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Re: Civilization V: Heart of the Maelstrom: 599.09
Posted: Wed Oct 02, 2013 2:21 pm
by LAYF
So.. just to have it all...
Drows became a dominant race, and thus, the third tweek vote is incorporated into the 2 others.
All set in order....
Final votes wrote:Race:
5 Drow: (madmartin, LAYF, Nolandking, TTW, astrosteve, ) 35,71%
4 Grippi: (Badgeaddict, Moose, Jib, ttwig) 28,57 %
1 Goblins (Feytala) 7,14%
1 Lizard Stallions: (Borys, ) 7,14%
1 Ponies: (kida, ) 7,14%
1 Centaur: (burns, ) 7,14%
1 Wemic: (Davecom3) 7,14%
General Location: (based on the above info, come up with whatever you want) (in order of votes)
6 Floating Islands in the sky: (Badgeaddict, Nolandking, burns, TTW, astrosteve, Borys )
3 Cave system on the edge between a rain-forest/dessert (LAYF, kida, ttwig )
1 Ruins of an ancient civilization, scarred by war (Feytala)
1 Moderately sized island, or chain of islands (madmartin, )
1 Cave near Rain Forest (Moose)
Tweaks: (in order of votes)
8 Underdark Connections(Madmartin26, Nolandking, kida, Madmartin26+, Davecom3+, TTW+, ttwig+, LAYF+)
7 Celestial Event (kida, Feytala, TTW, Badge, LAYF, kida+, astrosteve)
6 Arcanely Boosted (LAYF, Feytala, Moose, Badge, Nolandking, astrosteve)
5 Lycanthropy (TTW, burns, astrosteve, Madmartin26, Nolandking)
3 Technological (burns, Moose, ttwig)
2 Distressingly Furry (Badge+, Feytala+, )
1 Magic Zone (Davecom3)
1 Resource Source(Davecom3)
1 Technological (Burns+, )
Re: Civilization V: Heart of the Maelstrom: 599.09
Posted: Wed Oct 02, 2013 2:24 pm
by madmartin26
Badge, i didn't say that the other races had to be slaves, i just saw that others mentioned the idea of having them as slaves, so i was looking for a way to make that work without making everyone angry. In fact, i also mentioned that based on their population the Grippli would probably be an allied race no matter what, and i put forward another idea for the start where no one is a slave to anyone.
As for underdark connections, my original idea did not require or even suggest that the location was underground in the underdark, only that it there was an entrance(A connection) to it in or near the town. Admittedly, it doesn't make as much sense when we're living on a floating island, but i assume that there will be a long unused portal to a cavern in the underdark somewhere on the island.
I am looking forward to the roleplaying though. If you truly do intend to lead a revolt to destroy the drow (Which i don't understand, the only reason they'd be in a position of power over the others is if we agreed that they were, right now they're just the most populous), then i will look forward to having you as an (honorable? Noble? Only acrimonious in the game?) Enemy.
As for the multiracial idea, i would have preferred one race, or two different mostly evenly split races, but I suppose it will be interesting to see what does end up happening and how we hold everyone together(or fail miserably).
Re: Civilization V: Heart of the Maelstrom: 599.09
Posted: Wed Oct 02, 2013 2:27 pm
by nikohl
I think we should wait and see what Aegis writes, before we start talking about overthrowing evil slave rulers and stuff. There's bound to be elements we aren't aware of, for all we know we're completely harmonious (at the start at least) - or our floating island's the world's equivalent of historical Australia, a giant prison dumping ground that's grown up into what it is today, or we're all refugees, or...a multitude of other things. We might as well wait and see, since we've no way of knowing til we're told.
Re: Civilization V: Heart of the Maelstrom: 599.09
Posted: Wed Oct 02, 2013 2:29 pm
by Feytala
Or maybe the whole "Different races"- Thing was a trap by the devil himself : King Aegis, the tyrannic gamemaster ! - Who loves laying back and watching how the races kill themselves of until only one is left...^^
Re: Civilization V: Heart of the Maelstrom: 599.09
Posted: Wed Oct 02, 2013 2:30 pm
by ThroughTheWell
the third tweek vote is incorporated into the 2 others
I did not read it happening that way. I thought the 3rd tweak was totaly separate. In any case, it does not matter as the results appear to be the same under either interpretation.
