Following the directions of Dashon, the party that is All,Costa , Steals,Tells Bad Jokes andNaps arrive at the area they think they should be at after a few days walk. There is a giant crevice here perhaps formed by some geological fault line that shift the rocks many years ago, perhaps the by the magic that shifted the fountain... It doesn't overly matter but it is the marker and the entrance they were told about for the entrance to the Maze that will lead them to the Fountain of Mudhoney.
The air here is sweet smelling and quite refreshing but there does seem to be something slightly off.

Stats & Loot
.[tabs:First-of-All]
ATT: 1
DEF: 2
HP: 5/5
ITEMS:
Sword (+1ATT)(1 handed)
Old leather armour (+1 Def) (Body)
1 healing potion
Bottle of alchemist fire (1 use only +4 Attack)
A wand of unknown use (tho it has a flame symbol on it.)
speaker stone (whole)
Planarport token (30ft radius planeshift to get home)
[tabs:Senor costa fluctuantes]
ATT: 3
DEF: 1
HP: 5/5
ITEMS:
Blood Song (+2 Atkfor this adventure).(1 handed)
Magical Glasses - Allows you to see magical Auras (eyes)
Sharp Fork
Fancy Scabbard-(improves bloodsongs mood)
[tabs: Steals the tequilla]
ATT: 1
DEF: 1
HP: 5/5
ITEMS:
A crossbow (2 handed) (can reload and fire in 1 turn but cannot do anything else)
5 crossbow bolts (+1ATT)
Spear (+1 ATT) (2 handed)
Shield (+1 def)(1 handed)
1 potion of shrink
---4 coloured mushrooms
- red with a purple edge - +1 attack for 3 round
- Brown with darker brown rings - +1 defense for 3 rounds
- white with black and red stripes - heals 1 hp
- yellow with silver specks - gets you really really high and you may see things
Flame shaped gem (Warm to the touch, used to get past strangler mold
Pouch of holding
Bottle of Tequilla
[tabs:Tells Bad Jokes]
ATT: 1
DEF: 1
HP: 5/5
ITEMS:
Mouse Spear (+1ATT) (2 handed)
[tabs:Naps]
ATT: 1
DEF: 1
HP: 5/5
ITEMS:
Steel knife (+1 ATT)(1 handed)(on loan from All)[/tabs]