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The Wandering Archipelago (D&D 5e)
- spiderwrangler
- Game Master
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Re: The Wandering Archipelago (D&D 5e)
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- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Wandering Archipelago (D&D 5e)
The snake hisses angrily as Korrik jabs it hard in the face.
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Wandering Archipelago (D&D 5e)
Syli is up, and then I need an initiative roll for Mehriv (who can't beat Syli's roll).
--------------------------
Syli <-
Huge Snake
Kal
Varsk
Gwen
Korrik
--------------------------
Syli <-
Huge Snake
Kal
Varsk
Gwen
Korrik
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- Rodgeir
- Practiced Orator
- Posts: 7557
Re: The Wandering Archipelago (D&D 5e)
When Varsk's turn comes up (and presuming the snake isn't dead):
He pulls himself up out of the water cursing both the stone, the water and the snake. He turns and judges the distance and determines that everything will be done, one way or the other, before he can cross the stream now. He pulls out both of his handaxes from his belt and takes a deep breath to calm himself before squinting at the snake, pulling back and hurling first one and then the second axe at the thickest part of its scaly body.
Attack: 2d20(low)+6=13
Damage: 1d6+4 = 5
((Should the snake be dead by the time Varsk's turn comes around he will just pull himself out of the water and double down on the cursing.))
He pulls himself up out of the water cursing both the stone, the water and the snake. He turns and judges the distance and determines that everything will be done, one way or the other, before he can cross the stream now. He pulls out both of his handaxes from his belt and takes a deep breath to calm himself before squinting at the snake, pulling back and hurling first one and then the second axe at the thickest part of its scaly body.
Attack: 2d20(low)+6=13
Damage: 1d6+4 = 5
((Should the snake be dead by the time Varsk's turn comes around he will just pull himself out of the water and double down on the cursing.))
Last edited by Rodgeir on Thu Sep 14, 2017 4:27 am, edited 1 time in total.
- Nioca
- Floods your Ears
- Posts: 2014
Re: The Wandering Archipelago (D&D 5e)
Syli whips around to see what the commotion is about, her fur standing on end. With a hiss, she darts back up the tree, making a mad dash across the canopy. She wasn't going to be much use unless she could get on the other side of the river...
If she makes it across, she positions herself on one of the sturdier boughs, reverting back into an elf positioned above the fight.
Syli
--Dash: Speed increased (+40 Land, +30 Climb)
--Acrobatics (+2): 7 (If a dex check is called for on top of that: 4)
--(If she makes it across): Drop wildshape (Bonus Action)
((...okay, seriously? I was going to stick with Unseen Servant, since I don't like bouncing back and forth between dice rollers, but of the 12 rolls I've made so far, NINE of them have been 7 or less. Not statistically impossible, but the odds of it can only be expressed as a fraction of a percentage. I don't know if this is just an absurd run of bad luck or if something's screwed up with Unseen Servant, but either way, this is my last roll on there.))
If she makes it across, she positions herself on one of the sturdier boughs, reverting back into an elf positioned above the fight.
Syli
--Dash: Speed increased (+40 Land, +30 Climb)
--Acrobatics (+2): 7 (If a dex check is called for on top of that: 4)
--(If she makes it across): Drop wildshape (Bonus Action)
((...okay, seriously? I was going to stick with Unseen Servant, since I don't like bouncing back and forth between dice rollers, but of the 12 rolls I've made so far, NINE of them have been 7 or less. Not statistically impossible, but the odds of it can only be expressed as a fraction of a percentage. I don't know if this is just an absurd run of bad luck or if something's screwed up with Unseen Servant, but either way, this is my last roll on there.))
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Wandering Archipelago (D&D 5e)
The shore party watch in mild confusion as the ginger cat hisses at the snake, bolts straight back up the tree, leaps...
...and promptly lands right back in the river with a(nother) yowl and a splash, approximately halfway across the channel.
...and promptly lands right back in the river with a(nother) yowl and a splash, approximately halfway across the channel.
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Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- Dlover
- Game Master
- Posts: 14130
- Location: Somewhere. Probably.