Re: Civilization V: Heart of the Maelstrom: 599.09
Posted: Wed Oct 02, 2013 2:37 pm
by BadgeAddict
Yes. 3rd tweak happens after first 2 are chosen.
Also. Investment "shares" are for races not world tweaks.
Re: Civilization V: Heart of the Maelstrom: 599.09
Posted: Wed Oct 02, 2013 4:43 pm
by Aegis J Hyena
599.10
Cast of Characters [NPCs]
► Show Spoiler
Darthesthra Krysblade, Chieftess of the Drow
Diomedes Thunderblade (War Leader)
Shasassa Leaps-Through-Webs (Political Liason)
Zhaphis the Dagger (Chief Wizard)
Cast of Characters [Players]
► Show Spoiler
Feytala (Favored Goblins): 4 votes to go
Borys (Favored Lizard Men): 4 votes to go
LAYF (Favored Drow): 4 votes to go
Madmartin (Favored Drow): 4 votes to go
Nolandking (Favored Drow): 4 votes to go
TTW (Favored Drow): 4 votes to go
Astrosteve (Favored Drow): 4 votes to go
Kida (Favored Ponies): 4 votes to go
BadgeAddict (Favored Frogs) : 4 votes to go
Moose (Favored Frogs): 4 votes to go
Jib (Favored Frogs): 4 votes to go
TTwig (Favored Frogs): 4 votes to go
Burns (Favored Centaurs): 4 votes to go
Davecom3 (Favored Wemics): 4 votes to go
Special Notes:
► Show Spoiler
Racial Talents: Spider Standard (resist Torment), Smite Good (3d3), *rolls randomly for third choice due to tie* Step Sideways (see/enter Spirit World)
"Lawful" Races will attack you on sight
Celestial Event: PCs may have a chance to be Destiny Bonded to do acts of "Great Heroism"
Arcanely Boosted, but Lloth has turned her eyes from you; almost impossible to contact Her
Underdark Connections: Village population "begins" inside a massive volcano on a floating island
Social Aspect suffers a -2 to effective Level [Racial, permanent]
Warfare suffers a -1 to effective Level [Racial, permanent]
Technology suffers a -3 to effective level (due to Arcane Boost)
Arcane Caster Levels: 14 = Level 2 spells; currently Level 0
Divine Caster Levels: 6 = Level 0 spells; currently Level 0
People, Places and Things Discovered:
► Show Spoiler
People: ??? [Godlike Blood Enemy, currently unknown]
Places: ??? [Home Village]
Things: N/A
The Aspects and Experience
► Show Spoiler
VillageDefense 2 (0/50); Militia 1 (0/15); Home And Family 1 (0/15); Food And Water 1 (0/15);
Dungeoneering 2 (0/50); Legends And Lore 1 (0/15); Maze And Loot 1 (0/15); Dungeon Combat 1 (0/15);
Warfare 1 (0/25); Group 1 (0/15); Single 1 (0/15); Magic 1 (0/15);
Technology 2 (0/50); Tools 1 (0/15); Gears 1 (0/15); Tinkery 1 (0/15);
Personal 2 (0/50); Occupation 1 (0/15); Skill 1 (0/15); Hobby 1 (0/15);
Spiritual 3 (0/75); Divine 1 (0/15); Healing 1 (0/15); Shaman 1 (0/15);
Social 1 (0/25); People 1 (0/15); Goods 1 (0/15); Diplomancy 1 (0/15);
Sorcery 5 (0/125); Libra 3 (0/45); Ley 3 (0/45); Spell School 3 (0/45);
Gifts: Greater Casting (Cast high powered spells at great risk; costs a great deal of magical energy)
Librariomancy Perks: Minor Library (+5 to any roll utilizing something involving research)
Ley Line Perks: Ley Line Siphon (draws additional magic power from the land)
Spell School Perks: Specialization I (School TBD)
Mystery 2 (0/50); SI 1 (0/15); SA 1 (0/15); FH 1 (0/15);
Date: 599.10
Action Points: 10
Successful Actions: 0; Failed Actions: 0
Actions Done:
► Show Spoiler
Not yet
Population
► Show Spoiler
56 Drow, three of which are Driders
44 Grippli, 12 of which are Toxic Skinned
11 Goblins
11 Lizard Men (1 Kroxigor, 6 Saurus, 4 Skinks)
10 Ponies (2 Unicorns, 6 Earth Ponies, 2 Pegasai)
11 Centaurs
11 Wemics
The Current Date: 599.10
Things Incoming: N/A
Storylines Running: Escape From The Pit
Every year at .12 I'll do the storyline like this. In all other months I'll be doing it as I normally have done (unless you prefer this style?).
