Goblins Minesweepers - Hammertime!
- Jibjib
- Game Master
- Posts: 1123
- Location: Ooneversiddee
Re: Goblins Minesweepers - Hammertime!
Blitz Craig attacks again!
Psychosis is such an ugly word... I prefer Internalised Reality Warping.
"Theis, you can't touch my boobies, at least buy me dinner first!" ~Asks, 09/08/2014
"Theis, you can't touch my boobies, at least buy me dinner first!" ~Asks, 09/08/2014
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- Game Master
- Posts: 4876
Re: Goblins Minesweepers - Hammertime!
PS: Rescue on Craig, just in case something goes wrong with the guardian!
- Zigit
- Likes to Contribute
- Posts: 231
Re: Goblins Minesweepers - Hammertime!
No-Legs shoots the guardian.
- WearsHats
- Global Moderator
- Posts: 7384
- UStream Username: WearsHats
- Location: Third star to the left, and straight on until midafternoon.
Re: Goblins Minesweepers - Hammertime!
You can't Rescue someone from battle. Only mines and traps.Nerre wrote:PS: Rescue on Craig, just in case something goes wrong with the guardian!
Mostly offline/inactive due to chronic health issues. PM me if you really need attention.
"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib
Some potentially informative links, should you be interested:
"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib
Some potentially informative links, should you be interested:
► Show Spoiler
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- Game Master
- Posts: 4876
Re: Goblins Minesweepers - Hammertime!
Somebody shout "IT'S A TRAP!" and try to look froglike while doing so. It's worth a try! The guardians clearly ambushed us...which is about the same as a trap, only with fighters, not pointy sticks or poison.
- LooksAndSmiles
- Game Master
- Posts: 1364
Re: Goblins Minesweepers - Hammertime!
That is nevertheless true (except that I removed traps from rescue lvl 1 a while ago). But I think Nerre counts on something disasterous if the last guardian falls too (as it is likely with so many attackers), so it's certainly worth a try.WearsHats wrote:You can't Rescue someone from battle. Only mines and traps.Nerre wrote:PS: Rescue on Craig, just in case something goes wrong with the guardian!
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up: And my own dragons are here. The hatched ones like the clicks!
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up: And my own dragons are here. The hatched ones like the clicks!
-
- Chronically Blathering
- Posts: 1522
- Location: Gainesville, Florida
Re: Goblins Minesweepers - Hammertime!
Goska punches the guardian again while playing her harmonica.
- GathersIngredients
- Discussion Moderator
- Posts: 5148
Re: Goblins Minesweepers - Hammertime!
Seeing how the enemy apparently can't hurt most people, anyways, Stumbles punches the guardian.
Excited for the Dungeon Eyes, Ricki and Lara kissing!Krulle wrote:My bad memory allows me to enjoy positive news far more often!
► Show Spoiler
- LooksAndSmiles
- Game Master
- Posts: 1364
Re: Goblins Minesweepers - Hammertime!
Turn 24
Flags Fuses steps over to E2.
Oh See That Shiny flags F4.
Flags Mines watches the show, munching popcorn.
The others brutally overkill the poor guardian. Goska tries to play the harmonica but it doesn't seem to do anything.
The guardian drops an arrow (which stuck in thanks to No-Legs), a jacket, and a Power Surge token, and 5 coins.
The circle below the hammer fades out.
Stumbles around gains 2 XP.
Blitz Craig gains 3 XP.
Goska Bluey gains 1XP.
No-Legs gains 1XP.
Tries-and-Dies respawns on I5, ready to fight... Except there is nothing left to fight. He gains 5XP for the mine pulling, though.
