Our party is going to have the best coverage ever


Actually, no. Well yes, obviously any build I do requires Mortimer's permission (and Elemental Connection is one of the cases where this is doubly true), but simply having Mystic Senses doesn't by RAW bar one from Elemental Connection. For that matter, it doesn't even suggest barring one from Elemental Connection. The only thing it recommends against is allowing a mix of Mystic Senses and Elemental Connection (Psychic) specifically, since that'd provide access to all Mystic classes AND all Psychic classes. And since I'd want to use it in conjunction with Aura Guardian, I wouldn't be taking Elemental Connection (Psychic), I'd be taking Elemental Connection (Fighting).Dusk9 wrote:That said, don't forget you still need Elemental Connection to meet the prereqs, despite having Aura Guardian. Which will require permission from Mort, since you already have Mystic Senses. And maybe require you to take Type Ace too, depending on what he says about it.
You don't start with either pokeballs or potions, neither can you take them up from your starting capital due to them being restricted. The mundane equipment however, you start with for free, as it's mostly flavor stuff.Donnigan wrote:Hey, so I know we get $3000 to start, but what sorta stuff do we get for "Free"? Like Pokeballs and Potions and the like. Also, I suppose mundane equipment and stuff, like Tyke's Headphones.
Edit: Also, can Musician Songs be used in the League Battles? Page 409 of the Rule Book suggests that they should be, as well as other forms of non-Move/Supernatural Encouragement. Cheerleader stuff, basically. But that's up the to GM.
There's a moment of rest between each bout to have the pokemon healed back up to full, (and injuries cured to their best abilities) so each battle is a scene.Natrivv wrote:So I have come up with a question regarding the battles, will each battle be a scene, or will the tournament be a scene, or somewhere in the middle? Not exactly an IC question so I'm asking here instead.
Oh yeah is it bad that I just remebered that I got the ability probability control from the warper class?
You'll have half an hour with all your pokemon before the battles start. You'll be barely able to squeeze in your training there.Nioca wrote:Question: Would it be possible for a starter to start with an active Training feature? I should've asked this earlier, because there's not really a lot of time right now...
No, sorry.Arch Lich Burns wrote:Oh! Would I classify for type scyh? By that I mean able to change my pokethrope form to a fairy/bug?
How far in debt is Alex with his psuedo-suit?M0rtimer wrote:(Actually, I changed my mind. What brand of clothes are all you guys wearing? I'll need to do a quick check how much that'll all cost...)
Struggle Rules wrote:"Struggle Attacks have an AC of 4 and a Damage Base of 4, are Melee-Ranged, Physical, and Normal Type. They may be further modified by Capabilities. When Trainers use Struggle Attacks, these may be modified by Weapons the trainers are wielding. Never apply STAB to Struggle Attacks. Struggle Attacks do not count as Moves, and effects that alter Moves do not apply to them."
Capability Modifications wrote:"Fountain: The userÔÇÖs struggle Attacks may be Water-Typed if they wish. They may also add their Special Attack instead of their Attack and have the attack deal Special Damage, if they wish. Multiple Water-Type Moves grant Fountain."