1 hatchet (carpenter's)
1 wooden bucket
[tabs: Kach]
Race: Mineling
Player: LooksAtYouFunny
Stats:
3/3 hp
2 strength
2 constitution
Skills:
mining (iron) 1 (you can now mine 2 iron block per turn)
mining (stone) 2 (you can now mine 4 stone block per turn or destroy 8 )
Points:
XP: 14
SA: 2
FH: 1
2 turns until possible damage from being hungry/thirsty
Inventory (2.1 of 4.3):
1 hammer
1 half handful of emerald shards
1 sword (+3 DAM)
[tabs: Mint]
Race: Constructling
Player: Nolandking
Stats:
3/3 hp
3 strength
1 constitution
Skills:
cooking 2 (cook 100% more raw food per week)
food provider 2 (collect 100% more food blocks)
gourmet cook (you can cook very fine food, worth much and it even can be used for diplomatic measures. 2 meals/week, cannot be stored)
you can get for 10 xp: nutritional expert (you attune your food to what a body really needs, granting random bonuses to people. 2 meals/week)
Points:
XP: 2
SA: 4
FH: 2
Inventory (2.0 of 4.3):
1 hatchet (carpenter's)
1 basic wooden spear
[tabs: Tar]
Race: Constructling
Player: Davecom3
Stats:
2/4 hp (3+1)
4 strength (3+1)
2 constitution (1+1)
Skills:
defender 1 (+1 constitution)
heaver 1 (can carry 1 block more than usual and is slowed down less by a load)
raider 1 (+1 strength)
Points:
XP: 13
SA: 3
FH: 2
Inventory (5.2 of 5.3):
1 basic wooden spear
1 pick
2 food (cedar planked salmon)
[tabs: Zaul]
Race: Constructling
Player: gamecreator
Stats:
2/3 hp
3 strength
1 constitution
Skills:
doctor 1 (healing yourself and others for 1 hp at 1xp/hp.)
inventor 1 (slightly increase chance of success while inventing)
you can get for 10 xp: heaver 1 (can carry 1 block more than usual and is slowed down less by a load)
you can get for 10 xp: herdsman 1 (Increased change to direct animals, slightly increased chance in breeding more of them)
tamer 1 (time to tame an animal is halved, chance to succeed increased slightly. More feral and agressive animals have a much smaller chance)
Points:
XP: 7
SA: 1
FH: 2
Inventory (4.0 of 4.3):
1 basic wooden spear
1 pick
1 emerald
4 obsidian shard[/tabs]
Workers:
.[tabs: Worker 1 (saw)]
Race: Constructling
Stats:
3/3 hp
3 strength
1 constitution
Inventory (2.0 of 4.3):
1 saw
[tabs: Worker 2 (spear & pick)]
Race: Mineling
Stats:
3/3 hp
2 strength
2 constitution
1 turns until possible damage from being hungry/thirsty
Inventory (2.0 of 4.3):
1 basic wooden spear
1 pick
[tabs: Worker 3 (spear & hatchet)]
Race: Constructling
Stats:
2/3 hp
3 strength
1 constitution
Inventory (2.0 of 4.3):
1 basic wooden spear
[tabs: Hobgoblin Hgon]
Race: hobgoblin
Stats:
6/14 hp (8+6)
5 strength
5 constitution
Inventory (2.0 of 7.0):
1 basic wooden spear
1 lion skin poncho (3/6 damage left, cumbersome for goblins)[/tabs]
Possible Loot:
.