Monster Mash Battle Royale (D&D 5e) Match 3
- Arch Lich Burns
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Re: Monster Mash Battle Royale (D&D 5e) Match 3
Wait, why didnt the red one go off but purple did?
- Dlover
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Re: Monster Mash Battle Royale (D&D 5e) Match 3
Yeah, I'm with Burns. Why did two reds pressed do nothing but two purples did?
If it's non-magical: 10. If it's magical: 15
If it's non-magical: 10. If it's magical: 15
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
- spiderwrangler
- Game Master
- Posts: 21091
Re: Monster Mash Battle Royale (D&D 5e) Match 3
Something DID happen.
The Satyr holds its breath as best as it can, only taking in a whiff of the gas cloud before it dissipates, taking 1 poison damage.
Perception check from Brown Bear, and then it will be its turn.
The Satyr holds its breath as best as it can, only taking in a whiff of the gas cloud before it dissipates, taking 1 poison damage.
Perception check from Brown Bear, and then it will be its turn.
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- Dlover
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Re: Monster Mash Battle Royale (D&D 5e) Match 3
Hm... Sort sort of delayed effect, maybe?
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: Monster Mash Battle Royale (D&D 5e) Match 3
The elk has nothing to offer as far as contemplating squares goes.
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- spiderwrangler
- Game Master
- Posts: 21091
Re: Monster Mash Battle Royale (D&D 5e) Match 3
Walls have to be down first.spiderwrangler wrote:As the Satyr moves up, it steps on the red tile, and both of its walls retract, as does the one in the red segment of the arena, but the obelisk does not turn in response.
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- Dlover
- Game Master
- Posts: 14130
- Location: Somewhere. Probably.
Re: Monster Mash Battle Royale (D&D 5e) Match 3
I should have expected there'd be some changes from the last match. >.>
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
- spiderwrangler
- Game Master
- Posts: 21091
Re: Monster Mash Battle Royale (D&D 5e) Match 3
*Yeah, bigger size came with some modifications to obelisk mechanics.Dlover wrote:I should have expected there'd be some changes from the last match. >.>
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- LAYF
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Re: Monster Mash Battle Royale (D&D 5e) Match 3
Perception : 1D20+1 = [10]+1 = 11
The bear will then move 8 squares south, seeing the elk, it will move 8 squares east (towards the elk, using dash)
The bear will then move 8 squares south, seeing the elk, it will move 8 squares east (towards the elk, using dash)
-Best regards LAYF
- Theis2
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Re: Monster Mash Battle Royale (D&D 5e) Match 3
I think you are looking at the wrong character Layf, you are the one already at the top so you would have to go south east to go towards the elk.
- LAYF
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Re: Monster Mash Battle Royale (D&D 5e) Match 3
@All
I have a hectic week at work, I'll answer when I can, but if I don't have time, have the bear act like a bear:
1) attack attackers. But ignore others
2) find food (sorry thinks, elk are the only food here)
3) wander aimlessly around (random d8 for n-ne-e-se-s-sw-w-nw will do fine)
I have a hectic week at work, I'll answer when I can, but if I don't have time, have the bear act like a bear:
1) attack attackers. But ignore others
2) find food (sorry thinks, elk are the only food here)
3) wander aimlessly around (random d8 for n-ne-e-se-s-sw-w-nw will do fine)
Nah.. I just wrote Wrong... Fixed and thanksTheis2 wrote:I think you are looking at the wrong character Layf, you are the one already at the top so you would have to go south east to go towards the elk.
-Best regards LAYF
- spiderwrangler
- Game Master
- Posts: 21091
Re: Monster Mash Battle Royale (D&D 5e) Match 3
The Brown Bear, catching whiff of Elk, lumbers forward and to its left, around the glowing barrier.
SVM the Gray Ooze is up! You can only sense things within the radius of the 60ft overlay I have placed on the map. This includes a humming thrum coming from the two tiles, and you have also felt the two walls vanish, and vibrations from the recent turning of the obelisk.