► Show Spoiler
"Is everyone accounted for?"
Darthestha Krysblade was sitting upon her throne in her new makeshift Citadel, and was now facing her top three lieutenants: Diomedes Thunderblade (War Leader), Shasassa Leaps-Through-Webs (Political Liason) and Zhaphis the Dagger (aka The Jester, also the chief wizard). The trip from the Drow Capital of Zhaltoria had bee a quick, yet turbulent divine Teleport; Lloth had thrown a fit against one of the Matron Mothers and had sent away dozens of groups of Drow who were remotely related to said Matron Mother, scattering them to the far reaches of the Underdark. As a result she and all of her friends and allies had been transported away... far from home, far from their families, and far from any source of connection to their people.
"Give me a report, Diomedes." Darthestha said.
Diomedes looked down, the rags he was wearing making him look more wretched than he normally did. While amazing in combat, the man lacked any sort of spine and it was very very easy to manipulate him into doing whatever it was she wanted. He was incredibly religious, and in a current state of despair over being thrown from his home and personal church. He was also far shorter than the average Drow, which only grew smaller when he was transformed into a Drider --- where the other two Driders in the room were the size of large horses, he was only the size of a pony.
"I've done a parameter walk around." Diomedes said. Darthestha smiled; the man was all business when doing his job, but otherwise he was a wimp. "We're on a floating island about a mile long and half that wide."
Darthestha snorted. "Funny, I don't see the sky, just a pinpoint of light way way up there." She pointed to the rocky ceiling where far far far above there could be seen a tiny hole, leading to the surface.
"We're suspended over a volcano." Diomedes said, looking down at his now-spidery legs.
"We're WHAT?!" Darthestha stood up, coal-black skin paling to a shade of grey as Zhaphis stepped forward to explain, the long scar along one side of his body proudly displayed. Darthestha didn't want to know what he'd done to earn that.
"Beggin' your pardon, m'lady." Zhaphis began. "We are suspended on a floating rock above a giant magma crater. If the volcano were to blow even slightly, it'd be an extinction event. Fortunately, I, in my infinite wisdom, have found us a way out." He pointed to the "sky" and smiled. "Directly above the volcano is a large stone pipeline circling the calcera. Imagine an hourglass, where the lower bubble holds magma and our little 'new home', and the upper bubble has another floating island as big as a mountain, suspended directly over the volcano."
Darthestha tilted her head, following what he was saying. "Are there any ways OFF this... this platform of an island?"
Zhaphis shrugged, not knowing. "Near as I can tell, there's an arcane artifact in the center of the "upper floating mountain", which I have named Spider's Roost, since it seems to be held up by both magic and by the single 'pipeline' connecting the two. We all know how strong spider silk is and I--"
"The point, Zhaphis?" Darthestha said.
"Right, right. The point is that if we were to ascend up the pipeline, we could come out inside the moun-- Spider's Roost and claim the entire area for our own. Then we could see about getting to the ground from there and attacking the local villages for food, slaves, and other things, since our meager supplies are going to run out eventually and it's not going to be pretty."
"Speaking of the slaves..." Darthestha tilted her head to the other side. "Diomedes, did they survive the teleport?"
Diomedes unrolled a spider-silk scroll. "I've taken a headcount and organized them as best I could. Of the three hundred that were banished, fifty six of us made it. The rest ended up in more than one place at once."
Darthestha growled. Her bretheren didn't deserve to suffer! Still, the rule of Lloth was law and she made a note to immortalize each and every one of the fallen. "And of the others?"