Character Sheets
.[tabs:Blitz Craig]
Jibjib's Blitz Craig
Level 3, XP: 3. Deaths: 3
Agile Warrior
HP: 4/6
Weapon Focus:Swords
Active Skill Tokens (3/4): Stone Skin, Weapon Mastery, Run, Battle Ready
Item Bonuses
+1 DEF against melee damage (jacket)
+2 ATT in melee fight (long sword)
Abilities
Slice (available)
Worn Items
flags: 7 / 10 (placed on: L9, I9, I7)
main hand, off hand: long sword
torso: jacket
shoulder slot: sword
Stash: 10 coins
Warning (on cooldown until Turn 28), [Run]
[tabs:Flags Fuses]
Nerre's Flags Fuses
Level 2, XP: 13. Deaths: 2
Divine Caster
HP: 5/5
Active Skill Tokens (3/3): Rescue, Warning, Return
Worn Items
flags: 6 / 10 (placed on: B3, A6, D2, D1)
Stash: 20 coins
big pile of bones, Visions (on cooldown until Turn 26)
[tabs:Flags Mines]
WearsHats' Flags Mines
Level 3, XP: 12. Deaths: 4
Heroic Spelunker
HP: 5/5
Active Skill Tokens (4/4): Run (2), Rescue, Detect Traps, Visions
Item Bonuses
+1 to continous movement based tokens (Boots of Speed)
Worn Items
flags: 4 / 9 (placed on: L3, J1, L6, L7, F1)
main hand, off hand: detector(5)
feet: Boots of Speed
Stash: 2 coins
[+1 Tile], Warning (on cooldown until Turn 27)
[tabs:*Goska Bluey*]
Davecom3's Goska Bluey
Level 3, XP: 20. Deaths: 2
Leader Level 1 (2 LP)
True Neutral Spelunker
HP: 5/5
Active Skill Tokens (4/4): Jump, Rescue, Dodge, Resist
Item Bonuses
movement bounce on mines (boots)
Abilities
Healing (Sign of Goodwill*)
Worn Items
flags: 9 / 9
Tribal Mark: Sign of Goodwill
shoulder bag: 10ft pole
main hand: whip
off hand: harmonica
feet: boots
Stash: 2 coins
candle, [Visions], [Push], Y-shaped stick
*Sign of Goodwill:
Heals an ally (including self) for 2 HP, in a radius of 3 movement range. The leader can't perform another main action this turn, and gains 1 XP upon successful heal if the target is someone else. Additionaly, healing someone will remove one negative status effect.[/tabs].[tabs:No-Legs]
Zigit's No-Legs
Level 2, XP: 15. Deaths: 2
Survivalist Warrior
HP: 6/6
Weapon Focus: Bows
Active Skill Tokens (3/3): Warning (on cooldown until Turn 28), Jump (2), Answer the Call
Item Bonuses
+1 piercing damage up to 3 movement range (bow)
Worn Items
flags: 6 / 10 (placed on: D5, B9, C9, E8)
main hand: bow
shoulder slot: quiver with 6 arrows
Stash: 6 coins
frying pan, guitar
[tabs:Oh See That Shiny]
Theis2's Oh See That Shiny
Level 3, XP: 13. Deaths: 3
True Neutral Warrior
HP: 6/6
Weapon Focus: Shields
Active Skill Tokens (4/4): Brothers-in-Arms, Battle Ready, Weapon Mastery, Formation Movement
Item Bonuses
[Sense Enemies] (Mask of Awareness)
+3 DEF against melee physical damage (+1 jacket, +2 large round shield)
+2 DEF against ranged physical damage (large round shield)
+40% chance to block ranged physical attacks (large round shield)
+1 ATT in melee fight (sword)
Abilities
Stand Ground (available)
Worn Items
flags: 9 / 10 (placed on: G2)
main hand: sword
off hand: large round shield
face: Mask of Awareness
torso: jacket
Stash: 2 coins
candy, mouldy bread, [Encouraging Shout], [Teleport], pile of bones
[tabs:Stumbles around]
GathersIngredients' Stumbles around
Level 4, XP: 8. Deaths: 3
Heroic Caster
HP: 5/5
Active Skill Tokens (5/5): Jump, Rescue, Resist, +1 Tile, Dodge
Item Bonuses
[Lure (2)] (gloves)
+5% chance to find an extra common item at treasure finds. (gloves)
+2 DEF against melee damage (jacket, helmet)
+1 DEF against ranged physical (helmet)
Worn Items
flags: 11 / 13 (placed on: J5, J7)
main hand: frying pan
torso: jacket
hands: Lucky Gloves of Rude Gestures +2
Stash: 0 coins
[Lure], [Visions (on cooldown until Turn 26)], [Claim],
Flags Fuses steps over to E2.