BATTLE ROYALE ARENA!
.[tabs: LAYF ]Current Form: Brown Bear
AC: 11
HP: 34
Challenge Rating Points = 8/8 = CR = 1
[tabs: Dlover]Current Form: Satyr
AC: 14
HP: 31 > 30
Arrows: 20>19
Challenge Rating Points = 14/8 = CR = 1
[tabs: Burns ]Current Form: Animated Armor
AC: 18
HP: 33
Challenge Rating Points = 9/8 = CR = 1
[tabs: Theis2]Current Form: Thri-Kreen
AC: 15
HP: 33
Challenge Rating Points = 1 + 0/8 = CR = 1
[tabs:Lurks ]Current Form: Warhorse Skeleton
AC: 13
HP: 22
Challenge Rating Points = 7/8 = CR = 1/2
[tabs:Thinks ]Current Form: Elk
AC: 10
HP: 13
Challenge Rating Points = 3/8 = CR = 1/4
[tabs: Badge]Current Form: Thri-Kreen
AC: 15
HP: 33
Challenge Rating Points = 9/8 = CR = 1
[tabs:SuperVaderMan ]Current Form: Gray Ooze
AC: 8
HP: 22
Challenge Rating Points = 6/8 = CR = 1/2[/tabs]
SVM the Gray Ooze is up! You can only sense things within the radius of the 60ft overlay I have placed on the map. This includes a humming thrum coming from the two tiles, and you have also felt the two walls vanish, and vibrations from the recent turning of the obelisk.
BATTLE ROYALE ARENA!
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AC: 11
HP: 34
Challenge Rating Points = 8/8 = CR = 1
[tabs: Dlover]Current Form: Satyr
AC: 14
HP: 31 > 30
Arrows: 20>19
Challenge Rating Points = 14/8 = CR = 1
[tabs: Burns ]Current Form: Animated Armor
AC: 18
HP: 33
Challenge Rating Points = 9/8 = CR = 1
[tabs: Theis2]Current Form: Thri-Kreen
AC: 15
HP: 33
Challenge Rating Points = 1 + 0/8 = CR = 1
[tabs:Lurks ]Current Form: Warhorse Skeleton
AC: 13
HP: 22
Challenge Rating Points = 7/8 = CR = 1/2
[tabs:Thinks ]Current Form: Elk
AC: 10
HP: 13
Challenge Rating Points = 3/8 = CR = 1/4
[tabs: Badge]Current Form: Thri-Kreen
AC: 15
HP: 33
Challenge Rating Points = 9/8 = CR = 1
[tabs:SuperVaderMan ]Current Form: Gray Ooze
AC: 8
HP: 22
Challenge Rating Points = 6/8 = CR = 1/2[/tabs]
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- SuperVaderMan
- Extensively Logorrheic
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Re: Monster Mash Battle Royale (D&D 5e) Match 3
The ooze slides 1 space North over the teal button, not because it knows what it does or what a color is, but because it's the closest thing making a noise. Then it Dashes 3 spaces down and rolls over the other button!
- spiderwrangler
- Game Master
- Posts: 21091
Re: Monster Mash Battle Royale (D&D 5e) Match 3
The Gray Ooze schlorps along and touches the tile, feeling it begin to hum at a different pitch. At the far edge of its senses, it can pick up another spot of humming energy (the red section's green tile). It then reverses direction and prods the other tile with a gooey appendage, feeling it also shift its pitch. At the far edge of its senses in this direction, it can make out another thrum that has already been activated (the gray tile on the blue segment).
Thinks the Elk is up!
BATTLE ROYALE ARENA!