Diomedes scanned the scroll. "A diplomatic group from the Gr'crrak tribe."
"The what?" Darthestha tilted her head again, glancing upward.
"Grippli." Diomedes began. "Swamp and cavern-dwelling frogs with knowledge of growing fungi and other herbs. Most of their kind remain in swamps on the surface, but this is a deviant tribe, almost all as dark-skinned as we are. Forty four Grippli were transported along with us, and have offered to join us in exile. Of those, twelve are higher class and have toxic skin. We can use this."
Darthestha arched her eyebrows, leaning back in her stone seat inside their little makeshift fort they'd spent the last two weeks building.
"Next on the list," Diomedes continued, looking over the scroll. "We have a hunting family of Lizard Men. Eleven of them. One giant Kroxigor, as strong as a hill giant. Six Saurus, heavy hitters. Six Skinks, little gecko-like lizards that stand no more than a halfling's height and who do the Sauri and the Krox's bidding. The Kroxigor, who calls himself Throws-Thunder, has offered his family as an honor guard, saying that if the divine have seen fit to bring them together to us, then to throw the gift away would be a slap in the face."
"Interesting." Darthestha said, thinking quickly. The Lizard Men were way too strong for her in melee and were even a little magic resistant. She was glad they were on her side, but she couldn't be one hundred percent sure of their loyalty.
Diomedes ran his finger down the scroll. "We also have eleven centaurs and eleven of their lion counterparts, the wemics. Apparently they were in the middle of a race to some treasure in the Underdark from opposite ends of another mountain. A poorly-cast spell by a third party sent both parties to this location. They were here when we got here and seem to be intent on showing each other up rather than attack us or even grow more than the barest amount of underground fungi to live on. I think they can be won over and converted to allies if we can make it to the surface."
Zhaphis snorted. "Centaurs and wemics, allies? I'd just as well throw them off into the magma lake below than try to find common ground between them. How have they survived down here?"
Diomedes shrugged. "According to one of them, the centaurs grow the food and the wemics bash down anything that comes out onto the floating island here, when they're not dodging thrown potshot boulders from the fire giants lurking below in the magma lake."
"I'm ruling nothing out, Zhaphis." Darthestha said. "Besides, Shasassa could talk a dragon out of his hoard if she tried. It can be done." Shasassa just quietly smiled behind her veil, completely robed head to toe in valuable spider-silk robes. She spoke little, but when she did, people listened.
"Finally we have the prisoners." Diomedes finished. "There are 11 goblins in the small dungeon we built. They're not cowardly and they were exiles looking for a new place to live when they got caught up in that teleport spell that transported us here. Not broken, but easy to break. We also have a group of ten surface Equessas."
Darthestha arched an eyebrow. "Surface what?"
Diomedes shrugged. "They're about my size... sapient ponies. Of the ten, two wield magic in the form of some kind of horn on their forehead, like a smaller version of a unicorn... six of them are very very robust and we could enslave them for work or feed them to any riding spiders we may eventually raise." He looked up at the ceiling again. "The other two have wings, like minature pegasai. We could use those in our effort to get up to Spider's Roost. All of them have different designs or inked tattoos on their flanks. They're not responding well to our orders, but we can beat them into submission if you give the order."
"So, to recap," Darthestha rubbed her chin. "Fifty six of us, forty four Grippli, eleven each of Goblins, Lizard Men, Centaurs and Wemics, and ten Equessas. Not a good mix." She turned back toward Zhaphis with an expression of distaste, the bright purple shawl she was wearing settling over her like a cloak. "Zhaphis, how do you propose we get to... Spider's Roost?"
Zhaphis opened a dark leather book, one of the few he was carrying when the teleport seized them all. "I've come up with three potential ways of getting us up there," He pointed to the "sky" and its taunting 'hole in the ceiling' leading to the pipeline supposedly built by humans. "The first is to use magic to extend a path to the inner wall of this volcano and then build a series of "stairs" along the inside wall that eventually reaches the pipeline; near as we can tell the rest of the volcano wall is too solid and thick to be broken through."