Oh See That Shiny flags F4.
Flags Mines watches the show, munching popcorn.
The others brutally overkill the poor guardian. Goska tries to play the harmonica but it doesn't seem to do anything.
The guardian drops an arrow (which stuck in thanks to No-Legs), a jacket, and a Power Surge token, and 5 coins.
The circle below the hammer fades out.
Stumbles around gains 2 XP.
Blitz Craig gains 3 XP.
Goska Bluey gains 1XP.
No-Legs gains 1XP.
Tries-and-Dies respawns on I5, ready to fight... Except there is nothing left to fight. He gains 5XP for the mine pulling, though.
Character Sheets
.[tabs:Blitz Craig]
Jibjib's Blitz Craig
Level 3, XP: 3. Deaths: 3
Agile Warrior
HP: 4/6
Weapon Focus:Swords
Active Skill Tokens (3/4): Stone Skin, Weapon Mastery, Run, Battle Ready
Item Bonuses
+1 DEF against melee damage (jacket)
+2 ATT in melee fight (long sword)
Abilities
Slice (available)
Worn Items
flags: 7 / 10 (placed on: L9, I9, I7)
main hand, off hand: long sword
torso: jacket
shoulder slot: sword
Stash: 10 coins
Warning (on cooldown until Turn 28), [Run]
[tabs:Flags Fuses]
Nerre's Flags Fuses
Level 2, XP: 13. Deaths: 2
Divine Caster
HP: 5/5
Active Skill Tokens (3/3): Rescue, Warning, Return
Worn Items
flags: 6 / 10 (placed on: B3, A6, D2, D1)
Stash: 20 coins
big pile of bones, Visions (on cooldown until Turn 26)
[tabs:Flags Mines]
WearsHats' Flags Mines
Level 3, XP: 12. Deaths: 4
Heroic Spelunker
HP: 5/5
Active Skill Tokens (4/4): Run (2), Rescue, Detect Traps, Visions
Item Bonuses
+1 to continous movement based tokens (Boots of Speed)
Worn Items
flags: 4 / 9 (placed on: L3, J1, L6, L7, F1)
main hand, off hand: detector(5)
feet: Boots of Speed
Stash: 2 coins
[+1 Tile], Warning (on cooldown until Turn 27)
[tabs:*Goska Bluey*]
Davecom3's Goska Bluey
Level 3, XP: 20. Deaths: 2
Leader Level 1 (2 LP)
True Neutral Spelunker
HP: 5/5
Active Skill Tokens (4/4): Jump, Rescue, Dodge, Resist
Item Bonuses
movement bounce on mines (boots)
Abilities
Healing (Sign of Goodwill*)
Worn Items
flags: 9 / 9
Tribal Mark: Sign of Goodwill
shoulder bag: 10ft pole
main hand: whip
off hand: harmonica
feet: boots
Stash: 2 coins
candle, [Visions], [Push], Y-shaped stick
*Sign of Goodwill:
Heals an ally (including self) for 2 HP, in a radius of 3 movement range. The leader can't perform another main action this turn, and gains 1 XP upon successful heal if the target is someone else. Additionaly, healing someone will remove one negative status effect.[/tabs].[tabs:No-Legs]
Zigit's No-Legs
Level 2, XP: 15. Deaths: 2
Survivalist Warrior
HP: 6/6
Weapon Focus: Bows
Active Skill Tokens (3/3): Warning (on cooldown until Turn 28), Jump (2), Answer the Call
Item Bonuses
+1 piercing damage up to 3 movement range (bow)
Worn Items
flags: 6 / 10 (placed on: D5, B9, C9, E8)
main hand: bow
shoulder slot: quiver with 6 arrows
Stash: 6 coins
frying pan, guitar
[tabs:Oh See That Shiny]
Theis2's Oh See That Shiny
Level 3, XP: 13. Deaths: 3
True Neutral Warrior
HP: 6/6
Weapon Focus: Shields
Active Skill Tokens (4/4): Brothers-in-Arms, Battle Ready, Weapon Mastery, Formation Movement
Item Bonuses
[Sense Enemies] (Mask of Awareness)
+3 DEF against melee physical damage (+1 jacket, +2 large round shield)
