I'm sure many of you have came across some kind of Tower Defense: A simple strategy game where you have limited resources and have to place towers to combat the ever-increasing tide of evil hordes that seek to destroy your base, yourself, steal your riches, or just want to get to the other side of the map...
Now, defending stuff is pretty old school, and there has been even many fine forum games spawned from that. What I had in mind was the opposite: a Tower Offense game.
In this case, there will be maps, made by me(, or made by any of you who is willing to test their planning ability) against the players. If you send me a map, then unfortunately you cannot play on the same map, but you can join for any other, so feel free to make the other's life miserable.

Aside from map makers (which I assume to be scarce), there will be of course, the players. This time, they will be the attacking team: a liberated group of minions, who think moving on a fixed path to certain death is just plain stupid, and they take their own way to get past the towers, because, well, the end goal is still inviting...
So, how will this work?
- Everyone will make a character. It will be a simple and weak one, but the more progress you make, the more upgrades you will have and the stronger you will become.
- The game will be divided in turns. Each turn, you have to make a progress. This can basically mean two things: you get nearer to the end goal physically (ie moving towards harm), or you start destroying towers (ie causing harm). A minion that fails to progress three times is considered a bad minion and will be killed off ruthlessly.
- What about this death thing? Bad news for you: if you die, you are out of the game. Better said, you are out of the actual map, but you will be able to join for the next one, and your progress will not be forgotten! I would like to make this game with as many players as possible - kind of like a "lemmings" game - but if it fails to attract enough attention, then I will consider adding a respawn system.
What is the setting?
- The setting is placed into the future, and you will be the Borglins. I have played around with their idea for now quite a lot, and I think they would fit into this game well. The borglins will have access to the latest technology, and they intend to (un)make with the most of it.
Characters:
- You will have a class, there will be about 5 to choose from
- You will have equipment, which you will be able to get at the beginning of each game, or obtain it on the run
- You will have a progression meter, which aside from showing off would also allow you some further upgrades
- There will be an achievement system, both individual and group.
TL; DR: Okay, what to do if I want to play?
Just post here you are interested. If I get about 15-25 (hah, impossibiru) players, then I will make the first map, and will post here the characters and starting equipment to choose from, so you can begin to plan your first mission... Be warned though that the clock will start ticking and you will have only 4 days to come up with a plan. Then the game launches and you will fail miserably have to make a steady progress, daily...