.[tabs: LAYF ]Current Form: Brown Bear
AC: 11
HP: 34
Challenge Rating Points = 8/8 = CR = 1
[tabs: Dlover]Current Form: Satyr
AC: 14
HP: 31 > 30
Arrows: 20>19
Challenge Rating Points = 14/8 = CR = 1
[tabs: Burns ]Current Form: Animated Armor
AC: 18
HP: 33
Challenge Rating Points = 9/8 = CR = 1
[tabs: Theis2]Current Form: Thri-Kreen
AC: 15
HP: 33
Challenge Rating Points = 1 + 0/8 = CR = 1
[tabs:Lurks ]Current Form: Warhorse Skeleton
AC: 13
HP: 22
Challenge Rating Points = 7/8 = CR = 1/2
[tabs:Thinks ]Current Form: Elk
AC: 10
HP: 13
Challenge Rating Points = 3/8 = CR = 1/4
[tabs: Badge]Current Form: Thri-Kreen
AC: 15
HP: 33
Challenge Rating Points = 9/8 = CR = 1
[tabs:SuperVaderMan ]Current Form: Gray Ooze
AC: 8
HP: 22
Challenge Rating Points = 6/8 = CR = 1/2[/tabs]
Thinks the Elk is up!
BATTLE ROYALE ARENA!
► Show Spoiler
AC: 11
HP: 34
Challenge Rating Points = 8/8 = CR = 1
[tabs: Dlover]Current Form: Satyr
AC: 14
HP: 31 > 30
Arrows: 20>19
Challenge Rating Points = 14/8 = CR = 1
[tabs: Burns ]Current Form: Animated Armor
AC: 18
HP: 33
Challenge Rating Points = 9/8 = CR = 1
[tabs: Theis2]Current Form: Thri-Kreen
AC: 15
HP: 33
Challenge Rating Points = 1 + 0/8 = CR = 1
[tabs:Lurks ]Current Form: Warhorse Skeleton
AC: 13
HP: 22
Challenge Rating Points = 7/8 = CR = 1/2
[tabs:Thinks ]Current Form: Elk
AC: 10
HP: 13
Challenge Rating Points = 3/8 = CR = 1/4
[tabs: Badge]Current Form: Thri-Kreen
AC: 15
HP: 33
Challenge Rating Points = 9/8 = CR = 1
[tabs:SuperVaderMan ]Current Form: Gray Ooze
AC: 8
HP: 22
Challenge Rating Points = 6/8 = CR = 1/2[/tabs]
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- thinkslogically
- Game Master
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Re: Monster Mash Battle Royale (D&D 5e) Match 3
I will bravely trot behind the Satyr and dodge.
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- spiderwrangler
- Game Master
- Posts: 21091
Re: Monster Mash Battle Royale (D&D 5e) Match 3
To just behind the Satyr? It'll take you 30 ft to get there, so you'd still have 20 ft.
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- thinkslogically
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Re: Monster Mash Battle Royale (D&D 5e) Match 3
I'll go an extra 20 feet behind him then. We're not buddies yet
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- spiderwrangler
- Game Master
- Posts: 21091
Re: Monster Mash Battle Royale (D&D 5e) Match 3
The Elk stays close to the wall, moving around behind the Satyr to get away from the Brown Bear.
Lurks the Warhorse Skeleton, you're up!
BATTLE ROYALE ARENA!
.[tabs: LAYF ]Current Form: Brown Bear
AC: 11
HP: 34
Challenge Rating Points = 8/8 = CR = 1
[tabs: Dlover]Current Form: Satyr
AC: 14
HP: 31 > 30
Arrows: 20>19
Challenge Rating Points = 14/8 = CR = 1
[tabs: Burns ]Current Form: Animated Armor
AC: 18
HP: 33
Challenge Rating Points = 9/8 = CR = 1
[tabs: Theis2]Current Form: Thri-Kreen
AC: 15
HP: 33
Challenge Rating Points = 1 + 0/8 = CR = 1
[tabs:Lurks ]Current Form: Warhorse Skeleton
AC: 13
HP: 22
Challenge Rating Points = 7/8 = CR = 1/2
[tabs:Thinks ]Current Form: Elk
AC: 10
HP: 13
Challenge Rating Points = 3/8 = CR = 1/4
[tabs: Badge]Current Form: Thri-Kreen
AC: 15
HP: 33
Challenge Rating Points = 9/8 = CR = 1
[tabs:SuperVaderMan ]Current Form: Gray Ooze
AC: 8
HP: 22
Challenge Rating Points = 6/8 = CR = 1/2[/tabs]
Lurks the Warhorse Skeleton, you're up!