+2 DEF against ranged physical damage (large round shield)
+40% chance to block ranged physical attacks (large round shield)
+1 ATT in melee fight (sword)
Abilities
Stand Ground (available)
Worn Items
flags: 9 / 10 (placed on: G2)
main hand: sword
off hand: large round shield
face: Mask of Awareness
torso: jacket
Stash: 2 coins
candy, mouldy bread, [Encouraging Shout], [Teleport], pile of bones
[tabs:Stumbles around]
GathersIngredients' Stumbles around
Level 4, XP: 8. Deaths: 3
Heroic Caster
HP: 5/5
Active Skill Tokens (5/5): Jump, Rescue, Resist, +1 Tile, Dodge
Item Bonuses
[Lure (2)] (gloves)
+5% chance to find an extra common item at treasure finds. (gloves)
+2 DEF against melee damage (jacket, helmet)
+1 DEF against ranged physical (helmet)
Worn Items
flags: 11 / 13 (placed on: J5, J7)
main hand: frying pan
torso: jacket
hands: Lucky Gloves of Rude Gestures +2
Stash: 0 coins
[Lure], [Visions (on cooldown until Turn 26)], [Claim],
! |
[tabs:Tries-and-Dies] gamecreator's Tries-and-Dies Level 3 XP: 20. Deaths: 4 Agile Spelunker HP: 5/5 Active Skill Tokens (4/4): Call, Jump (4), Dodge, Weaponize, Item Bonuses Run (2) (bracelet) +10% success chance in persuading NPCs (battlepaint) +1 coin at treasure finds (battlepaint) +2 level to leaping related skills in the active slots. (battlepaint) +1 DEF against melee damage (jacket) 50% save chance on mines (trousers) movement bounce on mines (boots) Worn Items flags: 13 / 13 main hand: whip face: Intricately Designed Battle Paint of Airily Movements +1 shoulder bag: 10ft pole torso: jacket lower body: trousers jewelry: Ankle Bracelets of Speed +1 feet: boots Stash: 1 coin Visions (on cooldown until turn 29), [Treasure!][/tabs] |
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up: And my own dragons are here. The hatched ones like the clicks!
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up: And my own dragons are here. The hatched ones like the clicks!
- Jibjib
- Game Master
- Posts: 1123
- Location: Ooneversiddee
Re: Goblins Minesweepers - Hammertime!
Craig will take the power surge token and then run H5-> G5
Psychosis is such an ugly word... I prefer Internalised Reality Warping.
"Theis, you can't touch my boobies, at least buy me dinner first!" ~Asks, 09/08/2014
"Theis, you can't touch my boobies, at least buy me dinner first!" ~Asks, 09/08/2014
-
- Game Master
- Posts: 4876
Re: Goblins Minesweepers - Hammertime!
Move to E1, uncover the last tile! With the guardian dead, I think this means we are done!
If nobody of the fighters needs/wants the jacket, I would like to wear it. Got not def-items yet.
If nobody of the fighters needs/wants the jacket, I would like to wear it. Got not def-items yet.
- gamecreator
- Prattles on Unremittingly
- Posts: 3116
- Location: Ukraine
Re: Goblins Minesweepers - Hammertime!
20 XP! Where is that level up already! >_<
So if the map is finished, does that mean we automatically carry the hammer out? If not, Tries runs to I4 to H4 to G4 so he can assist.
So if the map is finished, does that mean we automatically carry the hammer out? If not, Tries runs to I4 to H4 to G4 so he can assist.
- GathersIngredients
- Discussion Moderator
- Posts: 5148
Re: Goblins Minesweepers - Hammertime!