Re: The Wandering Archipelago (D&D 5e)
Mehr Initiative: 17
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Wandering Archipelago (D&D 5e)
((The snake has the higher DEX score (+2), so it will go first, then Mehriv is up))
((PS - Spider, I made a roll error on the last snake attack. It should have been 2d6 instead of 2d8, so you should only have taken 11 HP damage that round, not 13 HP. It doesn't do you much good I'm afraid, but my bad!)).
Keeping its head perfectly still as it keeps perfect eye contact with Korrik, the huge snake slithers its body around and tries to grab him with its tail while Korrik is distracted by the toothy end, squeezing the air from his lungs as blackness fills his vision and his body goes limp.
Constrict: 1D20+6 = [17]+6 = 23
Constrict: 1D20+6 = [14]+6 = 20 -> With Disadvantage
Constrict Attack: 2D8+4 = [3, 4]+4 = 11
((I wish I could roll like this when I'm a player!)
--------------------------
Syli
Huge Snake
Mehriv <-
Kal
Varsk
Gwen
Korrik
((PS - Spider, I made a roll error on the last snake attack. It should have been 2d6 instead of 2d8, so you should only have taken 11 HP damage that round, not 13 HP. It doesn't do you much good I'm afraid, but my bad!)).
Keeping its head perfectly still as it keeps perfect eye contact with Korrik, the huge snake slithers its body around and tries to grab him with its tail while Korrik is distracted by the toothy end, squeezing the air from his lungs as blackness fills his vision and his body goes limp.
Constrict: 1D20+6 = [17]+6 = 23
Constrict: 1D20+6 = [14]+6 = 20 -> With Disadvantage
Constrict Attack: 2D8+4 = [3, 4]+4 = 11
((I wish I could roll like this when I'm a player!)
--------------------------
Syli
Huge Snake
Mehriv <-
Kal
Varsk
Gwen
Korrik
Last edited by thinkslogically on Wed Sep 13, 2017 7:06 pm, edited 1 time in total.
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Wandering Archipelago (D&D 5e)
((Two things... First, that doesn't trigger my held attack to attack when it attacks/gets close enough to hit? Second, I did Dodge with my bonus action, being super wary, so disadvantage on attacks against me?))
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- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Wandering Archipelago (D&D 5e)
((I forgot both those things, go ahead and make an attack roll and I will reroll the attack against you!))
- Still hits I'm afraid, but you can make your attacks as it moves into your range.
- Still hits I'm afraid, but you can make your attacks as it moves into your range.
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- spiderwrangler
- Game Master
- Posts: 21091
Re: The Wandering Archipelago (D&D 5e)
As the tail sweeps towards me, I flail at it with my quarterstaff... "Help!"
Then promptly go to sleep...
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- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Wandering Archipelago (D&D 5e)
((Afraid not. 12 is the magic number ))
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- Arch Lich Burns
- Will NOT Shut Up!
- Posts: 17412
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- Location: Behind you
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Re: The Wandering Archipelago (D&D 5e)
Gwen curses in orcish. "If anybody needs it, they can use my crossbow!"
- Dlover
- Game Master
- Posts: 14130
- Location: Somewhere. Probably.
Re: The Wandering Archipelago (D&D 5e)
Mehr blasts the snake with successive Magic Missiles (I'm just gonna roll it as 3d4+3 rather than three separate 1d4+1 rolls.)
9 damage.
9 damage.
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Wandering Archipelago (D&D 5e)
The missles hurtle into the snake's massive body and it hisses angrily. It is starting to look rather the worse for wear, but still seems intently focused on its newfound meal.
Kal is up
Kal is up
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- WearsHats
- Global Moderator
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- UStream Username: WearsHats
- Location: Third star to the left, and straight on until midafternoon.
Re: The Wandering Archipelago (D&D 5e)
Hmm. I was going to try to shoot it, but with Korrik Mostly DeadÔäó, I guess priorities have shifted.
Kal says a quick prayer to Pelor and rushes to ford the river, shouting to draw the snake's attention.