BATTLE ROYALE ARENA!
► Show Spoiler
AC: 11
HP: 34
Challenge Rating Points = 8/8 = CR = 1
[tabs: Dlover]Current Form: Satyr
AC: 14
HP: 31 > 30
Arrows: 20>19
Challenge Rating Points = 14/8 = CR = 1
[tabs: Burns ]Current Form: Animated Armor
AC: 18
HP: 33
Challenge Rating Points = 9/8 = CR = 1
[tabs: Theis2]Current Form: Thri-Kreen
AC: 15
HP: 33
Challenge Rating Points = 1 + 0/8 = CR = 1
[tabs:Lurks ]Current Form: Warhorse Skeleton
AC: 13
HP: 22
Challenge Rating Points = 7/8 = CR = 1/2
[tabs:Thinks ]Current Form: Elk
AC: 10
HP: 13
Challenge Rating Points = 3/8 = CR = 1/4
[tabs: Badge]Current Form: Thri-Kreen
AC: 15
HP: 33
Challenge Rating Points = 9/8 = CR = 1
[tabs:SuperVaderMan ]Current Form: Gray Ooze
AC: 8
HP: 22
Challenge Rating Points = 6/8 = CR = 1/2[/tabs]
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- Lurks_In_Shadows
- Cures Light Wounds
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Re: Monster Mash Battle Royale (D&D 5e) Match 3
The Warhorse skeleton looks over at the armor clanking in it's direction and hesitates, seeming to remember something from it's past. It then trots over to the armor, nuzzles it, and then kneels down, encouraging the armor to climb on.
- Dlover
- Game Master
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Re: Monster Mash Battle Royale (D&D 5e) Match 3
I like how some people are getting to be sort of "We worked together before, we're good." And meanwhile my position is "You look like you need a buddy. I'm your buddy now. When you stop needing a buddy I will turn on you with no remorse. "
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
- BadgeAddict
- Saves-A-Hyena
- Posts: 9145
- Location: Ohio
Re: Monster Mash Battle Royale (D&D 5e) Match 3
unfortunately, there's not a good way to force "no buddies" rules. Other than spider hurting us with the arena if we buddy up.
- spiderwrangler
- Game Master
- Posts: 21091
Re: Monster Mash Battle Royale (D&D 5e) Match 3
Some are also playing more towards the form, and others more towards the spirit animating them. I'd say either is valid, my intent is that you guys all recall what has happened in past matches, as your spirit form is entering into different creatures. A melding of that knowledge with the creature's instincts is just fine, the intent is for there to be carry over though (to allow use of what would otherwise be meta knowledge of who won, etc.).
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- BadgeAddict
- Saves-A-Hyena
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Re: Monster Mash Battle Royale (D&D 5e) Match 3
Though, sometimes, if we were playing accurately, evil & good creatures Law & Chaos creatures..wouldn't play nicey nicey with one another
- Arch Lich Burns
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Re: Monster Mash Battle Royale (D&D 5e) Match 3
The armour climbs on the warhorse and readies an action to punch anything that is within range
- Dlover
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Re: Monster Mash Battle Royale (D&D 5e) Match 3
The satyr's gonna be taking a shot at the bear and moving south 2 tiles. I'm jumping the gun a bit with my actions, but I need sleep and I don't know of anything that would interfere with my actions at this point.
AC=21, Damage=8
AC=21, Damage=8
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)