Stumbles grabs the coins and helps lift the hammer.
Excited for the Dungeon Eyes, Ricki and Lara kissing!Krulle wrote:My bad memory allows me to enjoy positive news far more often!
► Show Spoiler
- WearsHats
- Global Moderator
- Posts: 7384
- UStream Username: WearsHats
- Location: Third star to the left, and straight on until midafternoon.
Re: Goblins Minesweepers - Hammertime!
G3 G4 G5. I'll help with the hammer next turn.
Mostly offline/inactive due to chronic health issues. PM me if you really need attention.
"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib
Some potentially informative links, should you be interested:
"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib
Some potentially informative links, should you be interested:
► Show Spoiler
- Theis2
- Moderates Controversy!
- Posts: 7440
Re: Goblins Minesweepers - Hammertime!
Shiny follows along careting the hammer
-
- Chronically Blathering
- Posts: 1522
- Location: Gainesville, Florida
Re: Goblins Minesweepers - Hammertime!
If available, Goska will take and wear the jacket. The arrows aren't of any interest to her, and the Power Surge and gold coins have already been taken.
It looks like we're just about ready to start carrying the hammer out of the map now, so if enough people want to help carry the hammer, she'll prepare to help move it.
It looks like we're just about ready to start carrying the hammer out of the map now, so if enough people want to help carry the hammer, she'll prepare to help move it.
- LooksAndSmiles
- Game Master
- Posts: 1364
Re: Goblins Minesweepers - Hammertime!
Turn 25
Blitz Craig picks up the [Power Surge] token.
Flags Fuses explores the last tile, a 3. +1XP
Stumbles around grabs the 5 coins.
No-Legs recollects her arrows lying around all over the map.
Goska Bluey dons the jacket.
Oh See That Shiny, Tries-and-Dies and Flags Mines joins the hammer bringing procession.
EVERY PLAYER can choose 1 of the following bonuses:
.[tabs:Blitz Craig]
Jibjib's Blitz Craig
Level 3, XP: 3. Deaths: 3
Agile Warrior
HP: 4/6
Weapon Focus:Swords
Active Skill Tokens (3/4): Stone Skin, Weapon Mastery, Run, Battle Ready
Item Bonuses
+1 DEF against melee damage (jacket)
+2 ATT in melee fight (long sword)
Abilities
Slice (available)
Worn Items
flags: 7 / 10 (placed on: L9, I9, I7)
main hand, off hand: long sword
torso: jacket
shoulder slot: sword
Stash: 10 coins
Warning (on cooldown until Turn 28), [Run], [Power Surge]
[tabs:Flags Fuses]
Nerre's Flags Fuses
Level 2, XP: 14. Deaths: 2
Divine Caster
HP: 5/5
Active Skill Tokens (3/3): Rescue, Warning, Return
Worn Items
flags: 6 / 10 (placed on: B3, A6, D2, D1)
Stash: 20 coins
big pile of bones, Visions (on cooldown until Turn 26)
[tabs:Flags Mines]
WearsHats' Flags Mines
Level 3, XP: 12. Deaths: 4
Heroic Spelunker
HP: 5/5
Active Skill Tokens (4/4): Run (2), Rescue, Detect Traps, Visions
Item Bonuses
+1 to continous movement based tokens (Boots of Speed)
Worn Items
flags: 4 / 9 (placed on: L3, J1, L6, L7, F1)
main hand, off hand: detector(5)
feet: Boots of Speed
Stash: 2 coins
[+1 Tile], Warning (on cooldown until Turn 27)
[tabs:*Goska Bluey*]
Davecom3's Goska Bluey
Level 3, XP: 20. Deaths: 2
Leader Level 1 (2 LP)