Dex: 1D20+1 = [15]+1 = 16
Kal says a quick prayer to Pelor and rushes to ford the river, shouting to draw the snake's attention.
Dex: 1D20+1 = [15]+1 = 16
Mostly offline/inactive due to chronic health issues. PM me if you really need attention.
"(Asks), why do you want to shoot all of my favorite animals out of guns?" - JibJib
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- Nioca
- Floods your Ears
- Posts: 2014
Re: The Wandering Archipelago (D&D 5e)
((I don't know if I'll be available to post when my initiative count comes back up, and since my action's probably going to be pretty much the same regardless of what happens next, I'll just leave it here in advance))
On her next turn, Syli once again desperately doggy-paddles toward the far shore... and the desperation of the situation seems to fill her feline paws with a rather surprising vigor!
If she makes it to shore safely, she'll transform back into her elven form.
--Athletics (-4): 16 (CRIT!)
((Much better))
On her next turn, Syli once again desperately doggy-paddles toward the far shore... and the desperation of the situation seems to fill her feline paws with a rather surprising vigor!
If she makes it to shore safely, she'll transform back into her elven form.
--Athletics (-4): 16 (CRIT!)
((Much better))
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Wandering Archipelago (D&D 5e)
Kal says a quick prayer and then throws himself into the water, striding through the waist-deep water as fast as he can, managing to keep his balance as the water tugs at his and more of the swirling shapes bump into his legs. He makes it 30 feet across the river (10 feet to go).
Varsk hurls two throwing axes at the beast, both of which bite into the snake's hide and stick. The snake turns its attention to the group in the water, apparently sizing up its options.
Gwen is next, then I'll take a death save for Korrik.
Varsk hurls two throwing axes at the beast, both of which bite into the snake's hide and stick. The snake turns its attention to the group in the water, apparently sizing up its options.
Gwen is next, then I'll take a death save for Korrik.
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- Arch Lich Burns
- Will NOT Shut Up!
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- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Wandering Archipelago (D&D 5e)
Gwen blasts the giant snake with her magic again. It is looking really rough...
Korrik needs a death save.
Syli the wet cat paddles desperately to the far bank while small creatures and weeds bump into her paws. She makes it safely to the bank however, and hauls herself out, collapsing onto the river bank and reverting to her elvish form.
(You've used your full movement, and a bonus action to turn back into an elf but you still have your action to spend if you'd like).
--------------------------
Syli
Huge Snake
Mehriv <-
Kal
Varsk
Gwen
Korrik
Korrik needs a death save.
Syli the wet cat paddles desperately to the far bank while small creatures and weeds bump into her paws. She makes it safely to the bank however, and hauls herself out, collapsing onto the river bank and reverting to her elvish form.
(You've used your full movement, and a bonus action to turn back into an elf but you still have your action to spend if you'd like).
--------------------------
Syli
Huge Snake
Mehriv <-
Kal
Varsk
Gwen
Korrik
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- Nioca
- Floods your Ears
- Posts: 2014
Re: The Wandering Archipelago (D&D 5e)
((How close am I to the snake?))
- Dlover
- Game Master
- Posts: 14130
- Location: Somewhere. Probably.
Re: The Wandering Archipelago (D&D 5e)
My game:
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
Hunters of Letrua; Character list
Also Player / Monster stats, skill lists.
My characters:
Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)
Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)
Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)
- thinkslogically
- Game Master
- Posts: 17223
- Location: Florida
Re: The Wandering Archipelago (D&D 5e)
It's probably out of melee range but pretty close. Maybe 10-20 feet or so.Nioca wrote:((How close am I to the snake?))
Games I'm running:
The Wandering Archipelago (D&D 5e)
The Wandering Archipelago (D&D 5e)
- Nioca
- Floods your Ears
- Posts: 2014
Re: The Wandering Archipelago (D&D 5e)
Drawing her totem and her sling from her belt, Syli sends a slingstone past the snake's head to get its attention.
--Sling (+5): Crit-Fail
((...okay then))
--Sling (+5): Crit-Fail
((...okay then))