He dropped the book as the island suddenly shook; the floating island they were on was being suspended magically in mid-air by volcanic gases alone. If the volcano were to suddenly go quiet or dormant, those gasses would dissapate... and the whole thing would go splattering into the lava lake, killing them all. "The second way is to attempt to scry the pipeline and the area around it, then use that as line-of-sight to attempt a teleport by calling on Lloth's power. We'd end up at the summit of the volcano outside the pipeline, then we could take it over from there and climb up to Spider's Roost."
"And the third way?" Darthestha asked.
"Stepping Sideways." Zhaphis said. "The Wemics have some kind of special soul-walk ability that they are willing to teach us if we are willing to go against their rivals, the centaurs, and exterminate them. By the same token the centaurs are offering a 'plea to their divine' to grow a giant beanstalk through some kind of growth magic, smashing up through the pipeline and into the caverns on the underside of Spider's Roost, if we ally with them instead."
Darthestha pulled out an aquamarine crystal ball. "You're the smart one, show me."
Zhaphis raised his hands and began a long chant, and the crystal ball lit up with golden runes of power. Brief notes of sound tinkled from the crystal and then it expanded to the size of a beach ball, levitating out of Darthestha's hands and floating to the middle of the room before turning completely clear.
The image inside the crystal showed the caldera of the volcano, which had been completely encircled by stonework. The stonework stretched up to the direct center of the floating mountain, holding most of its weight. Darthesthra figured that only one race would be knowlegable enough to do something like this... the dwarves... and sure enough she was rewarded with scenes of dwarven ruins on the surface of the caldera. The "pipe" was actually an enclosed area almost half a mile in width, with no windows or openings or anything to the outside world.
"There's a major source of arcane power coming from the inside of the second floating mountain." Zhaphis said. "If we were to seize that..."
Darthestha sat up. "One thing at a time, Zhaphis. We have... work to do."
"We certainly can't stay here..." Diomedes said as the ground rumbled again underneath them.
WILL YOU... (Pick three always unless I say otherwise)
A) Search for caverns on the inside of the volcano that might lead to the surface?
B) Try and contact the Drow capital of Zhaltoria through magic? That was the Drow home before they got 'ported...
C) Trick the small groups of non-drow into getting close to the edge, then execute them by throwing them into the magma, to save on resource drain?
D) Build up the Citadel, planning to harness the power of the floating island, the gases holding it up, and make your stand here?
E) Focus on making the supplies you have left last as long as possible, looking for other ways out?
F) Focus more on breaking the slaves (the goblins and ponies) to do your bidding?
G) Attempt to send someone to deal with the fire giants in the magma lake to stop them throwing rocks?
Of the three ideas Zhaphis suggested, which one will you go with?
A) Build a scaffold on the inside of the volcano up to the summit?
B) Line-Of-Sight through scrying and Teleport up?
C) Ally with the Wemics and Step Sideways, the Centaurs with their "beanstalk", or attempt both?
You get one Specialization of magic, due to Specialization I --- you have access to Venom, Fire, Earth, Hexes (affects a group) or Curses (single target) specializations. Pick one.
Re: Civilization V: Heart of the Maelstrom: 599.10
Posted: Wed Oct 02, 2013 5:11 pm
by madmartin26
Interesting. I like the new style of storytelling, though I do think that we should only do it for years end or some other special event, at other times i would rather have our characters drive the story.
Votes:
A) 1 (Madmartin26) <-Exploring the surface and having a way out if the volcano blows are very good things.
B) 0 () <-I'm a little hesitant about this because while i do want connection to underdark politics and resources, I don't want the tribe to be ruled by a 'foreign' power.
C) 0 () <-This would annoy so many people...
D) 1 (Madmartin26) <-Well, we chose to live on a floating island, we might as well live with it.
E) 0 () <- I think our current plans are good enough.
F) 0 () <- I'm pretty sure this would annoy people too, not to mention i don't think it's necessary.
G) 1 (Madmartin26) <- This seems like a good idea.
Of the three ideas Zhaphis suggested, which one will you go with?
A) 0 () <-Time consuming and dangerous.
B) 1 (Madmartin26) <- If we have the spells for it, then this would be great. Very little chance of ending up somewhere else, and quick.
C) 0 () <-These are good backups, but i prefer teleporting.