True Neutral Spelunker
HP: 5/5
Active Skill Tokens (4/4): Jump, Rescue, Dodge, Resist
Item Bonuses
movement bounce on mines (boots)
+1 DEF against melee physical (jacket)
Abilities
Healing (Sign of Goodwill*)
Worn Items
flags: 9 / 9
Tribal Mark: Sign of Goodwill
shoulder bag: 10ft pole
torso: jacket
main hand: whip
off hand: harmonica
feet: boots
Stash: 2 coins
candle, [Visions], [Push], Y-shaped stick
*Sign of Goodwill:
Heals an ally (including self) for 2 HP, in a radius of 3 movement range. The leader can't perform another main action this turn, and gains 1 XP upon successful heal if the target is someone else. Additionaly, healing someone will remove one negative status effect.[/tabs].[tabs:No-Legs]
Zigit's No-Legs
Level 2, XP: 15. Deaths: 2
Survivalist Warrior
HP: 6/6
Weapon Focus: Bows
Active Skill Tokens (3/3): Warning (on cooldown until Turn 28), Jump (2), Answer the Call
Item Bonuses
+1 piercing damage up to 3 movement range (bow)
Worn Items
flags: 6 / 10 (placed on: D5, B9, C9, E8)
main hand: bow
shoulder slot: quiver with 6 arrows
Stash: 6 coins
frying pan, guitar
[tabs:Oh See That Shiny]
Theis2's Oh See That Shiny
Level 3, XP: 13. Deaths: 3
True Neutral Warrior
HP: 6/6
Weapon Focus: Shields
Active Skill Tokens (4/4): Brothers-in-Arms, Battle Ready, Weapon Mastery, Formation Movement
Item Bonuses
[Sense Enemies] (Mask of Awareness)
+3 DEF against melee physical damage (+1 jacket, +2 large round shield)
+2 DEF against ranged physical damage (large round shield)
+40% chance to block ranged physical attacks (large round shield)
+1 ATT in melee fight (sword)
Abilities
Stand Ground (available)
Worn Items
flags: 9 / 10 (placed on: G2)
main hand: sword
off hand: large round shield
face: Mask of Awareness
torso: jacket
Stash: 2 coins
candy, mouldy bread, [Encouraging Shout], [Teleport], pile of bones
[tabs:Stumbles around]
GathersIngredients' Stumbles around
Level 4, XP: 8. Deaths: 3
Heroic Caster
HP: 5/5
Active Skill Tokens (5/5): Jump, Rescue, Resist, +1 Tile, Dodge
Item Bonuses
[Lure (2)] (gloves)
+5% chance to find an extra common item at treasure finds. (gloves)
+2 DEF against melee damage (jacket, helmet)
+1 DEF against ranged physical (helmet)
Worn Items
flags: 11 / 13 (placed on: J5, J7)
main hand: frying pan
torso: jacket
hands: Lucky Gloves of Rude Gestures +2
Stash: 0 coins
[Lure], [Visions (on cooldown until Turn 26)], [Claim],
Blitz Craig picks up the [Power Surge] token.
Flags Fuses explores the last tile, a 3. +1XP
Stumbles around grabs the 5 coins.
No-Legs recollects her arrows lying around all over the map.
Goska Bluey dons the jacket.
Oh See That Shiny, Tries-and-Dies and Flags Mines joins the hammer bringing procession.
VICTORY!And thus, the goblins bring the hammer back to the giant. He promptly takes it away, and smashes some old crypts just for practice.
- Ah, glad to have this back. Also, I don't know what have you been doing, but I'm no longer bound to this place. I guess I owe you a favor.
What shall it be?
EVERY PLAYER can choose 1 of the following bonuses:
- 10XP.
- a random skill token, matching either class or PT.
- a random +1 item for an empty slot.
- a small enhancement for an already worn item.
- 10 coins.
