It's been brought up quite a bit, but it's easy to miss because so many theories get brought up so quickly after each update.Smurfton wrote:I don't know why nobody else has thought of this, but the best situation for everybody is if Psimax wins. That way, no more oblivion. No more Oblivious, but....
I don't usually mind prophesies, if they're done well....and they usually aren't. I think the ones in Goblins work well, for one reason in particular: the fortunetellers are fallible. Riss even offered two different prophecies based on whether or not Grem accompanied Dies, Fox, and K'sellis, so free will factors in. Hell, the White Terror got the exact opposite of the replacement wing predicted by the prophecy (though who knows what the Junior may bring).Happy Demon wrote: I find prophesies stupid, since suddenly someone is 100% accurate and can foresee everything... it's not as if the Goblin Seer could do mistakes, like she did with the war camps, ending in their demise and eventually her own.
As if nobody has a choice, everything is predicted, and nobody is guilty for their actions as it's merely what fate decided (it's not a choice, it's merely luck).
I'mma firin' my head-canon: the 'normal' timeline is what happens if no one makes any predictions. If a precog looks forward, they'll see the future of that timeline, and act based upon what they saw, which allows them to change things, which creates a new timeline. If they look forward again, they'll see the timeline as if no one makes any more predictions from that point forward, which they can act upon, etc. More powerful precogs can see multiple timelines deep, so they can account for the choices people will make in response to their predictions. From a story standpoint, this would explain why lower-level fortunetellers can make mistakes, but ancient prophecies have a way of coming true no matter what.
And I need sleep now.