Specialization:
Venom: 0 ()
Fire: 1 (Madmartin26)
Earth: 0 ()
Hexes: 0 ()
Curses: 0 ()
Edit: I didn't realize the floating island was underground. This is pretty interesting/weird, actually.
Re: Civilization V: Heart of the Maelstrom: 599.10
Posted: Wed Oct 02, 2013 5:15 pm
by LAYF
Votes:
A) 2 (Madmartin26, LAYF)
B) 0 ()
C) 1 (LAYF) <--The centaurs
D) 1 (Madmartin26)
E) 1 (LAYF)
F) 0 ()
G) 1 (Madmartin26)
Of the three ideas Zhaphis suggested, which one will you go with?
A) 0 ()
B) 1 (Madmartin26)
C) 1 (LAYF) Ally with the Wemics, throw Centaurs over the edge
Specialization:
Venom: 1 (LAYF)
Fire: 1 (Madmartin26)
Earth: 0 ()
Hexes: 0 ()
Curses: 0 ()
Re: Civilization V: Heart of the Maelstrom: 599.10
Posted: Wed Oct 02, 2013 5:16 pm
by BadgeAddict
E,F,G
C (wemics)
Re: Civilization V: Heart of the Maelstrom: 599.10
Posted: Wed Oct 02, 2013 5:28 pm
by kida
I really like the new style.
Votes:
A) 2 (Madmartin26, LAYF)
B) 0 ()
C) 1 (LAYF) <--The centaurs
D) 2 (Madmartin26,kida)
E) 2 (LAYF, BA)
F) 2 (BA,kida)
G) 3 (Madmartin26,BA,kida)
Of the three ideas Zhaphis suggested, which one will you go with?
A) 0 ()
B) 2 (Madmartin26,kida)
C) 2 (LAYF,BA) Ally with the Wemics, throw Centaurs over the edge
Specialization:
Venom: 1 (LAYF)
Fire: 1 (Madmartin26)
Earth: 0 ()
Hexes: 0 ()
Curses: 1 (kida)
Re: Civilization V: Heart of the Maelstrom: 599.10
Posted: Wed Oct 02, 2013 5:55 pm
by Aegis J Hyena
Glad you're enjoying the style, Kida, though I'll probably save it for end-of-year posts. Perhaps I should finish the 200 pages of edits I need to make on my current story and just post it here in bits and chunks for people to A) read and B) edit for me, since I was told in another thread the characters didn't sound believable...
Most of the posts in the style I posted for this first game post will be from a Drow point of view since they are the dominant group here.
Re: Civilization V: Heart of the Maelstrom: 599.10
Posted: Wed Oct 02, 2013 5:58 pm
by astrosteve
Let's see...
A) 2 (Madmartin26, LAYF)
B) 1 (astrosteve)
C) 1 (LAYF) <--The centaurs
D) 4 (Madmartin26,kida, astrosteve)
E) 2 (LAYF, BA)
F) 3 (BA,kida astrosteve)
G) 3 (Madmartin26,BA,kida)
Of the three ideas Zhaphis suggested, which one will you go with?
A) 0 ()
B) 3 (Madmartin26,kida, astrosteve)
C) 2 (LAYF,BA) Ally with the Wemics, throw Centaurs over the edge
Specialization:
Venom: 1 (LAYF)
Fire: 2 (Madmartin26, astrosteve)
Earth: 0 ()
Hexes: 0 ()
Curses: 1 (kida)
Re: Civilization V: Heart of the Maelstrom: 599.10
Posted: Wed Oct 02, 2013 6:44 pm
by Nolandking
A) 3 (Madmartin26, LAYF, Nolandking)
B) 1 (astrosteve)
C) 1 (LAYF) <--The centaurs
D) 5 (Madmartin26,kida, astrosteve, Nolandking)
E) 2 (LAYF, BA)
F) 3 (BA,kida astrosteve)
G) 4 (Madmartin26,BA,kida, Nolandking)
Of the three ideas Zhaphis suggested, which one will you go with?