.[tabs:Blitz Craig]
Jibjib's Blitz Craig
Level 3, XP: 3. Deaths: 3
Agile Warrior
HP: 4/6
Weapon Focus:Swords
Active Skill Tokens (3/4): Stone Skin, Weapon Mastery, Run, Battle Ready
Item Bonuses
+1 DEF against melee damage (jacket)
+2 ATT in melee fight (long sword)
Abilities
Slice (available)
Worn Items
flags: 7 / 10 (placed on: L9, I9, I7)
main hand, off hand: long sword
torso: jacket
shoulder slot: sword
Stash: 10 coins
Warning (on cooldown until Turn 28), [Run], [Power Surge]
[tabs:Flags Fuses]
Nerre's Flags Fuses
Level 2, XP: 14. Deaths: 2
Divine Caster
HP: 5/5
Active Skill Tokens (3/3): Rescue, Warning, Return
Worn Items
flags: 6 / 10 (placed on: B3, A6, D2, D1)
Stash: 20 coins
big pile of bones, Visions (on cooldown until Turn 26)
[tabs:Flags Mines]
WearsHats' Flags Mines
Level 3, XP: 12. Deaths: 4
Heroic Spelunker
HP: 5/5
Active Skill Tokens (4/4): Run (2), Rescue, Detect Traps, Visions
Item Bonuses
+1 to continous movement based tokens (Boots of Speed)
Worn Items
flags: 4 / 9 (placed on: L3, J1, L6, L7, F1)
main hand, off hand: detector(5)
feet: Boots of Speed
Stash: 2 coins
[+1 Tile], Warning (on cooldown until Turn 27)
[tabs:*Goska Bluey*]
Davecom3's Goska Bluey
Level 3, XP: 20. Deaths: 2
Leader Level 1 (2 LP)
True Neutral Spelunker
HP: 5/5
Active Skill Tokens (4/4): Jump, Rescue, Dodge, Resist
Item Bonuses
movement bounce on mines (boots)
+1 DEF against melee physical (jacket)
Abilities
Healing (Sign of Goodwill*)
Worn Items
flags: 9 / 9
Tribal Mark: Sign of Goodwill
shoulder bag: 10ft pole
torso: jacket
main hand: whip
off hand: harmonica
feet: boots
Stash: 2 coins
candle, [Visions], [Push], Y-shaped stick
*Sign of Goodwill:
Heals an ally (including self) for 2 HP, in a radius of 3 movement range. The leader can't perform another main action this turn, and gains 1 XP upon successful heal if the target is someone else. Additionaly, healing someone will remove one negative status effect.[/tabs].[tabs:No-Legs]
Zigit's No-Legs
Level 2, XP: 15. Deaths: 2
Survivalist Warrior
HP: 6/6
Weapon Focus: Bows
Active Skill Tokens (3/3): Warning (on cooldown until Turn 28), Jump (2), Answer the Call
Item Bonuses
+1 piercing damage up to 3 movement range (bow)
Worn Items
flags: 6 / 10 (placed on: D5, B9, C9, E8)
main hand: bow
shoulder slot: quiver with 6 arrows
Stash: 6 coins
frying pan, guitar
[tabs:Oh See That Shiny]
Theis2's Oh See That Shiny
Level 3, XP: 13. Deaths: 3
True Neutral Warrior
HP: 6/6
Weapon Focus: Shields
Active Skill Tokens (4/4): Brothers-in-Arms, Battle Ready, Weapon Mastery, Formation Movement
Item Bonuses
[Sense Enemies] (Mask of Awareness)
+3 DEF against melee physical damage (+1 jacket, +2 large round shield)
+2 DEF against ranged physical damage (large round shield)
+40% chance to block ranged physical attacks (large round shield)
+1 ATT in melee fight (sword)
Abilities
Stand Ground (available)
Worn Items
flags: 9 / 10 (placed on: G2)
main hand: sword
off hand: large round shield
face: Mask of Awareness
torso: jacket
Stash: 2 coins
candy, mouldy bread, [Encouraging Shout], [Teleport], pile of bones
[tabs:Stumbles around]
GathersIngredients' Stumbles around
Level 4, XP: 8. Deaths: 3
Heroic Caster
HP: 5/5
Active Skill Tokens (5/5): Jump, Rescue, Resist, +1 Tile, Dodge
Item Bonuses
[Lure (2)] (gloves)
+5% chance to find an extra common item at treasure finds. (gloves)
+2 DEF against melee damage (jacket, helmet)
+1 DEF against ranged physical (helmet)
Worn Items
flags: 11 / 13 (placed on: J5, J7)
main hand: frying pan
torso: jacket
hands: Lucky Gloves of Rude Gestures +2
Stash: 0 coins
[Lure], [Visions (on cooldown until Turn 26)], [Claim],
! |
[tabs:Tries-and-Dies] gamecreator's Tries-and-Dies Level 3 XP: 20. Deaths: 4 Agile Spelunker HP: 5/5 Active Skill Tokens (4/4): Call, Jump (4), Dodge, Weaponize, Item Bonuses Run (2) (bracelet) +10% success chance in persuading NPCs (battlepaint) +1 coin at treasure finds (battlepaint) +2 level to leaping related skills in the active slots. (battlepaint) +1 DEF against melee damage (jacket) 50% save chance on mines (trousers) movement bounce on mines (boots) Worn Items flags: 13 / 13 main hand: whip face: Intricately Designed Battle Paint of Airily Movements +1 shoulder bag: 10ft pole torso: jacket lower body: trousers jewelry: Ankle Bracelets of Speed +1 feet: boots Stash: 1 coin Visions (on cooldown until turn 29), [Treasure!][/tabs] |
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up: And my own dragons are here. The hatched ones like the clicks!