A) 0 ()
B) 4 (Madmartin26,kida, astrosteve, Nolandking)
C) 2 (LAYF,BA) Ally with the Wemics, throw Centaurs over the edge
Specialization:
Venom: 1 (LAYF)
Fire: 3 (Madmartin26, astrosteve, Nolandking)
Earth: 0 ()
Hexes: 0 ()
Curses: 1 (kida)
Re: Civilization V: Heart of the Maelstrom: 599.10
Posted: Wed Oct 02, 2013 6:48 pm
by ThroughTheWell
A) 4 (Madmartin26, LAYF, Nolandking, TTW)
B) 1 (astrosteve)
C) 1 (LAYF) <--The centaurs
D) 5 (Madmartin26, kida, astrosteve, Nolandking, TTW)
E) 2 (LAYF, BA)
F) 3 (BA, kida, astrosteve)
G) 5 (Madmartin26, BA, kida, Nolandking, TTW)
Of the three ideas Zhaphis suggested, which one will you go with?
A) 0 ()
B) 5 (Madmartin26, kida, astrosteve, Nolandking, TTW)
C) 2 (LAYF, BA) Ally with the Wemics, throw Centaurs over the edge
Specialization:
Venom: 1 (LAYF)
Fire: 4 (Madmartin26, astrosteve, Nolandking, TTW)
Earth: 0 ()
Hexes: 0 ()
Curses: 1 (kida)
Thoughts: I'm against slavery or killing "us". We are in a pool of Firery magma, and may one day fly awayfrom the earth.
Re: Civilization V: Heart of the Maelstrom: 599.10
Posted: Wed Oct 02, 2013 7:48 pm
by kida
Aegis J Hyena wrote:Glad you're enjoying the style, Kida, though I'll probably save it for end-of-year posts. Perhaps I should finish the 200 pages of edits I need to make on my current story and just post it here in bits and chunks for people to A) read and B) edit for me, since I was told in another thread the characters didn't sound believable...
Most of the posts in the style I posted for this first game post will be from a Drow point of view since they are the dominant group here.
I would gladly read your story.
The votes does seems to be drow oriented. Maybe only drow invested players should vote for them. You could give the other players options to vote how their race would react. At least until we unite...
Re: Civilization V: Heart of the Maelstrom: 599.10
Posted: Wed Oct 02, 2013 8:23 pm
by BadgeAddict
That sounds overly complicated.
Re: Civilization V: Heart of the Maelstrom: 599.10
Posted: Wed Oct 02, 2013 8:24 pm
by Aegis J Hyena
kida wrote:The votes does seems to be drow oriented. Maybe only drow invested players should vote for them. You could give the other players options to vote how their race would react. At least until we unite...
Voting according to race would get too confusing for me, I'd end up having several stories running concurrently too soon. That might be an option down the road but I'm not entertaining it at present, at least not for a good long time.
Re: Civilization V: Heart of the Maelstrom: 599.10
Posted: Wed Oct 02, 2013 10:16 pm
by Davecom3
AEG
B
Fire
Re: Civilization V: Heart of the Maelstrom: 599.10
Posted: Wed Oct 02, 2013 10:51 pm
by ttwig
ADG
B
Fire
Re: Civilization V: Heart of the Maelstrom: 599.10
Posted: Wed Oct 02, 2013 11:35 pm
by Nolandking
Updated
A) 6 (Madmartin26, LAYF, Nolandking, TTW, Davecom3, ttwig)
B) 1 (astrosteve)
C) 1 (LAYF) <--The centaurs
D) 6 (Madmartin26, kida, astrosteve, Nolandking, TTW, ttwig)
E) 3 (LAYF, BA, Davecom3)
F) 3 (BA, kida, astrosteve)
G) 7 (Madmartin26, BA, kida, Nolandking, TTW, Davecom3, ttwig)
Of the three ideas Zhaphis suggested, which one will you go with?
A) 0 ()
B) 7 (Madmartin26, kida, astrosteve, Nolandking, TTW, Davecom3, ttwig)
C) 2 (LAYF, BA) Ally with the Wemics, throw Centaurs over the edge
Specialization:
Venom: 1 (LAYF)
Fire: 6 (Madmartin26, astrosteve, Nolandking, TTW, Davecom3, ttwig)
Earth: 0 ()
Hexes: 0 ()
Curses: 1 (kida)
Re: Civilization V: Heart of the Maelstrom: 599.10
Posted: Thu Oct 03, 2013 12:29 am
by nikohl
AFG(g being negotiate if possible), B, Fire.