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up: And my own dragons are here. The hatched ones like the clicks!
- WearsHats
- Global Moderator
- Posts: 7384
- UStream Username: WearsHats
- Location: Third star to the left, and straight on until midafternoon.
Re: Goblins Minesweepers - Hammertime!
Ooo, neat! I'll take the +1 item, please.
Mostly offline/inactive due to chronic health issues. PM me if you really need attention.
"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib
Some potentially informative links, should you be interested:
"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib
Some potentially informative links, should you be interested:
► Show Spoiler
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- Game Master
- Posts: 4876
Re: Goblins Minesweepers - Hammertime!
Cool!
As Flags Fuses is a bit behind the others in level, I think I will take the 10 xp. I hope I can by some items with my gold, but I cannot by xp. So the xp it is.
Next update = shopping before next mission?
As Flags Fuses is a bit behind the others in level, I think I will take the 10 xp. I hope I can by some items with my gold, but I cannot by xp. So the xp it is.
Next update = shopping before next mission?
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- Chronically Blathering
- Posts: 1522
- Location: Gainesville, Florida
Re: Goblins Minesweepers - Hammertime!
Hmm, maybe if I choose an enhancement to an object, my whip might be able to be used as a weapon. I guess I'll hope so, since I don't really want to drop any of my skills from their socket.
- Jibjib
- Game Master
- Posts: 1123
- Location: Ooneversiddee
Re: Goblins Minesweepers - Hammertime!
Craig will take the enhancement to his Jacket please
Psychosis is such an ugly word... I prefer Internalised Reality Warping.
"Theis, you can't touch my boobies, at least buy me dinner first!" ~Asks, 09/08/2014
"Theis, you can't touch my boobies, at least buy me dinner first!" ~Asks, 09/08/2014
- LooksAndSmiles
- Game Master
- Posts: 1364
Re: Goblins Minesweepers - Hammertime!
Whip can be only used as a damaging weapon if you have a [Weaponize] token. Or if you get an enchantment with the same effect, but it has a low chance. I'd like to keep the warriors as the main source of damage against monsters, the other classes should rely more on utility and tricks than straight up battle.Davecom3 wrote:Hmm, maybe if I choose an enhancement to an object, my whip might be able to be used as a weapon. I guess I'll hope so, since I don't really want to drop any of my skills from their socket.
Next post will be evaluation (paying out flags) and the possibility to shop, once everyone has decied what to pick as a reward.
Inventing forum games since '10 ...
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up: And my own dragons are here. The hatched ones like the clicks!
Skill Table Cheat Sheet for my players in the Minesweepers game.
Random dragons I help growing up: And my own dragons are here. The hatched ones like the clicks!
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- Chronically Blathering
- Posts: 1522
- Location: Gainesville, Florida
Re: Goblins Minesweepers - Hammertime!
► Show Spoiler