Re: Civilization V: Heart of the Maelstrom: 599.10
Posted: Thu Oct 03, 2013 2:11 am
by Borys
Added my and Nikohl's votes
A) 8 (Madmartin26, LAYF, Nolandking, TTW, Davecom3, ttwig, Borys, Nikohl)
B) 1 (astrosteve)
C) 1 (LAYF) <--The centaurs
D) 6 (Madmartin26, kida, astrosteve, Nolandking, TTW, ttwig)
E) 4 (LAYF, BA, Davecom3, Borys)
F) 4 (BA, kida, astrosteve, Nikohl)
G) 9 (Madmartin26, BA, kida, Nolandking, TTW, Davecom3, ttwig, Borys, Nikohl)
Of the three ideas Zhaphis suggested, which one will you go with?
A) 1 (Borys)
B) 8 (Madmartin26, kida, astrosteve, Nolandking, TTW, Davecom3, ttwig, Nikohl)
C) 2 (LAYF, BA) Ally with the Wemics, throw Centaurs over the edge
Specialization:
Venom: 1 (LAYF)
Fire: 8 (Madmartin26, astrosteve, Nolandking, TTW, Davecom3, ttwig, Borys, Nikohl)
Earth: 0 ()
Hexes: 0 ()
Curses: 1 (kida)
Re: Civilization V: Heart of the Maelstrom: 599.10
Posted: Thu Oct 03, 2013 3:25 am
by Jibjib
A) 8 (Madmartin26, LAYF, Nolandking, TTW, Davecom3, ttwig, Borys, Nikohl)
B) 1 (astrosteve)
C) 1 (LAYF) <--The centaurs
D) 7(Madmartin26, kida, astrosteve, Nolandking, TTW, ttwig, Jib)
E) 5 (LAYF, BA, Davecom3, Borys, Jib)
F) 4 (BA, kida, astrosteve, Nikohl)
G) 10 (Madmartin26, BA, kida, Nolandking, TTW, Davecom3, ttwig, Borys, Nikohl, Jib)
Of the three ideas Zhaphis suggested, which one will you go with?
A) 1 (Borys)
B) 9 (Madmartin26, kida, astrosteve, Nolandking, TTW, Davecom3, ttwig, Nikohl, Jib)
C) 2 (LAYF, BA) Ally with the Wemics, throw Centaurs over the edge
Specialization:
Venom: 1 (LAYF)
Fire: 8 (Madmartin26, astrosteve, Nolandking, TTW, Davecom3, ttwig, Borys, Nikohl)
Earth: 0 ()
Hexes: 1 (Jib)
Curses: 1 (kida)
Re: Civilization V: Heart of the Maelstrom: 599.10
Posted: Thu Oct 03, 2013 4:58 am
by BadgeAddict
A) 8 (Madmartin26, LAYF, Nolandking, TTW, Davecom3, ttwig, Borys, Nikohl)
B) 1 (astrosteve)
C) 1 (LAYF) <--The centaurs
D) 7(Madmartin26, kida, astrosteve, Nolandking, TTW, ttwig, Jib)
E) 5 (LAYF, BA, Davecom3, Borys, Jib)
F) 4 (BA, kida, astrosteve, Nikohl)
G) 10 (Madmartin26, BA, kida, Nolandking, TTW, Davecom3, ttwig, Borys, Nikohl, Jib)
Of the three ideas Zhaphis suggested, which one will you go with?
A) 1 (Borys)
B) 9 (Madmartin26, kida, astrosteve, Nolandking, TTW, Davecom3, ttwig, Nikohl, Jib)
C) 2 (LAYF, BA) Ally with the Wemics, throw Centaurs over the edge
Specialization:
Venom: 1 (LAYF)
Fire: 8 (Madmartin26, astrosteve, Nolandking, TTW, Davecom3, ttwig, Borys, Nikohl)
Earth: 0 ()
Hexes: 2 (Jib, Badge)
Curses: 1 (kida)